vkd3d-shader: Rename the vkd3d_tessellator_output_primitive enumeration.

To vkd3d_shader_tessellator_output_primitive, consistent with vkd3d-shader
naming conventions.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet
2020-06-23 13:50:13 +04:30
committed by Alexandre Julliard
parent 95fa257a37
commit 500079a54a
4 changed files with 19 additions and 17 deletions

View File

@@ -773,7 +773,7 @@ struct vkd3d_shader_instruction
struct vkd3d_shader_tgsm_structured tgsm_structured;
struct vkd3d_shader_thread_group_size thread_group_size;
enum vkd3d_tessellator_domain tessellator_domain;
enum vkd3d_tessellator_output_primitive tessellator_output_primitive;
enum vkd3d_shader_tessellator_output_primitive tessellator_output_primitive;
enum vkd3d_tessellator_partitioning tessellator_partitioning;
float max_tessellation_factor;
struct vkd3d_shader_index_range index_range;