diff --git a/libs/vkd3d/resource.c b/libs/vkd3d/resource.c index 79db794d..f4ce1cca 100644 --- a/libs/vkd3d/resource.c +++ b/libs/vkd3d/resource.c @@ -3723,9 +3723,37 @@ static VkResult d3d12_create_sampler(struct d3d12_device *device, D3D12_FILTER f return vr; } +static D3D12_STATIC_BORDER_COLOR d3d12_static_border_colour(const float *colour) +{ + unsigned int i; + + static const struct + { + float colour[4]; + D3D12_STATIC_BORDER_COLOR static_colour; + } + colours[] = + { + {{0.0f, 0.0f, 0.0f, 0.0f}, D3D12_STATIC_BORDER_COLOR_TRANSPARENT_BLACK}, + {{0.0f, 0.0f, 0.0f, 1.0f}, D3D12_STATIC_BORDER_COLOR_OPAQUE_BLACK}, + {{1.0f, 1.0f, 1.0f, 1.0f}, D3D12_STATIC_BORDER_COLOR_OPAQUE_WHITE}, + }; + + for (i = 0; i < ARRAY_SIZE(colours); ++i) + { + if (!memcmp(colour, colours[i].colour, sizeof(colours[i].colour))) + return colours[i].static_colour; + } + + FIXME("Unhandled border colour {%.8e, %.8e, %.8e, %.8e}.\n", colour[0], colour[1], colour[2], colour[3]); + + return D3D12_STATIC_BORDER_COLOR_TRANSPARENT_BLACK; +} + void d3d12_desc_create_sampler(struct d3d12_desc *sampler, struct d3d12_device *device, const D3D12_SAMPLER_DESC *desc) { + D3D12_STATIC_BORDER_COLOR static_colour = D3D12_STATIC_BORDER_COLOR_TRANSPARENT_BLACK; struct vkd3d_view *view; if (!desc) @@ -3737,8 +3765,7 @@ void d3d12_desc_create_sampler(struct d3d12_desc *sampler, if (desc->AddressU == D3D12_TEXTURE_ADDRESS_MODE_BORDER || desc->AddressV == D3D12_TEXTURE_ADDRESS_MODE_BORDER || desc->AddressW == D3D12_TEXTURE_ADDRESS_MODE_BORDER) - FIXME("Ignoring border color {%.8e, %.8e, %.8e, %.8e}.\n", - desc->BorderColor[0], desc->BorderColor[1], desc->BorderColor[2], desc->BorderColor[3]); + static_colour = d3d12_static_border_colour(desc->BorderColor); if (!(view = vkd3d_view_create(VKD3D_DESCRIPTOR_MAGIC_SAMPLER, VK_DESCRIPTOR_TYPE_SAMPLER, VKD3D_VIEW_TYPE_SAMPLER, device))) @@ -3748,7 +3775,7 @@ void d3d12_desc_create_sampler(struct d3d12_desc *sampler, if (d3d12_create_sampler(device, desc->Filter, desc->AddressU, desc->AddressV, desc->AddressW, desc->MipLODBias, desc->MaxAnisotropy, desc->ComparisonFunc, - D3D12_STATIC_BORDER_COLOR_TRANSPARENT_BLACK, desc->MinLOD, desc->MaxLOD, &view->v.u.vk_sampler) < 0) + static_colour, desc->MinLOD, desc->MaxLOD, &view->v.u.vk_sampler) < 0) { vkd3d_view_decref(view, device); return;