vkd3d-shader/d3d-asm: Indent instructions inside a block.

This commit is contained in:
Giovanni Mascellani 2024-03-01 00:01:55 +01:00 committed by Alexandre Julliard
parent 0c01a55c7d
commit 22d19aed58
Notes: Alexandre Julliard 2024-03-18 23:25:50 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/721

View File

@ -2321,6 +2321,10 @@ enum vkd3d_result d3d_asm_compile(const struct vsir_program *program,
--indent;
break;
case VKD3DSIH_LABEL:
indent = 0;
break;
default:
break;
}
@ -2339,6 +2343,7 @@ enum vkd3d_result d3d_asm_compile(const struct vsir_program *program,
case VKD3DSIH_IFC:
case VKD3DSIH_LOOP:
case VKD3DSIH_SWITCH:
case VKD3DSIH_LABEL:
++indent;
break;