vkd3d: Implement d3d12_root_signature_SetName().

Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zhiyi Zhang 2019-01-31 17:07:41 +08:00 committed by Alexandre Julliard
parent 225242c0b1
commit 252af95ba0

View File

@ -150,9 +150,9 @@ static HRESULT STDMETHODCALLTYPE d3d12_root_signature_SetName(ID3D12RootSignatur
{
struct d3d12_root_signature *root_signature = impl_from_ID3D12RootSignature(iface);
FIXME("iface %p, name %s stub!\n", iface, debugstr_w(name, root_signature->device->wchar_size));
TRACE("iface %p, name %s.\n", iface, debugstr_w(name, root_signature->device->wchar_size));
return E_NOTIMPL;
return name ? S_OK : E_INVALIDARG;
}
static HRESULT STDMETHODCALLTYPE d3d12_root_signature_GetDevice(ID3D12RootSignature *iface,