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vkd3d-shader/spirv: Support 64-bit source value for bitfield instructions.
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Alexandre Julliard
2024-01-29 22:51:22 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/587
@ -7472,7 +7472,7 @@ static void spirv_compiler_emit_bitfield_instruction(struct spirv_compiler *comp
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const struct vkd3d_shader_dst_param *dst = instruction->dst;
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const struct vkd3d_shader_src_param *src = instruction->src;
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enum vkd3d_shader_component_type component_type;
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unsigned int i, j, k, src_count;
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unsigned int i, j, k, src_count, size;
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uint32_t write_mask;
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SpvOp op;
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@ -7481,8 +7481,9 @@ static void spirv_compiler_emit_bitfield_instruction(struct spirv_compiler *comp
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component_type = vkd3d_component_type_from_data_type(dst->reg.data_type);
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type_id = vkd3d_spirv_get_type_id(builder, component_type, 1);
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mask_id = spirv_compiler_get_constant_uint(compiler, 0x1f);
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size_id = spirv_compiler_get_constant_uint(compiler, 0x20);
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size = (src[src_count - 1].reg.data_type == VKD3D_DATA_UINT64) ? 0x40 : 0x20;
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mask_id = spirv_compiler_get_constant_uint(compiler, size - 1);
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size_id = spirv_compiler_get_constant_uint(compiler, size);
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switch (instruction->handler_idx)
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{
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