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vkd3d-shader/sm4: Parse the "non-uniform" modifier.
Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard
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a422e37953
commit
9e40fe5768
@@ -633,6 +633,7 @@ struct vkd3d_shader_register
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{
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enum vkd3d_shader_register_type type;
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enum vkd3d_shader_register_precision precision;
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bool non_uniform;
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enum vkd3d_data_type data_type;
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struct vkd3d_shader_register_index idx[3];
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enum vkd3d_immconst_type immconst_type;
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