2020-12-07 10:56:30 -08:00
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/*
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* HLSL preprocessor
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*
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* Copyright 2020 Zebediah Figura for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __VKD3D_SHADER_PREPROC_H
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#define __VKD3D_SHADER_PREPROC_H
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#include "vkd3d_shader_private.h"
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2021-01-07 09:48:06 -08:00
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#include "rbtree.h"
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2020-12-07 10:56:30 -08:00
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2020-12-21 12:37:06 -08:00
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struct preproc_if_state
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{
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/* Are we currently in a "true" block? */
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bool current_true;
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2020-12-15 15:13:22 -08:00
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/* Have we seen a "true" block in this #if..#endif yet? */
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bool seen_true;
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/* Have we seen an #else yet? */
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bool seen_else;
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2020-12-21 12:37:06 -08:00
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};
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2021-01-07 09:48:09 -08:00
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struct preproc_buffer
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{
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void *lexer_buffer;
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struct vkd3d_shader_location location;
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};
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struct preproc_file
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{
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struct preproc_buffer buffer;
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struct vkd3d_shader_code code;
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char *filename;
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struct preproc_if_state *if_stack;
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size_t if_count, if_stack_size;
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};
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2021-01-07 09:48:06 -08:00
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struct preproc_macro
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{
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struct rb_entry entry;
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char *name;
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};
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2020-12-07 10:56:30 -08:00
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struct preproc_ctx
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{
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const struct vkd3d_shader_preprocess_info *preprocess_info;
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void *scanner;
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2020-12-15 15:13:20 -08:00
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struct vkd3d_shader_message_context *message_context;
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2020-12-07 10:56:30 -08:00
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struct vkd3d_string_buffer buffer;
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struct preproc_file *file_stack;
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size_t file_count, file_stack_size;
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2020-12-21 12:37:06 -08:00
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2021-01-07 09:48:06 -08:00
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struct rb_tree macros;
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2020-12-21 12:37:06 -08:00
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int current_directive;
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bool last_was_newline;
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bool last_was_eof;
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2020-12-15 15:13:20 -08:00
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bool error;
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};
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void preproc_close_include(struct preproc_ctx *ctx, const struct vkd3d_shader_code *code) DECLSPEC_HIDDEN;
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void preproc_free_macro(struct preproc_macro *macro) DECLSPEC_HIDDEN;
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bool preproc_push_include(struct preproc_ctx *ctx, char *filename, const struct vkd3d_shader_code *code) DECLSPEC_HIDDEN;
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void preproc_warning(struct preproc_ctx *ctx, const struct vkd3d_shader_location *loc,
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enum vkd3d_shader_error error, const char *format, ...) VKD3D_PRINTF_FUNC(4, 5) DECLSPEC_HIDDEN;
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static inline struct preproc_file *preproc_get_top_file(struct preproc_ctx *ctx)
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{
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assert(ctx->file_count);
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return &ctx->file_stack[ctx->file_count - 1];
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}
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2020-12-07 10:56:30 -08:00
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#endif
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