vkd3d-shader/fx: Add support for writing shared object descriptions for fx_4_x.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov 2024-02-25 01:08:46 +01:00 committed by Alexandre Julliard
parent 13227f3852
commit 30cc6ceb44
Notes: Alexandre Julliard 2024-03-12 22:56:09 +01:00
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/692

View File

@ -64,6 +64,7 @@ struct fx_write_context_ops
uint32_t (*write_type)(const struct hlsl_type *type, struct fx_write_context *fx);
void (*write_technique)(struct hlsl_ir_var *var, struct fx_write_context *fx);
void (*write_pass)(struct hlsl_ir_var *var, struct fx_write_context *fx);
bool are_child_effects_supported;
};
struct fx_write_context
@ -84,9 +85,12 @@ struct fx_write_context
uint32_t buffer_count;
uint32_t numeric_variable_count;
uint32_t object_variable_count;
uint32_t shared_object_count;
uint32_t shader_variable_count;
int status;
bool child_effect;
const struct fx_write_context_ops *ops;
};
@ -175,6 +179,8 @@ static void fx_write_context_init(struct hlsl_ctx *ctx, const struct fx_write_co
rb_init(&fx->strings, string_storage_compare);
list_init(&fx->types);
fx->child_effect = fx->ops->are_child_effects_supported && ctx->child_effect;
}
static int fx_write_context_cleanup(struct fx_write_context *fx)
@ -689,6 +695,7 @@ static const struct fx_write_context_ops fx_4_ops =
.write_type = write_fx_4_type,
.write_technique = write_fx_4_technique,
.write_pass = write_fx_4_pass,
.are_child_effects_supported = true,
};
static void write_fx_4_numeric_variable(struct hlsl_ir_var *var, struct fx_write_context *fx)
@ -743,6 +750,12 @@ static void write_fx_4_object_variable(struct hlsl_ir_var *var, struct fx_write_
semantic_offset = put_u32(buffer, semantic_offset); /* Semantic */
put_u32(buffer, bind_point); /* Explicit bind point */
if (fx->child_effect && var->storage_modifiers & HLSL_STORAGE_SHARED)
{
++fx->shared_object_count;
return;
}
/* Initializer */
switch (type->base_type)
{
@ -858,15 +871,21 @@ static bool is_object_variable(const struct hlsl_ir_var *var)
}
}
static void write_objects(struct fx_write_context *fx)
static void write_objects(struct fx_write_context *fx, bool shared)
{
struct hlsl_ir_var *var;
if (shared && !fx->child_effect)
return;
LIST_FOR_EACH_ENTRY(var, &fx->ctx->extern_vars, struct hlsl_ir_var, extern_entry)
{
if (!is_object_variable(var))
continue;
if (fx->child_effect && (shared != !!(var->storage_modifiers & HLSL_STORAGE_SHARED)))
continue;
write_fx_4_object_variable(var, fx);
}
}
@ -882,9 +901,9 @@ static int hlsl_fx_4_write(struct hlsl_ctx *ctx, struct vkd3d_shader_code *out)
put_u32(&fx.unstructured, 0); /* Empty string placeholder. */
write_buffers(&fx);
write_objects(&fx);
write_objects(&fx, false);
/* TODO: shared buffers */
/* TODO: shared objects */
write_objects(&fx, true);
write_techniques(ctx->globals, &fx);
@ -894,7 +913,7 @@ static int hlsl_fx_4_write(struct hlsl_ctx *ctx, struct vkd3d_shader_code *out)
put_u32(&buffer, fx.object_variable_count); /* Object variable count. */
put_u32(&buffer, 0); /* Pool buffer count. */
put_u32(&buffer, 0); /* Pool variable count. */
put_u32(&buffer, 0); /* Pool object count. */
put_u32(&buffer, fx.shared_object_count); /* Shared object count. */
put_u32(&buffer, fx.technique_count);
size_offset = put_u32(&buffer, 0); /* Unstructured size. */
put_u32(&buffer, 0); /* String count. */
@ -941,7 +960,7 @@ static int hlsl_fx_5_write(struct hlsl_ctx *ctx, struct vkd3d_shader_code *out)
put_u32(&fx.unstructured, 0); /* Empty string placeholder. */
write_buffers(&fx);
write_objects(&fx);
write_objects(&fx, false);
/* TODO: interface variables */
write_groups(&fx);