gecko/image/src/RasterImage.cpp

3511 lines
106 KiB
C++
Raw Normal View History

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
2012-05-21 04:12:37 -07:00
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "base/histogram.h"
#include "ImageLogging.h"
#include "nsComponentManagerUtils.h"
#include "imgDecoderObserver.h"
#include "nsError.h"
#include "Decoder.h"
#include "RasterImage.h"
#include "nsAutoPtr.h"
#include "prenv.h"
#include "prsystem.h"
#include "ImageContainer.h"
#include "Layers.h"
#include "nsPresContext.h"
#include "nsIThreadPool.h"
#include "nsXPCOMCIDInternal.h"
#include "nsIObserverService.h"
#include "FrameAnimator.h"
#include "nsPNGDecoder.h"
#include "nsGIFDecoder2.h"
#include "nsJPEGDecoder.h"
#include "nsBMPDecoder.h"
#include "nsICODecoder.h"
#include "nsIconDecoder.h"
#include "gfxContext.h"
#include "mozilla/MemoryReporting.h"
#include "mozilla/Services.h"
#include "mozilla/Preferences.h"
#include <stdint.h>
#include "mozilla/Telemetry.h"
#include "mozilla/TimeStamp.h"
#include "mozilla/ClearOnShutdown.h"
#include "mozilla/gfx/Scale.h"
#include "GeckoProfiler.h"
#include "gfx2DGlue.h"
#include <algorithm>
#ifdef MOZ_NUWA_PROCESS
#include "ipc/Nuwa.h"
#endif
using namespace mozilla;
using namespace mozilla::image;
using namespace mozilla::layers;
// a mask for flags that will affect the decoding
#define DECODE_FLAGS_MASK (imgIContainer::FLAG_DECODE_NO_PREMULTIPLY_ALPHA | imgIContainer::FLAG_DECODE_NO_COLORSPACE_CONVERSION)
#define DECODE_FLAGS_DEFAULT 0
/* Accounting for compressed data */
#if defined(PR_LOGGING)
static PRLogModuleInfo *
GetCompressedImageAccountingLog()
{
static PRLogModuleInfo *sLog;
if (!sLog)
sLog = PR_NewLogModule("CompressedImageAccounting");
return sLog;
}
#else
#define GetCompressedImageAccountingLog()
#endif
// Tweakable progressive decoding parameters. These are initialized to 0 here
// because otherwise, we have to initialize them in a static initializer, which
// makes us slower to start up.
static uint32_t gDecodeBytesAtATime = 0;
static uint32_t gMaxMSBeforeYield = 0;
static bool gHQDownscaling = false;
// This is interpreted as a floating-point value / 1000
static uint32_t gHQDownscalingMinFactor = 1000;
static bool gMultithreadedDecoding = true;
static int32_t gDecodingThreadLimit = -1;
// The number of pixels in a 5 megapixel decoded image.
// Equivalent to an example 3125x1600 resolution.
static uint32_t gHQUpscalingMaxSize = 20971520;
// The maximum number of times any one RasterImage was decoded. This is only
// used for statistics.
static int32_t sMaxDecodeCount = 0;
static void
InitPrefCaches()
{
Preferences::AddUintVarCache(&gDecodeBytesAtATime,
"image.mem.decode_bytes_at_a_time", 200000);
Preferences::AddUintVarCache(&gMaxMSBeforeYield,
"image.mem.max_ms_before_yield", 400);
Preferences::AddBoolVarCache(&gHQDownscaling,
"image.high_quality_downscaling.enabled", false);
Preferences::AddUintVarCache(&gHQDownscalingMinFactor,
"image.high_quality_downscaling.min_factor", 1000);
Preferences::AddBoolVarCache(&gMultithreadedDecoding,
"image.multithreaded_decoding.enabled", true);
Preferences::AddIntVarCache(&gDecodingThreadLimit,
"image.multithreaded_decoding.limit", -1);
Preferences::AddUintVarCache(&gHQUpscalingMaxSize,
"image.high_quality_upscaling.max_size", 20971520);
}
/* We define our own error checking macros here for 2 reasons:
*
* 1) Most of the failures we encounter here will (hopefully) be
* the result of decoding failures (ie, bad data) and not code
* failures. As such, we don't want to clutter up debug consoles
* with spurious messages about NS_ENSURE_SUCCESS failures.
*
* 2) We want to set the internal error flag, shutdown properly,
* and end up in an error state.
*
* So this macro should be called when the desired failure behavior
* is to put the container into an error state and return failure.
* It goes without saying that macro won't compile outside of a
* non-static RasterImage method.
*/
#define LOG_CONTAINER_ERROR \
PR_BEGIN_MACRO \
PR_LOG (GetImgLog(), PR_LOG_ERROR, \
("RasterImage: [this=%p] Error " \
"detected at line %u for image of " \
"type %s\n", this, __LINE__, \
mSourceDataMimeType.get())); \
PR_END_MACRO
#define CONTAINER_ENSURE_SUCCESS(status) \
PR_BEGIN_MACRO \
nsresult _status = status; /* eval once */ \
if (NS_FAILED(_status)) { \
LOG_CONTAINER_ERROR; \
DoError(); \
return _status; \
} \
PR_END_MACRO
#define CONTAINER_ENSURE_TRUE(arg, rv) \
PR_BEGIN_MACRO \
if (!(arg)) { \
LOG_CONTAINER_ERROR; \
DoError(); \
return rv; \
} \
PR_END_MACRO
static int num_containers;
static int num_discardable_containers;
static int64_t total_source_bytes;
static int64_t discardable_source_bytes;
/* Are we globally disabling image discarding? */
static bool
DiscardingEnabled()
{
static bool inited;
static bool enabled;
if (!inited) {
inited = true;
enabled = (PR_GetEnv("MOZ_DISABLE_IMAGE_DISCARD") == nullptr);
}
return enabled;
}
class ScaleRequest
{
public:
ScaleRequest(RasterImage* aImage, const gfx::Size& aScale, imgFrame* aSrcFrame)
: scale(aScale)
, dstLocked(false)
, done(false)
, stopped(false)
{
MOZ_ASSERT(!aSrcFrame->GetIsPaletted());
MOZ_ASSERT(aScale.width > 0 && aScale.height > 0);
weakImage = aImage->asWeakPtr();
srcRect = aSrcFrame->GetRect();
nsIntRect dstRect = srcRect;
dstRect.ScaleRoundOut(scale.width, scale.height);
dstSize = dstRect.Size();
}
// This can only be called on the main thread.
bool GetSurfaces(imgFrame* srcFrame)
{
MOZ_ASSERT(NS_IsMainThread());
nsRefPtr<RasterImage> image = weakImage.get();
if (!image) {
return false;
}
bool success = false;
if (!dstLocked) {
bool srcLocked = NS_SUCCEEDED(srcFrame->LockImageData());
dstLocked = NS_SUCCEEDED(dstFrame->LockImageData());
nsRefPtr<gfxASurface> dstASurf;
nsRefPtr<gfxASurface> srcASurf;
success = srcLocked && NS_SUCCEEDED(srcFrame->GetSurface(getter_AddRefs(srcASurf)));
success = success && dstLocked && NS_SUCCEEDED(dstFrame->GetSurface(getter_AddRefs(dstASurf)));
success = success && srcLocked && dstLocked && srcASurf && dstASurf;
if (success) {
srcSurface = srcASurf->GetAsImageSurface();
dstSurface = dstASurf->GetAsImageSurface();
srcData = srcSurface->Data();
dstData = dstSurface->Data();
srcStride = srcSurface->Stride();
dstStride = dstSurface->Stride();
srcFormat = mozilla::gfx::ImageFormatToSurfaceFormat(srcFrame->GetFormat());
}
// We have references to the Thebes surfaces, so we don't need to leave
// the source frame (that we don't own) locked. We'll unlock the
// destination frame in ReleaseSurfaces(), below.
if (srcLocked) {
success = NS_SUCCEEDED(srcFrame->UnlockImageData()) && success;
}
success = success && srcSurface && dstSurface;
}
return success;
}
// This can only be called on the main thread.
bool ReleaseSurfaces()
{
MOZ_ASSERT(NS_IsMainThread());
nsRefPtr<RasterImage> image = weakImage.get();
if (!image) {
return false;
}
bool success = false;
if (dstLocked) {
success = NS_SUCCEEDED(dstFrame->UnlockImageData());
dstLocked = false;
srcData = nullptr;
dstData = nullptr;
srcSurface = nullptr;
dstSurface = nullptr;
}
return success;
}
// These values may only be touched on the main thread.
WeakPtr<RasterImage> weakImage;
nsAutoPtr<imgFrame> dstFrame;
nsRefPtr<gfxImageSurface> srcSurface;
nsRefPtr<gfxImageSurface> dstSurface;
// Below are the values that may be touched on the scaling thread.
gfx::Size scale;
uint8_t* srcData;
uint8_t* dstData;
nsIntRect srcRect;
gfxIntSize dstSize;
uint32_t srcStride;
uint32_t dstStride;
mozilla::gfx::SurfaceFormat srcFormat;
bool dstLocked;
bool done;
// This boolean is accessed from both threads simultaneously without locking.
// That's safe because stopping a ScaleRequest is strictly an optimization;
// if we're not cache-coherent, at worst we'll do extra work.
bool stopped;
};
class DrawRunner : public nsRunnable
{
public:
DrawRunner(ScaleRequest* request)
: mScaleRequest(request)
{}
NS_IMETHOD Run()
{
// ScaleWorker is finished with this request, so we can unlock the data now.
mScaleRequest->ReleaseSurfaces();
nsRefPtr<RasterImage> image = mScaleRequest->weakImage.get();
if (image) {
RasterImage::ScaleStatus status;
if (mScaleRequest->done) {
status = RasterImage::SCALE_DONE;
} else {
status = RasterImage::SCALE_INVALID;
}
image->ScalingDone(mScaleRequest, status);
}
return NS_OK;
}
private: /* members */
nsAutoPtr<ScaleRequest> mScaleRequest;
};
class ScaleRunner : public nsRunnable
{
public:
ScaleRunner(RasterImage* aImage, const gfx::Size& aScale, imgFrame* aSrcFrame)
{
nsAutoPtr<ScaleRequest> request(new ScaleRequest(aImage, aScale, aSrcFrame));
// Destination is unconditionally ARGB32 because that's what the scaler
// outputs.
request->dstFrame = new imgFrame();
nsresult rv = request->dstFrame->Init(0, 0, request->dstSize.width, request->dstSize.height,
Bug 913872 - Take nested enums out of gfxASurface - 1/3 : automatic changes - r=jrmuizel Generated by these regexes: find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/gfx[A-Za-z0-9_]*Surface\:\:[a-z]*\(\(ImageFormat\|SurfaceType\|ContentType\|MemoryLocation\)[0-9A-Za-z_]*\)/gfx\1/g' find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/gfx[A-Za-z0-9_]*Surface\:\:[a-z]*\(\(CONTENT_\|MEMORY_\)[0-9A-Za-z_]*\)/GFX_\1/g' find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)\(CONTENT_COLOR\|CONTENT_ALPHA\|CONTENT_COLOR_ALPHA\|CONTENT_SENTINEL\|MEMORY_IN_PROCESS_HEAP\|MEMORY_IN_PROCESS_NONHEAP\|MEMORY_OUT_OF_PROCESS\)\($\|[^A-Za-z0-9_]\)/\1GFX_\2\3/g' find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)\(ImageFormatARGB32\|ImageFormatRGB24\|ImageFormatA8\|ImageFormatA1\|ImageFormatRGB16_565\|ImageFormatUnknown\|SurfaceTypeImage\|SurfaceTypePDF\|SurfaceTypePS\|SurfaceTypeXlib\|SurfaceTypeXcb\|SurfaceTypeGlitz\|SurfaceTypeQuartz\|SurfaceTypeWin32\|SurfaceTypeBeOS\|SurfaceTypeDirectFB\|SurfaceTypeSVG\|SurfaceTypeOS2\|SurfaceTypeWin32Printing\|SurfaceTypeQuartzImage\|SurfaceTypeScript\|SurfaceTypeQPainter\|SurfaceTypeRecording\|SurfaceTypeVG\|SurfaceTypeGL\|SurfaceTypeDRM\|SurfaceTypeTee\|SurfaceTypeXML\|SurfaceTypeSkia\|SurfaceTypeSubsurface\|SurfaceTypeD2D\|SurfaceTypeMax\)\($\|[^A-Za-z0-9_]\)/\1gfx\2\3/g'
2013-09-24 13:45:13 -07:00
gfxImageFormatARGB32);
if (NS_FAILED(rv) || !request->GetSurfaces(aSrcFrame)) {
return;
}
aImage->ScalingStart(request);
mScaleRequest = request;
}
NS_IMETHOD Run()
{
// An alias just for ease of typing
ScaleRequest* request = mScaleRequest;
if (!request->stopped) {
request->done = mozilla::gfx::Scale(request->srcData, request->srcRect.width, request->srcRect.height, request->srcStride,
request->dstData, request->dstSize.width, request->dstSize.height, request->dstStride,
request->srcFormat);
} else {
request->done = false;
}
// OK, we've got a new scaled image. Let's get the main thread to unlock and
// redraw it.
nsRefPtr<DrawRunner> runner = new DrawRunner(mScaleRequest.forget());
NS_DispatchToMainThread(runner, NS_DISPATCH_NORMAL);
return NS_OK;
}
bool IsOK() const { return !!mScaleRequest; }
private:
nsAutoPtr<ScaleRequest> mScaleRequest;
};
namespace mozilla {
namespace image {
/* static */ StaticRefPtr<RasterImage::DecodePool> RasterImage::DecodePool::sSingleton;
static nsCOMPtr<nsIThread> sScaleWorkerThread = nullptr;
#ifndef DEBUG
NS_IMPL_ISUPPORTS2(RasterImage, imgIContainer, nsIProperties)
#else
NS_IMPL_ISUPPORTS3(RasterImage, imgIContainer, nsIProperties,
imgIContainerDebug)
#endif
//******************************************************************************
RasterImage::RasterImage(imgStatusTracker* aStatusTracker,
ImageURL* aURI /* = nullptr */) :
ImageResource(aURI), // invoke superclass's constructor
mSize(0,0),
mFrameDecodeFlags(DECODE_FLAGS_DEFAULT),
mMultipartDecodedFrame(nullptr),
mAnim(nullptr),
mLockCount(0),
mDecodeCount(0),
#ifdef DEBUG
mFramesNotified(0),
#endif
mDecodingMonitor("RasterImage Decoding Monitor"),
mDecoder(nullptr),
mBytesDecoded(0),
mInDecoder(false),
mStatusDiff(ImageStatusDiff::NoChange()),
mNotifying(false),
mHasSize(false),
mDecodeOnDraw(false),
mMultipart(false),
mDiscardable(false),
mHasSourceData(false),
mDecoded(false),
mHasBeenDecoded(false),
mAnimationFinished(false),
mFinishing(false),
mInUpdateImageContainer(false),
mWantFullDecode(false),
mPendingError(false),
mScaleRequest(nullptr)
{
mStatusTrackerInit = new imgStatusTrackerInit(this, aStatusTracker);
// Set up the discard tracker node.
mDiscardTrackerNode.img = this;
Telemetry::GetHistogramById(Telemetry::IMAGE_DECODE_COUNT)->Add(0);
// Statistics
num_containers++;
}
//******************************************************************************
RasterImage::~RasterImage()
{
// Discardable statistics
if (mDiscardable) {
num_discardable_containers--;
discardable_source_bytes -= mSourceData.Length();
PR_LOG (GetCompressedImageAccountingLog(), PR_LOG_DEBUG,
("CompressedImageAccounting: destroying RasterImage %p. "
"Total Containers: %d, Discardable containers: %d, "
"Total source bytes: %lld, Source bytes for discardable containers %lld",
this,
num_containers,
num_discardable_containers,
total_source_bytes,
discardable_source_bytes));
}
if (mDecoder) {
// Kill off our decode request, if it's pending. (If not, this call is
// harmless.)
ReentrantMonitorAutoEnter lock(mDecodingMonitor);
DecodePool::StopDecoding(this);
mDecoder = nullptr;
// Unlock the last frame (if we have any). Our invariant is that, while we
// have a decoder open, the last frame is always locked.
// This would be done in ShutdownDecoder, but since mDecoder is non-null,
// we didn't call ShutdownDecoder and we need to do it manually.
if (GetNumFrames() > 0) {
imgFrame *curframe = mFrameBlender.RawGetFrame(GetNumFrames() - 1);
curframe->UnlockImageData();
}
}
delete mAnim;
mAnim = nullptr;
delete mMultipartDecodedFrame;
// Total statistics
num_containers--;
total_source_bytes -= mSourceData.Length();
if (NS_IsMainThread()) {
DiscardTracker::Remove(&mDiscardTrackerNode);
}
}
/* static */ void
RasterImage::Initialize()
{
InitPrefCaches();
// Create our singletons now, so we don't have to worry about what thread
// they're created on.
DecodePool::Singleton();
}
nsresult
RasterImage::Init(const char* aMimeType,
uint32_t aFlags)
{
// We don't support re-initialization
if (mInitialized)
return NS_ERROR_ILLEGAL_VALUE;
// Not sure an error can happen before init, but be safe
if (mError)
return NS_ERROR_FAILURE;
NS_ENSURE_ARG_POINTER(aMimeType);
// We must be non-discardable and non-decode-on-draw for
// multipart channels
NS_ABORT_IF_FALSE(!(aFlags & INIT_FLAG_MULTIPART) ||
(!(aFlags & INIT_FLAG_DISCARDABLE) &&
!(aFlags & INIT_FLAG_DECODE_ON_DRAW)),
"Can't be discardable or decode-on-draw for multipart");
// Store initialization data
mSourceDataMimeType.Assign(aMimeType);
mDiscardable = !!(aFlags & INIT_FLAG_DISCARDABLE);
mDecodeOnDraw = !!(aFlags & INIT_FLAG_DECODE_ON_DRAW);
mMultipart = !!(aFlags & INIT_FLAG_MULTIPART);
// Statistics
if (mDiscardable) {
num_discardable_containers++;
discardable_source_bytes += mSourceData.Length();
}
// Instantiate the decoder
nsresult rv = InitDecoder(/* aDoSizeDecode = */ true);
CONTAINER_ENSURE_SUCCESS(rv);
// If we aren't storing source data, we want to switch from a size decode to
// a full decode as soon as possible.
if (!StoringSourceData()) {
mWantFullDecode = true;
}
// Mark us as initialized
mInitialized = true;
return NS_OK;
}
//******************************************************************************
// [notxpcom] void requestRefresh ([const] in TimeStamp aTime);
NS_IMETHODIMP_(void)
RasterImage::RequestRefresh(const mozilla::TimeStamp& aTime)
{
EvaluateAnimation();
if (!mAnimating) {
return;
}
FrameAnimator::RefreshResult res;
if (mAnim) {
res = mAnim->RequestRefresh(aTime);
}
if (res.frameAdvanced) {
// Notify listeners that our frame has actually changed, but do this only
// once for all frames that we've now passed (if AdvanceFrame() was called
// more than once).
#ifdef DEBUG
mFramesNotified++;
#endif
UpdateImageContainer();
// Explicitly call this on mStatusTracker so we're sure to not interfere
// with the decoding process
if (mStatusTracker)
mStatusTracker->FrameChanged(&res.dirtyRect);
}
if (res.animationFinished) {
mAnimationFinished = true;
EvaluateAnimation();
}
}
//******************************************************************************
/* readonly attribute int32_t width; */
NS_IMETHODIMP
RasterImage::GetWidth(int32_t *aWidth)
{
NS_ENSURE_ARG_POINTER(aWidth);
if (mError) {
*aWidth = 0;
return NS_ERROR_FAILURE;
}
*aWidth = mSize.width;
return NS_OK;
}
//******************************************************************************
/* readonly attribute int32_t height; */
NS_IMETHODIMP
RasterImage::GetHeight(int32_t *aHeight)
{
NS_ENSURE_ARG_POINTER(aHeight);
if (mError) {
*aHeight = 0;
return NS_ERROR_FAILURE;
}
*aHeight = mSize.height;
return NS_OK;
}
//******************************************************************************
/* [noscript] readonly attribute nsSize intrinsicSize; */
NS_IMETHODIMP
RasterImage::GetIntrinsicSize(nsSize* aSize)
{
if (mError)
return NS_ERROR_FAILURE;
*aSize = nsSize(nsPresContext::CSSPixelsToAppUnits(mSize.width),
nsPresContext::CSSPixelsToAppUnits(mSize.height));
return NS_OK;
}
//******************************************************************************
/* [noscript] readonly attribute nsSize intrinsicRatio; */
NS_IMETHODIMP
RasterImage::GetIntrinsicRatio(nsSize* aRatio)
{
if (mError)
return NS_ERROR_FAILURE;
*aRatio = nsSize(mSize.width, mSize.height);
return NS_OK;
}
NS_IMETHODIMP_(Orientation)
RasterImage::GetOrientation()
{
return mOrientation;
}
//******************************************************************************
/* unsigned short GetType(); */
NS_IMETHODIMP
RasterImage::GetType(uint16_t *aType)
{
NS_ENSURE_ARG_POINTER(aType);
*aType = GetType();
return NS_OK;
}
//******************************************************************************
/* [noscript, notxpcom] uint16_t GetType(); */
NS_IMETHODIMP_(uint16_t)
RasterImage::GetType()
{
return imgIContainer::TYPE_RASTER;
}
imgFrame*
RasterImage::GetImgFrameNoDecode(uint32_t framenum)
{
if (!mAnim) {
NS_ASSERTION(framenum == 0, "Don't ask for a frame > 0 if we're not animated!");
return mFrameBlender.GetFrame(0);
}
return mFrameBlender.GetFrame(framenum);
}
imgFrame*
RasterImage::GetImgFrame(uint32_t framenum)
{
nsresult rv = WantDecodedFrames();
CONTAINER_ENSURE_TRUE(NS_SUCCEEDED(rv), nullptr);
return GetImgFrameNoDecode(framenum);
}
imgFrame*
RasterImage::GetDrawableImgFrame(uint32_t framenum)
{
imgFrame* frame = nullptr;
if (mMultipart && framenum == GetCurrentImgFrameIndex()) {
// In the multipart case we prefer to use mMultipartDecodedFrame, which is
// the most recent one we completely decoded, rather than display the real
// current frame and risk severe tearing.
frame = mMultipartDecodedFrame;
}
if (!frame) {
frame = GetImgFrame(framenum);
}
// We will return a paletted frame if it's not marked as compositing failed
// so we can catch crashes for reasons we haven't investigated.
if (frame && frame->GetCompositingFailed())
return nullptr;
if (frame) {
frame->ApplyDirtToSurfaces();
}
return frame;
}
uint32_t
RasterImage::GetCurrentImgFrameIndex() const
{
if (mAnim)
return mAnim->GetCurrentAnimationFrameIndex();
return 0;
}
imgFrame*
RasterImage::GetCurrentImgFrame()
{
return GetImgFrame(GetCurrentImgFrameIndex());
}
//******************************************************************************
/* [notxpcom] boolean frameIsOpaque(in uint32_t aWhichFrame); */
NS_IMETHODIMP_(bool)
RasterImage::FrameIsOpaque(uint32_t aWhichFrame)
{
if (aWhichFrame > FRAME_MAX_VALUE) {
NS_WARNING("aWhichFrame outside valid range!");
return false;
}
if (mError)
return false;
// See if we can get an image frame.
imgFrame* frame = aWhichFrame == FRAME_FIRST ? GetImgFrameNoDecode(0)
: GetImgFrameNoDecode(GetCurrentImgFrameIndex());
// If we don't get a frame, the safe answer is "not opaque".
if (!frame)
return false;
// Other, the frame is transparent if either:
// 1. It needs a background.
// 2. Its size doesn't cover our entire area.
nsIntRect framerect = frame->GetRect();
return !frame->GetNeedsBackground() &&
framerect.IsEqualInterior(nsIntRect(0, 0, mSize.width, mSize.height));
}
nsIntRect
RasterImage::FrameRect(uint32_t aWhichFrame)
{
if (aWhichFrame > FRAME_MAX_VALUE) {
NS_WARNING("aWhichFrame outside valid range!");
return nsIntRect();
}
// Get the requested frame.
imgFrame* frame = aWhichFrame == FRAME_FIRST ? GetImgFrameNoDecode(0)
: GetImgFrameNoDecode(GetCurrentImgFrameIndex());
// If we have the frame, use that rectangle.
if (frame) {
return frame->GetRect();
}
// If the frame doesn't exist, we return the empty rectangle. It's not clear
// whether this is appropriate in general, but at the moment the only
// consumer of this method is imgStatusTracker (when it wants to figure out
// dirty rectangles to send out batched observer updates). This should
// probably be revisited when we fix bug 503973.
return nsIntRect();
}
uint32_t
RasterImage::GetCurrentFrameIndex()
{
return GetCurrentImgFrameIndex();
}
uint32_t
RasterImage::GetNumFrames() const
{
return mFrameBlender.GetNumFrames();
}
//******************************************************************************
/* readonly attribute boolean animated; */
NS_IMETHODIMP
RasterImage::GetAnimated(bool *aAnimated)
{
if (mError)
return NS_ERROR_FAILURE;
NS_ENSURE_ARG_POINTER(aAnimated);
// If we have mAnim, we can know for sure
if (mAnim) {
*aAnimated = true;
return NS_OK;
}
// Otherwise, we need to have been decoded to know for sure, since if we were
// decoded at least once mAnim would have been created for animated images
if (!mHasBeenDecoded)
return NS_ERROR_NOT_AVAILABLE;
// We know for sure
*aAnimated = false;
return NS_OK;
}
//******************************************************************************
/* [notxpcom] int32_t getFirstFrameDelay (); */
NS_IMETHODIMP_(int32_t)
RasterImage::GetFirstFrameDelay()
{
if (mError)
return -1;
bool animated = false;
if (NS_FAILED(GetAnimated(&animated)) || !animated)
return -1;
return mFrameBlender.GetTimeoutForFrame(0);
}
nsresult
RasterImage::CopyFrame(uint32_t aWhichFrame,
uint32_t aFlags,
gfxImageSurface **_retval)
{
if (aWhichFrame > FRAME_MAX_VALUE)
return NS_ERROR_INVALID_ARG;
if (mError)
return NS_ERROR_FAILURE;
// Disallowed in the API
if (mInDecoder && (aFlags & imgIContainer::FLAG_SYNC_DECODE))
return NS_ERROR_FAILURE;
nsresult rv;
if (!ApplyDecodeFlags(aFlags))
return NS_ERROR_NOT_AVAILABLE;
// If requested, synchronously flush any data we have lying around to the decoder
if (aFlags & FLAG_SYNC_DECODE) {
rv = SyncDecode();
CONTAINER_ENSURE_SUCCESS(rv);
}
NS_ENSURE_ARG_POINTER(_retval);
// Get the frame. If it's not there, it's probably the caller's fault for
// not waiting for the data to be loaded from the network or not passing
// FLAG_SYNC_DECODE
uint32_t frameIndex = (aWhichFrame == FRAME_FIRST) ?
0 : GetCurrentImgFrameIndex();
imgFrame *frame = GetDrawableImgFrame(frameIndex);
if (!frame) {
*_retval = nullptr;
return NS_ERROR_FAILURE;
}
nsRefPtr<gfxPattern> pattern;
frame->GetPattern(getter_AddRefs(pattern));
nsIntRect intframerect = frame->GetRect();
gfxRect framerect(intframerect.x, intframerect.y, intframerect.width, intframerect.height);
// Create a 32-bit image surface of our size, but draw using the frame's
// rect, implicitly padding the frame out to the image's size.
nsRefPtr<gfxImageSurface> imgsurface = new gfxImageSurface(gfxIntSize(mSize.width, mSize.height),
Bug 913872 - Take nested enums out of gfxASurface - 1/3 : automatic changes - r=jrmuizel Generated by these regexes: find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/gfx[A-Za-z0-9_]*Surface\:\:[a-z]*\(\(ImageFormat\|SurfaceType\|ContentType\|MemoryLocation\)[0-9A-Za-z_]*\)/gfx\1/g' find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/gfx[A-Za-z0-9_]*Surface\:\:[a-z]*\(\(CONTENT_\|MEMORY_\)[0-9A-Za-z_]*\)/GFX_\1/g' find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)\(CONTENT_COLOR\|CONTENT_ALPHA\|CONTENT_COLOR_ALPHA\|CONTENT_SENTINEL\|MEMORY_IN_PROCESS_HEAP\|MEMORY_IN_PROCESS_NONHEAP\|MEMORY_OUT_OF_PROCESS\)\($\|[^A-Za-z0-9_]\)/\1GFX_\2\3/g' find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)\(ImageFormatARGB32\|ImageFormatRGB24\|ImageFormatA8\|ImageFormatA1\|ImageFormatRGB16_565\|ImageFormatUnknown\|SurfaceTypeImage\|SurfaceTypePDF\|SurfaceTypePS\|SurfaceTypeXlib\|SurfaceTypeXcb\|SurfaceTypeGlitz\|SurfaceTypeQuartz\|SurfaceTypeWin32\|SurfaceTypeBeOS\|SurfaceTypeDirectFB\|SurfaceTypeSVG\|SurfaceTypeOS2\|SurfaceTypeWin32Printing\|SurfaceTypeQuartzImage\|SurfaceTypeScript\|SurfaceTypeQPainter\|SurfaceTypeRecording\|SurfaceTypeVG\|SurfaceTypeGL\|SurfaceTypeDRM\|SurfaceTypeTee\|SurfaceTypeXML\|SurfaceTypeSkia\|SurfaceTypeSubsurface\|SurfaceTypeD2D\|SurfaceTypeMax\)\($\|[^A-Za-z0-9_]\)/\1gfx\2\3/g'
2013-09-24 13:45:13 -07:00
gfxImageFormatARGB32);
gfxContext ctx(imgsurface);
ctx.SetOperator(gfxContext::OPERATOR_SOURCE);
ctx.Rectangle(framerect);
ctx.Translate(framerect.TopLeft());
ctx.SetPattern(pattern);
ctx.Fill();
*_retval = imgsurface.forget().get();
return NS_OK;
}
//******************************************************************************
/* [noscript] gfxASurface getFrame(in uint32_t aWhichFrame,
* in uint32_t aFlags); */
NS_IMETHODIMP_(already_AddRefed<gfxASurface>)
RasterImage::GetFrame(uint32_t aWhichFrame,
uint32_t aFlags)
{
MOZ_ASSERT(aWhichFrame <= FRAME_MAX_VALUE);
if (aWhichFrame > FRAME_MAX_VALUE)
return nullptr;
if (mError)
return nullptr;
// Disallowed in the API
if (mInDecoder && (aFlags & imgIContainer::FLAG_SYNC_DECODE))
return nullptr;
if (!ApplyDecodeFlags(aFlags))
return nullptr;
// If the caller requested a synchronous decode, do it
if (aFlags & FLAG_SYNC_DECODE) {
nsresult rv = SyncDecode();
CONTAINER_ENSURE_TRUE(NS_SUCCEEDED(rv), nullptr);
}
// Get the frame. If it's not there, it's probably the caller's fault for
// not waiting for the data to be loaded from the network or not passing
// FLAG_SYNC_DECODE
uint32_t frameIndex = (aWhichFrame == FRAME_FIRST) ?
0 : GetCurrentImgFrameIndex();
imgFrame *frame = GetDrawableImgFrame(frameIndex);
if (!frame) {
return nullptr;
}
nsRefPtr<gfxASurface> framesurf;
// If this frame covers the entire image, we can just reuse its existing
// surface.
nsIntRect framerect = frame->GetRect();
if (framerect.x == 0 && framerect.y == 0 &&
framerect.width == mSize.width &&
framerect.height == mSize.height)
frame->GetSurface(getter_AddRefs(framesurf));
// The image doesn't have a surface because it's been optimized away. Create
// one.
if (!framesurf) {
nsRefPtr<gfxImageSurface> imgsurf;
CopyFrame(aWhichFrame, aFlags, getter_AddRefs(imgsurf));
framesurf = imgsurf;
}
return framesurf.forget();
}
already_AddRefed<layers::Image>
RasterImage::GetCurrentImage()
{
if (!mDecoded) {
// We can't call StartDecoding because that can synchronously notify
// which can cause DOM modification
RequestDecodeCore(ASYNCHRONOUS);
return nullptr;
}
nsRefPtr<gfxASurface> imageSurface = GetFrame(FRAME_CURRENT, FLAG_NONE);
NS_ENSURE_TRUE(imageSurface, nullptr);
if (!mImageContainer) {
mImageContainer = LayerManager::CreateImageContainer();
}
CairoImage::Data cairoData;
cairoData.mDeprecatedSurface = imageSurface;
GetWidth(&cairoData.mSize.width);
GetHeight(&cairoData.mSize.height);
cairoData.mSourceSurface = gfxPlatform::GetPlatform()->GetSourceSurfaceForSurface(nullptr, imageSurface);
2012-08-19 19:39:10 -07:00
ImageFormat cairoFormat = CAIRO_SURFACE;
nsRefPtr<layers::Image> image = mImageContainer->CreateImage(&cairoFormat, 1);
NS_ASSERTION(image, "Failed to create Image");
NS_ASSERTION(image->GetFormat() == cairoFormat, "Wrong format");
static_cast<CairoImage*>(image.get())->SetData(cairoData);
return image.forget();
}
NS_IMETHODIMP
RasterImage::GetImageContainer(LayerManager* aManager, ImageContainer **_retval)
{
int32_t maxTextureSize = aManager->GetMaxTextureSize();
if (mSize.width > maxTextureSize || mSize.height > maxTextureSize) {
*_retval = nullptr;
return NS_OK;
}
if (IsUnlocked() && mStatusTracker) {
mStatusTracker->OnUnlockedDraw();
}
if (mImageContainer) {
*_retval = mImageContainer;
NS_ADDREF(*_retval);
return NS_OK;
}
nsRefPtr<layers::Image> image = GetCurrentImage();
if (!image) {
return NS_ERROR_NOT_AVAILABLE;
}
mImageContainer->SetCurrentImageInTransaction(image);
*_retval = mImageContainer;
NS_ADDREF(*_retval);
return NS_OK;
}
void
RasterImage::UpdateImageContainer()
{
if (!mImageContainer || IsInUpdateImageContainer()) {
return;
}
SetInUpdateImageContainer(true);
nsRefPtr<layers::Image> image = GetCurrentImage();
if (!image) {
return;
}
mImageContainer->SetCurrentImage(image);
SetInUpdateImageContainer(false);
}
size_t
RasterImage::HeapSizeOfSourceWithComputedFallback(MallocSizeOf aMallocSizeOf) const
{
// n == 0 is possible for two reasons.
// - This is a zero-length image.
// - We're on a platform where moz_malloc_size_of always returns 0.
// In either case the fallback works appropriately.
size_t n = mSourceData.SizeOfExcludingThis(aMallocSizeOf);
if (n == 0) {
n = mSourceData.Length();
}
return n;
}
size_t
Bug 913872 - Take nested enums out of gfxASurface - 1/3 : automatic changes - r=jrmuizel Generated by these regexes: find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/gfx[A-Za-z0-9_]*Surface\:\:[a-z]*\(\(ImageFormat\|SurfaceType\|ContentType\|MemoryLocation\)[0-9A-Za-z_]*\)/gfx\1/g' find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/gfx[A-Za-z0-9_]*Surface\:\:[a-z]*\(\(CONTENT_\|MEMORY_\)[0-9A-Za-z_]*\)/GFX_\1/g' find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)\(CONTENT_COLOR\|CONTENT_ALPHA\|CONTENT_COLOR_ALPHA\|CONTENT_SENTINEL\|MEMORY_IN_PROCESS_HEAP\|MEMORY_IN_PROCESS_NONHEAP\|MEMORY_OUT_OF_PROCESS\)\($\|[^A-Za-z0-9_]\)/\1GFX_\2\3/g' find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)\(ImageFormatARGB32\|ImageFormatRGB24\|ImageFormatA8\|ImageFormatA1\|ImageFormatRGB16_565\|ImageFormatUnknown\|SurfaceTypeImage\|SurfaceTypePDF\|SurfaceTypePS\|SurfaceTypeXlib\|SurfaceTypeXcb\|SurfaceTypeGlitz\|SurfaceTypeQuartz\|SurfaceTypeWin32\|SurfaceTypeBeOS\|SurfaceTypeDirectFB\|SurfaceTypeSVG\|SurfaceTypeOS2\|SurfaceTypeWin32Printing\|SurfaceTypeQuartzImage\|SurfaceTypeScript\|SurfaceTypeQPainter\|SurfaceTypeRecording\|SurfaceTypeVG\|SurfaceTypeGL\|SurfaceTypeDRM\|SurfaceTypeTee\|SurfaceTypeXML\|SurfaceTypeSkia\|SurfaceTypeSubsurface\|SurfaceTypeD2D\|SurfaceTypeMax\)\($\|[^A-Za-z0-9_]\)/\1gfx\2\3/g'
2013-09-24 13:45:13 -07:00
RasterImage::SizeOfDecodedWithComputedFallbackIfHeap(gfxMemoryLocation aLocation,
MallocSizeOf aMallocSizeOf) const
{
size_t n = mFrameBlender.SizeOfDecodedWithComputedFallbackIfHeap(aLocation, aMallocSizeOf);
if (mScaleResult.status == SCALE_DONE) {
n += mScaleResult.frame->SizeOfExcludingThisWithComputedFallbackIfHeap(aLocation, aMallocSizeOf);
}
return n;
}
size_t
RasterImage::HeapSizeOfDecodedWithComputedFallback(MallocSizeOf aMallocSizeOf) const
{
Bug 913872 - Take nested enums out of gfxASurface - 1/3 : automatic changes - r=jrmuizel Generated by these regexes: find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/gfx[A-Za-z0-9_]*Surface\:\:[a-z]*\(\(ImageFormat\|SurfaceType\|ContentType\|MemoryLocation\)[0-9A-Za-z_]*\)/gfx\1/g' find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/gfx[A-Za-z0-9_]*Surface\:\:[a-z]*\(\(CONTENT_\|MEMORY_\)[0-9A-Za-z_]*\)/GFX_\1/g' find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)\(CONTENT_COLOR\|CONTENT_ALPHA\|CONTENT_COLOR_ALPHA\|CONTENT_SENTINEL\|MEMORY_IN_PROCESS_HEAP\|MEMORY_IN_PROCESS_NONHEAP\|MEMORY_OUT_OF_PROCESS\)\($\|[^A-Za-z0-9_]\)/\1GFX_\2\3/g' find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)\(ImageFormatARGB32\|ImageFormatRGB24\|ImageFormatA8\|ImageFormatA1\|ImageFormatRGB16_565\|ImageFormatUnknown\|SurfaceTypeImage\|SurfaceTypePDF\|SurfaceTypePS\|SurfaceTypeXlib\|SurfaceTypeXcb\|SurfaceTypeGlitz\|SurfaceTypeQuartz\|SurfaceTypeWin32\|SurfaceTypeBeOS\|SurfaceTypeDirectFB\|SurfaceTypeSVG\|SurfaceTypeOS2\|SurfaceTypeWin32Printing\|SurfaceTypeQuartzImage\|SurfaceTypeScript\|SurfaceTypeQPainter\|SurfaceTypeRecording\|SurfaceTypeVG\|SurfaceTypeGL\|SurfaceTypeDRM\|SurfaceTypeTee\|SurfaceTypeXML\|SurfaceTypeSkia\|SurfaceTypeSubsurface\|SurfaceTypeD2D\|SurfaceTypeMax\)\($\|[^A-Za-z0-9_]\)/\1gfx\2\3/g'
2013-09-24 13:45:13 -07:00
return SizeOfDecodedWithComputedFallbackIfHeap(GFX_MEMORY_IN_PROCESS_HEAP,
aMallocSizeOf);
}
size_t
RasterImage::NonHeapSizeOfDecoded() const
{
Bug 913872 - Take nested enums out of gfxASurface - 1/3 : automatic changes - r=jrmuizel Generated by these regexes: find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/gfx[A-Za-z0-9_]*Surface\:\:[a-z]*\(\(ImageFormat\|SurfaceType\|ContentType\|MemoryLocation\)[0-9A-Za-z_]*\)/gfx\1/g' find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/gfx[A-Za-z0-9_]*Surface\:\:[a-z]*\(\(CONTENT_\|MEMORY_\)[0-9A-Za-z_]*\)/GFX_\1/g' find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)\(CONTENT_COLOR\|CONTENT_ALPHA\|CONTENT_COLOR_ALPHA\|CONTENT_SENTINEL\|MEMORY_IN_PROCESS_HEAP\|MEMORY_IN_PROCESS_NONHEAP\|MEMORY_OUT_OF_PROCESS\)\($\|[^A-Za-z0-9_]\)/\1GFX_\2\3/g' find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)\(ImageFormatARGB32\|ImageFormatRGB24\|ImageFormatA8\|ImageFormatA1\|ImageFormatRGB16_565\|ImageFormatUnknown\|SurfaceTypeImage\|SurfaceTypePDF\|SurfaceTypePS\|SurfaceTypeXlib\|SurfaceTypeXcb\|SurfaceTypeGlitz\|SurfaceTypeQuartz\|SurfaceTypeWin32\|SurfaceTypeBeOS\|SurfaceTypeDirectFB\|SurfaceTypeSVG\|SurfaceTypeOS2\|SurfaceTypeWin32Printing\|SurfaceTypeQuartzImage\|SurfaceTypeScript\|SurfaceTypeQPainter\|SurfaceTypeRecording\|SurfaceTypeVG\|SurfaceTypeGL\|SurfaceTypeDRM\|SurfaceTypeTee\|SurfaceTypeXML\|SurfaceTypeSkia\|SurfaceTypeSubsurface\|SurfaceTypeD2D\|SurfaceTypeMax\)\($\|[^A-Za-z0-9_]\)/\1gfx\2\3/g'
2013-09-24 13:45:13 -07:00
return SizeOfDecodedWithComputedFallbackIfHeap(GFX_MEMORY_IN_PROCESS_NONHEAP,
nullptr);
}
size_t
RasterImage::OutOfProcessSizeOfDecoded() const
{
Bug 913872 - Take nested enums out of gfxASurface - 1/3 : automatic changes - r=jrmuizel Generated by these regexes: find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/gfx[A-Za-z0-9_]*Surface\:\:[a-z]*\(\(ImageFormat\|SurfaceType\|ContentType\|MemoryLocation\)[0-9A-Za-z_]*\)/gfx\1/g' find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/gfx[A-Za-z0-9_]*Surface\:\:[a-z]*\(\(CONTENT_\|MEMORY_\)[0-9A-Za-z_]*\)/GFX_\1/g' find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)\(CONTENT_COLOR\|CONTENT_ALPHA\|CONTENT_COLOR_ALPHA\|CONTENT_SENTINEL\|MEMORY_IN_PROCESS_HEAP\|MEMORY_IN_PROCESS_NONHEAP\|MEMORY_OUT_OF_PROCESS\)\($\|[^A-Za-z0-9_]\)/\1GFX_\2\3/g' find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)\(ImageFormatARGB32\|ImageFormatRGB24\|ImageFormatA8\|ImageFormatA1\|ImageFormatRGB16_565\|ImageFormatUnknown\|SurfaceTypeImage\|SurfaceTypePDF\|SurfaceTypePS\|SurfaceTypeXlib\|SurfaceTypeXcb\|SurfaceTypeGlitz\|SurfaceTypeQuartz\|SurfaceTypeWin32\|SurfaceTypeBeOS\|SurfaceTypeDirectFB\|SurfaceTypeSVG\|SurfaceTypeOS2\|SurfaceTypeWin32Printing\|SurfaceTypeQuartzImage\|SurfaceTypeScript\|SurfaceTypeQPainter\|SurfaceTypeRecording\|SurfaceTypeVG\|SurfaceTypeGL\|SurfaceTypeDRM\|SurfaceTypeTee\|SurfaceTypeXML\|SurfaceTypeSkia\|SurfaceTypeSubsurface\|SurfaceTypeD2D\|SurfaceTypeMax\)\($\|[^A-Za-z0-9_]\)/\1gfx\2\3/g'
2013-09-24 13:45:13 -07:00
return SizeOfDecodedWithComputedFallbackIfHeap(GFX_MEMORY_OUT_OF_PROCESS,
nullptr);
}
void
RasterImage::EnsureAnimExists()
{
if (!mAnim) {
// Create the animation context
mAnim = new FrameAnimator(mFrameBlender);
// We don't support discarding animated images (See bug 414259).
// Lock the image and throw away the key.
//
// Note that this is inefficient, since we could get rid of the source
// data too. However, doing this is actually hard, because we're probably
// calling ensureAnimExists mid-decode, and thus we're decoding out of
// the source buffer. Since we're going to fix this anyway later, and
// since we didn't kill the source data in the old world either, locking
// is acceptable for the moment.
LockImage();
// Notify our observers that we are starting animation.
nsRefPtr<imgStatusTracker> statusTracker = CurrentStatusTracker();
statusTracker->RecordImageIsAnimated();
}
}
nsresult
RasterImage::InternalAddFrameHelper(uint32_t framenum, imgFrame *aFrame,
uint8_t **imageData, uint32_t *imageLength,
uint32_t **paletteData, uint32_t *paletteLength,
imgFrame** aRetFrame)
{
NS_ABORT_IF_FALSE(framenum <= GetNumFrames(), "Invalid frame index!");
if (framenum > GetNumFrames())
return NS_ERROR_INVALID_ARG;
nsAutoPtr<imgFrame> frame(aFrame);
// We are in the middle of decoding. This will be unlocked when we finish
// decoding or switch to another frame.
frame->LockImageData();
if (paletteData && paletteLength)
frame->GetPaletteData(paletteData, paletteLength);
frame->GetImageData(imageData, imageLength);
*aRetFrame = frame;
mFrameBlender.InsertFrame(framenum, frame.forget());
return NS_OK;
}
nsresult
RasterImage::InternalAddFrame(uint32_t framenum,
int32_t aX, int32_t aY,
int32_t aWidth, int32_t aHeight,
Bug 913872 - Take nested enums out of gfxASurface - 1/3 : automatic changes - r=jrmuizel Generated by these regexes: find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/gfx[A-Za-z0-9_]*Surface\:\:[a-z]*\(\(ImageFormat\|SurfaceType\|ContentType\|MemoryLocation\)[0-9A-Za-z_]*\)/gfx\1/g' find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/gfx[A-Za-z0-9_]*Surface\:\:[a-z]*\(\(CONTENT_\|MEMORY_\)[0-9A-Za-z_]*\)/GFX_\1/g' find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)\(CONTENT_COLOR\|CONTENT_ALPHA\|CONTENT_COLOR_ALPHA\|CONTENT_SENTINEL\|MEMORY_IN_PROCESS_HEAP\|MEMORY_IN_PROCESS_NONHEAP\|MEMORY_OUT_OF_PROCESS\)\($\|[^A-Za-z0-9_]\)/\1GFX_\2\3/g' find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)\(ImageFormatARGB32\|ImageFormatRGB24\|ImageFormatA8\|ImageFormatA1\|ImageFormatRGB16_565\|ImageFormatUnknown\|SurfaceTypeImage\|SurfaceTypePDF\|SurfaceTypePS\|SurfaceTypeXlib\|SurfaceTypeXcb\|SurfaceTypeGlitz\|SurfaceTypeQuartz\|SurfaceTypeWin32\|SurfaceTypeBeOS\|SurfaceTypeDirectFB\|SurfaceTypeSVG\|SurfaceTypeOS2\|SurfaceTypeWin32Printing\|SurfaceTypeQuartzImage\|SurfaceTypeScript\|SurfaceTypeQPainter\|SurfaceTypeRecording\|SurfaceTypeVG\|SurfaceTypeGL\|SurfaceTypeDRM\|SurfaceTypeTee\|SurfaceTypeXML\|SurfaceTypeSkia\|SurfaceTypeSubsurface\|SurfaceTypeD2D\|SurfaceTypeMax\)\($\|[^A-Za-z0-9_]\)/\1gfx\2\3/g'
2013-09-24 13:45:13 -07:00
gfxImageFormat aFormat,
uint8_t aPaletteDepth,
uint8_t **imageData,
uint32_t *imageLength,
uint32_t **paletteData,
uint32_t *paletteLength,
imgFrame** aRetFrame)
{
// We assume that we're in the middle of decoding because we unlock the
// previous frame when we create a new frame, and only when decoding do we
// lock frames.
NS_ABORT_IF_FALSE(mDecoder, "Only decoders may add frames!");
NS_ABORT_IF_FALSE(framenum <= GetNumFrames(), "Invalid frame index!");
if (framenum > GetNumFrames())
return NS_ERROR_INVALID_ARG;
nsAutoPtr<imgFrame> frame(new imgFrame());
nsresult rv = frame->Init(aX, aY, aWidth, aHeight, aFormat, aPaletteDepth);
if (!(mSize.width > 0 && mSize.height > 0))
NS_WARNING("Shouldn't call InternalAddFrame with zero size");
if (!NS_SUCCEEDED(rv))
NS_WARNING("imgFrame::Init should succeed");
NS_ENSURE_SUCCESS(rv, rv);
// We know we are in a decoder. Therefore, we must unlock the previous frame
// when we move on to decoding into the next frame.
if (GetNumFrames() > 0) {
imgFrame *prevframe = mFrameBlender.RawGetFrame(GetNumFrames() - 1);
prevframe->UnlockImageData();
}
if (GetNumFrames() == 0) {
return InternalAddFrameHelper(framenum, frame.forget(), imageData, imageLength,
paletteData, paletteLength, aRetFrame);
}
if (GetNumFrames() == 1) {
// Since we're about to add our second frame, initialize animation stuff
EnsureAnimExists();
// If we dispose of the first frame by clearing it, then the
// First Frame's refresh area is all of itself.
// RESTORE_PREVIOUS is invalid (assumed to be DISPOSE_CLEAR)
int32_t frameDisposalMethod = mFrameBlender.RawGetFrame(0)->GetFrameDisposalMethod();
if (frameDisposalMethod == FrameBlender::kDisposeClear ||
frameDisposalMethod == FrameBlender::kDisposeRestorePrevious)
mAnim->SetFirstFrameRefreshArea(mFrameBlender.RawGetFrame(0)->GetRect());
}
// Calculate firstFrameRefreshArea
// Some gifs are huge but only have a small area that they animate
// We only need to refresh that small area when Frame 0 comes around again
mAnim->UnionFirstFrameRefreshArea(frame->GetRect());
rv = InternalAddFrameHelper(framenum, frame.forget(), imageData, imageLength,
paletteData, paletteLength, aRetFrame);
return rv;
}
bool
RasterImage::ApplyDecodeFlags(uint32_t aNewFlags)
{
if (mFrameDecodeFlags == (aNewFlags & DECODE_FLAGS_MASK))
return true; // Not asking very much of us here.
if (mDecoded) {
// if we can't discard, then we're screwed; we have no way
// to re-decode. Similarly if we aren't allowed to do a sync
// decode.
if (!(aNewFlags & FLAG_SYNC_DECODE))
return false;
if (!CanForciblyDiscard() || mDecoder || mAnim)
return false;
ForceDiscard();
}
mFrameDecodeFlags = aNewFlags & DECODE_FLAGS_MASK;
return true;
}
nsresult
RasterImage::SetSize(int32_t aWidth, int32_t aHeight, Orientation aOrientation)
{
MOZ_ASSERT(NS_IsMainThread());
mDecodingMonitor.AssertCurrentThreadIn();
if (mError)
return NS_ERROR_FAILURE;
// Ensure that we have positive values
// XXX - Why isn't the size unsigned? Should this be changed?
if ((aWidth < 0) || (aHeight < 0))
return NS_ERROR_INVALID_ARG;
// if we already have a size, check the new size against the old one
if (!mMultipart && mHasSize &&
((aWidth != mSize.width) ||
(aHeight != mSize.height) ||
(aOrientation != mOrientation))) {
NS_WARNING("Image changed size on redecode! This should not happen!");
2011-05-11 02:46:59 -07:00
// Make the decoder aware of the error so that it doesn't try to call
// FinishInternal during ShutdownDecoder.
if (mDecoder)
mDecoder->PostResizeError();
DoError();
return NS_ERROR_UNEXPECTED;
}
// Set the size and flag that we have it
mSize.SizeTo(aWidth, aHeight);
mOrientation = aOrientation;
mHasSize = true;
mFrameBlender.SetSize(mSize);
return NS_OK;
}
nsresult
RasterImage::EnsureFrame(uint32_t aFrameNum, int32_t aX, int32_t aY,
int32_t aWidth, int32_t aHeight,
Bug 913872 - Take nested enums out of gfxASurface - 1/3 : automatic changes - r=jrmuizel Generated by these regexes: find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/gfx[A-Za-z0-9_]*Surface\:\:[a-z]*\(\(ImageFormat\|SurfaceType\|ContentType\|MemoryLocation\)[0-9A-Za-z_]*\)/gfx\1/g' find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/gfx[A-Za-z0-9_]*Surface\:\:[a-z]*\(\(CONTENT_\|MEMORY_\)[0-9A-Za-z_]*\)/GFX_\1/g' find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)\(CONTENT_COLOR\|CONTENT_ALPHA\|CONTENT_COLOR_ALPHA\|CONTENT_SENTINEL\|MEMORY_IN_PROCESS_HEAP\|MEMORY_IN_PROCESS_NONHEAP\|MEMORY_OUT_OF_PROCESS\)\($\|[^A-Za-z0-9_]\)/\1GFX_\2\3/g' find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)\(ImageFormatARGB32\|ImageFormatRGB24\|ImageFormatA8\|ImageFormatA1\|ImageFormatRGB16_565\|ImageFormatUnknown\|SurfaceTypeImage\|SurfaceTypePDF\|SurfaceTypePS\|SurfaceTypeXlib\|SurfaceTypeXcb\|SurfaceTypeGlitz\|SurfaceTypeQuartz\|SurfaceTypeWin32\|SurfaceTypeBeOS\|SurfaceTypeDirectFB\|SurfaceTypeSVG\|SurfaceTypeOS2\|SurfaceTypeWin32Printing\|SurfaceTypeQuartzImage\|SurfaceTypeScript\|SurfaceTypeQPainter\|SurfaceTypeRecording\|SurfaceTypeVG\|SurfaceTypeGL\|SurfaceTypeDRM\|SurfaceTypeTee\|SurfaceTypeXML\|SurfaceTypeSkia\|SurfaceTypeSubsurface\|SurfaceTypeD2D\|SurfaceTypeMax\)\($\|[^A-Za-z0-9_]\)/\1gfx\2\3/g'
2013-09-24 13:45:13 -07:00
gfxImageFormat aFormat,
uint8_t aPaletteDepth,
uint8_t **imageData, uint32_t *imageLength,
uint32_t **paletteData, uint32_t *paletteLength,
imgFrame** aRetFrame)
{
if (mError)
return NS_ERROR_FAILURE;
NS_ENSURE_ARG_POINTER(imageData);
NS_ENSURE_ARG_POINTER(imageLength);
NS_ENSURE_ARG_POINTER(aRetFrame);
NS_ABORT_IF_FALSE(aFrameNum <= GetNumFrames(), "Invalid frame index!");
if (aPaletteDepth > 0) {
NS_ENSURE_ARG_POINTER(paletteData);
NS_ENSURE_ARG_POINTER(paletteLength);
}
if (aFrameNum > GetNumFrames())
return NS_ERROR_INVALID_ARG;
// Adding a frame that doesn't already exist.
if (aFrameNum == GetNumFrames()) {
return InternalAddFrame(aFrameNum, aX, aY, aWidth, aHeight, aFormat,
aPaletteDepth, imageData, imageLength,
paletteData, paletteLength, aRetFrame);
}
imgFrame *frame = mFrameBlender.RawGetFrame(aFrameNum);
if (!frame) {
return InternalAddFrame(aFrameNum, aX, aY, aWidth, aHeight, aFormat,
aPaletteDepth, imageData, imageLength,
paletteData, paletteLength, aRetFrame);
}
// See if we can re-use the frame that already exists.
nsIntRect rect = frame->GetRect();
if (rect.x == aX && rect.y == aY && rect.width == aWidth &&
rect.height == aHeight && frame->GetFormat() == aFormat &&
frame->GetPaletteDepth() == aPaletteDepth) {
frame->GetImageData(imageData, imageLength);
if (paletteData) {
frame->GetPaletteData(paletteData, paletteLength);
}
*aRetFrame = frame;
// We can re-use the frame if it has image data.
if (*imageData && paletteData && *paletteData) {
return NS_OK;
}
if (*imageData && !paletteData) {
return NS_OK;
}
}
// Not reusable, so replace the frame directly.
// We know this frame is already locked, because it's the one we're currently
// writing to.
frame->UnlockImageData();
mFrameBlender.RemoveFrame(aFrameNum);
nsAutoPtr<imgFrame> newFrame(new imgFrame());
nsresult rv = newFrame->Init(aX, aY, aWidth, aHeight, aFormat, aPaletteDepth);
NS_ENSURE_SUCCESS(rv, rv);
return InternalAddFrameHelper(aFrameNum, newFrame.forget(), imageData,
imageLength, paletteData, paletteLength,
aRetFrame);
}
nsresult
RasterImage::EnsureFrame(uint32_t aFramenum, int32_t aX, int32_t aY,
int32_t aWidth, int32_t aHeight,
Bug 913872 - Take nested enums out of gfxASurface - 1/3 : automatic changes - r=jrmuizel Generated by these regexes: find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/gfx[A-Za-z0-9_]*Surface\:\:[a-z]*\(\(ImageFormat\|SurfaceType\|ContentType\|MemoryLocation\)[0-9A-Za-z_]*\)/gfx\1/g' find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/gfx[A-Za-z0-9_]*Surface\:\:[a-z]*\(\(CONTENT_\|MEMORY_\)[0-9A-Za-z_]*\)/GFX_\1/g' find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)\(CONTENT_COLOR\|CONTENT_ALPHA\|CONTENT_COLOR_ALPHA\|CONTENT_SENTINEL\|MEMORY_IN_PROCESS_HEAP\|MEMORY_IN_PROCESS_NONHEAP\|MEMORY_OUT_OF_PROCESS\)\($\|[^A-Za-z0-9_]\)/\1GFX_\2\3/g' find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)\(ImageFormatARGB32\|ImageFormatRGB24\|ImageFormatA8\|ImageFormatA1\|ImageFormatRGB16_565\|ImageFormatUnknown\|SurfaceTypeImage\|SurfaceTypePDF\|SurfaceTypePS\|SurfaceTypeXlib\|SurfaceTypeXcb\|SurfaceTypeGlitz\|SurfaceTypeQuartz\|SurfaceTypeWin32\|SurfaceTypeBeOS\|SurfaceTypeDirectFB\|SurfaceTypeSVG\|SurfaceTypeOS2\|SurfaceTypeWin32Printing\|SurfaceTypeQuartzImage\|SurfaceTypeScript\|SurfaceTypeQPainter\|SurfaceTypeRecording\|SurfaceTypeVG\|SurfaceTypeGL\|SurfaceTypeDRM\|SurfaceTypeTee\|SurfaceTypeXML\|SurfaceTypeSkia\|SurfaceTypeSubsurface\|SurfaceTypeD2D\|SurfaceTypeMax\)\($\|[^A-Za-z0-9_]\)/\1gfx\2\3/g'
2013-09-24 13:45:13 -07:00
gfxImageFormat aFormat,
uint8_t** imageData, uint32_t* imageLength,
imgFrame** aFrame)
{
return EnsureFrame(aFramenum, aX, aY, aWidth, aHeight, aFormat,
/* aPaletteDepth = */ 0, imageData, imageLength,
/* aPaletteData = */ nullptr,
/* aPaletteLength = */ nullptr,
aFrame);
}
nsresult
RasterImage::SetFrameAsNonPremult(uint32_t aFrameNum, bool aIsNonPremult)
{
if (mError)
return NS_ERROR_FAILURE;
NS_ABORT_IF_FALSE(aFrameNum < GetNumFrames(), "Invalid frame index!");
if (aFrameNum >= GetNumFrames())
return NS_ERROR_INVALID_ARG;
imgFrame* frame = mFrameBlender.RawGetFrame(aFrameNum);
NS_ABORT_IF_FALSE(frame, "Calling SetFrameAsNonPremult on frame that doesn't exist!");
NS_ENSURE_TRUE(frame, NS_ERROR_FAILURE);
frame->SetAsNonPremult(aIsNonPremult);
return NS_OK;
}
nsresult
RasterImage::DecodingComplete()
{
MOZ_ASSERT(NS_IsMainThread());
if (mError)
return NS_ERROR_FAILURE;
// Flag that we're done decoding.
// XXX - these should probably be combined when we fix animated image
// discarding with bug 500402.
mDecoded = true;
mHasBeenDecoded = true;
nsresult rv;
// We now have one of the qualifications for discarding. Re-evaluate.
if (CanDiscard()) {
NS_ABORT_IF_FALSE(!DiscardingActive(),
"We shouldn't have been discardable before this");
rv = DiscardTracker::Reset(&mDiscardTrackerNode);
CONTAINER_ENSURE_SUCCESS(rv);
}
// If there's only 1 frame, optimize it. Optimizing animated images
// is not supported.
//
// We don't optimize the frame for multipart images because we reuse
// the frame.
if ((GetNumFrames() == 1) && !mMultipart) {
rv = mFrameBlender.RawGetFrame(0)->Optimize();
NS_ENSURE_SUCCESS(rv, rv);
}
// Double-buffer our frame in the multipart case, since we'll start decoding
// into the first frame again immediately and this produces severe tearing.
if (mMultipart) {
if (GetNumFrames() == 1) {
mMultipartDecodedFrame = mFrameBlender.SwapFrame(GetCurrentFrameIndex(),
mMultipartDecodedFrame);
} else {
// Don't double buffer for animated multipart images. It entails more
// complexity and it's not really needed since we already are smart about
// not displaying the still-decoding frame of an animated image. We may
// have already stored an extra frame, though, so we'll release it here.
delete mMultipartDecodedFrame;
mMultipartDecodedFrame = nullptr;
}
}
if (mAnim) {
mAnim->SetDoneDecoding(true);
}
return NS_OK;
}
NS_IMETHODIMP
RasterImage::SetAnimationMode(uint16_t aAnimationMode)
{
if (mAnim) {
mAnim->SetAnimationMode(aAnimationMode);
}
return SetAnimationModeInternal(aAnimationMode);
}
//******************************************************************************
/* void StartAnimation () */
nsresult
RasterImage::StartAnimation()
{
if (mError)
return NS_ERROR_FAILURE;
NS_ABORT_IF_FALSE(ShouldAnimate(), "Should not animate!");
EnsureAnimExists();
imgFrame* currentFrame = GetCurrentImgFrame();
// A timeout of -1 means we should display this frame forever.
if (currentFrame && mFrameBlender.GetTimeoutForFrame(GetCurrentImgFrameIndex()) < 0) {
mAnimationFinished = true;
return NS_ERROR_ABORT;
}
if (mAnim) {
// We need to set the time that this initial frame was first displayed, as
// this is used in AdvanceFrame().
mAnim->InitAnimationFrameTimeIfNecessary();
}
return NS_OK;
}
//******************************************************************************
/* void stopAnimation (); */
nsresult
RasterImage::StopAnimation()
{
NS_ABORT_IF_FALSE(mAnimating, "Should be animating!");
nsresult rv = NS_OK;
if (mError) {
rv = NS_ERROR_FAILURE;
} else {
mAnim->SetAnimationFrameTime(TimeStamp());
}
mAnimating = false;
return rv;
}
//******************************************************************************
/* void resetAnimation (); */
NS_IMETHODIMP
RasterImage::ResetAnimation()
{
if (mError)
return NS_ERROR_FAILURE;
if (mAnimationMode == kDontAnimMode ||
!mAnim || mAnim->GetCurrentAnimationFrameIndex() == 0)
return NS_OK;
mAnimationFinished = false;
if (mAnimating)
StopAnimation();
mFrameBlender.ResetAnimation();
mAnim->ResetAnimation();
UpdateImageContainer();
// Note - We probably want to kick off a redecode somewhere around here when
// we fix bug 500402.
// Update display
if (mStatusTracker) {
nsIntRect rect = mAnim->GetFirstFrameRefreshArea();
mStatusTracker->FrameChanged(&rect);
}
// Start the animation again. It may not have been running before, if
// mAnimationFinished was true before entering this function.
EvaluateAnimation();
return NS_OK;
}
//******************************************************************************
// [notxpcom] void setAnimationStartTime ([const] in TimeStamp aTime);
NS_IMETHODIMP_(void)
RasterImage::SetAnimationStartTime(const mozilla::TimeStamp& aTime)
{
if (mError || mAnimationMode == kDontAnimMode || mAnimating || !mAnim)
return;
mAnim->SetAnimationFrameTime(aTime);
}
NS_IMETHODIMP_(float)
RasterImage::GetFrameIndex(uint32_t aWhichFrame)
{
MOZ_ASSERT(aWhichFrame <= FRAME_MAX_VALUE, "Invalid argument");
return (aWhichFrame == FRAME_FIRST || !mAnim)
? 0.0f
: mAnim->GetCurrentAnimationFrameIndex();
}
void
RasterImage::SetLoopCount(int32_t aLoopCount)
{
if (mError)
return;
if (mAnim) {
// No need to set this if we're not an animation
mFrameBlender.SetLoopCount(aLoopCount);
}
}
nsresult
RasterImage::AddSourceData(const char *aBuffer, uint32_t aCount)
{
ReentrantMonitorAutoEnter lock(mDecodingMonitor);
if (mError)
return NS_ERROR_FAILURE;
NS_ENSURE_ARG_POINTER(aBuffer);
nsresult rv = NS_OK;
// We should not call this if we're not initialized
NS_ABORT_IF_FALSE(mInitialized, "Calling AddSourceData() on uninitialized "
"RasterImage!");
// We should not call this if we're already finished adding source data
NS_ABORT_IF_FALSE(!mHasSourceData, "Calling AddSourceData() after calling "
"sourceDataComplete()!");
// This call should come straight from necko - no reentrancy allowed
NS_ABORT_IF_FALSE(!mInDecoder, "Re-entrant call to AddSourceData!");
// Image is already decoded, we shouldn't be getting data, but it could
// be extra garbage data at the end of a file.
if (mDecoded) {
return NS_OK;
}
// Starting a new part's frames, let's clean up before we add any
// This needs to happen just before we start getting EnsureFrame() call(s),
// so that there's no gap for anything to miss us.
if (mMultipart && mBytesDecoded == 0) {
// Our previous state may have been animated, so let's clean up
if (mAnimating)
StopAnimation();
mAnimationFinished = false;
if (mAnim) {
delete mAnim;
mAnim = nullptr;
}
// If there's only one frame, this could cause flickering
int old_frame_count = GetNumFrames();
if (old_frame_count > 1) {
mFrameBlender.ClearFrames();
}
}
// If we're not storing source data and we've previously gotten the size,
// write the data directly to the decoder. (If we haven't gotten the size,
// we'll queue up the data and write it out when we do.)
if (!StoringSourceData() && mHasSize) {
rv = WriteToDecoder(aBuffer, aCount, DECODE_SYNC);
CONTAINER_ENSURE_SUCCESS(rv);
// We're not storing source data, so this data is probably coming straight
// from the network. In this case, we want to display data as soon as we
// get it, so we want to flush invalidations after every write.
2011-05-11 02:46:59 -07:00
nsRefPtr<Decoder> kungFuDeathGrip = mDecoder;
mInDecoder = true;
mDecoder->FlushInvalidations();
mInDecoder = false;
rv = FinishedSomeDecoding();
CONTAINER_ENSURE_SUCCESS(rv);
}
// Otherwise, we're storing data in the source buffer
else {
// Store the data
char *newElem = mSourceData.AppendElements(aBuffer, aCount);
if (!newElem)
return NS_ERROR_OUT_OF_MEMORY;
if (mDecoder) {
DecodePool::Singleton()->RequestDecode(this);
}
}
// Statistics
total_source_bytes += aCount;
if (mDiscardable)
discardable_source_bytes += aCount;
PR_LOG (GetCompressedImageAccountingLog(), PR_LOG_DEBUG,
("CompressedImageAccounting: Added compressed data to RasterImage %p (%s). "
"Total Containers: %d, Discardable containers: %d, "
"Total source bytes: %lld, Source bytes for discardable containers %lld",
this,
mSourceDataMimeType.get(),
num_containers,
num_discardable_containers,
total_source_bytes,
discardable_source_bytes));
return NS_OK;
}
/* Note! buf must be declared as char buf[9]; */
// just used for logging and hashing the header
static void
get_header_str (char *buf, char *data, size_t data_len)
{
int i;
int n;
static char hex[] = "0123456789abcdef";
n = data_len < 4 ? data_len : 4;
for (i = 0; i < n; i++) {
buf[i * 2] = hex[(data[i] >> 4) & 0x0f];
buf[i * 2 + 1] = hex[data[i] & 0x0f];
}
buf[i * 2] = 0;
}
nsresult
RasterImage::DoImageDataComplete()
{
MOZ_ASSERT(NS_IsMainThread());
if (mError)
return NS_ERROR_FAILURE;
// If we've been called before, ignore. Otherwise, flag that we have everything
if (mHasSourceData)
return NS_OK;
mHasSourceData = true;
// If there's a decoder open, synchronously decode the beginning of the image
// to check for errors and get the image's size. (If we already have the
// image's size, this does nothing.) Then kick off an async decode of the
// rest of the image.
if (mDecoder) {
nsresult rv = DecodePool::Singleton()->DecodeUntilSizeAvailable(this);
CONTAINER_ENSURE_SUCCESS(rv);
}
{
ReentrantMonitorAutoEnter lock(mDecodingMonitor);
// If we're not storing any source data, then there's nothing more we can do
// once we've tried decoding for size.
if (!StoringSourceData() && mDecoder) {
nsresult rv = ShutdownDecoder(eShutdownIntent_Done);
CONTAINER_ENSURE_SUCCESS(rv);
}
// If DecodeUntilSizeAvailable didn't finish the decode, let the decode worker
// finish decoding this image.
if (mDecoder) {
DecodePool::Singleton()->RequestDecode(this);
}
// Free up any extra space in the backing buffer
mSourceData.Compact();
}
// Log header information
if (PR_LOG_TEST(GetCompressedImageAccountingLog(), PR_LOG_DEBUG)) {
char buf[9];
get_header_str(buf, mSourceData.Elements(), mSourceData.Length());
PR_LOG (GetCompressedImageAccountingLog(), PR_LOG_DEBUG,
("CompressedImageAccounting: RasterImage::SourceDataComplete() - data "
"is done for container %p (%s) - header %p is 0x%s (length %d)",
this,
mSourceDataMimeType.get(),
mSourceData.Elements(),
buf,
mSourceData.Length()));
}
// We now have one of the qualifications for discarding. Re-evaluate.
if (CanDiscard()) {
nsresult rv = DiscardTracker::Reset(&mDiscardTrackerNode);
CONTAINER_ENSURE_SUCCESS(rv);
}
return NS_OK;
}
nsresult
RasterImage::OnImageDataComplete(nsIRequest*, nsISupports*, nsresult aStatus, bool aLastPart)
{
nsresult finalStatus = DoImageDataComplete();
// Give precedence to Necko failure codes.
if (NS_FAILED(aStatus))
finalStatus = aStatus;
// We just recorded OnStopRequest; we need to inform our listeners.
{
ReentrantMonitorAutoEnter lock(mDecodingMonitor);
nsRefPtr<imgStatusTracker> statusTracker = CurrentStatusTracker();
statusTracker->GetDecoderObserver()->OnStopRequest(aLastPart, finalStatus);
FinishedSomeDecoding();
}
return finalStatus;
}
nsresult
RasterImage::OnImageDataAvailable(nsIRequest*,
nsISupports*,
nsIInputStream* aInStr,
uint64_t,
uint32_t aCount)
{
nsresult rv;
// WriteToRasterImage always consumes everything it gets
// if it doesn't run out of memory
uint32_t bytesRead;
rv = aInStr->ReadSegments(WriteToRasterImage, this, aCount, &bytesRead);
NS_ABORT_IF_FALSE(bytesRead == aCount || HasError(),
"WriteToRasterImage should consume everything or the image must be in error!");
return rv;
}
nsresult
RasterImage::OnNewSourceData()
{
MOZ_ASSERT(NS_IsMainThread());
nsresult rv;
if (mError)
return NS_ERROR_FAILURE;
// The source data should be complete before calling this
NS_ABORT_IF_FALSE(mHasSourceData,
"Calling NewSourceData before SourceDataComplete!");
if (!mHasSourceData)
return NS_ERROR_ILLEGAL_VALUE;
// Only supported for multipart channels. It wouldn't be too hard to change this,
// but it would involve making sure that things worked for decode-on-draw and
// discarding. Presently there's no need for this, so we don't.
NS_ABORT_IF_FALSE(mMultipart, "NewSourceData only supported for multipart");
if (!mMultipart)
return NS_ERROR_ILLEGAL_VALUE;
// We're multipart, so we shouldn't be storing source data
NS_ABORT_IF_FALSE(!StoringSourceData(),
"Shouldn't be storing source data for multipart");
// We're not storing the source data and we got SourceDataComplete. We should
// have shut down the previous decoder
NS_ABORT_IF_FALSE(!mDecoder, "Shouldn't have a decoder in NewSourceData");
// The decoder was shut down and we didn't flag an error, so we should be decoded
NS_ABORT_IF_FALSE(mDecoded, "Should be decoded in NewSourceData");
// Reset some flags
mDecoded = false;
mHasSourceData = false;
mHasSize = false;
mWantFullDecode = true;
mDecodeRequest = nullptr;
if (mAnim) {
mAnim->SetDoneDecoding(false);
}
// We always need the size first.
rv = InitDecoder(/* aDoSizeDecode = */ true);
CONTAINER_ENSURE_SUCCESS(rv);
return NS_OK;
}
nsresult
RasterImage::SetSourceSizeHint(uint32_t sizeHint)
{
if (sizeHint && StoringSourceData())
return mSourceData.SetCapacity(sizeHint) ? NS_OK : NS_ERROR_OUT_OF_MEMORY;
return NS_OK;
}
/********* Methods to implement lazy allocation of nsIProperties object *************/
NS_IMETHODIMP
RasterImage::Get(const char *prop, const nsIID & iid, void * *result)
{
if (!mProperties)
return NS_ERROR_FAILURE;
return mProperties->Get(prop, iid, result);
}
NS_IMETHODIMP
RasterImage::Set(const char *prop, nsISupports *value)
{
if (!mProperties)
mProperties = do_CreateInstance("@mozilla.org/properties;1");
if (!mProperties)
return NS_ERROR_OUT_OF_MEMORY;
return mProperties->Set(prop, value);
}
NS_IMETHODIMP
RasterImage::Has(const char *prop, bool *_retval)
{
NS_ENSURE_ARG_POINTER(_retval);
if (!mProperties) {
*_retval = false;
return NS_OK;
}
return mProperties->Has(prop, _retval);
}
NS_IMETHODIMP
RasterImage::Undefine(const char *prop)
{
if (!mProperties)
return NS_ERROR_FAILURE;
return mProperties->Undefine(prop);
}
NS_IMETHODIMP
RasterImage::GetKeys(uint32_t *count, char ***keys)
{
if (!mProperties) {
*count = 0;
*keys = nullptr;
return NS_OK;
}
return mProperties->GetKeys(count, keys);
}
void
RasterImage::Discard(bool force)
{
MOZ_ASSERT(NS_IsMainThread());
// We should be ok for discard
NS_ABORT_IF_FALSE(force ? CanForciblyDiscard() : CanDiscard(), "Asked to discard but can't!");
// We should never discard when we have an active decoder
NS_ABORT_IF_FALSE(!mDecoder, "Asked to discard with open decoder!");
// As soon as an image becomes animated, it becomes non-discardable and any
// timers are cancelled.
NS_ABORT_IF_FALSE(!mAnim, "Asked to discard for animated image!");
// For post-operation logging
int old_frame_count = GetNumFrames();
// Delete all the decoded frames
mFrameBlender.Discard();
// Clear our downscaled frame.
mScaleResult.status = SCALE_INVALID;
mScaleResult.frame = nullptr;
// Clear the last decoded multipart frame.
delete mMultipartDecodedFrame;
mMultipartDecodedFrame = nullptr;
// Flag that we no longer have decoded frames for this image
mDecoded = false;
// Notify that we discarded
if (mStatusTracker)
mStatusTracker->OnDiscard();
mDecodeRequest = nullptr;
if (force)
DiscardTracker::Remove(&mDiscardTrackerNode);
// Log
PR_LOG(GetCompressedImageAccountingLog(), PR_LOG_DEBUG,
("CompressedImageAccounting: discarded uncompressed image "
"data from RasterImage %p (%s) - %d frames (cached count: %d); "
"Total Containers: %d, Discardable containers: %d, "
"Total source bytes: %lld, Source bytes for discardable containers %lld",
this,
mSourceDataMimeType.get(),
old_frame_count,
GetNumFrames(),
num_containers,
num_discardable_containers,
total_source_bytes,
discardable_source_bytes));
}
// Helper method to determine if we can discard an image
bool
RasterImage::CanDiscard() {
return (DiscardingEnabled() && // Globally enabled...
mDiscardable && // ...Enabled at creation time...
(mLockCount == 0) && // ...not temporarily disabled...
mHasSourceData && // ...have the source data...
mDecoded); // ...and have something to discard.
}
bool
RasterImage::CanForciblyDiscard() {
return mDiscardable && // ...Enabled at creation time...
mHasSourceData; // ...have the source data...
}
// Helper method to tell us whether the clock is currently running for
// discarding this image. Mainly for assertions.
bool
RasterImage::DiscardingActive() {
return mDiscardTrackerNode.isInList();
}
// Helper method to determine if we're storing the source data in a buffer
// or just writing it directly to the decoder
bool
RasterImage::StoringSourceData() const {
return (mDecodeOnDraw || mDiscardable);
}
// Sets up a decoder for this image. It is an error to call this function
// when decoding is already in process (ie - when mDecoder is non-null).
nsresult
RasterImage::InitDecoder(bool aDoSizeDecode)
{
// Ensure that the decoder is not already initialized
NS_ABORT_IF_FALSE(!mDecoder, "Calling InitDecoder() while already decoding!");
// We shouldn't be firing up a decoder if we already have the frames decoded
NS_ABORT_IF_FALSE(!mDecoded, "Calling InitDecoder() but already decoded!");
// Since we're not decoded, we should not have a discard timer active
NS_ABORT_IF_FALSE(!DiscardingActive(), "Discard Timer active in InitDecoder()!");
// Make sure we actually get size before doing a full decode.
if (!aDoSizeDecode) {
NS_ABORT_IF_FALSE(mHasSize, "Must do a size decode before a full decode!");
}
// Figure out which decoder we want
eDecoderType type = GetDecoderType(mSourceDataMimeType.get());
CONTAINER_ENSURE_TRUE(type != eDecoderType_unknown, NS_IMAGELIB_ERROR_NO_DECODER);
// Instantiate the appropriate decoder
switch (type) {
case eDecoderType_png:
mDecoder = new nsPNGDecoder(*this);
break;
case eDecoderType_gif:
mDecoder = new nsGIFDecoder2(*this);
break;
case eDecoderType_jpeg:
// If we have all the data we don't want to waste cpu time doing
// a progressive decode
mDecoder = new nsJPEGDecoder(*this,
mHasBeenDecoded ? Decoder::SEQUENTIAL :
Decoder::PROGRESSIVE);
break;
case eDecoderType_bmp:
mDecoder = new nsBMPDecoder(*this);
break;
case eDecoderType_ico:
mDecoder = new nsICODecoder(*this);
break;
case eDecoderType_icon:
mDecoder = new nsIconDecoder(*this);
break;
default:
NS_ABORT_IF_FALSE(0, "Shouldn't get here!");
}
// If we already have frames, we're probably in the multipart/x-mixed-replace
// case. Regardless, we need to lock the last frame. Our invariant is that,
// while we have a decoder open, the last frame is always locked.
if (GetNumFrames() > 0) {
imgFrame *curframe = mFrameBlender.RawGetFrame(GetNumFrames() - 1);
curframe->LockImageData();
}
// Initialize the decoder
if (!mDecodeRequest) {
mDecodeRequest = new DecodeRequest(this);
}
MOZ_ASSERT(mDecodeRequest->mStatusTracker);
MOZ_ASSERT(mDecodeRequest->mStatusTracker->GetDecoderObserver());
mDecoder->SetObserver(mDecodeRequest->mStatusTracker->GetDecoderObserver());
mDecoder->SetSizeDecode(aDoSizeDecode);
mDecoder->SetDecodeFlags(mFrameDecodeFlags);
if (!aDoSizeDecode) {
// We already have the size; tell the decoder so it can preallocate a
// frame. By default, we create an ARGB frame with no offset. If decoders
// need a different type, they need to ask for it themselves.
mDecoder->NeedNewFrame(0, 0, 0, mSize.width, mSize.height,
Bug 913872 - Take nested enums out of gfxASurface - 1/3 : automatic changes - r=jrmuizel Generated by these regexes: find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/gfx[A-Za-z0-9_]*Surface\:\:[a-z]*\(\(ImageFormat\|SurfaceType\|ContentType\|MemoryLocation\)[0-9A-Za-z_]*\)/gfx\1/g' find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/gfx[A-Za-z0-9_]*Surface\:\:[a-z]*\(\(CONTENT_\|MEMORY_\)[0-9A-Za-z_]*\)/GFX_\1/g' find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)\(CONTENT_COLOR\|CONTENT_ALPHA\|CONTENT_COLOR_ALPHA\|CONTENT_SENTINEL\|MEMORY_IN_PROCESS_HEAP\|MEMORY_IN_PROCESS_NONHEAP\|MEMORY_OUT_OF_PROCESS\)\($\|[^A-Za-z0-9_]\)/\1GFX_\2\3/g' find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)\(ImageFormatARGB32\|ImageFormatRGB24\|ImageFormatA8\|ImageFormatA1\|ImageFormatRGB16_565\|ImageFormatUnknown\|SurfaceTypeImage\|SurfaceTypePDF\|SurfaceTypePS\|SurfaceTypeXlib\|SurfaceTypeXcb\|SurfaceTypeGlitz\|SurfaceTypeQuartz\|SurfaceTypeWin32\|SurfaceTypeBeOS\|SurfaceTypeDirectFB\|SurfaceTypeSVG\|SurfaceTypeOS2\|SurfaceTypeWin32Printing\|SurfaceTypeQuartzImage\|SurfaceTypeScript\|SurfaceTypeQPainter\|SurfaceTypeRecording\|SurfaceTypeVG\|SurfaceTypeGL\|SurfaceTypeDRM\|SurfaceTypeTee\|SurfaceTypeXML\|SurfaceTypeSkia\|SurfaceTypeSubsurface\|SurfaceTypeD2D\|SurfaceTypeMax\)\($\|[^A-Za-z0-9_]\)/\1gfx\2\3/g'
2013-09-24 13:45:13 -07:00
gfxImageFormatARGB32);
mDecoder->AllocateFrame();
}
mDecoder->Init();
CONTAINER_ENSURE_SUCCESS(mDecoder->GetDecoderError());
if (!aDoSizeDecode) {
Telemetry::GetHistogramById(Telemetry::IMAGE_DECODE_COUNT)->Subtract(mDecodeCount);
mDecodeCount++;
Telemetry::GetHistogramById(Telemetry::IMAGE_DECODE_COUNT)->Add(mDecodeCount);
if (mDecodeCount > sMaxDecodeCount) {
// Don't subtract out 0 from the histogram, because that causes its count
// to go negative, which is not kosher.
if (sMaxDecodeCount > 0) {
Telemetry::GetHistogramById(Telemetry::IMAGE_MAX_DECODE_COUNT)->Subtract(sMaxDecodeCount);
}
sMaxDecodeCount = mDecodeCount;
Telemetry::GetHistogramById(Telemetry::IMAGE_MAX_DECODE_COUNT)->Add(sMaxDecodeCount);
}
}
return NS_OK;
}
// Flushes, closes, and nulls-out a decoder. Cleans up any related decoding
// state. It is an error to call this function when there is no initialized
// decoder.
//
// aIntent specifies the intent of the shutdown. If aIntent is
// eShutdownIntent_Done, an error is flagged if we didn't get what we should
// have out of the decode. If aIntent is eShutdownIntent_NotNeeded, we don't
// check this. If aIntent is eShutdownIntent_Error, we shut down in error mode.
nsresult
RasterImage::ShutdownDecoder(eShutdownIntent aIntent)
{
MOZ_ASSERT(NS_IsMainThread());
mDecodingMonitor.AssertCurrentThreadIn();
// Ensure that our intent is valid
NS_ABORT_IF_FALSE((aIntent >= 0) && (aIntent < eShutdownIntent_AllCount),
"Invalid shutdown intent");
// Ensure that the decoder is initialized
NS_ABORT_IF_FALSE(mDecoder, "Calling ShutdownDecoder() with no active decoder!");
// Figure out what kind of decode we were doing before we get rid of our decoder
bool wasSizeDecode = mDecoder->IsSizeDecode();
// Unlock the last frame (if we have any). Our invariant is that, while we
// have a decoder open, the last frame is always locked.
if (GetNumFrames() > 0) {
imgFrame *curframe = mFrameBlender.RawGetFrame(GetNumFrames() - 1);
curframe->UnlockImageData();
}
// Finalize the decoder
2011-05-11 02:46:59 -07:00
// null out mDecoder, _then_ check for errors on the close (otherwise the
// error routine might re-invoke ShutdownDecoder)
nsRefPtr<Decoder> decoder = mDecoder;
mDecoder = nullptr;
2011-05-11 02:46:59 -07:00
mFinishing = true;
mInDecoder = true;
decoder->Finish(aIntent);
mInDecoder = false;
mFinishing = false;
// Kill off our decode request, if it's pending. (If not, this call is
// harmless.)
DecodePool::StopDecoding(this);
2011-05-11 02:46:59 -07:00
nsresult decoderStatus = decoder->GetDecoderError();
if (NS_FAILED(decoderStatus)) {
DoError();
return decoderStatus;
}
// We just shut down the decoder. If we didn't get what we want, but expected
// to, flag an error
bool failed = false;
if (wasSizeDecode && !mHasSize)
failed = true;
if (!wasSizeDecode && !mDecoded)
failed = true;
if ((aIntent == eShutdownIntent_Done) && failed) {
DoError();
return NS_ERROR_FAILURE;
}
// If we finished a full decode, and we're not meant to be storing source
// data, stop storing it.
if (!wasSizeDecode && !StoringSourceData()) {
mSourceData.Clear();
}
mBytesDecoded = 0;
return NS_OK;
}
// Writes the data to the decoder, updating the total number of bytes written.
nsresult
RasterImage::WriteToDecoder(const char *aBuffer, uint32_t aCount, DecodeStrategy aStrategy)
{
mDecodingMonitor.AssertCurrentThreadIn();
// We should have a decoder
NS_ABORT_IF_FALSE(mDecoder, "Trying to write to null decoder!");
// Write
2011-05-11 02:46:59 -07:00
nsRefPtr<Decoder> kungFuDeathGrip = mDecoder;
mInDecoder = true;
mDecoder->Write(aBuffer, aCount, aStrategy);
mInDecoder = false;
CONTAINER_ENSURE_SUCCESS(mDecoder->GetDecoderError());
// Keep track of the total number of bytes written over the lifetime of the
// decoder
mBytesDecoded += aCount;
return NS_OK;
}
// This function is called in situations where it's clear that we want the
// frames in decoded form (Draw, GetFrame, etc). If we're completely decoded,
// this method resets the discard timer (if we're discardable), since wanting
// the frames now is a good indicator of wanting them again soon. If we're not
// decoded, this method kicks off asynchronous decoding to generate the frames.
nsresult
RasterImage::WantDecodedFrames()
{
nsresult rv;
// If we can discard, the clock should be running. Reset it.
if (CanDiscard()) {
NS_ABORT_IF_FALSE(DiscardingActive(),
"Decoded and discardable but discarding not activated!");
rv = DiscardTracker::Reset(&mDiscardTrackerNode);
CONTAINER_ENSURE_SUCCESS(rv);
}
// Request a decode (no-op if we're decoded)
return StartDecoding();
}
//******************************************************************************
/* void requestDecode() */
NS_IMETHODIMP
RasterImage::RequestDecode()
{
return RequestDecodeCore(SYNCHRONOUS_NOTIFY);
}
/* void startDecode() */
NS_IMETHODIMP
RasterImage::StartDecoding()
{
if (!NS_IsMainThread()) {
return NS_DispatchToMainThread(
NS_NewRunnableMethod(this, &RasterImage::StartDecoding));
}
// Here we are explicitly trading off flashing for responsiveness in the case
// that we're redecoding an image (see bug 845147).
return RequestDecodeCore(mHasBeenDecoded ?
SYNCHRONOUS_NOTIFY : SYNCHRONOUS_NOTIFY_AND_SOME_DECODE);
}
bool
RasterImage::IsDecoded()
{
return mDecoded || mError;
}
NS_IMETHODIMP
RasterImage::RequestDecodeCore(RequestDecodeType aDecodeType)
{
MOZ_ASSERT(NS_IsMainThread());
nsresult rv;
if (mError)
return NS_ERROR_FAILURE;
// If we're already decoded, there's nothing to do.
if (mDecoded)
return NS_OK;
// mFinishing protects against the case when we enter RequestDecode from
// ShutdownDecoder -- in that case, we're done with the decode, we're just
// not quite ready to admit it. See bug 744309.
if (mFinishing)
return NS_OK;
// If we're currently waiting for a new frame, we can't do anything until
// that frame is allocated.
if (mDecoder && mDecoder->NeedsNewFrame())
return NS_OK;
// If our callstack goes through a size decoder, we have a problem.
// We need to shutdown the size decode and replace it with a full
// decoder, but can't do that from within the decoder itself. Thus, we post
// an asynchronous event to the event loop to do it later. Since
// RequestDecode() is an asynchronous function this works fine (though it's
// a little slower).
if (mInDecoder) {
nsRefPtr<imgDecodeRequestor> requestor = new imgDecodeRequestor(*this);
return NS_DispatchToCurrentThread(requestor);
}
// If we have a size decoder open, make sure we get the size
if (mDecoder && mDecoder->IsSizeDecode()) {
nsresult rv = DecodePool::Singleton()->DecodeUntilSizeAvailable(this);
CONTAINER_ENSURE_SUCCESS(rv);
// If we didn't get the size out of the image, we won't until we get more
// data, so signal that we want a full decode and give up for now.
if (!mHasSize) {
mWantFullDecode = true;
return NS_OK;
}
}
ReentrantMonitorAutoEnter lock(mDecodingMonitor);
// If we don't have any bytes to flush to the decoder, we can't do anything.
// mBytesDecoded can be bigger than mSourceData.Length() if we're not storing
// the source data.
if (mBytesDecoded > mSourceData.Length())
return NS_OK;
// If the image is waiting for decode work to be notified, go ahead and do that.
if (mDecodeRequest &&
mDecodeRequest->mRequestStatus == DecodeRequest::REQUEST_WORK_DONE &&
aDecodeType != ASYNCHRONOUS) {
nsresult rv = FinishedSomeDecoding();
CONTAINER_ENSURE_SUCCESS(rv);
}
// If we're fully decoded, we have nothing to do. We need this check after
// DecodeUntilSizeAvailable and FinishedSomeDecoding because they can result
// in us finishing an in-progress decode (or kicking off and finishing a
// synchronous decode if we're already waiting on a full decode).
if (mDecoded) {
return NS_OK;
}
// If we've already got a full decoder running, and have already
// decoded some bytes, we have nothing to do
if (mDecoder && !mDecoder->IsSizeDecode() && mBytesDecoded) {
return NS_OK;
}
// If we have a size decode open, interrupt it and shut it down; or if
// the decoder has different flags than what we need
if (mDecoder && mDecoder->GetDecodeFlags() != mFrameDecodeFlags) {
nsresult rv = FinishedSomeDecoding(eShutdownIntent_NotNeeded);
CONTAINER_ENSURE_SUCCESS(rv);
}
// If we don't have a decoder, create one
if (!mDecoder) {
rv = InitDecoder(/* aDoSizeDecode = */ false);
CONTAINER_ENSURE_SUCCESS(rv);
rv = FinishedSomeDecoding();
CONTAINER_ENSURE_SUCCESS(rv);
MOZ_ASSERT(mDecoder);
}
// If we've read all the data we have, we're done
if (mHasSourceData && mBytesDecoded == mSourceData.Length())
return NS_OK;
// If we can do decoding now, do so. Small images will decode completely,
// large images will decode a bit and post themselves to the event loop
// to finish decoding.
if (!mDecoded && !mInDecoder && mHasSourceData && aDecodeType == SYNCHRONOUS_NOTIFY_AND_SOME_DECODE) {
PROFILER_LABEL_PRINTF("RasterImage", "DecodeABitOf", "%s", GetURIString().get());
DecodePool::Singleton()->DecodeABitOf(this, DECODE_SYNC);
return NS_OK;
}
if (!mDecoded) {
// If we get this far, dispatch the worker. We do this instead of starting
// any immediate decoding to guarantee that all our decode notifications are
// dispatched asynchronously, and to ensure we stay responsive.
DecodePool::Singleton()->RequestDecode(this);
}
return NS_OK;
}
// Synchronously decodes as much data as possible
nsresult
RasterImage::SyncDecode()
{
PROFILER_LABEL_PRINTF("RasterImage", "SyncDecode", "%s", GetURIString().get());;
// If we have a size decoder open, make sure we get the size
if (mDecoder && mDecoder->IsSizeDecode()) {
nsresult rv = DecodePool::Singleton()->DecodeUntilSizeAvailable(this);
CONTAINER_ENSURE_SUCCESS(rv);
// If we didn't get the size out of the image, we won't until we get more
// data, so signal that we want a full decode and give up for now.
if (!mHasSize) {
mWantFullDecode = true;
return NS_ERROR_NOT_AVAILABLE;
}
}
ReentrantMonitorAutoEnter lock(mDecodingMonitor);
// We really have no good way of forcing a synchronous decode if we're being
// called in a re-entrant manner (ie, from an event listener fired by a
// decoder), because the decoding machinery is already tied up. We thus explicitly
// disallow this type of call in the API, and check for it in API methods.
NS_ABORT_IF_FALSE(!mInDecoder, "Yikes, forcing sync in reentrant call!");
if (mDecodeRequest) {
// If the image is waiting for decode work to be notified, go ahead and do that.
if (mDecodeRequest->mRequestStatus == DecodeRequest::REQUEST_WORK_DONE) {
nsresult rv = FinishedSomeDecoding();
CONTAINER_ENSURE_SUCCESS(rv);
}
}
nsresult rv;
// If we're decoded already, or decoding until the size was available
// finished us as a side-effect, no worries
if (mDecoded)
return NS_OK;
// If we don't have any bytes to flush to the decoder, we can't do anything.
// mBytesDecoded can be bigger than mSourceData.Length() if we're not storing
// the source data.
if (mBytesDecoded > mSourceData.Length())
return NS_OK;
// If we have a decoder open with different flags than what we need, shut it
// down
if (mDecoder && mDecoder->GetDecodeFlags() != mFrameDecodeFlags) {
nsresult rv = FinishedSomeDecoding(eShutdownIntent_NotNeeded);
CONTAINER_ENSURE_SUCCESS(rv);
}
// If we're currently waiting on a new frame for this image, we have to create
// it now.
if (mDecoder && mDecoder->NeedsNewFrame()) {
mDecoder->AllocateFrame();
mDecodeRequest->mAllocatedNewFrame = true;
}
// If we don't have a decoder, create one
if (!mDecoder) {
rv = InitDecoder(/* aDoSizeDecode = */ false);
CONTAINER_ENSURE_SUCCESS(rv);
}
// Write everything we have
rv = DecodeSomeData(mSourceData.Length() - mBytesDecoded, DECODE_SYNC);
CONTAINER_ENSURE_SUCCESS(rv);
// When we're doing a sync decode, we want to get as much information from the
// image as possible. We've send the decoder all of our data, so now's a good
// time to flush any invalidations (in case we don't have all the data and what
// we got left us mid-frame).
2011-05-11 02:46:59 -07:00
nsRefPtr<Decoder> kungFuDeathGrip = mDecoder;
mInDecoder = true;
mDecoder->FlushInvalidations();
mInDecoder = false;
rv = FinishedSomeDecoding();
CONTAINER_ENSURE_SUCCESS(rv);
// If our decoder's still open, there's still work to be done.
if (mDecoder) {
DecodePool::Singleton()->RequestDecode(this);
}
2011-05-11 02:46:59 -07:00
// All good if no errors!
return mError ? NS_ERROR_FAILURE : NS_OK;
}
bool
RasterImage::CanQualityScale(const gfx::Size& scale)
{
// If target size is 1:1 with original, don't scale.
if (scale.width == 1.0 && scale.height == 1.0)
return false;
// To save memory don't quality upscale images bigger than the limit.
if (scale.width > 1.0 || scale.height > 1.0) {
uint32_t scaled_size = static_cast<uint32_t>(mSize.width * mSize.height * scale.width * scale.height);
if (scaled_size > gHQUpscalingMaxSize)
return false;
}
return true;
}
bool
RasterImage::CanScale(GraphicsFilter aFilter,
gfx::Size aScale, uint32_t aFlags)
{
// The high-quality scaler requires Skia.
#ifdef MOZ_ENABLE_SKIA
// We don't use the scaler for animated or multipart images to avoid doing a
// bunch of work on an image that just gets thrown away.
// We only use the scaler when drawing to the window because, if we're not
// drawing to a window (eg a canvas), updates to that image will be ignored.
if (gHQDownscaling && aFilter == GraphicsFilter::FILTER_GOOD &&
!mAnim && mDecoded && !mMultipart && CanQualityScale(aScale) &&
(aFlags & imgIContainer::FLAG_HIGH_QUALITY_SCALING)) {
gfxFloat factor = gHQDownscalingMinFactor / 1000.0;
return (aScale.width < factor || aScale.height < factor);
}
#endif
return false;
}
void
RasterImage::ScalingStart(ScaleRequest* request)
{
MOZ_ASSERT(request);
mScaleResult.scale = request->scale;
mScaleResult.status = SCALE_PENDING;
mScaleRequest = request;
}
void
RasterImage::ScalingDone(ScaleRequest* request, ScaleStatus status)
{
MOZ_ASSERT(status == SCALE_DONE || status == SCALE_INVALID);
MOZ_ASSERT(request);
if (status == SCALE_DONE) {
MOZ_ASSERT(request->done);
imgFrame *scaledFrame = request->dstFrame.forget();
scaledFrame->ImageUpdated(scaledFrame->GetRect());
scaledFrame->ApplyDirtToSurfaces();
if (mStatusTracker) {
mStatusTracker->FrameChanged(&request->srcRect);
}
mScaleResult.status = SCALE_DONE;
mScaleResult.frame = scaledFrame;
mScaleResult.scale = request->scale;
} else {
mScaleResult.status = SCALE_INVALID;
mScaleResult.frame = nullptr;
}
// If we were waiting for this scale to come through, forget the scale
// request. Otherwise, we still have a scale outstanding that it's possible
// for us to (want to) stop.
if (mScaleRequest == request) {
mScaleRequest = nullptr;
}
}
void
RasterImage::DrawWithPreDownscaleIfNeeded(imgFrame *aFrame,
gfxContext *aContext,
GraphicsFilter aFilter,
const gfxMatrix &aUserSpaceToImageSpace,
const gfxRect &aFill,
const nsIntRect &aSubimage,
uint32_t aFlags)
{
imgFrame *frame = aFrame;
nsIntRect framerect = frame->GetRect();
gfxMatrix userSpaceToImageSpace = aUserSpaceToImageSpace;
gfxMatrix imageSpaceToUserSpace = aUserSpaceToImageSpace;
imageSpaceToUserSpace.Invert();
gfx::Size scale = ToSize(imageSpaceToUserSpace.ScaleFactors(true));
nsIntRect subimage = aSubimage;
if (CanScale(aFilter, scale, aFlags)) {
// If scale factor is still the same that we scaled for and
// ScaleWorker isn't still working, then we can use pre-downscaled frame.
// If scale factor has changed, order new request.
// FIXME: Current implementation doesn't support pre-downscale
// mechanism for multiple sizes from same src, since we cache
// pre-downscaled frame only for the latest requested scale.
// The solution is to cache more than one scaled image frame
// for each RasterImage.
if (mScaleResult.status == SCALE_DONE && mScaleResult.scale == scale) {
frame = mScaleResult.frame;
userSpaceToImageSpace.Multiply(gfxMatrix().Scale(scale.width, scale.height));
// Since we're switching to a scaled image, we need to transform the
// area of the subimage to draw accordingly, since imgFrame::Draw()
// doesn't know about scaled frames.
subimage.ScaleRoundOut(scale.width, scale.height);
}
// If we're not waiting for exactly this result, and there's only one
// instance of this image on this page, ask for a scale.
else if (!(mScaleResult.status == SCALE_PENDING && mScaleResult.scale == scale) &&
mLockCount == 1) {
// If we have an oustanding request, signal it to stop (if it can).
if (mScaleRequest) {
mScaleRequest->stopped = true;
}
nsRefPtr<ScaleRunner> runner = new ScaleRunner(this, scale, frame);
if (runner->IsOK()) {
if (!sScaleWorkerThread) {
NS_NewNamedThread("Image Scaler", getter_AddRefs(sScaleWorkerThread));
ClearOnShutdown(&sScaleWorkerThread);
}
sScaleWorkerThread->Dispatch(runner, NS_DISPATCH_NORMAL);
}
}
}
nsIntMargin padding(framerect.y,
mSize.width - framerect.XMost(),
mSize.height - framerect.YMost(),
framerect.x);
frame->Draw(aContext, aFilter, userSpaceToImageSpace, aFill, padding, subimage,
aFlags);
}
//******************************************************************************
/* [noscript] void draw(in gfxContext aContext,
* in gfxGraphicsFilter aFilter,
* [const] in gfxMatrix aUserSpaceToImageSpace,
* [const] in gfxRect aFill,
* [const] in nsIntRect aSubimage,
* [const] in nsIntSize aViewportSize,
* [const] in SVGImageContext aSVGContext,
* in uint32_t aWhichFrame,
* in uint32_t aFlags); */
NS_IMETHODIMP
RasterImage::Draw(gfxContext *aContext,
GraphicsFilter aFilter,
const gfxMatrix &aUserSpaceToImageSpace,
const gfxRect &aFill,
const nsIntRect &aSubimage,
const nsIntSize& /*aViewportSize - ignored*/,
const SVGImageContext* /*aSVGContext - ignored*/,
uint32_t aWhichFrame,
uint32_t aFlags)
{
if (aWhichFrame > FRAME_MAX_VALUE)
return NS_ERROR_INVALID_ARG;
if (mError)
return NS_ERROR_FAILURE;
// Disallowed in the API
if (mInDecoder && (aFlags & imgIContainer::FLAG_SYNC_DECODE))
return NS_ERROR_FAILURE;
// Illegal -- you can't draw with non-default decode flags.
// (Disabling colorspace conversion might make sense to allow, but
// we don't currently.)
if ((aFlags & DECODE_FLAGS_MASK) != DECODE_FLAGS_DEFAULT)
return NS_ERROR_FAILURE;
NS_ENSURE_ARG_POINTER(aContext);
// We can only draw with the default decode flags
if (mFrameDecodeFlags != DECODE_FLAGS_DEFAULT) {
if (!CanForciblyDiscard() || mDecoder || mAnim)
return NS_ERROR_NOT_AVAILABLE;
ForceDiscard();
mFrameDecodeFlags = DECODE_FLAGS_DEFAULT;
}
// If this image is a candidate for discarding, reset its position in the
// discard tracker so we're less likely to discard it right away.
//
// (We don't normally draw unlocked images, so this conditition will usually
// be false. But we will draw unlocked images if image locking is globally
// disabled via the image.mem.allow_locking_in_content_processes pref.)
if (DiscardingActive()) {
DiscardTracker::Reset(&mDiscardTrackerNode);
}
if (IsUnlocked() && mStatusTracker) {
mStatusTracker->OnUnlockedDraw();
}
// We use !mDecoded && mHasSourceData to mean discarded.
if (!mDecoded && mHasSourceData) {
mDrawStartTime = TimeStamp::Now();
}
// If a synchronous draw is requested, flush anything that might be sitting around
if (aFlags & FLAG_SYNC_DECODE) {
nsresult rv = SyncDecode();
NS_ENSURE_SUCCESS(rv, rv);
}
uint32_t frameIndex = aWhichFrame == FRAME_FIRST ? 0
: GetCurrentImgFrameIndex();
imgFrame* frame = GetDrawableImgFrame(frameIndex);
if (!frame) {
return NS_OK; // Getting the frame (above) touches the image and kicks off decoding
}
DrawWithPreDownscaleIfNeeded(frame, aContext, aFilter, aUserSpaceToImageSpace, aFill, aSubimage, aFlags);
if (mDecoded && !mDrawStartTime.IsNull()) {
TimeDuration drawLatency = TimeStamp::Now() - mDrawStartTime;
Telemetry::Accumulate(Telemetry::IMAGE_DECODE_ON_DRAW_LATENCY, int32_t(drawLatency.ToMicroseconds()));
// clear the value of mDrawStartTime
mDrawStartTime = TimeStamp();
}
return NS_OK;
}
//******************************************************************************
/* void lockImage() */
NS_IMETHODIMP
RasterImage::LockImage()
{
MOZ_ASSERT(NS_IsMainThread(),
"Main thread to encourage serialization with UnlockImage");
if (mError)
return NS_ERROR_FAILURE;
// Cancel the discard timer if it's there
DiscardTracker::Remove(&mDiscardTrackerNode);
// Increment the lock count
mLockCount++;
return NS_OK;
}
//******************************************************************************
/* void unlockImage() */
NS_IMETHODIMP
RasterImage::UnlockImage()
{
MOZ_ASSERT(NS_IsMainThread(),
"Main thread to encourage serialization with LockImage");
if (mError)
return NS_ERROR_FAILURE;
// It's an error to call this function if the lock count is 0
NS_ABORT_IF_FALSE(mLockCount > 0,
"Calling UnlockImage with mLockCount == 0!");
if (mLockCount == 0)
return NS_ERROR_ABORT;
// We're locked, so discarding should not be active
NS_ABORT_IF_FALSE(!DiscardingActive(), "Locked, but discarding activated");
// Decrement our lock count
mLockCount--;
// If we've decoded this image once before, we're currently decoding again,
// and our lock count is now zero (so nothing is forcing us to keep the
// decoded data around), try to cancel the decode and throw away whatever
// we've decoded.
if (mHasBeenDecoded && mDecoder &&
mLockCount == 0 && CanForciblyDiscard()) {
PR_LOG(GetCompressedImageAccountingLog(), PR_LOG_DEBUG,
("RasterImage[0x%p] canceling decode because image "
"is now unlocked.", this));
ReentrantMonitorAutoEnter lock(mDecodingMonitor);
FinishedSomeDecoding(eShutdownIntent_NotNeeded);
ForceDiscard();
return NS_OK;
}
// Otherwise, we might still be a candidate for discarding in the future. If
// we are, add ourselves to the discard tracker.
if (CanDiscard()) {
nsresult rv = DiscardTracker::Reset(&mDiscardTrackerNode);
CONTAINER_ENSURE_SUCCESS(rv);
}
return NS_OK;
}
//******************************************************************************
/* void requestDiscard() */
NS_IMETHODIMP
RasterImage::RequestDiscard()
{
if (CanDiscard() && !mDecoder && !mAnim) {
ForceDiscard();
}
return NS_OK;
}
// Flushes up to aMaxBytes to the decoder.
nsresult
RasterImage::DecodeSomeData(uint32_t aMaxBytes, DecodeStrategy aStrategy)
{
// We should have a decoder if we get here
NS_ABORT_IF_FALSE(mDecoder, "trying to decode without decoder!");
mDecodingMonitor.AssertCurrentThreadIn();
// First, if we've just been called because we allocated a frame on the main
// thread, let the decoder deal with the data it set aside at that time by
// passing it a null buffer.
if (mDecodeRequest->mAllocatedNewFrame) {
mDecodeRequest->mAllocatedNewFrame = false;
nsresult rv = WriteToDecoder(nullptr, 0, aStrategy);
if (NS_FAILED(rv) || mDecoder->NeedsNewFrame()) {
return rv;
}
}
// If we have nothing else to decode, return
if (mBytesDecoded == mSourceData.Length())
return NS_OK;
MOZ_ASSERT(mBytesDecoded < mSourceData.Length());
// write the proper amount of data
uint32_t bytesToDecode = std::min(aMaxBytes,
mSourceData.Length() - mBytesDecoded);
nsresult rv = WriteToDecoder(mSourceData.Elements() + mBytesDecoded,
bytesToDecode,
aStrategy);
return rv;
}
// There are various indicators that tell us we're finished with the decode
// task at hand and can shut down the decoder.
//
// This method may not be called if there is no decoder.
bool
RasterImage::IsDecodeFinished()
{
// Precondition
mDecodingMonitor.AssertCurrentThreadIn();
NS_ABORT_IF_FALSE(mDecoder, "Can't call IsDecodeFinished() without decoder!");
// The decode is complete if we got what we wanted.
if (mDecoder->IsSizeDecode()) {
if (mDecoder->HasSize()) {
return true;
}
} else if (mDecoder->GetDecodeDone()) {
return true;
}
// If the decoder returned because it needed a new frame and we haven't
// written to it since then, the decoder may be storing data that it hasn't
// decoded yet.
if (mDecoder->NeedsNewFrame() ||
(mDecodeRequest && mDecodeRequest->mAllocatedNewFrame)) {
return false;
}
// Otherwise, if we have all the source data and wrote all the source data,
// we're done.
//
// (NB - This can be the case even for non-erroneous images because
// Decoder::GetDecodeDone() might not return true until after we call
// Decoder::Finish() in ShutdownDecoder())
if (mHasSourceData && (mBytesDecoded == mSourceData.Length())) {
return true;
}
// If we get here, assume it's not finished.
return false;
}
// Indempotent error flagging routine. If a decoder is open, shuts it down.
void
RasterImage::DoError()
{
// If we've flagged an error before, we have nothing to do
if (mError)
return;
// We can't safely handle errors off-main-thread, so dispatch a worker to do it.
if (!NS_IsMainThread()) {
HandleErrorWorker::DispatchIfNeeded(this);
return;
}
// Calling FinishedSomeDecoding and CurrentStatusTracker requires us to be in
// the decoding monitor.
ReentrantMonitorAutoEnter lock(mDecodingMonitor);
// If we're mid-decode, shut down the decoder.
if (mDecoder) {
FinishedSomeDecoding(eShutdownIntent_Error);
}
// Put the container in an error state.
mError = true;
nsRefPtr<imgStatusTracker> statusTracker = CurrentStatusTracker();
statusTracker->GetDecoderObserver()->OnError();
// Log our error
LOG_CONTAINER_ERROR;
}
/* static */ void
RasterImage::HandleErrorWorker::DispatchIfNeeded(RasterImage* aImage)
{
if (!aImage->mPendingError) {
aImage->mPendingError = true;
nsRefPtr<HandleErrorWorker> worker = new HandleErrorWorker(aImage);
NS_DispatchToMainThread(worker);
}
}
RasterImage::HandleErrorWorker::HandleErrorWorker(RasterImage* aImage)
: mImage(aImage)
{
MOZ_ASSERT(mImage, "Should have image");
}
NS_IMETHODIMP
RasterImage::HandleErrorWorker::Run()
{
mImage->DoError();
return NS_OK;
}
// nsIInputStream callback to copy the incoming image data directly to the
// RasterImage without processing. The RasterImage is passed as the closure.
// Always reads everything it gets, even if the data is erroneous.
NS_METHOD
RasterImage::WriteToRasterImage(nsIInputStream* /* unused */,
void* aClosure,
const char* aFromRawSegment,
uint32_t /* unused */,
uint32_t aCount,
uint32_t* aWriteCount)
{
// Retrieve the RasterImage
RasterImage* image = static_cast<RasterImage*>(aClosure);
// Copy the source data. Unless we hit OOM, we squelch the return value
// here, because returning an error means that ReadSegments stops
// reading data, violating our invariant that we read everything we get.
// If we hit OOM then we fail and the load is aborted.
nsresult rv = image->AddSourceData(aFromRawSegment, aCount);
if (rv == NS_ERROR_OUT_OF_MEMORY) {
image->DoError();
return rv;
}
// We wrote everything we got
*aWriteCount = aCount;
return NS_OK;
}
bool
RasterImage::ShouldAnimate()
{
return ImageResource::ShouldAnimate() && GetNumFrames() >= 2 &&
!mAnimationFinished;
}
/* readonly attribute uint32_t framesNotified; */
#ifdef DEBUG
NS_IMETHODIMP
RasterImage::GetFramesNotified(uint32_t *aFramesNotified)
{
NS_ENSURE_ARG_POINTER(aFramesNotified);
*aFramesNotified = mFramesNotified;
return NS_OK;
}
#endif
nsresult
RasterImage::RequestDecodeIfNeeded(nsresult aStatus,
eShutdownIntent aIntent,
bool aDone,
bool aWasSize)
{
MOZ_ASSERT(NS_IsMainThread());
// If we were a size decode and a full decode was requested, now's the time.
if (NS_SUCCEEDED(aStatus) &&
aIntent == eShutdownIntent_Done &&
aDone &&
aWasSize &&
mWantFullDecode) {
mWantFullDecode = false;
// If we're not meant to be storing source data and we just got the size,
// we need to synchronously flush all the data we got to a full decoder.
// When that decoder is shut down, we'll also clear our source data.
return StoringSourceData() ? RequestDecode()
: SyncDecode();
}
// We don't need a full decode right now, so just return the existing status.
return aStatus;
}
nsresult
RasterImage::FinishedSomeDecoding(eShutdownIntent aIntent /* = eShutdownIntent_Done */,
DecodeRequest* aRequest /* = nullptr */)
{
MOZ_ASSERT(NS_IsMainThread());
mDecodingMonitor.AssertCurrentThreadIn();
nsRefPtr<DecodeRequest> request;
if (aRequest) {
request = aRequest;
} else {
request = mDecodeRequest;
}
// Ensure that, if the decoder is the last reference to the image, we don't
// destroy it by destroying the decoder.
nsRefPtr<RasterImage> image(this);
bool done = false;
bool wasSize = false;
nsresult rv = NS_OK;
if (image->mDecoder) {
image->mDecoder->MarkFrameDirty();
if (request && request->mChunkCount && !image->mDecoder->IsSizeDecode()) {
Telemetry::Accumulate(Telemetry::IMAGE_DECODE_CHUNKS, request->mChunkCount);
}
if (!image->mHasSize && image->mDecoder->HasSize()) {
image->mDecoder->SetSizeOnImage();
}
// If the decode finished, or we're specifically being told to shut down,
// tell the image and shut down the decoder.
if (image->IsDecodeFinished() || aIntent != eShutdownIntent_Done) {
done = true;
// Hold on to a reference to the decoder until we're done with it
nsRefPtr<Decoder> decoder = image->mDecoder;
wasSize = decoder->IsSizeDecode();
// Do some telemetry if this isn't a size decode.
if (request && !wasSize) {
Telemetry::Accumulate(Telemetry::IMAGE_DECODE_TIME,
int32_t(request->mDecodeTime.ToMicroseconds()));
// We record the speed for only some decoders. The rest have
// SpeedHistogram return HistogramCount.
Telemetry::ID id = decoder->SpeedHistogram();
if (id < Telemetry::HistogramCount) {
int32_t KBps = int32_t(request->mImage->mBytesDecoded /
(1024 * request->mDecodeTime.ToSeconds()));
Telemetry::Accumulate(id, KBps);
}
}
// We need to shut down the decoder first, in order to ensure all
// decoding routines have been finished.
rv = image->ShutdownDecoder(aIntent);
if (NS_FAILED(rv)) {
image->DoError();
}
}
}
ImageStatusDiff diff =
request ? image->mStatusTracker->Difference(request->mStatusTracker)
: image->mStatusTracker->DecodeStateAsDifference();
image->mStatusTracker->ApplyDifference(diff);
if (mNotifying) {
// Accumulate the status changes. We don't permit recursive notifications
// because they cause subtle concurrency bugs, so we'll delay sending out
// the notifications until we pop back to the lowest invocation of
// FinishedSomeDecoding on the stack.
NS_WARNING("Recursively notifying in RasterImage::FinishedSomeDecoding!");
mStatusDiff.Combine(diff);
} else {
MOZ_ASSERT(mStatusDiff.IsNoChange(), "Shouldn't have an accumulated change at this point");
while (!diff.IsNoChange()) {
// Tell the observers what happened.
mNotifying = true;
image->mStatusTracker->SyncNotifyDifference(diff);
mNotifying = false;
// Gather any status changes that may have occurred as a result of sending
// out the previous notifications. If there were any, we'll send out
// notifications for them next.
diff = mStatusDiff;
mStatusDiff = ImageStatusDiff::NoChange();
}
}
return RequestDecodeIfNeeded(rv, aIntent, done, wasSize);
}
NS_IMPL_ISUPPORTS1(RasterImage::DecodePool,
nsIObserver)
/* static */ RasterImage::DecodePool*
RasterImage::DecodePool::Singleton()
{
if (!sSingleton) {
MOZ_ASSERT(NS_IsMainThread());
sSingleton = new DecodePool();
ClearOnShutdown(&sSingleton);
}
return sSingleton;
}
already_AddRefed<nsIEventTarget>
RasterImage::DecodePool::GetEventTarget()
{
nsCOMPtr<nsIEventTarget> target = do_QueryInterface(mThreadPool);
return target.forget();
}
#ifdef MOZ_NUWA_PROCESS
class RIDThreadPoolListener : public nsIThreadPoolListener
{
public:
NS_DECL_THREADSAFE_ISUPPORTS
NS_DECL_NSITHREADPOOLLISTENER
RIDThreadPoolListener() {}
~RIDThreadPoolListener() {}
};
NS_IMPL_ISUPPORTS1(RIDThreadPoolListener, nsIThreadPoolListener)
NS_IMETHODIMP
RIDThreadPoolListener::OnThreadCreated()
{
if (IsNuwaProcess()) {
NuwaMarkCurrentThread((void (*)(void *))nullptr, nullptr);
}
return NS_OK;
}
NS_IMETHODIMP
RIDThreadPoolListener::OnThreadShuttingDown()
{
return NS_OK;
}
#endif // MOZ_NUWA_PROCESS
RasterImage::DecodePool::DecodePool()
: mThreadPoolMutex("Thread Pool")
{
if (gMultithreadedDecoding) {
mThreadPool = do_CreateInstance(NS_THREADPOOL_CONTRACTID);
if (mThreadPool) {
mThreadPool->SetName(NS_LITERAL_CSTRING("ImageDecoder"));
uint32_t limit;
if (gDecodingThreadLimit <= 0) {
limit = std::max(PR_GetNumberOfProcessors(), 2) - 1;
} else {
limit = static_cast<uint32_t>(gDecodingThreadLimit);
}
mThreadPool->SetThreadLimit(limit);
mThreadPool->SetIdleThreadLimit(limit);
#ifdef MOZ_NUWA_PROCESS
if (IsNuwaProcess()) {
mThreadPool->SetListener(new RIDThreadPoolListener());
}
#endif
nsCOMPtr<nsIObserverService> obsSvc = mozilla::services::GetObserverService();
if (obsSvc) {
obsSvc->AddObserver(this, "xpcom-shutdown-threads", false);
}
}
}
}
RasterImage::DecodePool::~DecodePool()
{
MOZ_ASSERT(NS_IsMainThread(), "Must shut down DecodePool on main thread!");
}
NS_IMETHODIMP
RasterImage::DecodePool::Observe(nsISupports *subject, const char *topic,
const char16_t *data)
{
NS_ASSERTION(strcmp(topic, "xpcom-shutdown-threads") == 0, "oops");
nsCOMPtr<nsIThreadPool> threadPool;
{
MutexAutoLock threadPoolLock(mThreadPoolMutex);
threadPool = mThreadPool;
mThreadPool = nullptr;
}
if (threadPool) {
threadPool->Shutdown();
}
return NS_OK;
}
void
RasterImage::DecodePool::RequestDecode(RasterImage* aImg)
{
MOZ_ASSERT(aImg->mDecoder);
aImg->mDecodingMonitor.AssertCurrentThreadIn();
// If we're currently waiting on a new frame for this image, we can't do any
// decoding.
if (!aImg->mDecoder->NeedsNewFrame()) {
// No matter whether this is currently being decoded, we need to update the
// number of bytes we want it to decode.
aImg->mDecodeRequest->mBytesToDecode = aImg->mSourceData.Length() - aImg->mBytesDecoded;
if (aImg->mDecodeRequest->mRequestStatus == DecodeRequest::REQUEST_PENDING ||
aImg->mDecodeRequest->mRequestStatus == DecodeRequest::REQUEST_ACTIVE) {
// The image is already in our list of images to decode, or currently being
// decoded, so we don't have to do anything else.
return;
}
aImg->mDecodeRequest->mRequestStatus = DecodeRequest::REQUEST_PENDING;
nsRefPtr<DecodeJob> job = new DecodeJob(aImg->mDecodeRequest, aImg);
MutexAutoLock threadPoolLock(mThreadPoolMutex);
if (!gMultithreadedDecoding || !mThreadPool) {
NS_DispatchToMainThread(job);
} else {
mThreadPool->Dispatch(job, nsIEventTarget::DISPATCH_NORMAL);
}
}
}
void
RasterImage::DecodePool::DecodeABitOf(RasterImage* aImg, DecodeStrategy aStrategy)
{
MOZ_ASSERT(NS_IsMainThread());
aImg->mDecodingMonitor.AssertCurrentThreadIn();
if (aImg->mDecodeRequest) {
// If the image is waiting for decode work to be notified, go ahead and do that.
if (aImg->mDecodeRequest->mRequestStatus == DecodeRequest::REQUEST_WORK_DONE) {
aImg->FinishedSomeDecoding();
}
}
DecodeSomeOfImage(aImg, aStrategy);
aImg->FinishedSomeDecoding();
// If the decoder needs a new frame, enqueue an event to get it; that event
// will enqueue another decode request when it's done.
if (aImg->mDecoder && aImg->mDecoder->NeedsNewFrame()) {
FrameNeededWorker::GetNewFrame(aImg);
} else {
// If we aren't yet finished decoding and we have more data in hand, add
// this request to the back of the priority list.
if (aImg->mDecoder &&
!aImg->mError &&
!aImg->IsDecodeFinished() &&
aImg->mSourceData.Length() > aImg->mBytesDecoded) {
RequestDecode(aImg);
}
}
}
/* static */ void
RasterImage::DecodePool::StopDecoding(RasterImage* aImg)
{
aImg->mDecodingMonitor.AssertCurrentThreadIn();
// If we haven't got a decode request, we're not currently decoding. (Having
// a decode request doesn't imply we *are* decoding, though.)
if (aImg->mDecodeRequest) {
aImg->mDecodeRequest->mRequestStatus = DecodeRequest::REQUEST_STOPPED;
}
}
NS_IMETHODIMP
RasterImage::DecodePool::DecodeJob::Run()
{
ReentrantMonitorAutoEnter lock(mImage->mDecodingMonitor);
// If we were interrupted, we shouldn't do any work.
if (mRequest->mRequestStatus == DecodeRequest::REQUEST_STOPPED) {
DecodeDoneWorker::NotifyFinishedSomeDecoding(mImage, mRequest);
return NS_OK;
}
// If someone came along and synchronously decoded us, there's nothing for us to do.
if (!mImage->mDecoder || mImage->IsDecodeFinished()) {
DecodeDoneWorker::NotifyFinishedSomeDecoding(mImage, mRequest);
return NS_OK;
}
// If we're a decode job that's been enqueued since a previous decode that
// still needs a new frame, we can't do anything. Wait until the
// FrameNeededWorker enqueues another frame.
if (mImage->mDecoder->NeedsNewFrame()) {
return NS_OK;
}
mRequest->mRequestStatus = DecodeRequest::REQUEST_ACTIVE;
uint32_t oldByteCount = mImage->mBytesDecoded;
DecodeType type = DECODE_TYPE_UNTIL_DONE_BYTES;
// Multithreaded decoding can be disabled. If we've done so, we don't want to
// monopolize the main thread, and will allow a timeout in DecodeSomeOfImage.
if (NS_IsMainThread()) {
type = DECODE_TYPE_UNTIL_TIME;
}
DecodePool::Singleton()->DecodeSomeOfImage(mImage, DECODE_ASYNC, type, mRequest->mBytesToDecode);
uint32_t bytesDecoded = mImage->mBytesDecoded - oldByteCount;
mRequest->mRequestStatus = DecodeRequest::REQUEST_WORK_DONE;
// If the decoder needs a new frame, enqueue an event to get it; that event
// will enqueue another decode request when it's done.
if (mImage->mDecoder && mImage->mDecoder->NeedsNewFrame()) {
FrameNeededWorker::GetNewFrame(mImage);
}
// If we aren't yet finished decoding and we have more data in hand, add
// this request to the back of the list.
else if (mImage->mDecoder &&
!mImage->mError &&
!mImage->mPendingError &&
!mImage->IsDecodeFinished() &&
bytesDecoded < mRequest->mBytesToDecode &&
bytesDecoded > 0) {
DecodePool::Singleton()->RequestDecode(mImage);
} else {
// Nothing more for us to do - let everyone know what happened.
DecodeDoneWorker::NotifyFinishedSomeDecoding(mImage, mRequest);
}
return NS_OK;
}
nsresult
RasterImage::DecodePool::DecodeUntilSizeAvailable(RasterImage* aImg)
{
MOZ_ASSERT(NS_IsMainThread());
ReentrantMonitorAutoEnter lock(aImg->mDecodingMonitor);
if (aImg->mDecodeRequest) {
// If the image is waiting for decode work to be notified, go ahead and do that.
if (aImg->mDecodeRequest->mRequestStatus == DecodeRequest::REQUEST_WORK_DONE) {
nsresult rv = aImg->FinishedSomeDecoding();
if (NS_FAILED(rv)) {
aImg->DoError();
return rv;
}
}
}
// We use DECODE_ASYNC here because we just want to get the size information
// here and defer the rest of the work.
nsresult rv = DecodeSomeOfImage(aImg, DECODE_ASYNC, DECODE_TYPE_UNTIL_SIZE);
if (NS_FAILED(rv)) {
return rv;
}
// If the decoder needs a new frame, enqueue an event to get it; that event
// will enqueue another decode request when it's done.
if (aImg->mDecoder && aImg->mDecoder->NeedsNewFrame()) {
FrameNeededWorker::GetNewFrame(aImg);
} else {
rv = aImg->FinishedSomeDecoding();
}
return rv;
}
nsresult
RasterImage::DecodePool::DecodeSomeOfImage(RasterImage* aImg,
DecodeStrategy aStrategy,
DecodeType aDecodeType /* = DECODE_TYPE_UNTIL_TIME */,
uint32_t bytesToDecode /* = 0 */)
{
NS_ABORT_IF_FALSE(aImg->mInitialized,
"Worker active for uninitialized container!");
aImg->mDecodingMonitor.AssertCurrentThreadIn();
// If an error is flagged, it probably happened while we were waiting
// in the event queue.
if (aImg->mError)
return NS_OK;
// If mDecoded or we don't have a decoder, we must have finished already (for
// example, a synchronous decode request came while the worker was pending).
if (!aImg->mDecoder || aImg->mDecoded)
return NS_OK;
// If we're doing synchronous decodes, and we're waiting on a new frame for
// this image, get it now.
if (aStrategy == DECODE_SYNC && aImg->mDecoder->NeedsNewFrame()) {
MOZ_ASSERT(NS_IsMainThread());
aImg->mDecoder->AllocateFrame();
aImg->mDecodeRequest->mAllocatedNewFrame = true;
}
// If we're not synchronous, we can't allocate a frame right now.
else if (aImg->mDecoder->NeedsNewFrame()) {
return NS_OK;
}
nsRefPtr<Decoder> decoderKungFuDeathGrip = aImg->mDecoder;
uint32_t maxBytes;
if (aImg->mDecoder->IsSizeDecode()) {
// Decode all available data if we're a size decode; they're cheap, and we
// want them to be more or less synchronous.
maxBytes = aImg->mSourceData.Length();
} else {
// We're only guaranteed to decode this many bytes, so in particular,
// gDecodeBytesAtATime should be set high enough for us to read the size
// from most images.
maxBytes = gDecodeBytesAtATime;
}
if (bytesToDecode == 0) {
bytesToDecode = aImg->mSourceData.Length() - aImg->mBytesDecoded;
}
int32_t chunkCount = 0;
TimeStamp start = TimeStamp::Now();
TimeStamp deadline = start + TimeDuration::FromMilliseconds(gMaxMSBeforeYield);
// We keep decoding chunks until:
// * we don't have any data left to decode,
// * the decode completes,
// * we're an UNTIL_SIZE decode and we get the size, or
// * we run out of time.
// We also try to decode at least one "chunk" if we've allocated a new frame,
// even if we have no more data to send to the decoder.
while ((aImg->mSourceData.Length() > aImg->mBytesDecoded &&
bytesToDecode > 0 &&
!aImg->IsDecodeFinished() &&
!(aDecodeType == DECODE_TYPE_UNTIL_SIZE && aImg->mHasSize) &&
!aImg->mDecoder->NeedsNewFrame()) ||
(aImg->mDecodeRequest && aImg->mDecodeRequest->mAllocatedNewFrame)) {
chunkCount++;
uint32_t chunkSize = std::min(bytesToDecode, maxBytes);
nsresult rv = aImg->DecodeSomeData(chunkSize, aStrategy);
if (NS_FAILED(rv)) {
aImg->DoError();
return rv;
}
bytesToDecode -= chunkSize;
// Yield if we've been decoding for too long. We check this _after_ decoding
// a chunk to ensure that we don't yield without doing any decoding.
if (aDecodeType == DECODE_TYPE_UNTIL_TIME && TimeStamp::Now() >= deadline)
break;
}
if (aImg->mDecodeRequest) {
aImg->mDecodeRequest->mDecodeTime += (TimeStamp::Now() - start);
aImg->mDecodeRequest->mChunkCount += chunkCount;
}
// Flush invalidations (and therefore paint) now that we've decoded all the
// chunks we're going to.
//
// However, don't paint if:
//
// * This was an until-size decode. Until-size decodes are always followed
// by normal decodes, so don't bother painting.
//
// * The decoder flagged an error. The decoder may have written garbage
// into the output buffer; don't paint it to the screen.
//
// * We have all the source data. This disables progressive display of
// previously-decoded images, thus letting us finish decoding faster,
// since we don't waste time painting while we decode.
// Decoder::PostFrameStop() will flush invalidations once the decode is
// done.
if (aDecodeType != DECODE_TYPE_UNTIL_SIZE &&
!aImg->mDecoder->HasError() &&
!aImg->mHasSourceData) {
aImg->mInDecoder = true;
aImg->mDecoder->FlushInvalidations();
aImg->mInDecoder = false;
}
return NS_OK;
}
RasterImage::DecodeDoneWorker::DecodeDoneWorker(RasterImage* image, DecodeRequest* request)
: mImage(image)
, mRequest(request)
{}
void
RasterImage::DecodeDoneWorker::NotifyFinishedSomeDecoding(RasterImage* image, DecodeRequest* request)
{
image->mDecodingMonitor.AssertCurrentThreadIn();
nsCOMPtr<DecodeDoneWorker> worker = new DecodeDoneWorker(image, request);
NS_DispatchToMainThread(worker);
}
NS_IMETHODIMP
RasterImage::DecodeDoneWorker::Run()
{
MOZ_ASSERT(NS_IsMainThread());
ReentrantMonitorAutoEnter lock(mImage->mDecodingMonitor);
mImage->FinishedSomeDecoding(eShutdownIntent_Done, mRequest);
return NS_OK;
}
RasterImage::FrameNeededWorker::FrameNeededWorker(RasterImage* image)
: mImage(image)
{}
void
RasterImage::FrameNeededWorker::GetNewFrame(RasterImage* image)
{
nsCOMPtr<FrameNeededWorker> worker = new FrameNeededWorker(image);
NS_DispatchToMainThread(worker);
}
NS_IMETHODIMP
RasterImage::FrameNeededWorker::Run()
{
ReentrantMonitorAutoEnter lock(mImage->mDecodingMonitor);
nsresult rv = NS_OK;
// If we got a synchronous decode in the mean time, we don't need to do
// anything.
if (mImage->mDecoder && mImage->mDecoder->NeedsNewFrame()) {
rv = mImage->mDecoder->AllocateFrame();
mImage->mDecodeRequest->mAllocatedNewFrame = true;
}
if (NS_SUCCEEDED(rv) && mImage->mDecoder) {
// By definition, we're not done decoding, so enqueue us for more decoding.
DecodePool::Singleton()->RequestDecode(mImage);
}
return NS_OK;
}
} // namespace image
} // namespace mozilla