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vkd3d-shader/ir: Check that SSA registers have consistent dimensions.
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Notes:
Alexandre Julliard
2024-01-15 23:01:43 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/550
@ -1533,6 +1533,12 @@ struct validation_context
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size_t first_seen;
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} *temps;
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struct validation_context_ssa_data
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{
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enum vsir_dimension dimension;
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size_t first_seen;
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} *ssas;
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enum vkd3d_shader_opcode *blocks;
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size_t depth;
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size_t blocks_capacity;
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@ -1649,6 +1655,9 @@ static void vsir_validate_register(struct validation_context *ctx,
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}
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case VKD3DSPR_SSA:
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{
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struct validation_context_ssa_data *data;
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if (reg->idx_count != 1)
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{
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validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_INDEX_COUNT, "Invalid index count %u for a SSA register.",
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@ -1660,9 +1669,36 @@ static void vsir_validate_register(struct validation_context *ctx,
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validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_INDEX, "Non-NULL relative address for a SSA register.");
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if (reg->idx[0].offset >= ctx->parser->shader_desc.ssa_count)
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{
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validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_INDEX, "SSA register index %u exceeds the maximum count %u.",
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reg->idx[0].offset, ctx->parser->shader_desc.ssa_count);
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break;
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}
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data = &ctx->ssas[reg->idx[0].offset];
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if (reg->dimension == VSIR_DIMENSION_NONE)
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{
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validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_DIMENSION, "Invalid dimension NONE for a SSA register.");
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break;
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}
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/* SSA registers can be scalar or vec4, provided that each
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* individual register always appears with the same
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* dimension. */
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if (data->dimension == VSIR_DIMENSION_NONE)
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{
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data->dimension = reg->dimension;
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data->first_seen = ctx->instruction_idx;
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}
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else if (data->dimension != reg->dimension)
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{
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validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_DIMENSION, "Invalid dimension %#x for a SSA register: "
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"it has already been seen with dimension %#x at instruction %zu.",
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reg->dimension, data->dimension, data->first_seen);
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}
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break;
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}
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case VKD3DSPR_NULL:
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if (reg->idx_count != 0)
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@ -1938,6 +1974,9 @@ enum vkd3d_result vsir_validate(struct vkd3d_shader_parser *parser)
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if (!(ctx.temps = vkd3d_calloc(parser->shader_desc.temp_count, sizeof(*ctx.temps))))
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goto fail;
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if (!(ctx.ssas = vkd3d_calloc(parser->shader_desc.ssa_count, sizeof(*ctx.ssas))))
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goto fail;
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for (ctx.instruction_idx = 0; ctx.instruction_idx < parser->instructions.count; ++ctx.instruction_idx)
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vsir_validate_instruction(&ctx);
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@ -1946,12 +1985,14 @@ enum vkd3d_result vsir_validate(struct vkd3d_shader_parser *parser)
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vkd3d_free(ctx.blocks);
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vkd3d_free(ctx.temps);
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vkd3d_free(ctx.ssas);
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return VKD3D_OK;
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fail:
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vkd3d_free(ctx.blocks);
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vkd3d_free(ctx.temps);
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vkd3d_free(ctx.ssas);
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return VKD3D_ERROR_OUT_OF_MEMORY;
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}
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