build: Fix the order of a couple of shader runner tests.

This commit is contained in:
Henri Verbeet 2024-05-24 23:07:01 +02:00 committed by Alexandre Julliard
parent b363fdbb21
commit 695ef722e8
Notes: Alexandre Julliard 2024-05-27 23:23:47 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/890

View File

@ -135,8 +135,8 @@ vkd3d_shader_tests = \
tests/hlsl/initializer-objects.shader_test \
tests/hlsl/initializer-static-array.shader_test \
tests/hlsl/initializer-struct.shader_test \
tests/hlsl/intrinsic-override.shader_test \
tests/hlsl/instance-id.shader_test \
tests/hlsl/intrinsic-override.shader_test \
tests/hlsl/invalid.shader_test \
tests/hlsl/inverse-trig.shader_test \
tests/hlsl/is-front-face.shader_test \
@ -194,8 +194,8 @@ vkd3d_shader_tests = \
tests/hlsl/side-effects.shader_test \
tests/hlsl/sign.shader_test \
tests/hlsl/single-numeric-initializer.shader_test \
tests/hlsl/sm1-const-folding.shader_test \
tests/hlsl/sm1-const-allocation.shader_test \
tests/hlsl/sm1-const-folding.shader_test \
tests/hlsl/sm6-ternary.shader_test \
tests/hlsl/sm6-uav-rwtexture.shader_test \
tests/hlsl/smoothstep.shader_test \