vkd3d-shader: Rename the vkd3d_shader_target enumeration to vkd3d_shader_spirv_environment.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet
2020-06-18 18:52:50 +04:30
committed by Alexandre Julliard
parent 2ee8429c03
commit 425dab80b8
4 changed files with 39 additions and 35 deletions

View File

@@ -114,13 +114,13 @@ static int vkd3d_shader_validate_spirv_target_info(const struct vkd3d_shader_spi
return VKD3D_ERROR_INVALID_ARGUMENT;
}
switch (info->target)
switch (info->environment)
{
case VKD3D_SHADER_TARGET_SPIRV_OPENGL_4_5:
case VKD3D_SHADER_TARGET_SPIRV_VULKAN_1_0:
case VKD3D_SHADER_SPIRV_ENVIRONMENT_OPENGL_4_5:
case VKD3D_SHADER_SPIRV_ENVIRONMENT_VULKAN_1_0:
break;
default:
WARN("Invalid shader target %#x.\n", info->target);
WARN("Invalid target environment %#x.\n", info->environment);
return VKD3D_ERROR_INVALID_ARGUMENT;
}