vkd3d-shader: Get rid of HLSL_IR_SEQUENCE.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2021-06-21 23:37:08 -05:00 committed by Alexandre Julliard
parent e81989492c
commit c30ad6ddea
2 changed files with 0 additions and 4 deletions

View File

@ -1015,8 +1015,6 @@ static const char *debug_expr_op(const struct hlsl_ir_expr *expr)
"pow",
"lerp",
",",
};
return op_names[expr->op];

View File

@ -329,8 +329,6 @@ enum hlsl_ir_expr_op
HLSL_IR_BINOP_POW,
HLSL_IR_TEROP_LERP,
HLSL_IR_SEQUENCE,
};
struct hlsl_ir_expr