tests: Introduce a custom format and parser for shader-based tests.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura
2020-09-30 21:01:18 -05:00
committed by Alexandre Julliard
parent d64a423233
commit 68ef1de6ec
6 changed files with 417 additions and 107 deletions

View File

@@ -46,6 +46,9 @@ vkd3d_cross_tests = \
tests/d3d12 \
tests/d3d12_invalid_usage
vkd3d_shader_runners = \
tests/shader_runner_d3d12
vkd3d_test_headers = \
tests/d3d12_crosstest.h \
tests/d3d12_test_utils.h
@@ -151,13 +154,18 @@ vkd3d_compiler_LDADD = libvkd3d-shader.la @NCURSES_LIBS@
LDADD = libvkd3d.la libvkd3d-utils.la
AM_DEFAULT_SOURCE_EXT = .c
TEST_EXTENSIONS = .shader_test
if BUILD_TESTS
check_PROGRAMS = $(vkd3d_tests) $(vkd3d_cross_tests)
check_PROGRAMS = $(vkd3d_tests) $(vkd3d_cross_tests) $(vkd3d_shader_runners)
TESTS = $(vkd3d_tests) $(vkd3d_cross_tests)
tests_d3d12_LDADD = $(LDADD) @PTHREAD_LIBS@ @VULKAN_LIBS@
tests_d3d12_invalid_usage_LDADD = $(LDADD) @VULKAN_LIBS@
tests_shader_runner_d3d12_LDADD = $(LDADD) @VULKAN_LIBS@
tests_vkd3d_api_LDADD = libvkd3d.la @VULKAN_LIBS@
tests_vkd3d_shader_api_LDADD = libvkd3d-shader.la
SHADER_TEST_LOG_COMPILER = tests/shader_runner_d3d12
endif
if BUILD_DEMOS
@@ -239,7 +247,7 @@ if HAVE_CROSSTARGET32
CROSS32_CC = @CROSSCC32@
CROSS32_DLLTOOL = @CROSSTARGET32@-dlltool
CROSS32_IMPLIBS = $(cross_implibs:=.cross32.a)
CROSS32_EXEFILES = $(vkd3d_cross_tests:=.cross32.exe) $(vkd3d_demos:=.cross32.exe)
CROSS32_EXEFILES = $(vkd3d_cross_tests:=.cross32.exe) $(vkd3d_demos:=.cross32.exe) $(vkd3d_shader_runners:=.cross32.exe)
CROSS32_FILES = $(CROSS32_IMPLIBS) $(CROSS32_EXEFILES)
CLEANFILES += $(CROSS32_FILES)
@@ -254,7 +262,7 @@ $(CROSS32_IMPLIBS): %.cross32.a: %.cross32.def
$(CROSS32_EXEFILES): %.cross32.exe: %.c $(CROSS32_IMPLIBS) $(widl_headers)
$(AM_V_CCLD)depbase=`echo $@ | $(SED) 's![^/]*$$!$(DEPDIR)/&!;s!\.exe$$!!'`; \
$(CROSS32_CC) $(CROSS_CFLAGS) -MT $@ -MD -MP -MF $$depbase.Tpo -o $@ $< $(CROSS32_IMPLIBS) -ldxgi -lgdi32 && \
$(CROSS32_CC) $(CROSS_CFLAGS) -MT $@ -MD -MP -MF $$depbase.Tpo -o $@ $< $(CROSS32_IMPLIBS) -ldxgi -lgdi32 -ld3dcompiler_47 && \
$(am__mv) $$depbase.Tpo $$depbase.Po
else
crosstest32:
@@ -264,7 +272,7 @@ if HAVE_CROSSTARGET64
CROSS64_CC = @CROSSCC64@
CROSS64_DLLTOOL = @CROSSTARGET64@-dlltool
CROSS64_IMPLIBS = $(cross_implibs:=.cross64.a)
CROSS64_EXEFILES = $(vkd3d_cross_tests:=.cross64.exe) $(vkd3d_demos:=.cross64.exe)
CROSS64_EXEFILES = $(vkd3d_cross_tests:=.cross64.exe) $(vkd3d_demos:=.cross64.exe) $(vkd3d_shader_runners:=.cross64.exe)
CROSS64_FILES = $(CROSS64_IMPLIBS) $(CROSS64_EXEFILES)
CLEANFILES += $(CROSS64_FILES)
@@ -279,7 +287,7 @@ $(CROSS64_IMPLIBS): %.cross64.a: %.cross64.def
$(CROSS64_EXEFILES): %.cross64.exe: %.c $(CROSS64_IMPLIBS) $(widl_headers)
$(AM_V_CCLD)depbase=`echo $@ | sed 's![^/]*$$!$(DEPDIR)/&!;s!\.exe$$!!'`; \
$(CROSS64_CC) $(CROSS_CFLAGS) -MT $@ -MD -MP -MF $$depbase.Tpo -o $@ $< $(CROSS64_IMPLIBS) -ldxgi -lgdi32 && \
$(CROSS64_CC) $(CROSS_CFLAGS) -MT $@ -MD -MP -MF $$depbase.Tpo -o $@ $< $(CROSS64_IMPLIBS) -ldxgi -lgdi32 -ld3dcompiler_47 && \
$(am__mv) $$depbase.Tpo $$depbase.Po
else
crosstest64: