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vkd3d-shader: Assign unique locations for patch constants.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -3937,10 +3937,15 @@ static uint32_t vkd3d_dxbc_compiler_emit_input(struct vkd3d_dxbc_compiler *compi
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}
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else
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{
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unsigned int location = reg_idx;
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if (reg->type == VKD3DSPR_PATCHCONST)
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location += compiler->input_signature->element_count;
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input_id = vkd3d_dxbc_compiler_emit_array_variable(compiler, &builder->global_stream,
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storage_class, component_type, input_component_count, array_size);
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vkd3d_spirv_add_iface_variable(builder, input_id);
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vkd3d_spirv_build_op_decorate1(builder, input_id, SpvDecorationLocation, reg_idx);
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vkd3d_spirv_build_op_decorate1(builder, input_id, SpvDecorationLocation, location);
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if (component_idx)
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vkd3d_spirv_build_op_decorate1(builder, input_id, SpvDecorationComponent, component_idx);
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@ -4301,6 +4306,11 @@ static void vkd3d_dxbc_compiler_emit_output(struct vkd3d_dxbc_compiler *compiler
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}
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else
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{
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unsigned int location = reg->idx[0].offset;
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if (is_patch_constant)
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location += compiler->output_signature->element_count;
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id = vkd3d_dxbc_compiler_emit_array_variable(compiler, &builder->global_stream,
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storage_class, component_type, output_component_count, array_size);
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vkd3d_spirv_add_iface_variable(builder, id);
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@ -4312,7 +4322,7 @@ static void vkd3d_dxbc_compiler_emit_output(struct vkd3d_dxbc_compiler *compiler
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}
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else
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{
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vkd3d_spirv_build_op_decorate1(builder, id, SpvDecorationLocation, reg->idx[0].offset);
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vkd3d_spirv_build_op_decorate1(builder, id, SpvDecorationLocation, location);
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}
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if (component_idx)
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