vkd3d-shader/ir: Materialize SSAs in each function of a hull shader.

This commit is contained in:
Giovanni Mascellani
2024-04-12 16:19:49 +02:00
committed by Alexandre Julliard
parent c8af142bb0
commit 6b841486d4
Notes: Alexandre Julliard 2024-04-23 22:57:52 +02:00
Approved-by: Conor McCarthy (@cmccarthy)
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/807
2 changed files with 51 additions and 16 deletions

View File

@@ -94,5 +94,5 @@ float4 main(data input) : sv_target
}
[test]
todo draw 3 control point patch list 3
todo(sm<6) draw 3 control point patch list 3
probe all rgba (0.0, 1.0, 0.0, 1.0)