mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-09-12 18:50:22 -07:00
vkd3d-shader/spirv: Use spirv_get_type_id() in spirv_compiler_emit_shader_epilogue_function().
This commit is contained in:
Notes:
Henri Verbeet
2025-09-11 16:15:08 +02:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1723
@@ -6313,7 +6313,7 @@ static void spirv_compiler_emit_shader_epilogue_function(struct spirv_compiler *
|
||||
function_id = compiler->epilogue_function_id;
|
||||
|
||||
void_id = vkd3d_spirv_get_op_type_void(builder);
|
||||
type_id = spirv_get_type_id_for_component_type(builder, VKD3D_SHADER_COMPONENT_FLOAT, 4);
|
||||
type_id = spirv_get_type_id(builder, VSIR_DATA_F32, 4);
|
||||
ptr_type_id = vkd3d_spirv_get_op_type_pointer(builder, SpvStorageClassPrivate, type_id);
|
||||
for (i = 0, count = 0; i < ARRAY_SIZE(compiler->private_output_variable); ++i)
|
||||
{
|
||||
|
Reference in New Issue
Block a user