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14 lines
314 B
Plaintext
14 lines
314 B
Plaintext
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[pixel shader]
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float4 main(float4 pos : SV_POSITION) : SV_TARGET
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{
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if(pos.x > 200.0)
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return float4(0.1, 0.2, 0.3, 0.4);
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else
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return float4(0.9, 0.8, 0.7, 0.6);
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}
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[test]
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draw quad
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probe rect rgba (0, 0, 200, 480) (0.9, 0.8, 0.7, 0.6)
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probe rect rgba (200, 0, 440, 480) (0.1, 0.2, 0.3, 0.4)
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