vkd3d-shader/hlsl: Disallow certain instruction types from constant expressions.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov
2023-06-28 11:57:54 +02:00
committed by Alexandre Julliard
parent a65c0b0e22
commit 06040d2a30
Notes: Alexandre Julliard 2023-07-04 23:25:55 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Francisco Casas (@fcasas)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/256
3 changed files with 39 additions and 2 deletions

View File

@ -51,3 +51,18 @@ float4 main() : sv_target
[test]
draw quad
probe all rgba (2, 3, 6, 1)
% Additional level of indirection
[pixel shader todo]
static const float array[8] = {1, 2, 3, 4, 5, 6, 7, 8};
static const int idx = 2;
static const float array2[array[idx]] = {1, 2, 3};
float4 main() : sv_target
{
return float4(array[1], array2[2], array[5], array[0]);
}
[test]
todo draw quad
probe all rgba (2, 3, 6, 1)