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tests: Rename VKD3D_TESTS_SKIP_DXC to VKD3D_TEST_SKIP_DXC.
For consistency with the other VKD3D_TEST_* environment variables.
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Alexandre Julliard
2024-05-27 23:24:00 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/891
3
README
3
README
@ -86,6 +86,9 @@ commas or semicolons.
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platform controls the behavior of todo(), todo_if(), bug_if() and broken()
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conditions in tests.
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* VKD3D_TEST_SKIP_DXC - when set, tests requiring the dxcompiler library will
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be skipped.
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* VKD3D_TEST_BUG - set to 0 to disable bug_if() conditions in tests.
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If the configuration defines 'DXCOMPILER_LIBS=-L/path/to/dxcompiler', Shader
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@ -19,13 +19,13 @@ test-win-64:
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extends: .test-win
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variables:
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TEST_ARCH: "64"
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VKD3D_TESTS_SKIP_DXC: "1"
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VKD3D_TEST_SKIP_DXC: "1"
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test-win-32:
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extends: .test-win
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variables:
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TEST_ARCH: "32"
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VKD3D_TESTS_SKIP_DXC: "1"
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VKD3D_TEST_SKIP_DXC: "1"
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test-win-64-dxc:
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stage: test
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@ -2158,7 +2158,7 @@ static IDxcCompiler3 *dxcompiler_create(void)
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HRESULT hr;
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void *dll;
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if ((skip_dxc = getenv("VKD3D_TESTS_SKIP_DXC")) && strcmp(skip_dxc, "") != 0)
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if ((skip_dxc = getenv("VKD3D_TEST_SKIP_DXC")) && strcmp(skip_dxc, "") != 0)
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return NULL;
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#ifdef VKD3D_CROSSTEST
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