vkd3d-shader/hlsl: Parse the ldexp() intrinsic.

Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2022-06-24 09:41:29 +02:00 committed by Alexandre Julliard
parent c7198bc964
commit bb32ffad18
2 changed files with 17 additions and 2 deletions

View File

@ -2095,6 +2095,20 @@ static bool intrinsic_floor(struct hlsl_ctx *ctx,
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_FLOOR, arg, loc);
}
static bool intrinsic_ldexp(struct hlsl_ctx *ctx,
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
{
struct hlsl_ir_node *arg;
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[1], loc)))
return false;
if (!(arg = add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_EXP2, arg, loc)))
return false;
return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, params->args[0], arg, loc);
}
static bool intrinsic_max(struct hlsl_ctx *ctx,
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
{
@ -2283,6 +2297,7 @@ intrinsic_functions[] =
{"cross", 2, true, intrinsic_cross},
{"dot", 2, true, intrinsic_dot},
{"floor", 1, true, intrinsic_floor},
{"ldexp", 2, true, intrinsic_ldexp},
{"max", 2, true, intrinsic_max},
{"min", 2, true, intrinsic_min},
{"mul", 2, true, intrinsic_mul},

View File

@ -10,7 +10,7 @@ float4 main() : SV_TARGET
[test]
uniform 0 float4 2.0 3.0 4.0 5.0
uniform 4 float4 0.0 -10.0 10.0 100.0
todo draw quad
draw quad
probe all rgba (2.0, 0.00292968750, 4096.0, 6.33825300e+030)
[require]
@ -28,5 +28,5 @@ float4 main() : SV_TARGET
[test]
uniform 0 int4 2 3 4 5
uniform 4 int4 0 -10 10 100
todo draw quad
draw quad
probe all rgba (2.0, 0.00292968750, 4096.0, 6.33825300e+030)