vkd3d-shader/hlsl: Add support for RWTexture2DArray.

This commit is contained in:
Henri Verbeet
2023-10-18 22:56:52 +02:00
committed by Alexandre Julliard
parent 6fe781ff50
commit 96556a8834
Notes: Alexandre Julliard 2023-10-19 23:22:47 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/419
3 changed files with 8 additions and 1 deletions

View File

@@ -217,7 +217,7 @@ float4 main() : sv_target1
}
% RWTexture2DArray types
[pixel shader fail(sm>=6) todo]
[pixel shader fail(sm>=6)]
struct s
{
float3 a;