| 
									
										
										
										
											2022-10-12 12:39:06 -03:00
										 |  |  | [pixel shader fail] | 
					
						
							|  |  |  | struct apple | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     float3 aa; | 
					
						
							|  |  |  |     float bb; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float4 main() : sv_target | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     float4 f = {1, 2, 3, 4}; | 
					
						
							|  |  |  |     struct apple a; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     a = f; | 
					
						
							|  |  |  |     return a.aa.xyzx; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | [pixel shader fail] | 
					
						
							|  |  |  | struct apple | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     float aa; | 
					
						
							|  |  |  |     float bb; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float4 main() : sv_target | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     struct apple a = {1, 2}; | 
					
						
							|  |  |  |     float2 f; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     f = a; | 
					
						
							|  |  |  |     return f.xyxy; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-09-14 19:29:24 +10:00
										 |  |  | [pixel shader fail(sm>=6)] | 
					
						
							| 
									
										
										
										
											2022-10-12 12:39:06 -03:00
										 |  |  | struct apple | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     float3 aa; | 
					
						
							|  |  |  |     float bb; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float4 main() : sv_target | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     float f[4] = {1, 2, 3, 4}; | 
					
						
							|  |  |  |     struct apple a; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     a = f; | 
					
						
							|  |  |  |     return a.aa.xyzx; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | [test] | 
					
						
							| 
									
										
										
										
											2021-08-20 01:30:58 +05:30
										 |  |  | draw quad | 
					
						
							| 
									
										
										
										
											2024-02-10 13:16:22 -06:00
										 |  |  | probe (0, 0) rgba (1.0, 2.0, 3.0, 1.0) | 
					
						
							| 
									
										
										
										
											2022-10-12 12:39:06 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | [pixel shader fail] | 
					
						
							|  |  |  | struct apple | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     float3 aa; | 
					
						
							|  |  |  |     int bb; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float4 main() : sv_target | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     float f[4] = {1, 2, 3, 4}; | 
					
						
							|  |  |  |     struct apple a; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     a = f; | 
					
						
							|  |  |  |     return a.aa.xyzx; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-09-14 19:29:24 +10:00
										 |  |  | [pixel shader fail(sm>=6)] | 
					
						
							| 
									
										
										
										
											2022-10-12 12:39:06 -03:00
										 |  |  | struct apple | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     float3 aa; | 
					
						
							|  |  |  |     float bb; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float4 main() : sv_target | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     struct apple a = {5, 6, 7, 8}; | 
					
						
							|  |  |  |     float f[4]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     f = a; | 
					
						
							|  |  |  |     return float4(f); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | [test] | 
					
						
							| 
									
										
										
										
											2021-08-20 01:30:58 +05:30
										 |  |  | draw quad | 
					
						
							| 
									
										
										
										
											2024-02-10 13:16:22 -06:00
										 |  |  | probe (0, 0) rgba (5.0, 6.0, 7.0, 8.0) | 
					
						
							| 
									
										
										
										
											2022-10-12 12:39:06 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-09-14 19:29:24 +10:00
										 |  |  | [pixel shader fail(sm>=6)] | 
					
						
							| 
									
										
										
										
											2022-10-12 12:39:06 -03:00
										 |  |  | Texture2D tex; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | struct apple | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     int2 aa; | 
					
						
							|  |  |  |     Texture2D bb; | 
					
						
							|  |  |  |     float cc; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | struct banana | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     int aa[2]; | 
					
						
							|  |  |  |     Texture2D bb; | 
					
						
							|  |  |  |     float cc; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float4 main() : sv_target | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     struct apple a = {1, 2, tex, 4}; | 
					
						
							|  |  |  |     struct banana b; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     b = a; | 
					
						
							|  |  |  |     return b.cc; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | [test] | 
					
						
							| 
									
										
										
										
											2021-08-20 01:30:58 +05:30
										 |  |  | draw quad | 
					
						
							| 
									
										
										
										
											2024-02-10 13:16:22 -06:00
										 |  |  | probe (0, 0) rgba (4.0, 4.0, 4.0, 4.0) | 
					
						
							| 
									
										
										
										
											2022-10-12 12:39:06 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-09-14 19:29:24 +10:00
										 |  |  | [pixel shader fail(sm>=6)] | 
					
						
							| 
									
										
										
										
											2022-10-12 12:39:06 -03:00
										 |  |  | Texture2D tex; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | struct apple | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     int2 aa; | 
					
						
							|  |  |  |     Texture2D bb; | 
					
						
							|  |  |  |     float cc; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | struct banana | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     int aa[2]; | 
					
						
							|  |  |  |     Texture2D bb; | 
					
						
							|  |  |  |     float cc; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float4 fun(struct banana b) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     return b.cc; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float4 main() : sv_target | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     struct apple a = {1, 2, tex, 5}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     return fun(a); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | [test] | 
					
						
							| 
									
										
										
										
											2021-08-20 01:30:58 +05:30
										 |  |  | draw quad | 
					
						
							| 
									
										
										
										
											2024-02-10 13:16:22 -06:00
										 |  |  | probe (0, 0) rgba (5.0, 5.0, 5.0, 5.0) | 
					
						
							| 
									
										
										
										
											2022-10-12 12:39:06 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-09-14 19:29:24 +10:00
										 |  |  | [pixel shader fail(sm>=6)] | 
					
						
							| 
									
										
										
										
											2022-10-12 12:39:06 -03:00
										 |  |  | struct apple | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     float3 xx[2]; | 
					
						
							|  |  |  |     int4 yy; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | struct banana | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     struct apple apples[2]; | 
					
						
							|  |  |  |     int3 bb[2]; | 
					
						
							|  |  |  |     int4 cc[3]; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | struct cherry | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     int2 xx; | 
					
						
							|  |  |  |     int yy[3]; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | struct donut | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     float4 aa; | 
					
						
							|  |  |  |     float2 bb; | 
					
						
							|  |  |  |     int cc[4]; | 
					
						
							|  |  |  |     float dd[6]; | 
					
						
							|  |  |  |     struct cherry cherries[4]; | 
					
						
							|  |  |  |     int2 ee; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float4 main() : sv_target | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     struct banana b = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, | 
					
						
							|  |  |  |             21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37}; | 
					
						
							|  |  |  |     struct donut d; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     d = b; | 
					
						
							|  |  |  |     return d.aa + d.cherries[3].yy[2] + d.ee.xyxx; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | [test] | 
					
						
							| 
									
										
										
										
											2021-08-20 01:30:58 +05:30
										 |  |  | draw quad | 
					
						
							| 
									
										
										
										
											2024-02-10 13:16:22 -06:00
										 |  |  | probe (0, 0) rgba (71.0, 73.0, 73.0, 74.0) | 
					
						
							| 
									
										
										
										
											2022-10-12 12:39:06 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | [pixel shader fail] | 
					
						
							|  |  |  | struct apple | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     float3 aa; | 
					
						
							|  |  |  |     int bb; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | struct banana | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     float3 aa; | 
					
						
							|  |  |  |     float bb; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float4 main() : sv_target | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     struct apple a = {1, 2, 3, 4}; | 
					
						
							|  |  |  |     struct banana b; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     b = a; | 
					
						
							|  |  |  |     return b.bb; | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2022-10-19 23:48:09 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-10-20 10:42:31 -03:00
										 |  |  | [pixel shader fail] | 
					
						
							| 
									
										
										
										
											2022-10-19 23:48:09 -03:00
										 |  |  | float main() : SV_TARGET | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     float arr[3] = {1, 2, 3}; | 
					
						
							|  |  |  |     float v; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     v = arr; | 
					
						
							|  |  |  |     return 0; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-10-20 10:42:31 -03:00
										 |  |  | [pixel shader fail] | 
					
						
							| 
									
										
										
										
											2022-10-19 23:48:09 -03:00
										 |  |  | float main() : SV_TARGET | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     float2 arr[3] = {1, 2, 3, 4, 5, 6}; | 
					
						
							|  |  |  |     float2 vec; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     vec = arr; | 
					
						
							|  |  |  |     return 0; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-10-20 10:42:31 -03:00
										 |  |  | [pixel shader fail] | 
					
						
							| 
									
										
										
										
											2022-10-19 23:48:09 -03:00
										 |  |  | float4 main() : SV_TARGET | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     int arr1[4] = {1, 2, 3, 4}; | 
					
						
							|  |  |  |     float arr2[4]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     arr2 = arr1; | 
					
						
							|  |  |  |     return 0; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | [pixel shader fail] | 
					
						
							|  |  |  | float4 main() : SV_TARGET | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     float2x2 mat = {1, 2, 3, 4}; | 
					
						
							|  |  |  |     float3 vec; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     vec = mat; | 
					
						
							|  |  |  |     return 0; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-10-20 10:42:31 -03:00
										 |  |  | [pixel shader fail] | 
					
						
							| 
									
										
										
										
											2022-10-19 23:48:09 -03:00
										 |  |  | float4 main() : SV_TARGET | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     float4 f = {1, 2, 3, 4}; | 
					
						
							|  |  |  |     float arr[4]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     arr = f; | 
					
						
							|  |  |  |     return 0; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-10-20 10:42:31 -03:00
										 |  |  | [pixel shader fail] | 
					
						
							| 
									
										
										
										
											2022-10-19 23:48:09 -03:00
										 |  |  | float4 main() : SV_TARGET | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     float arr[4] = {1, 2, 3, 4}; | 
					
						
							|  |  |  |     float4 f; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     f = arr; | 
					
						
							|  |  |  |     return 0; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | [pixel shader fail] | 
					
						
							|  |  |  | float4 main() : SV_TARGET | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     float3x2 mat1 = {1, 2, 3, 4, 5, 6}; | 
					
						
							|  |  |  |     float2x3 mat2; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     mat2 = mat1; | 
					
						
							|  |  |  |     return 0; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | [pixel shader fail] | 
					
						
							|  |  |  | struct apple { | 
					
						
							|  |  |  |     float aa; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float4 main() : SV_TARGET | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     struct apple a = 3.0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     return 0; | 
					
						
							|  |  |  | } |