vkd3d-shader/hlsl: Make HLSL_TYPE_SAMPLER into a separate class.

This commit is contained in:
Zebediah Figura
2024-02-05 20:13:17 -06:00
committed by Alexandre Julliard
parent f57db442b0
commit 220362cbad
Notes: Alexandre Julliard 2024-04-19 22:26:17 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/781
7 changed files with 120 additions and 88 deletions

View File

@@ -226,50 +226,61 @@ unsigned int hlsl_get_multiarray_size(const struct hlsl_type *type)
bool hlsl_type_is_resource(const struct hlsl_type *type)
{
if (type->class == HLSL_CLASS_ARRAY)
return hlsl_type_is_resource(type->e.array.type);
if (type->class == HLSL_CLASS_OBJECT)
switch (type->class)
{
switch (type->base_type)
{
case HLSL_TYPE_TEXTURE:
case HLSL_TYPE_SAMPLER:
case HLSL_TYPE_UAV:
return true;
default:
return false;
}
case HLSL_CLASS_ARRAY:
return hlsl_type_is_resource(type->e.array.type);
case HLSL_CLASS_SAMPLER:
return true;
case HLSL_CLASS_OBJECT:
switch (type->base_type)
{
case HLSL_TYPE_TEXTURE:
case HLSL_TYPE_UAV:
return true;
default:
return false;
}
default:
return false;
}
return false;
}
/* Only intended to be used for derefs (after copies have been lowered to components or vectors) or
* resources, since for both their data types span across a single regset. */
static enum hlsl_regset type_get_regset(const struct hlsl_type *type)
{
if (hlsl_is_numeric_type(type))
return HLSL_REGSET_NUMERIC;
if (type->class == HLSL_CLASS_ARRAY)
return type_get_regset(type->e.array.type);
if (type->class == HLSL_CLASS_OBJECT)
switch (type->class)
{
switch (type->base_type)
{
case HLSL_TYPE_TEXTURE:
return HLSL_REGSET_TEXTURES;
case HLSL_CLASS_SCALAR:
case HLSL_CLASS_VECTOR:
case HLSL_CLASS_MATRIX:
return HLSL_REGSET_NUMERIC;
case HLSL_TYPE_SAMPLER:
return HLSL_REGSET_SAMPLERS;
case HLSL_CLASS_ARRAY:
return type_get_regset(type->e.array.type);
case HLSL_TYPE_UAV:
return HLSL_REGSET_UAVS;
case HLSL_CLASS_SAMPLER:
return HLSL_REGSET_SAMPLERS;
default:
vkd3d_unreachable();
}
case HLSL_CLASS_OBJECT:
switch (type->base_type)
{
case HLSL_TYPE_TEXTURE:
return HLSL_REGSET_TEXTURES;
case HLSL_TYPE_UAV:
return HLSL_REGSET_UAVS;
default:
vkd3d_unreachable();
}
default:
break;
}
vkd3d_unreachable();
@@ -366,6 +377,10 @@ static void hlsl_type_calculate_reg_size(struct hlsl_ctx *ctx, struct hlsl_type
break;
}
case HLSL_CLASS_SAMPLER:
type->reg_size[HLSL_REGSET_SAMPLERS] = 1;
break;
case HLSL_CLASS_STRING:
case HLSL_CLASS_VOID:
break;
@@ -429,6 +444,7 @@ static bool type_is_single_component(const struct hlsl_type *type)
{
case HLSL_CLASS_SCALAR:
case HLSL_CLASS_OBJECT:
case HLSL_CLASS_SAMPLER:
case HLSL_CLASS_STRING:
return true;
@@ -561,6 +577,7 @@ unsigned int hlsl_type_get_component_offset(struct hlsl_ctx *ctx, struct hlsl_ty
break;
case HLSL_CLASS_OBJECT:
case HLSL_CLASS_SAMPLER:
case HLSL_CLASS_STRING:
assert(idx == 0);
break;
@@ -933,6 +950,7 @@ unsigned int hlsl_type_component_count(const struct hlsl_type *type)
return hlsl_type_component_count(type->e.array.type) * type->e.array.elements_count;
case HLSL_CLASS_OBJECT:
case HLSL_CLASS_SAMPLER:
case HLSL_CLASS_STRING:
return 1;
@@ -952,7 +970,7 @@ bool hlsl_types_are_equal(const struct hlsl_type *t1, const struct hlsl_type *t2
return false;
if (t1->base_type != t2->base_type)
return false;
if (t1->base_type == HLSL_TYPE_SAMPLER || t1->base_type == HLSL_TYPE_TEXTURE
if (t1->class == HLSL_CLASS_SAMPLER || t1->base_type == HLSL_TYPE_TEXTURE
|| t1->base_type == HLSL_TYPE_UAV)
{
if (t1->sampler_dim != t2->sampler_dim)
@@ -2359,6 +2377,7 @@ struct vkd3d_string_buffer *hlsl_type_to_string(struct hlsl_ctx *ctx, const stru
}
}
case HLSL_CLASS_SAMPLER:
case HLSL_CLASS_STRING:
case HLSL_CLASS_VOID:
break;
@@ -3647,7 +3666,7 @@ static void declare_predefined_types(struct hlsl_ctx *ctx)
for (bt = 0; bt <= HLSL_SAMPLER_DIM_LAST_SAMPLER; ++bt)
{
type = hlsl_new_type(ctx, sampler_names[bt], HLSL_CLASS_OBJECT, HLSL_TYPE_SAMPLER, 1, 1);
type = hlsl_new_simple_type(ctx, sampler_names[bt], HLSL_CLASS_SAMPLER);
type->sampler_dim = bt;
ctx->builtin_types.sampler[bt] = type;
}