Commit Graph

621 Commits

Author SHA1 Message Date
Nicholas Cameron
0ad7a5b129 Bug 836058; remove UseTiledThebes; r=BenWa 2013-01-29 14:38:46 +13:00
Benoit Jacob
7f759366c7 Bug 827170 - Clamp intermediate surface's framebuffer dimensions to what is supported by the GL - r=BenWa
Without this, we have assertion failures as we fail to create our textures and subsequently
we have incomplete framebuffers. The present patch is a short-term compromise: to avoid
asserting, we just clamp texture sizes. That can result in fuzzy rendering. Ideally
(with some suitable tiling) we wouldn't have to do that.
2013-01-25 13:40:38 -05:00
Benoit Jacob
f801627b1e Bug 827170 - back out a920571903da to see if it is what caused SVG reftests (android R4) to fail - no review, bustage on a CLOSED TREE 2013-01-25 17:50:29 -05:00
Benoit Jacob
f8931fa873 Bug 827170 - Clamp intermediate surface's framebuffer dimensions to what is supported by the GL - r=BenWa
Without this, we have assertion failures as we fail to create our textures and subsequently
we have incomplete framebuffers. The present patch is a short-term compromise: to avoid
asserting, we just clamp texture sizes. That can result in fuzzy rendering. Ideally
(with some suitable tiling) we wouldn't have to do that.
2013-01-25 13:40:38 -05:00
Daniel Holbert
2a155710d2 Bug 831023: Remove unused non-mac-platform version of MakeIOSurfaceTexture. r=BenWa 2013-01-15 18:16:47 -08:00
Mats Palmgren
6c53161814 Bug 786533 - Replace NS_MIN/NS_MAX with std::min/std::max and #include <algorithm> where needed. r=ehsan 2013-01-15 13:22:03 +01:00
Oleg Romashin
5b19e14034 Bug 824428 - Add Environment option which would allow to use Tiled Thebes Layers. r=bgirard 2013-01-14 20:21:02 -08:00
Diego Wilson
105835da4b Bug 810501: Get buffer offset from ThebesLayer when composing with hwc. r=cjones a=blocking-basecamp 2013-01-10 11:51:43 +01:00
Kan-Ru Chen (陳侃如)
63c704f38d Bug 826628 - Release the texture after unbind it. r=jgilbert 2013-01-05 11:20:50 +08:00
Chiajung Hung
cb2c3eaf66 Bug 805939: Wait for shadow trees to update orientation before recompositing. r=cjones 2012-11-22 10:40:57 +08:00
Mark Hammond
014d7213d5 Backout cf585138ff25 (bug 805939) for Windows build bustage on a CLOSED TREE 2012-12-21 15:30:02 +11:00
Chiajung Hung
f1e80feb7a Bug 805939: Wait for shadow trees to update orientation before recompositing. r=cjones 2012-11-22 10:40:57 +08:00
Kartikaya Gupta
51d1e3218d Bug 818060 - Add a memory reporter for graphics textures. r=BenWa,njn 2012-12-16 19:16:26 -05:00
Jeff Walden
7146c23e80 Bug 820570 - Move mozilla::DebugOnly into DebugOnly.h to pare down the grab-baggish Util.h. r=Ms2ger 2012-12-14 18:58:45 -05:00
Ed Morley
d6f5564918 Backout 09d66d9ccb2e (bug 818060) for build failures on Windows 2012-12-13 17:17:12 +00:00
Kartikaya Gupta
39f41efede Bug 818060 - Add a memory reporter for graphics textures. r=njn,BenWa 2012-12-13 11:38:37 -05:00
Edwin Flores
283f1651ad Bug 803394 - Add image type for RGB images in shared memory r=nical
--HG--
extra : rebase_source : 3be9bbbcf827c0796d7b0a39724f3372ac080632
2012-12-13 11:47:28 +13:00
Robert O'Callahan
bb1dcd8d55 Bug 663776. Part 0.5: Mark layers that could have their transforms changed via off-main-thread animations or empty transactions, and treat all ThebesLayerOGL descendants of such layers as potentially resampled so that their buffers are put into the correct state and size. r=mattwoodrow
--HG--
extra : rebase_source : d3c78cc61f1a3d5f12dedb57180371b41b1647f6
2012-12-12 18:21:23 +13:00
Benoit Jacob
d95f4d2833 Bug 814716 - correct the way that we tweak max sizes - r=jgilbert 2012-12-11 16:57:30 -05:00
Chris Jones
22e24dcf2b Bug 813372: Guard against TiledTextureImage with dimensions of 0. r=mattwoodrow a=blocking-basecamp 2012-12-04 00:39:21 -08:00
Chris Lord
77c6546972 Bug 814437 - Address review comments that were missed. r=bgirard
In my haste, I forgot to address review comments before pushing. This
corrects indentation in PanningPerf.java, moves GetValidLowPrecisionRegion from
Layer to TiledLayerComposer and corrects checkerboard measurement when there
isn't a low precision buffer and when the display ports don't cover the screen.
2012-11-30 23:11:37 +00:00
Ehsan Akhgari
48c687113c Backed out changeset 5368aced79b3 (bug 814437) because it breaks Android builds 2012-11-30 15:41:08 -05:00
Chris Lord
b2b8133657 Bug 814437 - Address review comments that were missed. r=bgirard
In my haste, I forgot to address review comments before pushing. This
corrects indentation in PanningPerf.java, moves GetValidLowPrecisionRegion from
Layer to TiledLayerComposer and corrects checkerboard measurement when there
isn't a low precision buffer and when the display ports don't cover the screen.
2012-11-30 19:52:17 +00:00
Daniel Holbert
c5a90eaf89 Bug 816885: Guard GetDisplayportCoverage() in LayerManagerOGL.cpp with #ifdef MOZ_ANDROID_OMTC, since it's only used in #ifdef-guarded code. r=Cwiiis 2012-11-30 09:59:00 -08:00
Chris Lord
c03d30e218 Bug 814864 - Reconcile frame resolution difference in layer rendering. r=bgirard
Reconcile the difference when rendering a buffer that has a different frame
resolution to the primary buffer. This is handy for low precision buffers that
are updated at a different rate to primary buffers.
2012-11-29 13:08:41 +00:00
Chris Lord
0997087f82 Bug 814437 - Fix checkerboard measurement when using a critical displayport. r=bgirard
The checkerboard measurement depended on the displayport coverage of the
viewport, which was calculated in LayerRenderer. When using a critical
displayport, this value changes, but this was not being accounted for.

We have all the context we need for this Gecko-side, so move this code into
LayerManagerOGL::ComputeRenderIntegrity and account for displayport coverage
correctly.
2012-11-29 12:03:38 +00:00
Chris Lord
3d5740023e Bug 814437 - Count low precision rendering 0.5x towards checkerboarding. r=bgirard 2012-11-29 12:03:27 +00:00
Jeff Gilbert
5ea164ca57 Bug 811958 - Fix and move ShateType type - r=bgirard 2012-11-26 14:23:27 -08:00
Jeff Gilbert
9c9ac2fca3 Bug 811958 - Pull GLContext out of Cocoa stuff - r=bgirard 2012-11-26 14:23:27 -08:00
Jeff Gilbert
144687e59c Backed out csets 807f2c3df974, 1637c39b4ed6, ec29e09a270e (bug 811958) for burning android 2012-11-26 13:48:20 -08:00
Jeff Gilbert
6db824094c Bug 811958 - Fix and move ShareType type - r=bgirard 2012-11-26 12:51:57 -08:00
Jeff Gilbert
7cf8b80673 Bug 811958 - Pull GLContext out of Cocoa stuff - r=bgirard 2012-11-26 12:51:57 -08:00
Oleg Romashin
962c7d9b70 Bug 814979 - Fennec build fails with Mer SDK: invalid inclusion of GLXLibrary.h. r=glandium,mattwoodrow 2012-11-26 00:08:22 -08:00
Chris Lord
f068580516 Bug 783368 - Add a low precision buffer to tiled thebes layers. r=bgirard,kats
If there is a critical display port set, render the area outside it into a
lower precision buffer.
2012-11-21 22:34:19 +00:00
Chris Lord
221843e04f Bug 783368 - Disable ReusableTileStoreOGL by default. r=blassey
Add layers.reuse-invalid-tiles to control use of the reusable tile store and
disable it by default.
2012-11-21 22:34:19 +00:00
Chris Lord
dced911b41 Bug 783368 - Add resolution to TiledLayerBuffer. r=bgirard
Add the concept of resolution to TiledLayerBuffer and add support for it in
BasicTiledThebesLayer and TiledThebesLayerOGL.
2012-11-21 22:34:18 +00:00
Ehsan Akhgari
abcfaa316e Backed out 11 changesets (bug 783368) because of build bustage on a CLOSED TREE
Backed out changeset 2bc4310263c4 (bug 783368)
Backed out changeset a35c83a8d99d (bug 783368)
Backed out changeset afb9b2a661ba (bug 783368)
Backed out changeset 3926f510f9be (bug 783368)
Backed out changeset 9d1fe200ff87 (bug 783368)
Backed out changeset b6e4f88f5730 (bug 783368)
Backed out changeset bc53f7dba7c6 (bug 783368)
Backed out changeset 1948fa2fccc1 (bug 783368)
Backed out changeset 9af163388fd1 (bug 783368)
Backed out changeset 7a2256e1aa7c (bug 783368)
Backed out changeset 4da1958a9885 (bug 783368)
2012-11-21 14:57:02 -05:00
Chris Lord
c341a5ec2a Bug 783368 - Add a low precision buffer to tiled thebes layers. r=bgirard,kats
If there is a critical display port set, render the area outside it into a
lower precision buffer.
2012-11-21 19:16:52 +00:00
Chris Lord
53df955001 Bug 783368 - Disable ReusableTileStoreOGL by default. r=blassey
Add layers.reuse-invalid-tiles to control use of the reusable tile store and
disable it by default.
2012-11-21 19:16:52 +00:00
Chris Lord
231a433699 Bug 783368 - Add resolution to TiledLayerBuffer. r=bgirard
Add the concept of resolution to TiledLayerBuffer and add support for it in
BasicTiledThebesLayer and TiledThebesLayerOGL.
2012-11-21 19:16:51 +00:00
Chris Jones
8c1774d31e Bug 804852: Support for the hwc implementation of Composer2D. r=mattwoodrow,mwu,roc sr=roc
This is a rollup of the following patches

part 0: Add a dynamic cast to ColorLayer*

part 1: Add a Composer2D interface to enable implementations to more efficiently compose layer trees

part 2: Let widgets expose Composer2Ds, if they have them

part 3: Expose a layers ogl "friend" API that Composer2D will consume

part 4: Hook Composer2D into the LayerManagerOGL rendering pipeline

part 5: Implement all the goop to let widget/gonk use a Composer2D (HwcComposer2D)
2012-11-19 09:58:38 -08:00
Jeff Muizelaar
4c788785a7 Bug 801918. OpenGL: Avoid doing extra invalidation when unrotating a buffer. r=mwoodrow
This approach ends up calling BlitTextureImage three extra times instead of
changing BlitTextureImage to support rotated buffers.

Supporting rotated buffers in BlitTextureImage is somewhat tricky because of
TiledTextureImage, and calling it three more times shouldn't be too bad (it
should be better than having to repaint)

Unfortunately, the rectangle manipulation code is a bit hairy.

--HG--
extra : rebase_source : a1018a22932675b154b76533f403a1328aa29cb5
2012-11-13 15:09:31 -08:00
Ryan VanderMeulen
3b3a4a2c86 Backed out changeset b5c86318a3ee (bug 801918) for various regressions. 2012-11-10 12:09:50 -05:00
Benoit Girard
057737fe06 Bug 809493 - Restore the blend equation state after drawing the underlay. r=joe 2012-11-08 10:10:51 -05:00
Chris Jones
8a2473fc33 Bug 806029: Have remote content drop their buffers when they're hidden. r=mattwoodrow sr=roc 2012-11-07 19:51:55 -08:00
Jeff Muizelaar
3d8c760074 Bug 801918. OpenGL: Avoid doing extra invalidation when unrotating a buffer. r=mwoodrow
This approach ends up calling BlitTextureImage three extra times instead of
changing BlitTextureImage to support rotated buffers.

Supporting rotated buffers in BlitTextureImage is somewhat tricky because of
TiledTextureImage, and calling it three more times shouldn't be too bad (it
should be better than having to repaint)

Unfortunately, the rectangle manipulation code is a bit hairy.

--HG--
extra : rebase_source : a1018a22932675b154b76533f403a1328aa29cb5
2012-11-07 21:35:54 -05:00
Jeff Muizelaar
82d19c2b98 Bug 805689. Don't copy when we don't need subpixel AA. r=mwoodrow
Avoid copying the background for subpixel AA when we aren't using
subpixel AA rendering.
2012-10-31 22:12:26 -04:00
Benoit Girard
9247bfc30f Bug 800944 - Use fuzzy float equal to prevent harvesting tiles causing assertion. r=Cwiiis
--HG--
extra : rebase_source : 6878c7d6b4b345feaf46a58a0a61037ab57290c2
2012-10-30 12:08:22 -04:00
Chris Lord
b3b5969577 Bug 796117 - Fix ReusableTileStoreOGL. r=bgirard
Changes to FrameMetrics and progressive tiling caused ReusableTileStoreOGL
to basically not work anymore. Refactor to provide the same function as it did
previously taking into account the platform changes.
2012-10-29 22:46:54 +00:00
Benoit Girard
5327c7eaab Bug 805792 - Avoid another extra copie when calling RenderTile. r=Cwiiis
* * *
Bug 805907 - Handle memory pressure notification in the TileStore. r=Cwiiis,ehsan

--HG--
extra : rebase_source : 976deda3ab13c2e178f9a6922b7c17c294175fad
2012-10-29 18:10:45 -04:00