libs/vkd3d: Implement d3d12_device_CreateRenderTargetView().

This commit is contained in:
Henri Verbeet
2016-09-28 13:00:39 +02:00
parent 3cc207c28e
commit 1b8be72657
3 changed files with 96 additions and 1 deletions

View File

@@ -761,8 +761,11 @@ static void STDMETHODCALLTYPE d3d12_device_CreateRenderTargetView(ID3D12Device *
ID3D12Resource *resource, const D3D12_RENDER_TARGET_VIEW_DESC *desc,
D3D12_CPU_DESCRIPTOR_HANDLE descriptor)
{
FIXME("iface %p, resource %p, desc %p, descriptor %#lx stub!\n",
TRACE("iface %p, resource %p, desc %p, descriptor %#lx.\n",
iface, resource, desc, descriptor.ptr);
d3d12_rtv_desc_create_rtv((struct d3d12_rtv_desc *)descriptor.ptr,
impl_from_ID3D12Device(iface), unsafe_impl_from_ID3D12Resource(resource), desc);
}
static void STDMETHODCALLTYPE d3d12_device_CreateDepthStencilView(ID3D12Device *iface,