vkd3d-shader/sm4: Parse the "non-uniform" modifier.

Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Conor McCarthy
2021-09-28 16:07:23 +02:00
committed by Alexandre Julliard
parent a422e37953
commit 9e40fe5768
4 changed files with 18 additions and 1 deletions

View File

@@ -633,6 +633,7 @@ struct vkd3d_shader_register
{
enum vkd3d_shader_register_type type;
enum vkd3d_shader_register_precision precision;
bool non_uniform;
enum vkd3d_data_type data_type;
struct vkd3d_shader_register_index idx[3];
enum vkd3d_immconst_type immconst_type;