vkd3d: Implement d3d12_command_signature_SetName().

Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zhiyi Zhang 2019-01-31 17:07:54 +08:00 committed by Alexandre Julliard
parent 252af95ba0
commit 21b71be40e

View File

@ -4975,9 +4975,9 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_signature_SetName(ID3D12CommandSi
{
struct d3d12_command_signature *signature = impl_from_ID3D12CommandSignature(iface);
FIXME("iface %p, name %s stub!\n", iface, debugstr_w(name, signature->device->wchar_size));
TRACE("iface %p, name %s.\n", iface, debugstr_w(name, signature->device->wchar_size));
return E_NOTIMPL;
return name ? S_OK : E_INVALIDARG;
}
static HRESULT STDMETHODCALLTYPE d3d12_command_signature_GetDevice(ID3D12CommandSignature *iface,