vkd3d-shader/hlsl: Support evaluated expressions for sample count in multisampled textures declarations.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov 2023-06-28 11:28:49 +02:00 committed by Alexandre Julliard
parent 73d422a0e0
commit a65c0b0e22
Notes: Alexandre Julliard 2023-07-04 23:25:55 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Francisco Casas (@fcasas)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/256
2 changed files with 18 additions and 7 deletions

View File

@ -1139,20 +1139,28 @@ static unsigned int evaluate_static_expression_as_uint(struct hlsl_ctx *ctx, str
{
struct hlsl_ir_constant *constant;
struct hlsl_ir_node *node;
struct hlsl_block expr;
unsigned int ret = 0;
bool progress;
if (!add_implicit_conversion(ctx, &block->instrs, node_from_list(&block->instrs),
hlsl_get_scalar_type(ctx, HLSL_TYPE_UINT), loc))
if (!hlsl_clone_block(ctx, &expr, &ctx->static_initializers))
return 0;
hlsl_block_add_block(&expr, block);
if (!add_implicit_conversion(ctx, &expr.instrs, node_from_list(&expr.instrs),
hlsl_get_scalar_type(ctx, HLSL_TYPE_UINT), loc))
{
hlsl_block_cleanup(&expr);
return 0;
}
do
{
progress = hlsl_transform_ir(ctx, hlsl_fold_constant_exprs, block, NULL);
progress |= hlsl_copy_propagation_execute(ctx, block);
progress = hlsl_transform_ir(ctx, hlsl_fold_constant_exprs, &expr, NULL);
progress |= hlsl_copy_propagation_execute(ctx, &expr);
} while (progress);
node = node_from_list(&block->instrs);
node = node_from_list(&expr.instrs);
if (node->type == HLSL_IR_CONSTANT)
{
constant = hlsl_ir_constant(node);
@ -1164,6 +1172,8 @@ static unsigned int evaluate_static_expression_as_uint(struct hlsl_ctx *ctx, str
"Failed to evaluate constant expression %d.", node->type);
}
hlsl_block_cleanup(&expr);
return ret;
}
@ -5675,7 +5685,7 @@ arrays:
uint32_t *new_array;
unsigned int size;
hlsl_clone_block(ctx, &block, &ctx->static_initializers);
hlsl_block_init(&block);
list_move_tail(&block.instrs, $2);
size = evaluate_static_expression_as_uint(ctx, &block, &@2);

View File

@ -37,7 +37,8 @@ probe (0, 1) rgba (0.5, 0.7, 0.6, 0.8)
probe (1, 1) rgba (0.8, 0.0, 0.7, 1.0)
[pixel shader]
Texture2DMS<float4, 1> t;
static const int size = 2;
Texture2DMS<float4, size - 1> t;
float4 main(float4 pos : sv_position) : sv_target
{