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vkd3d-shader/hlsl: Separate an add_constructor() helper.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1700,6 +1700,66 @@ static struct list *add_call(struct hlsl_ctx *ctx, const char *name,
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return params->instrs;
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}
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static struct list *add_constructor(struct hlsl_ctx *ctx, struct hlsl_type *type,
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struct parse_initializer *params, struct vkd3d_shader_location loc)
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{
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unsigned int i, writemask_offset = 0;
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struct hlsl_ir_store *store;
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static unsigned int counter;
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struct hlsl_ir_load *load;
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struct hlsl_ir_var *var;
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char name[23];
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if (type->type == HLSL_CLASS_MATRIX)
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hlsl_fixme(ctx, loc, "Matrix constructor.");
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sprintf(name, "<constructor-%x>", counter++);
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if (!(var = hlsl_new_synthetic_var(ctx, name, type, loc)))
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return NULL;
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for (i = 0; i < params->args_count; ++i)
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{
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struct hlsl_ir_node *arg = params->args[i];
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unsigned int width;
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if (arg->data_type->type == HLSL_CLASS_OBJECT)
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{
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struct vkd3d_string_buffer *string;
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if ((string = hlsl_type_to_string(ctx, arg->data_type)))
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hlsl_error(ctx, arg->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
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"Invalid type %s for constructor argument.", string->buffer);
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hlsl_release_string_buffer(ctx, string);
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continue;
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}
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width = hlsl_type_component_count(arg->data_type);
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if (width > 4)
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{
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FIXME("Constructor argument with %u components.\n", width);
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continue;
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}
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if (!(arg = add_implicit_conversion(ctx, params->instrs, arg,
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ctx->builtin_types.vector[type->base_type][width - 1], &arg->loc)))
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continue;
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if (!(store = hlsl_new_store(ctx, var, NULL, arg,
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((1u << width) - 1) << writemask_offset, arg->loc)))
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return NULL;
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list_add_tail(params->instrs, &store->node.entry);
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writemask_offset += width;
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}
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if (!(load = hlsl_new_var_load(ctx, var, loc)))
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return NULL;
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list_add_tail(params->instrs, &load->node.entry);
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vkd3d_free(params->args);
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return params->instrs;
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}
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}
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%locations
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@ -2915,13 +2975,6 @@ postfix_expr:
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/* var_modifiers is necessary to avoid shift/reduce conflicts. */
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| var_modifiers type '(' initializer_expr_list ')'
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{
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unsigned int i, writemask_offset = 0;
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struct hlsl_ir_store *store;
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static unsigned int counter;
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struct hlsl_ir_load *load;
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struct hlsl_ir_var *var;
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char name[23];
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if ($1)
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{
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hlsl_error(ctx, @1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
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@ -2946,49 +2999,11 @@ postfix_expr:
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YYABORT;
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}
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if ($2->type == HLSL_CLASS_MATRIX)
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hlsl_fixme(ctx, @2, "Matrix constructor.");
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sprintf(name, "<constructor-%x>", counter++);
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if (!(var = hlsl_new_synthetic_var(ctx, name, $2, @2)))
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YYABORT;
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for (i = 0; i < $4.args_count; ++i)
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if (!($$ = add_constructor(ctx, $2, &$4, @2)))
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{
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struct hlsl_ir_node *arg = $4.args[i];
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unsigned int width;
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if (arg->data_type->type == HLSL_CLASS_OBJECT)
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{
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struct vkd3d_string_buffer *string;
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if ((string = hlsl_type_to_string(ctx, arg->data_type)))
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hlsl_error(ctx, arg->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
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"Invalid type %s for constructor argument.", string->buffer);
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hlsl_release_string_buffer(ctx, string);
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continue;
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}
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width = hlsl_type_component_count(arg->data_type);
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if (width > 4)
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{
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FIXME("Constructor argument with %u components.\n", width);
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continue;
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}
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if (!(arg = add_implicit_conversion(ctx, $4.instrs, arg,
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ctx->builtin_types.vector[$2->base_type][width - 1], &arg->loc)))
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continue;
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if (!(store = hlsl_new_store(ctx, var, NULL, arg,
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((1 << width) - 1) << writemask_offset, arg->loc)))
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YYABORT;
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writemask_offset += width;
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list_add_tail($4.instrs, &store->node.entry);
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}
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vkd3d_free($4.args);
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if (!(load = hlsl_new_var_load(ctx, var, @2)))
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free_parse_initializer(&$4);
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YYABORT;
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$$ = append_unop($4.instrs, &load->node);
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}
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}
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unary_expr:
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