vkd3d: Recognise VK_QUEUE_PROTECTED_BIT in debug_vk_queue_flags().

This commit is contained in:
Henri Verbeet 2024-01-03 16:11:50 +01:00 committed by Alexandre Julliard
parent 5b9a0dfaea
commit 659c870edc
Notes: Alexandre Julliard 2024-01-04 23:10:14 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/540

View File

@ -683,7 +683,7 @@ const char *debug_vk_extent_3d(VkExtent3D extent)
const char *debug_vk_queue_flags(VkQueueFlags flags)
{
char buffer[120];
char buffer[127];
buffer[0] = '\0';
#define FLAG_TO_STR(f) if (flags & f) { strcat(buffer, " | "#f); flags &= ~f; }
@ -691,6 +691,7 @@ const char *debug_vk_queue_flags(VkQueueFlags flags)
FLAG_TO_STR(VK_QUEUE_COMPUTE_BIT)
FLAG_TO_STR(VK_QUEUE_TRANSFER_BIT)
FLAG_TO_STR(VK_QUEUE_SPARSE_BINDING_BIT)
FLAG_TO_STR(VK_QUEUE_PROTECTED_BIT)
#undef FLAG_TO_STR
if (flags)
FIXME("Unrecognized flag(s) %#x.\n", flags);