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vkd3d-shader: VKD3D_SHADER_COMPILE_OPTION_WRITE_TESS_GEOM_POINT_SIZE was introduced in vkd3d 1.7.
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Notes:
Alexandre Julliard
2023-03-20 21:54:59 +01:00
Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/130
@ -159,7 +159,7 @@ enum vkd3d_shader_compile_option_name
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* This option is supported by vkd3d_shader_compile() for the SPIR-V target
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* type and Vulkan targets; it should not be enabled otherwise.
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*
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* \since 1.6
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* \since 1.7
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*/
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VKD3D_SHADER_COMPILE_OPTION_WRITE_TESS_GEOM_POINT_SIZE = 0x00000006,
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