vkd3d-shader/glsl: Implement VKD3DSIH_DP4.

This commit is contained in:
Henri Verbeet
2024-05-02 01:20:45 +02:00
parent 93cd63bc93
commit b9d8b84b06
Notes: Henri Verbeet 2024-09-26 01:25:28 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1113
4 changed files with 10 additions and 7 deletions

View File

@@ -80,7 +80,7 @@ uniform 0 float4 1.0 -2.0 3.0 4.0
uniform 4 float4 5.0 6.0 -7.0 8.0
uniform 8 float4 9.0 10.0 11.0 12.0
uniform 12 float4 13.0 14.0 15.0 16.0
todo(glsl) draw quad
draw quad
probe (0, 0) rgba (-672.0, -672.0, -672.0, -672.0)
[pixel shader]