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vkd3d-shader/tpf: Check buffer->status in add_section().
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parent
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commit
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Notes:
Alexandre Julliard
2023-08-02 21:24:14 +09:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Francisco Casas (@fcasas) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/288
@ -2627,7 +2627,8 @@ bool hlsl_sm4_usage_from_semantic(struct hlsl_ctx *ctx, const struct hlsl_semant
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return true;
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}
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static void add_section(struct dxbc_writer *dxbc, uint32_t tag, struct vkd3d_bytecode_buffer *buffer)
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static void add_section(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc,
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uint32_t tag, struct vkd3d_bytecode_buffer *buffer)
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{
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/* Native D3DDisassemble() expects at least the sizes of the ISGN and OSGN
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* sections to be aligned. Without this, the sections themselves will be
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@ -2635,6 +2636,9 @@ static void add_section(struct dxbc_writer *dxbc, uint32_t tag, struct vkd3d_byt
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size_t size = bytecode_align(buffer);
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dxbc_writer_add_section(dxbc, tag, buffer->data, size);
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if (buffer->status < 0)
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ctx->result = buffer->status;
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}
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static void write_sm4_signature(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc, bool output)
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@ -2742,7 +2746,7 @@ static void write_sm4_signature(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc,
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set_u32(&buffer, count_position, i);
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add_section(dxbc, output ? TAG_OSGN : TAG_ISGN, &buffer);
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add_section(ctx, dxbc, output ? TAG_OSGN : TAG_ISGN, &buffer);
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}
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static D3D_SHADER_VARIABLE_CLASS sm4_class(const struct hlsl_type *type)
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@ -3357,7 +3361,7 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
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creator_offset = put_string(&buffer, vkd3d_shader_get_version(NULL, NULL));
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set_u32(&buffer, creator_position, creator_offset);
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add_section(dxbc, TAG_RDEF, &buffer);
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add_section(ctx, dxbc, TAG_RDEF, &buffer);
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sm4_free_extern_resources(extern_resources, extern_resources_count);
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}
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@ -5377,7 +5381,7 @@ static void write_sm4_shdr(struct hlsl_ctx *ctx,
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set_u32(&buffer, token_count_position, bytecode_get_size(&buffer) / sizeof(uint32_t));
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add_section(dxbc, TAG_SHDR, &buffer);
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add_section(ctx, dxbc, TAG_SHDR, &buffer);
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sm4_free_extern_resources(extern_resources, extern_resources_count);
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}
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