vkd3d/libs/vkd3d-utils/vkd3d_utils_main.c

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/*
* Copyright 2016 Józef Kucia for CodeWeavers
*
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* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
#include "vkd3d_utils_private.h"
HRESULT WINAPI D3D12GetDebugInterface(REFIID riid, void **debug)
{
FIXME("riid %s, debug %p stub!\n", debugstr_guid(riid), debug);
return E_NOTIMPL;
}
HRESULT WINAPI D3D12CreateDevice(IUnknown *adapter,
D3D_FEATURE_LEVEL minimum_feature_level, REFIID riid, void **device)
{
struct vkd3d_instance_create_info instance_create_info;
struct vkd3d_device_create_info device_create_info;
TRACE("adapter %p, minimum_feature_level %#x, riid %s, device %p.\n",
adapter, minimum_feature_level, debugstr_guid(riid), device);
if (adapter)
FIXME("Ignoring adapter %p.\n", adapter);
instance_create_info.signal_event_pfn = vkd3d_signal_event;
instance_create_info.create_thread_pfn = NULL;
instance_create_info.join_thread_pfn = NULL;
instance_create_info.wchar_size = sizeof(WCHAR);
instance_create_info.vkGetInstanceProcAddr_pfn = NULL;
device_create_info.minimum_feature_level = minimum_feature_level;
device_create_info.instance = NULL;
device_create_info.instance_create_info = &instance_create_info;
device_create_info.vk_physical_device = VK_NULL_HANDLE;
return vkd3d_create_device(&device_create_info, riid, device);
}
HRESULT WINAPI D3D12CreateRootSignatureDeserializer(const void *data, SIZE_T data_size,
REFIID iid, void **deserializer)
{
TRACE("data %p, data_size %lu, iid %s, deserializer %p.\n",
data, data_size, debugstr_guid(iid), deserializer);
return vkd3d_create_root_signature_deserializer(data, data_size, iid, deserializer);
}
HRESULT WINAPI D3D12SerializeRootSignature(const D3D12_ROOT_SIGNATURE_DESC *root_signature_desc,
D3D_ROOT_SIGNATURE_VERSION version, ID3DBlob **blob, ID3DBlob **error_blob)
{
TRACE("root_signature_desc %p, version %#x, blob %p, error_blob %p.\n",
root_signature_desc, version, blob, error_blob);
return vkd3d_serialize_root_signature(root_signature_desc, version, blob, error_blob);
}
/* Events */
HANDLE vkd3d_create_event(void)
{
struct vkd3d_event *event;
int rc;
TRACE(".\n");
if (!(event = vkd3d_malloc(sizeof(*event))))
return NULL;
if ((rc = pthread_mutex_init(&event->mutex, NULL)))
{
ERR("Failed to initialize mutex, error %d.\n", rc);
vkd3d_free(event);
return NULL;
}
if ((rc = pthread_cond_init(&event->cond, NULL)))
{
ERR("Failed to initialize condition variable, error %d.\n", rc);
pthread_mutex_destroy(&event->mutex);
vkd3d_free(event);
return NULL;
}
event->is_signaled = false;
TRACE("Created event %p.\n", event);
return event;
}
unsigned int vkd3d_wait_event(HANDLE event, unsigned int milliseconds)
{
struct vkd3d_event *impl = event;
int rc;
TRACE("event %p, milliseconds %u.\n", event, milliseconds);
if ((rc = pthread_mutex_lock(&impl->mutex)))
{
ERR("Failed to lock mutex, error %d.\n", rc);
return WAIT_FAILED;
}
if (impl->is_signaled || !milliseconds)
{
bool is_signaled = impl->is_signaled;
impl->is_signaled = false;
pthread_mutex_unlock(&impl->mutex);
return is_signaled ? WAIT_OBJECT_0 : WAIT_TIMEOUT;
}
if (milliseconds == INFINITE)
{
do
{
if ((rc = pthread_cond_wait(&impl->cond, &impl->mutex)))
{
ERR("Failed to wait on condition variable, error %d.\n", rc);
pthread_mutex_unlock(&impl->mutex);
return WAIT_FAILED;
}
} while (!impl->is_signaled);
impl->is_signaled = false;
pthread_mutex_unlock(&impl->mutex);
return WAIT_OBJECT_0;
}
pthread_mutex_unlock(&impl->mutex);
FIXME("Timed wait not implemented yet.\n");
return WAIT_FAILED;
}
bool vkd3d_signal_event(HANDLE event)
{
struct vkd3d_event *impl = event;
int rc;
TRACE("event %p.\n", event);
if ((rc = pthread_mutex_lock(&impl->mutex)))
{
ERR("Failed to lock mutex, error %d.\n", rc);
return false;
}
impl->is_signaled = true;
pthread_cond_signal(&impl->cond);
pthread_mutex_unlock(&impl->mutex);
return true;
}
void vkd3d_destroy_event(HANDLE event)
{
struct vkd3d_event *impl = event;
int rc;
TRACE("event %p.\n", event);
if ((rc = pthread_mutex_destroy(&impl->mutex)))
ERR("Failed to destroy mutex, error %d.\n", rc);
if ((rc = pthread_cond_destroy(&impl->cond)))
ERR("Failed to destroy condition variable, error %d.\n", rc);
vkd3d_free(impl);
}