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build: Do not drop AM_CFLAGS when adding per-target CFLAGS.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -71,7 +71,7 @@ libvkd3d_shader_la_SOURCES = \
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libs/vkd3d-shader/vkd3d_shader.map \
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libs/vkd3d-shader/vkd3d_shader_main.c \
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libs/vkd3d-shader/vkd3d_shader_private.h
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libvkd3d_shader_la_CFLAGS = @SPIRV_TOOLS_CFLAGS@
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libvkd3d_shader_la_CFLAGS = $(AM_CFLAGS) @SPIRV_TOOLS_CFLAGS@
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libvkd3d_shader_la_LIBADD = @SPIRV_TOOLS_LIBS@
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if HAVE_LD_VERSION_SCRIPT
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libvkd3d_shader_la_LDFLAGS = -Wl,--version-script=$(srcdir)/libs/vkd3d-shader/vkd3d_shader.map
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@ -130,7 +130,7 @@ tests_d3d12_LDADD = $(LDADD) @PTHREAD_LIBS@
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tests_vkd3d_api_LDADD = libvkd3d.la @VULKAN_LIBS@
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DEMOS_LDADD = $(LDADD) libvkd3d-shader.la @XCB_LIBS@ @VULKAN_LIBS@
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DEMOS_CFLAGS = @XCB_CFLAGS@
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DEMOS_CFLAGS = $(AM_CFLAGS) @XCB_CFLAGS@
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noinst_PROGRAMS += $(vkd3d_demos)
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EXTRA_DIST += $(vkd3d_test_headers) $(vkd3d_demos_headers)
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