vkd3d-shader/spirv: Use spirv_get_type_id() in spirv_compiler_emit_dcl_indexable_temp().

This commit is contained in:
Henri Verbeet
2025-09-09 19:07:43 +02:00
parent f9d473b4fe
commit 91e69f41cf
Notes: Henri Verbeet 2025-09-11 16:15:08 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1723

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@@ -6544,7 +6544,7 @@ static void spirv_compiler_emit_dcl_indexable_temp(struct spirv_compiler *compil
vkd3d_spirv_begin_function_stream_insertion(builder, function_location);
component_type = vkd3d_component_type_from_data_type(temp->data_type);
type_id = spirv_get_type_id_for_component_type(builder, component_type, temp->component_count);
type_id = spirv_get_type_id(builder, temp->data_type, temp->component_count);
length_id = spirv_compiler_get_constant_uint(compiler, temp->register_size);
type_id = vkd3d_spirv_get_op_type_array(builder, type_id, length_id);
ptr_type_id = vkd3d_spirv_get_op_type_pointer(builder, storage_class, type_id);