tests: Add additional tests for explicit casts with vectors.

This commit is contained in:
Francisco Casas 2022-10-14 13:08:30 -03:00 committed by Alexandre Julliard
parent 5af7316a12
commit 588645a79a
Notes: Alexandre Julliard 2022-10-26 23:57:26 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/40

View File

@ -183,3 +183,58 @@ float4 main() : sv_target
[test]
draw quad
probe all rgba (10.0, 10.0, 11.4, 12.4)
[pixel shader]
float4 main() : sv_target
{
float f[5] = {11, 12, 13, 14, 15};
int4 i;
i = (int4) f;
return i;
}
[test]
draw quad
probe all rgba (11.0, 12.0, 13.0, 14.0)
[pixel shader]
struct apple
{
int2 aa;
float bb[2];
float cc;
};
float4 main() : sv_target
{
struct apple a = {21, 22, 23.4, 24.4, 25.0};
int4 i;
i = (int4) a;
return i;
}
[test]
draw quad
probe all rgba (21.0, 22.0, 23.0, 24.0)
[pixel shader]
float4 main() : sv_target
{
float4 f = {31.4, 32.4, 33.4, 34.4};
int3 i;
i = (int3) f;
return float4(i.x, i.y, i.z, i.z);
}
[test]
draw quad
probe all rgba (31.0, 32.0, 33.0, 33.0)