vkd3d: Use vkd3d_atomic_decrement_u32() in d3d12_heap_Release().

This commit is contained in:
Henri Verbeet 2024-01-24 20:54:26 +01:00 committed by Alexandre Julliard
parent fd385ab994
commit 06eb8e5f8c
Notes: Alexandre Julliard 2024-02-01 00:32:06 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/619

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@ -345,7 +345,7 @@ static void d3d12_heap_destroy(struct d3d12_heap *heap)
static ULONG STDMETHODCALLTYPE d3d12_heap_Release(ID3D12Heap *iface)
{
struct d3d12_heap *heap = impl_from_ID3D12Heap(iface);
unsigned int refcount = InterlockedDecrement((LONG *)&heap->refcount);
unsigned int refcount = vkd3d_atomic_decrement_u32(&heap->refcount);
TRACE("%p decreasing refcount to %u.\n", heap, refcount);