vkd3d-shader: VKD3D_SHADER_COMPILE_OPTION_WRITE_TESS_GEOM_POINT_SIZE was introduced in vkd3d 1.7.

This commit is contained in:
Henri Verbeet 2023-03-20 16:37:22 +01:00 committed by Alexandre Julliard
parent 4110f1e547
commit 54b0165e32
Notes: Alexandre Julliard 2023-03-20 21:54:59 +01:00
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/130

View File

@ -159,7 +159,7 @@ enum vkd3d_shader_compile_option_name
* This option is supported by vkd3d_shader_compile() for the SPIR-V target
* type and Vulkan targets; it should not be enabled otherwise.
*
* \since 1.6
* \since 1.7
*/
VKD3D_SHADER_COMPILE_OPTION_WRITE_TESS_GEOM_POINT_SIZE = 0x00000006,