vkd3d-shader/spirv: Emit an error if COUNTBITS has a 64-bit source.

This commit is contained in:
Conor McCarthy 2024-03-13 14:24:22 +10:00 committed by Alexandre Julliard
parent a686fa7750
commit a64eb75c1d
Notes: Alexandre Julliard 2024-03-13 22:17:16 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/713

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@ -7020,6 +7020,15 @@ static enum vkd3d_result spirv_compiler_emit_alu_instruction(struct spirv_compil
SpvOp op = SpvOpMax;
unsigned int i;
if (src->reg.data_type == VKD3D_DATA_UINT64 && instruction->handler_idx == VKD3DSIH_COUNTBITS)
{
/* At least some drivers support this anyway, but if validation is enabled it will fail. */
FIXME("Unsupported 64-bit source for bit count.\n");
spirv_compiler_error(compiler, VKD3D_SHADER_ERROR_SPV_NOT_IMPLEMENTED,
"64-bit source for bit count is not supported.");
return VKD3D_ERROR_INVALID_SHADER;
}
if (src->reg.data_type == VKD3D_DATA_BOOL)
{
if (dst->reg.data_type == VKD3D_DATA_BOOL)