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vkd3d-shader: Fix a few typos in the comments.
This commit is contained in:
committed by
Alexandre Julliard
parent
8509ec1e72
commit
4110f1e547
Notes:
Alexandre Julliard
2023-03-15 20:17:42 +01:00
Approved-by: Zebediah Figura (@zfigura) Approved-by: Francisco Casas (@fcasas) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/118
@ -947,7 +947,7 @@ void hlsl_cleanup_deref(struct hlsl_deref *deref)
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hlsl_src_remove(&deref->offset);
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hlsl_src_remove(&deref->offset);
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}
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}
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/* Initializes a simple variable derefence, so that it can be passed to load/store functions. */
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/* Initializes a simple variable dereference, so that it can be passed to load/store functions. */
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void hlsl_init_simple_deref_from_var(struct hlsl_deref *deref, struct hlsl_ir_var *var)
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void hlsl_init_simple_deref_from_var(struct hlsl_deref *deref, struct hlsl_ir_var *var)
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{
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{
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memset(deref, 0, sizeof(*deref));
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memset(deref, 0, sizeof(*deref));
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@ -181,7 +181,7 @@ struct hlsl_type
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struct
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struct
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{
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{
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struct hlsl_type *type;
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struct hlsl_type *type;
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/* Array lenght, or HLSL_ARRAY_ELEMENTS_COUNT_IMPLICIT if it is unknown yet while parsing. */
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/* Array length, or HLSL_ARRAY_ELEMENTS_COUNT_IMPLICIT if it is not known yet at parse time. */
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unsigned int elements_count;
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unsigned int elements_count;
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} array;
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} array;
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/* Format of the data contained within the type if the base_type is HLSL_TYPE_TEXTURE or
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/* Format of the data contained within the type if the base_type is HLSL_TYPE_TEXTURE or
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@ -224,7 +224,7 @@ struct hlsl_struct_field
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/* Offset of the field within the type it belongs to, in register components, for each regset. */
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/* Offset of the field within the type it belongs to, in register components, for each regset. */
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unsigned int reg_offset[HLSL_REGSET_LAST + 1];
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unsigned int reg_offset[HLSL_REGSET_LAST + 1];
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/* Offset where the fields's name starts in the output bytecode, in bytes. */
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/* Offset where the field name starts in the output bytecode, in bytes. */
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size_t name_bytecode_offset;
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size_t name_bytecode_offset;
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};
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};
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@ -415,7 +415,7 @@ struct hlsl_ir_function_decl
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struct hlsl_ir_var *return_var;
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struct hlsl_ir_var *return_var;
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struct vkd3d_shader_location loc;
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struct vkd3d_shader_location loc;
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/* Item entry in hlsl_ir_function.overloads. The paremeters' types are used as key. */
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/* Item entry in hlsl_ir_function.overloads. The parameters' types are used as key. */
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struct rb_entry entry;
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struct rb_entry entry;
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/* Function to which this declaration corresponds. */
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/* Function to which this declaration corresponds. */
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@ -763,7 +763,7 @@ struct hlsl_ctx
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* compute shader profiles. It is set using the numthreads() attribute in the entry point. */
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* compute shader profiles. It is set using the numthreads() attribute in the entry point. */
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uint32_t thread_count[3];
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uint32_t thread_count[3];
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/* Whether the parser is inside an state block (effects' metadata) inside a variable declarition. */
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/* Whether the parser is inside a state block (effects' metadata) inside a variable declaration. */
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uint32_t in_state_block : 1;
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uint32_t in_state_block : 1;
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/* Whether the numthreads() attribute has been provided in the entry-point function. */
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/* Whether the numthreads() attribute has been provided in the entry-point function. */
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uint32_t found_numthreads : 1;
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uint32_t found_numthreads : 1;
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@ -319,7 +319,7 @@ static void prepend_input_struct_copy(struct hlsl_ctx *ctx, struct list *instrs,
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return;
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return;
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list_add_after(&lhs->node.entry, &c->node.entry);
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list_add_after(&lhs->node.entry, &c->node.entry);
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/* This redudant load is expected to be deleted later by DCE */
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/* This redundant load is expected to be deleted later by DCE. */
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if (!(field_load = hlsl_new_load_index(ctx, &lhs->src, &c->node, &var->loc)))
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if (!(field_load = hlsl_new_load_index(ctx, &lhs->src, &c->node, &var->loc)))
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return;
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return;
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list_add_after(&c->node.entry, &field_load->node.entry);
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list_add_after(&c->node.entry, &field_load->node.entry);
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@ -340,7 +340,7 @@ static void prepend_input_var_copy(struct hlsl_ctx *ctx, struct list *instrs, st
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{
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{
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struct hlsl_ir_load *load;
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struct hlsl_ir_load *load;
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/* This redudant load is expected to be deleted later by DCE */
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/* This redundant load is expected to be deleted later by DCE. */
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if (!(load = hlsl_new_var_load(ctx, var, var->loc)))
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if (!(load = hlsl_new_var_load(ctx, var, var->loc)))
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return;
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return;
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list_add_head(instrs, &load->node.entry);
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list_add_head(instrs, &load->node.entry);
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@ -414,7 +414,7 @@ static void append_output_struct_copy(struct hlsl_ctx *ctx, struct list *instrs,
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return;
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return;
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list_add_tail(instrs, &c->node.entry);
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list_add_tail(instrs, &c->node.entry);
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/* This redudant load is expected to be deleted later by DCE */
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/* This redundant load is expected to be deleted later by DCE. */
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if (!(field_load = hlsl_new_load_index(ctx, &rhs->src, &c->node, &var->loc)))
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if (!(field_load = hlsl_new_load_index(ctx, &rhs->src, &c->node, &var->loc)))
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return;
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return;
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list_add_tail(instrs, &field_load->node.entry);
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list_add_tail(instrs, &field_load->node.entry);
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@ -436,7 +436,7 @@ static void append_output_var_copy(struct hlsl_ctx *ctx, struct list *instrs, st
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{
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{
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struct hlsl_ir_load *load;
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struct hlsl_ir_load *load;
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/* This redudant load is expected to be deleted later by DCE */
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/* This redundant load is expected to be deleted later by DCE. */
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if (!(load = hlsl_new_var_load(ctx, var, var->loc)))
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if (!(load = hlsl_new_var_load(ctx, var, var->loc)))
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return;
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return;
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list_add_tail(instrs, &load->node.entry);
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list_add_tail(instrs, &load->node.entry);
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