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vkd3d-shader: Allow static const variables to lack an initializer.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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committed by
Alexandre Julliard
parent
3377f2445a
commit
0c1c916ad7
@@ -115,3 +115,10 @@ float4 main() : sv_target
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{
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return 0;
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}
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[pixel shader fail]
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float4 main() : sv_target
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{
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const float4 x;
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return x;
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}
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@@ -5,9 +5,10 @@ float myfunc()
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}
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static float a = myfunc() + 0.2;
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static float b;
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static const float c;
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float4 main() : sv_target
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{
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return float4(a, b, 0, 0);
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return float4(a, b, c, 0);
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}
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[test]
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