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vkd3d: Introduce FIXME_ONCE().
The debug log level is demoted to WARN after the FIXME is printed once. Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -59,6 +59,14 @@ const char *debugstr_w(const WCHAR *wstr, size_t wchar_size) DECLSPEC_HIDDEN;
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const enum vkd3d_dbg_level vkd3d_dbg_level = VKD3D_DBG_LEVEL_##level; \
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VKD3D_DBG_PRINTF
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#define VKD3D_DBG_LOG_ONCE(first_time_level, level) \
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do { \
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static bool vkd3d_dbg_next_time; \
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const enum vkd3d_dbg_level vkd3d_dbg_level = vkd3d_dbg_next_time \
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? VKD3D_DBG_LEVEL_##level : VKD3D_DBG_LEVEL_##first_time_level; \
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vkd3d_dbg_next_time = true; \
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VKD3D_DBG_PRINTF
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#define VKD3D_DBG_PRINTF(args...) \
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vkd3d_dbg_printf(vkd3d_dbg_level, __FUNCTION__, args); } while (0)
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@ -80,6 +88,8 @@ const char *debugstr_w(const WCHAR *wstr, size_t wchar_size) DECLSPEC_HIDDEN;
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#define TRACE_ON() (vkd3d_dbg_get_level() == VKD3D_DBG_LEVEL_TRACE)
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#endif
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#define FIXME_ONCE VKD3D_DBG_LOG_ONCE(FIXME, WARN)
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#define VKD3D_DEBUG_ENV_NAME(name) const char *vkd3d_dbg_env_name = name
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static inline const char *debugstr_guid(const GUID *guid)
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@ -3538,7 +3538,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_RSSetViewports(ID3D12GraphicsCo
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if (!vk_viewports[i].width || !vk_viewports[i].height)
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{
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FIXME("Invalid viewport %u, ignoring RSSetViewports().\n", i);
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FIXME_ONCE("Invalid viewport %u, ignoring RSSetViewports().\n", i);
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return;
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}
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}
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@ -3790,7 +3790,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_ResourceBarrier(ID3D12GraphicsC
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/* FIXME: Some formats in D3D12 are planar. Each plane is a separate sub-resource. */
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if (sub_resource_idx >= d3d12_resource_desc_get_sub_resource_count(&resource->desc))
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{
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FIXME("Unhandled sub-resource idx %u.\n", sub_resource_idx);
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FIXME_ONCE("Unhandled sub-resource idx %u.\n", sub_resource_idx);
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continue;
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}
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@ -3806,7 +3806,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_ResourceBarrier(ID3D12GraphicsC
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}
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if (have_aliasing_barriers)
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FIXME("Aliasing barriers not implemented yet.\n");
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FIXME_ONCE("Aliasing barriers not implemented yet.\n");
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/* Vulkan doesn't support split barriers. */
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if (have_split_barriers)
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@ -4684,7 +4684,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewFloat(I
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static void STDMETHODCALLTYPE d3d12_command_list_DiscardResource(ID3D12GraphicsCommandList1 *iface,
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ID3D12Resource *resource, const D3D12_DISCARD_REGION *region)
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{
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FIXME("iface %p, resource %p, region %p stub!\n", iface, resource, region);
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FIXME_ONCE("iface %p, resource %p, region %p stub!\n", iface, resource, region);
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}
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static void STDMETHODCALLTYPE d3d12_command_list_BeginQuery(ID3D12GraphicsCommandList1 *iface,
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@ -4788,7 +4788,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_ResolveQueryData(ID3D12Graphics
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* count precisely, even when it was signalled that non-precise is enough.
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*/
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if (type == D3D12_QUERY_TYPE_BINARY_OCCLUSION)
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FIXME("D3D12 guarantees binary occlusion queries result in only 0 and 1.\n");
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FIXME_ONCE("D3D12 guarantees binary occlusion queries result in only 0 and 1.\n");
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if (!d3d12_resource_is_buffer(buffer))
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{
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@ -2838,7 +2838,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_OpenSharedHandleByName(ID3D12Devic
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static HRESULT STDMETHODCALLTYPE d3d12_device_MakeResident(ID3D12Device *iface,
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UINT object_count, ID3D12Pageable * const *objects)
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{
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FIXME("iface %p, object_count %u, objects %p stub!\n",
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FIXME_ONCE("iface %p, object_count %u, objects %p stub!\n",
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iface, object_count, objects);
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return S_OK;
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@ -2847,7 +2847,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_MakeResident(ID3D12Device *iface,
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static HRESULT STDMETHODCALLTYPE d3d12_device_Evict(ID3D12Device *iface,
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UINT object_count, ID3D12Pageable * const *objects)
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{
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FIXME("iface %p, object_count %u, objects %p stub!\n",
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FIXME_ONCE("iface %p, object_count %u, objects %p stub!\n",
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iface, object_count, objects);
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return S_OK;
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@ -1720,7 +1720,7 @@ static void rs_desc_from_d3d12(VkPipelineRasterizationStateCreateInfo *vk_desc,
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vk_desc->lineWidth = 1.0f;
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if (d3d12_desc->MultisampleEnable)
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FIXME("Ignoring MultisampleEnable %#x.\n", d3d12_desc->MultisampleEnable);
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FIXME_ONCE("Ignoring MultisampleEnable %#x.\n", d3d12_desc->MultisampleEnable);
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if (d3d12_desc->AntialiasedLineEnable)
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FIXME("Ignoring AntialiasedLineEnable %#x.\n", d3d12_desc->AntialiasedLineEnable);
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if (d3d12_desc->ForcedSampleCount)
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