Commit Graph

1678 Commits

Author SHA1 Message Date
Chris Jones
0263e5a9c4 Bug 804852: Support for the hwc implementation of Composer2D. r=mattwoodrow,mwu,roc sr=roc
This is a rollup of the following patches

part 0: Add a dynamic cast to ColorLayer*

part 1: Add a Composer2D interface to enable implementations to more efficiently compose layer trees

part 2: Let widgets expose Composer2Ds, if they have them

part 3: Expose a layers ogl "friend" API that Composer2D will consume

part 4: Hook Composer2D into the LayerManagerOGL rendering pipeline

part 5: Implement all the goop to let widget/gonk use a Composer2D (HwcComposer2D)
2012-11-19 09:58:38 -08:00
Nicolas Silva
499651a424 b=811115 - remove MOZ_EGL_XRENDER_COMPOSITE dead code. r=jgilbert 2012-11-18 16:47:57 +01:00
Nicolas Silva
e4f96fc0f6 Bug 806428 - Do not abort when a ThebesLayer's size changes when previous size was (0,0). r=BenWa 2012-11-15 07:23:13 +01:00
Daniel Holbert
dc4c4f689d (no bug) fix typo in header comment for AsyncPanZoomController::CalculateIntrinsicScale(). DONTBUILD (comment-only) 2012-11-15 09:16:03 -08:00
Jeff Muizelaar
b2f147f5ac Bug 801918. OpenGL: Avoid doing extra invalidation when unrotating a buffer. r=mwoodrow
This approach ends up calling BlitTextureImage three extra times instead of
changing BlitTextureImage to support rotated buffers.

Supporting rotated buffers in BlitTextureImage is somewhat tricky because of
TiledTextureImage, and calling it three more times shouldn't be too bad (it
should be better than having to repaint)

Unfortunately, the rectangle manipulation code is a bit hairy.

--HG--
extra : rebase_source : a1018a22932675b154b76533f403a1328aa29cb5
2012-11-13 15:09:31 -08:00
Matt Woodrow
c39ede05cb Bug 805197 - Compute a region in LayerTreeInvalidation. r=roc 2012-11-12 10:31:15 -08:00
Nicholas Cameron
1e690cd966 Bug 782311; put back D3D10_RESOURCE_MISC_GDI_COMPATIBLE. r=Bas 2012-11-10 11:14:13 -08:00
Ryan VanderMeulen
b0097ea4f1 Backed out changeset b5c86318a3ee (bug 801918) for various regressions. 2012-11-10 12:09:50 -05:00
Andrea Marchesini
d2e9fb6a55 Bug 796275 - Context menu fires on wrong target out of process. r=cjones 2012-11-08 14:35:02 -05:00
Benoit Girard
06cb6800a0 Bug 794337 - Properly alias canvas image data when using Quartz compositing. r=jrmuizel
--HG--
extra : rebase_source : fb4c0e1a9bac0ac1cf54ddc23c66756060bbfdab
2012-11-02 16:24:37 -04:00
Edwin Flores
d4b61e8263 Bug 809904 - Create gralloc images in ImageContainerChild::CreateImage r=nical 2012-11-09 06:44:11 +13:00
Benoit Girard
986e390562 Bug 809493 - Restore the blend equation state after drawing the underlay. r=joe 2012-11-08 10:10:51 -05:00
Edwin Flores
d4f885daa6 Bug 798448 - Add YVU420SP to RGB565 conversion function r=gal 2012-11-08 17:24:02 +13:00
Edwin Flores
c9abceda4c Bug 804906 - Plug leak in GonkIOSurfaceImage::GetAsSurface r=doublec 2012-11-08 17:24:01 +13:00
Chris Jones
3b6afccf0e Bug 806029: Have remote content drop their buffers when they're hidden. r=mattwoodrow sr=roc 2012-11-07 19:51:55 -08:00
Jeff Muizelaar
2d52f78c4f Bug 801918. OpenGL: Avoid doing extra invalidation when unrotating a buffer. r=mwoodrow
This approach ends up calling BlitTextureImage three extra times instead of
changing BlitTextureImage to support rotated buffers.

Supporting rotated buffers in BlitTextureImage is somewhat tricky because of
TiledTextureImage, and calling it three more times shouldn't be too bad (it
should be better than having to repaint)

Unfortunately, the rectangle manipulation code is a bit hairy.

--HG--
extra : rebase_source : a1018a22932675b154b76533f403a1328aa29cb5
2012-11-07 21:35:54 -05:00
Matt Woodrow
2146637de4 Bug 808469 - Use gfxQuartzSurface for OMTC drawing on mac. r=cjones 2012-11-07 19:56:56 +13:00
Matt Woodrow
f0fabd4a39 Bug 807408 - Cache the temporary surface used when drawing ThebesLayers with BasicLayers. r=jrmuizel 2012-11-07 11:39:35 +13:00
Nicolas Silva
dcda690370 Bug 797893 - Fix trivial warning in ImageBridgeParent.cpp. r=dholbert 2012-10-05 22:46:01 +02:00
Phil Ringnalda
30fad36dc1 Back out 0d4e09ade336 (bug 808746) for Android reftest bustage 2012-11-05 22:35:59 -08:00
Benoit Girard
8d660d9bcc Bug 808746 - Properly calculate the tile's origin when avoiding SinglePaintBuffer. r=bjacob 2012-11-05 23:41:58 -05:00
Nicolas Silva
a297627bd6 Bug Bug 773440 - Remove unnecessary frame copies with async-video by stroring video frames in shared memory earlier in the pipeline. r=roc 2012-11-05 11:38:03 +01:00
Chris Jones
d4ed1a1c10 Bug 807142: Make containers for DisplayRemote behave like leaf layers when we're resolution-scaling. r=mattwoodrow 2012-11-02 00:13:08 -07:00
Jeff Muizelaar
7cb5d16857 Bug 805689. Don't copy when we don't need subpixel AA. r=mwoodrow
Avoid copying the background for subpixel AA when we aren't using
subpixel AA rendering.
2012-10-31 22:12:26 -04:00
Alexandre Lissy
c41c62ae2a Bug 787812 - Add Nexus S pixels constants. r=kchen 2012-10-27 12:48:18 +02:00
Benoit Girard
4cb2f77234 Bug 800944 - Use fuzzy float equal to prevent harvesting tiles causing assertion. r=Cwiiis
--HG--
extra : rebase_source : 6878c7d6b4b345feaf46a58a0a61037ab57290c2
2012-10-30 12:08:22 -04:00
Masayuki Nakano
d5a93b094c Bug 805761 Fix warning in layers::FrameMetrics::GetScrollOffsetInLayerPixels() r=drs 2012-10-30 10:58:29 +09:00
Chris Lord
eda62c08cb Bug 796117 - Fix ReusableTileStoreOGL. r=bgirard
Changes to FrameMetrics and progressive tiling caused ReusableTileStoreOGL
to basically not work anymore. Refactor to provide the same function as it did
previously taking into account the platform changes.
2012-10-29 22:46:54 +00:00
Benoit Girard
4203da214f Bug 805792 - Avoid another extra copie when calling RenderTile. r=Cwiiis
* * *
Bug 805907 - Handle memory pressure notification in the TileStore. r=Cwiiis,ehsan

--HG--
extra : rebase_source : 976deda3ab13c2e178f9a6922b7c17c294175fad
2012-10-29 18:10:45 -04:00
Nicolas Silva
adf5395310 Bug 792252 - Clean up ImageContainerChild (before implementing SharedPlanarYCbCrImage to remove the extra video frame copy). r=kanru 2012-10-29 16:08:06 +01:00
Benoit Girard
37d3385e8d Bug 805792 - Avoid another extra copie when calling RenderTile. r=Cwiiis
--HG--
rename : layout/style/test/test_viewport_units.html => layout/style/test/test_rem_unit.html
extra : rebase_source : 3b18b7c42691b655264b615044e28cb448fde7a6
2012-10-26 10:44:48 -04:00
Benoit Girard
5954e48580 Bug 805792 - Avoid extra copies when calling RenderTile. r=Cwiiis
--HG--
rename : toolkit/components/passwordmgr/test/auth2/authenticate.sjs => toolkit/components/passwordmgr/test/authenticate.sjs
extra : rebase_source : 30755a7e578743530c51f6f1953ca25bf5c0e149
2012-10-26 09:38:44 -04:00
Matt Joras
cb9f8ae9e7 Bug 798033 - Removes "using namespace" directive from gfx headers - r=jmuizelaar 2012-10-25 16:12:59 -04:00
Chris Lord
2bdabb168c Bug 805014 - Disable progressive tiles when a shadow target is set. r=bgirard
The testing framework doesn't react well to paints not coming in synchronously.
Disable progressive tile painting when a shadow target is set on the layer
manager for now.
2012-10-25 17:27:08 +01:00
Chris Lord
ea24fe8f7e Bug 805028 - Add LayerManagerOGL::ComputeRenderIntegrity. r=bgirard
Add a function to LayerManagerOGL that can compute how much of the last
rendered area was incomplete (i.e. is pending update when progressive tile
drawing is enabled).
2012-10-25 17:23:42 +01:00
Markus Stange
92957d10b7 Bug 805002 - Flush accelerated Quartz canvas before GL composition. r=BenWa 2012-10-24 18:17:00 +02:00
Chris Lord
e22cbeea8a Bug 803013 - Update valid region progressively with tiles. r=bgirard
When updating tiles progressively, make sure the valid region is also updated
progressively to avoid flickering.
2012-10-24 15:49:03 +01:00
Doug Sherk
20620b38aa Bug 804949: Change the way panning works. r=cjones a=blocking-basecamp 2012-10-24 01:37:53 -07:00
Phil Ringnalda
d6c4126193 Backout 8cc37887f621 and b6bd9f564650 (bug 795259) and 8b9c7bf80449 (bug 803013) to investigate the effect on Android reftest-1 and -4 permaorange 2012-10-23 23:35:13 -07:00
Benoit Girard
6d8362a8e3 Bug 804724 - Add an abort painting marker. r=ehsan
--HG--
extra : rebase_source : 10f327e91b15d673303eb607a361c1c4d14a1e92
2012-10-23 17:18:37 -04:00
Chris Lord
ec28ea4248 Bug 803013 - Update valid region progressively with tiles. r=bgirard
When updating tiles progressively, make sure the valid region is also updated
progressively to avoid flickering.
2012-10-23 19:30:35 +01:00
Chris Lord
92a8e8eb5b Bug 803013 - Maintain coherency when progressively updating visible areas. r=bgirard
When rendering progressively, make sure that any previously visible area that
is still visible is updated at the same time. This helps maintain visual
coherency on pages that invalidate previously visible areas while scrolling,
and when losing layers between updates.

This supersedes the previous method of only doing progressive updates while
scrolling.
2012-10-22 20:18:14 +01:00
Kan-Ru Chen (陳侃如)
c162c0d48f Bug 791711 - Invalidate again if the SharedImageID was removed. r=nical 2012-10-20 08:18:31 +08:00
Chris Lord
f417dde98c Bug 802143 - Clarify coordinate spaces in ReusableTileStoreOGL::DrawTiles. r=bgirard 2012-10-18 12:59:17 +01:00
Chris Lord
ba0b96675c Bug 802143 - Fix calculation of content bounds in ReusableTileStoreOGL. r=bgirard
FrameMetrics changed at some point so that the content rect and scroll offset
are stored pre-multiplied by the render resolution. The display-port calculation
in this function appears to have always been wrong(?)
2012-10-18 12:53:33 +01:00
Nicholas Cameron
ae19046b6a Bug 802518; add Painted() to BasicShadowableCanvasLayer::Paint; r=jgilbert DONTBUILD 2012-10-18 21:40:32 +13:00
Nicholas Cameron
c6451f58a1 Back out changeset db4fd6efba17 for wrong bug number r=me 2012-10-18 21:39:15 +13:00
Chris Jones
f085790e09 Bug 799644: Need to clear areas of rgba buffers we're about to repaint. r=mattwoodrow 2012-10-17 22:44:26 -07:00
Nicholas Cameron
40b388f762 Bug 803518; add Painted() to BasicShadowableCanvasLayer::Paint; r=jgilbert
--HG--
extra : rebase_source : 2cad76436370ec2bf1d52208a732e638e62435d5
2012-10-18 11:17:32 +13:00
Matt Woodrow
c266c7fcf4 Bug 802321 - Use FuzzyEquals to compare matrices in LayerTreeInvalidation. r=roc 2012-10-17 21:00:00 +13:00