vkd3d-shader: Parse buffer declarations.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2021-06-21 23:37:09 -05:00 committed by Alexandre Julliard
parent c30ad6ddea
commit 4695690ac8
3 changed files with 72 additions and 0 deletions

View File

@ -592,6 +592,22 @@ struct hlsl_ir_function_decl *hlsl_new_func_decl(struct hlsl_ctx *ctx, struct hl
return decl;
}
struct hlsl_buffer *hlsl_new_buffer(struct hlsl_ctx *ctx, enum hlsl_buffer_type type, const char *name,
const struct hlsl_reg_reservation *reservation, struct vkd3d_shader_location loc)
{
struct hlsl_buffer *buffer;
if (!(buffer = hlsl_alloc(ctx, sizeof(*buffer))))
return NULL;
buffer->type = type;
buffer->name = name;
if (reservation)
buffer->reservation = *reservation;
buffer->loc = loc;
list_add_tail(&ctx->buffers, &buffer->entry);
return buffer;
}
static int compare_hlsl_types_rb(const void *key, const struct rb_entry *entry)
{
const struct hlsl_type *type = RB_ENTRY_VALUE(entry, const struct hlsl_type, scope_entry);
@ -1583,12 +1599,14 @@ static bool hlsl_ctx_init(struct hlsl_ctx *ctx, const struct hlsl_profile_info *
list_init(&ctx->static_initializers);
list_init(&ctx->extern_vars);
list_init(&ctx->buffers);
return true;
}
static void hlsl_ctx_cleanup(struct hlsl_ctx *ctx)
{
struct hlsl_buffer *buffer, *next_buffer;
struct hlsl_scope *scope, *next_scope;
struct hlsl_ir_var *var, *next_var;
struct hlsl_type *type, *next_type;
@ -1611,6 +1629,12 @@ static void hlsl_ctx_cleanup(struct hlsl_ctx *ctx)
LIST_FOR_EACH_ENTRY_SAFE(type, next_type, &ctx->types, struct hlsl_type, entry)
hlsl_free_type(type);
LIST_FOR_EACH_ENTRY_SAFE(buffer, next_buffer, &ctx->buffers, struct hlsl_buffer, entry)
{
vkd3d_free((void *)buffer->name);
vkd3d_free(buffer);
}
}
int hlsl_compile_shader(const struct vkd3d_shader_code *hlsl, const struct vkd3d_shader_compile_info *compile_info,

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@ -417,6 +417,21 @@ struct hlsl_vec4
float f[4];
};
enum hlsl_buffer_type
{
HLSL_BUFFER_CONSTANT,
HLSL_BUFFER_TEXTURE,
};
struct hlsl_buffer
{
struct vkd3d_shader_location loc;
enum hlsl_buffer_type type;
const char *name;
struct hlsl_reg_reservation reservation;
struct list entry;
};
struct hlsl_ctx
{
const struct hlsl_profile_info *profile;
@ -435,6 +450,7 @@ struct hlsl_ctx
struct list scopes;
struct list extern_vars;
struct list buffers;
struct list types;
struct rb_tree functions;
const struct hlsl_ir_function_decl *cur_function;
@ -609,6 +625,8 @@ struct hlsl_type *hlsl_new_array_type(struct hlsl_ctx *ctx, struct hlsl_type *ba
unsigned int array_size) DECLSPEC_HIDDEN;
struct hlsl_ir_node *hlsl_new_binary_expr(struct hlsl_ctx *ctx, enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg1,
struct hlsl_ir_node *arg2) DECLSPEC_HIDDEN;
struct hlsl_buffer *hlsl_new_buffer(struct hlsl_ctx *ctx, enum hlsl_buffer_type type, const char *name,
const struct hlsl_reg_reservation *reservation, struct vkd3d_shader_location loc) DECLSPEC_HIDDEN;
struct hlsl_ir_expr *hlsl_new_cast(struct hlsl_ctx *ctx, struct hlsl_ir_node *node, struct hlsl_type *type,
struct vkd3d_shader_location *loc) DECLSPEC_HIDDEN;
struct hlsl_ir_expr *hlsl_new_copy(struct hlsl_ctx *ctx, struct hlsl_ir_node *node) DECLSPEC_HIDDEN;

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@ -1561,6 +1561,7 @@ static struct list *declare_vars(struct hlsl_ctx *ctx, struct hlsl_type *basic_t
struct hlsl_reg_reservation reg_reservation;
struct parse_colon_attribute colon_attribute;
struct hlsl_semantic semantic;
enum hlsl_buffer_type buffer_type;
}
%token KW_BLENDSTATE
@ -1711,6 +1712,8 @@ static struct list *declare_vars(struct hlsl_ctx *ctx, struct hlsl_type *basic_t
%type <boolval> boolean
%type <buffer_type> buffer_type
%type <colon_attribute> colon_attribute
%type <function> func_declaration
@ -1776,6 +1779,7 @@ hlsl_prog:
hlsl_add_function(ctx, $2.name, $2.decl, false);
}
| hlsl_prog buffer_declaration
| hlsl_prog declaration_statement
{
if (!list_empty($2))
@ -1785,6 +1789,32 @@ hlsl_prog:
| hlsl_prog preproc_directive
| hlsl_prog ';'
buffer_declaration:
buffer_type any_identifier colon_attribute '{' declaration_statement_list '}'
{
struct hlsl_buffer *buffer;
if ($3.semantic.name)
hlsl_error(ctx, @3, VKD3D_SHADER_ERROR_HLSL_INVALID_SEMANTIC, "Semantics are not allowed on buffers.");
if (!(buffer = hlsl_new_buffer(ctx, $1, $2, &$3.reg_reservation, @2)))
YYABORT;
}
buffer_type:
KW_CBUFFER
{
$$ = HLSL_BUFFER_CONSTANT;
}
| KW_TBUFFER
{
$$ = HLSL_BUFFER_TEXTURE;
}
declaration_statement_list:
declaration_statement
| declaration_statement_list declaration_statement
preproc_directive:
PRE_LINE STRING
{