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include: Document the binary effect transformations supported by vkd3d_shader_compile().
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Notes:
Henri Verbeet
2024-11-21 12:37:30 +01:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1269
@ -2511,6 +2511,7 @@ VKD3D_SHADER_API const enum vkd3d_shader_target_type *vkd3d_shader_get_supported
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* - VKD3D_SHADER_SOURCE_HLSL to VKD3D_SHADER_TARGET_D3D_BYTECODE
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* - VKD3D_SHADER_SOURCE_HLSL to VKD3D_SHADER_TARGET_DXBC_TPF
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* - VKD3D_SHADER_SOURCE_HLSL to VKD3D_SHADER_TARGET_FX
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* - VKD3D_SHADER_SOURCE_FX to VKD3D_SHADER_TARGET_D3D_ASM
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*
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* Supported transformations can also be detected at runtime with the functions
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* vkd3d_shader_get_supported_source_types() and
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