vkd3d-shader/d3d-asm: Indent instructions inside a block.

This commit is contained in:
Giovanni Mascellani
2024-03-01 00:01:55 +01:00
committed by Alexandre Julliard
parent 0c01a55c7d
commit 22d19aed58
Notes: Alexandre Julliard 2024-03-18 23:25:50 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/721

View File

@ -2321,6 +2321,10 @@ enum vkd3d_result d3d_asm_compile(const struct vsir_program *program,
--indent; --indent;
break; break;
case VKD3DSIH_LABEL:
indent = 0;
break;
default: default:
break; break;
} }
@ -2339,6 +2343,7 @@ enum vkd3d_result d3d_asm_compile(const struct vsir_program *program,
case VKD3DSIH_IFC: case VKD3DSIH_IFC:
case VKD3DSIH_LOOP: case VKD3DSIH_LOOP:
case VKD3DSIH_SWITCH: case VKD3DSIH_SWITCH:
case VKD3DSIH_LABEL:
++indent; ++indent;
break; break;