vkd3d-shader/hlsl: Write SM4 casts from bool.

Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Giovanni Mascellani
2022-07-01 11:23:30 +02:00
committed by Alexandre Julliard
parent 98ebe9b69c
commit 3e88a46d4c
6 changed files with 56 additions and 11 deletions

View File

@@ -8,7 +8,7 @@ float4 main() : SV_TARGET
}
[test]
todo draw quad
draw quad
probe all rgba (0.0, 1.0, 1.0, 1.0)
[pixel shader]
@@ -61,7 +61,7 @@ float4 main() : SV_TARGET
}
[test]
todo draw quad
draw quad
probe all rgba (0.0, 1.0, 1.0, 1.0)
[pixel shader]
@@ -114,7 +114,7 @@ float4 main() : SV_TARGET
}
[test]
todo draw quad
draw quad
probe all rgba (0.0, 1.0, 1.0, 1.0)
[pixel shader]