mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-09-12 18:50:22 -07:00
tests/hlsl: Mark a test in gather-offset.shader_test as buggy on MoltenVK with d3d12.
It seems that SPIRV-Cross is generating bad MSL code, and Metal rejects it.
This commit is contained in:
committed by
Henri Verbeet
parent
70c51984c9
commit
6fe0d71ae1
Notes:
Henri Verbeet
2025-05-27 21:09:24 +02:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1516
@@ -114,4 +114,4 @@ float4 main() : sv_target
|
||||
[test]
|
||||
uniform 0 int4 1 0 0 0
|
||||
todo(msl) draw quad
|
||||
probe (0, 0) rgba (0.1, 0.2, 0.2, 0.1)
|
||||
bug(d3d12 & mvk) probe (0, 0) rgba (0.1, 0.2, 0.2, 0.1)
|
||||
|
Reference in New Issue
Block a user