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Bug 818060 - Add a memory reporter for graphics textures. r=njn,BenWa
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@ -3108,6 +3108,8 @@ protected:
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}
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};
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uint32_t GetBitsPerTexel(GLenum format, GLenum type);
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} /* namespace gl */
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} /* namespace mozilla */
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@ -419,6 +419,63 @@ GLContext::BlitTextureToTexture(GLuint srcTex, GLuint destTex,
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srcSize, destSize);
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}
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uint32_t GetBitsPerTexel(GLenum format, GLenum type)
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{
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// If there is no defined format or type, we're not taking up any memory
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if (!format || !type) {
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return 0;
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}
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if (format == LOCAL_GL_DEPTH_COMPONENT) {
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if (type == LOCAL_GL_UNSIGNED_SHORT)
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return 2;
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else if (type == LOCAL_GL_UNSIGNED_INT)
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return 4;
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} else if (format == LOCAL_GL_DEPTH_STENCIL) {
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if (type == LOCAL_GL_UNSIGNED_INT_24_8_EXT)
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return 4;
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}
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if (type == LOCAL_GL_UNSIGNED_BYTE || type == LOCAL_GL_FLOAT) {
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int multiplier = type == LOCAL_GL_FLOAT ? 32 : 8;
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switch (format) {
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case LOCAL_GL_ALPHA:
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case LOCAL_GL_LUMINANCE:
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return 1 * multiplier;
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case LOCAL_GL_LUMINANCE_ALPHA:
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return 2 * multiplier;
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case LOCAL_GL_RGB:
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return 3 * multiplier;
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case LOCAL_GL_RGBA:
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return 4 * multiplier;
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case LOCAL_GL_COMPRESSED_RGB_PVRTC_2BPPV1:
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case LOCAL_GL_COMPRESSED_RGBA_PVRTC_2BPPV1:
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return 2;
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case LOCAL_GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
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case LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
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case LOCAL_GL_ATC_RGB:
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case LOCAL_GL_COMPRESSED_RGB_PVRTC_4BPPV1:
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case LOCAL_GL_COMPRESSED_RGBA_PVRTC_4BPPV1:
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return 4;
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case LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
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case LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
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case LOCAL_GL_ATC_RGBA_EXPLICIT_ALPHA:
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case LOCAL_GL_ATC_RGBA_INTERPOLATED_ALPHA:
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return 8;
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default:
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break;
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}
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} else if (type == LOCAL_GL_UNSIGNED_SHORT_4_4_4_4 ||
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type == LOCAL_GL_UNSIGNED_SHORT_5_5_5_1 ||
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type == LOCAL_GL_UNSIGNED_SHORT_5_6_5)
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{
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return 16;
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}
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MOZ_ASSERT(false);
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return 0;
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}
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} /* namespace gl */
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} /* namespace mozilla */
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@ -21,9 +21,7 @@ TiledLayerBufferOGL::~TiledLayerBufferOGL()
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mContext->MakeCurrent();
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for (size_t i = 0; i < mRetainedTiles.Length(); i++) {
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if (mRetainedTiles[i] == GetPlaceholderTile())
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continue;
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mContext->fDeleteTextures(1, &mRetainedTiles[i].mTextureHandle);
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ReleaseTile(mRetainedTiles[i]);
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}
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}
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@ -34,6 +32,8 @@ TiledLayerBufferOGL::ReleaseTile(TiledTexture aTile)
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if (aTile == GetPlaceholderTile())
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return;
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mContext->fDeleteTextures(1, &aTile.mTextureHandle);
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gfxPlatform::UpdateTiledThebesLayerTextureUsage(eMemoryUse_free, aTile.mFormat, GetTileType(aTile), GetTileLength());
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}
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void
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@ -59,6 +59,13 @@ TiledLayerBufferOGL::Upload(const BasicTiledLayerBuffer* aMainMemoryTiledBuffer,
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#endif
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}
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GLenum
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TiledLayerBufferOGL::GetTileType(TiledTexture aTile)
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{
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// Deduce the type that was assigned in GetFormatAndTileForImageFormat
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return aTile.mFormat == LOCAL_GL_RGB ? LOCAL_GL_UNSIGNED_SHORT_5_6_5 : LOCAL_GL_UNSIGNED_BYTE;
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}
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void
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TiledLayerBufferOGL::GetFormatAndTileForImageFormat(gfxASurface::gfxImageFormat aFormat,
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GLenum& aOutFormat,
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@ -91,6 +98,9 @@ TiledLayerBufferOGL::ValidateTile(TiledTexture aTile,
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mContext->fTexParameteri(LOCAL_GL_TEXTURE_2D, LOCAL_GL_TEXTURE_WRAP_T, LOCAL_GL_CLAMP_TO_EDGE);
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} else {
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mContext->fBindTexture(LOCAL_GL_TEXTURE_2D, aTile.mTextureHandle);
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// We're re-using a texture, but the format may change. Update the memory
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// reporter with a free and alloc (below) using the old and new formats.
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gfxPlatform::UpdateTiledThebesLayerTextureUsage(eMemoryUse_free, aTile.mFormat, GetTileType(aTile), GetTileLength());
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}
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nsRefPtr<gfxReusableSurfaceWrapper> reusableSurface = mMainMemoryTiledBuffer->GetTile(aTileOrigin).mSurface.get();
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@ -102,6 +112,8 @@ TiledLayerBufferOGL::ValidateTile(TiledTexture aTile,
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GetTileLength(), GetTileLength(), 0,
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format, type, buf);
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gfxPlatform::UpdateTiledThebesLayerTextureUsage(eMemoryUse_alloc, format, type, GetTileLength());
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aTile.mFormat = format;
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#ifdef GFX_TILEDLAYER_PREF_WARNINGS
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@ -100,6 +100,7 @@ private:
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const BasicTiledLayerBuffer* mMainMemoryTiledBuffer;
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gfxSize mFrameResolution;
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GLenum GetTileType(TiledTexture aTile);
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void GetFormatAndTileForImageFormat(gfxASurface::gfxImageFormat aFormat,
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GLenum& aOutFormat,
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GLenum& aOutType);
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@ -70,6 +70,7 @@
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#include "mozilla/Attributes.h"
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#include "nsIGfxInfo.h"
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#include "nsIMemoryReporter.h"
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using namespace mozilla;
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using namespace mozilla::layers;
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@ -213,6 +214,33 @@ static const char *gPrefLangNames[] = {
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"x-user-def"
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};
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static int64_t sTiledThebesLayerTextureUsage = 0;
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static int64_t
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GetTiledThebesLayerTextureUsage()
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{
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return sTiledThebesLayerTextureUsage;
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}
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void
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gfxPlatform::UpdateTiledThebesLayerTextureUsage(eMemoryUse action, GLenum format, GLenum type, uint16_t tileSize)
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{
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uint32_t bytesPerTexel = mozilla::gl::GetBitsPerTexel(format, type) / 8;
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int64_t bytes = (int64_t)(tileSize * tileSize * bytesPerTexel);
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if (action == eMemoryUse_free) {
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sTiledThebesLayerTextureUsage -= bytes;
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} else {
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sTiledThebesLayerTextureUsage += bytes;
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}
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}
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NS_MEMORY_REPORTER_IMPLEMENT(TiledThebesLayer,
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"gfx-tiled-thebes-layer-textures",
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KIND_OTHER,
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UNITS_BYTES,
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GetTiledThebesLayerTextureUsage,
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"Texture memory used by TiledThebesLayer.");
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gfxPlatform::gfxPlatform()
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: mAzureCanvasBackendCollector(this, &gfxPlatform::GetAzureBackendInfo)
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{
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@ -229,6 +257,8 @@ gfxPlatform::gfxPlatform()
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uint32_t canvasMask = (1 << BACKEND_CAIRO) | (1 << BACKEND_SKIA);
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uint32_t contentMask = 0;
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InitBackendPrefs(canvasMask, contentMask);
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NS_RegisterMemoryReporter(new NS_MEMORY_REPORTER_NAME(TiledThebesLayer));
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}
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gfxPlatform*
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@ -20,6 +20,7 @@
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#include "gfx2DGlue.h"
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#include "mozilla/RefPtr.h"
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#include "GfxInfoCollector.h"
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#include "GLContext.h"
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#ifdef XP_OS2
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#undef OS2EMX_PLAIN_CHAR
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@ -104,6 +105,13 @@ enum eGfxLog {
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eGfxLog_cmapdata = 4
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};
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enum eMemoryUse {
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// when memory being allocated is reported to a memory reporter
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eMemoryUse_alloc = 0,
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// when memory being freed is reported to a memory reporter
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eMemoryUse_free = 1
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};
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// when searching through pref langs, max number of pref langs
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const uint32_t kMaxLenPrefLangList = 32;
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@ -416,6 +424,13 @@ public:
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// excludes previously valid tiles.
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static bool UseReusableTileStore();
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// When memory is used/freed for tile textures, call this method
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// to update the value reported by the memory reporter.
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static void UpdateTiledThebesLayerTextureUsage(eMemoryUse action,
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GLenum format,
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GLenum type,
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uint16_t tileSize);
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static bool OffMainThreadCompositingEnabled();
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/**
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