2009-09-02 17:47:49 -07:00
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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Mozilla Corporation.
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* Portions created by the Initial Developer are Copyright (C) 2007
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Vladimir Vukicevic <vladimir@pobox.com> (original author)
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2009-09-17 23:01:12 -07:00
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* Mark Steele <mwsteele@gmail.com>
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2009-09-02 17:47:49 -07:00
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef WEBGLCONTEXT_H_
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#define WEBGLCONTEXT_H_
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#include <stdarg.h>
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2010-06-10 10:45:00 -07:00
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#include <vector>
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2009-09-02 17:47:49 -07:00
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#include "nsTArray.h"
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#include "nsDataHashtable.h"
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#include "nsRefPtrHashtable.h"
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#include "nsHashKeys.h"
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#include "nsIDocShell.h"
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2010-11-16 20:33:04 -08:00
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#include "nsIDOMWebGLRenderingContext.h"
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2009-09-02 17:47:49 -07:00
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#include "nsICanvasRenderingContextInternal.h"
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2010-05-17 21:04:22 -07:00
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#include "nsHTMLCanvasElement.h"
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2009-09-02 17:47:49 -07:00
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#include "nsWeakReference.h"
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#include "nsIDOMHTMLElement.h"
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2009-09-17 23:01:07 -07:00
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#include "nsIJSNativeInitializer.h"
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2011-07-07 17:01:12 -07:00
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#include "nsIMemoryReporter.h"
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2011-12-02 23:52:35 -08:00
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#include "nsContentUtils.h"
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2009-09-02 17:47:49 -07:00
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2010-07-18 22:01:14 -07:00
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#include "GLContextProvider.h"
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2010-05-17 21:04:22 -07:00
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#include "Layers.h"
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2010-01-22 18:29:49 -08:00
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2010-07-03 15:32:19 -07:00
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#include "CheckedInt.h"
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2011-10-13 05:09:22 -07:00
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/*
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* Minimum value constants defined in 6.2 State Tables of OpenGL ES - 2.0.25
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* https://bugzilla.mozilla.org/show_bug.cgi?id=686732
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*
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* Exceptions: some of the following values are set to higher values than in the spec because
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* the values in the spec are ridiculously low. They are explicitly marked below
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*/
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#define MINVALUE_GL_MAX_TEXTURE_SIZE 1024 // Different from the spec, which sets it to 64 on page 162
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#define MINVALUE_GL_MAX_CUBE_MAP_TEXTURE_SIZE 512 // Different from the spec, which sets it to 16 on page 162
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#define MINVALUE_GL_MAX_VERTEX_ATTRIBS 8 // Page 164
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#define MINVALUE_GL_MAX_FRAGMENT_UNIFORM_VECTORS 16 // Page 164
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#define MINVALUE_GL_MAX_VERTEX_UNIFORM_VECTORS 128 // Page 164
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#define MINVALUE_GL_MAX_VARYING_VECTORS 8 // Page 164
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#define MINVALUE_GL_MAX_TEXTURE_IMAGE_UNITS 8 // Page 164
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#define MINVALUE_GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0 // Page 164
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#define MINVALUE_GL_MAX_RENDERBUFFER_SIZE 1024 // Different from the spec, which sets it to 1 on page 164
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#define MINVALUE_GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 8 // Page 164
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2009-09-02 17:47:49 -07:00
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class nsIDocShell;
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2010-11-16 20:33:03 -08:00
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class nsIPropertyBag;
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2009-09-02 17:47:49 -07:00
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namespace mozilla {
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class WebGLTexture;
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class WebGLBuffer;
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class WebGLProgram;
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class WebGLShader;
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class WebGLFramebuffer;
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class WebGLRenderbuffer;
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2010-06-01 23:09:19 -07:00
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class WebGLUniformLocation;
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2011-09-30 21:45:50 -07:00
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class WebGLExtension;
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2011-12-30 23:15:59 -08:00
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struct WebGLVertexAttribData;
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2009-09-02 17:47:49 -07:00
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2010-06-10 10:45:00 -07:00
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class WebGLContextBoundObject;
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2009-09-02 17:47:49 -07:00
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2010-08-23 14:03:53 -07:00
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enum FakeBlackStatus { DoNotNeedFakeBlack, DoNeedFakeBlack, DontKnowIfNeedFakeBlack };
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2011-02-24 14:17:34 -08:00
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struct VertexAttrib0Status {
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enum { Default, EmulatedUninitializedArray, EmulatedInitializedArray };
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};
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2011-05-20 12:53:53 -07:00
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struct BackbufferClearingStatus {
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enum { NotClearedSinceLastPresented, ClearedToDefaultValues, HasBeenDrawnTo };
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};
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2010-10-15 14:50:15 -07:00
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struct WebGLTexelFormat {
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2011-05-20 12:53:53 -07:00
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enum { Generic, Auto, RGBA8, RGB8, RGBX8, BGRA8, BGR8, BGRX8, RGBA5551, RGBA4444, RGB565, R8, RA8, A8,
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RGBA32F, RGB32F, A32F, R32F, RA32F };
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2010-10-15 14:50:15 -07:00
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};
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struct WebGLTexelPremultiplicationOp {
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enum { Generic, None, Premultiply, Unmultiply };
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};
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int GetWebGLTexelFormat(GLenum format, GLenum type);
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2011-09-28 23:19:26 -07:00
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inline bool is_pot_assuming_nonnegative(WebGLsizei x)
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2010-08-23 14:03:53 -07:00
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{
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return (x & (x-1)) == 0;
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}
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2011-12-04 11:15:42 -08:00
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/* Each WebGL object class WebGLFoo wants to:
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* - inherit WebGLRefCountedObject<WebGLFoo>
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* - implement a Delete() method
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* - have its destructor call DeleteOnce()
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*
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* This base class provides two features to WebGL object types:
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* 1. support for OpenGL object reference counting
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* 2. support for OpenGL deletion statuses
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*
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***** 1. OpenGL object reference counting *****
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*
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* WebGL objects such as WebGLTexture's really have two different refcounts:
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* the XPCOM refcount, that is directly exposed to JavaScript, and the OpenGL
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* refcount.
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*
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* For example, when in JavaScript one does: var newname = existingTexture;
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* that increments the XPCOM refcount, but doesn't affect the OpenGL refcount.
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* When one attaches the texture to a framebuffer object, that does increment
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* its OpenGL refcount (and also its XPCOM refcount, to prevent the regular
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* XPCOM refcounting mechanism from destroying objects prematurely).
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*
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* The actual OpenGL refcount is opaque to us (it's internal to the OpenGL
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* implementation) but is affects the WebGL semantics that we have to implement:
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* for example, a WebGLTexture that is attached to a WebGLFramebuffer must not
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* be actually deleted, even if deleteTexture has been called on it, and even
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* if JavaScript doesn't have references to it anymore. We can't just rely on
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* OpenGL to keep alive the underlying OpenGL texture for us, for a variety of
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* reasons, most importantly: we'd need to know when OpenGL objects are actually
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* deleted, and OpenGL doesn't notify us about that, so we would have to query
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* status very often with glIsXxx calls which isn't practical.
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*
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* This means that we have to keep track of the OpenGL refcount ourselves,
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* in addition to the XPCOM refcount.
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*
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* This class implements such a refcount, see the mWebGLRefCnt
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* member. In order to avoid name clashes (with regular XPCOM refcounting)
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* in the derived class, we prefix members with 'WebGL', whence the names
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* WebGLAddRef, WebGLRelease, etc.
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*
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* In practice, WebGLAddRef and WebGLRelease are only called from the
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* WebGLRefPtr class.
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*
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***** 2. OpenGL deletion statuses *****
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*
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* In OpenGL, an object can go through 3 different deletion statuses during its
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* lifetime, which correspond to the 3 enum values for DeletionStatus in this class:
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* - the Default status, which it has from its creation to when the
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* suitable glDeleteXxx function is called on it;
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* - the DeleteRequested status, which is has from when the suitable glDeleteXxx
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* function is called on it to when it is no longer referenced by other OpenGL
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* objects. For example, a texture that is attached to a non-current FBO
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* will enter that status when glDeleteTexture is called on it. For objects
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* with that status, GL_DELETE_STATUS queries return true, but glIsXxx
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* functions still return true.
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* - the Deleted status, which is the status of objects on which the
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* suitable glDeleteXxx function has been called, and that are not referenced
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* by other OpenGL objects.
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*
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* This state is stored in the mDeletionStatus member of this class.
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*
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* When the GL refcount hits zero, if the status is DeleteRequested then we call
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* the Delete() method on the derived class and the status becomes Deleted. This is
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* what the MaybeDelete() function does.
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*
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* The DeleteOnce() function implemented here is a helper to ensure that we don't
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* call Delete() twice on the same object. Since the derived class' destructor
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* needs to call DeleteOnce() which calls Delete(), we can't allow either to be
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* virtual. Strictly speaking, we could let them be virtual if the derived class
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* were final, but that would be impossible to enforce and would lead to strange
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* bugs if it were subclassed.
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*
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* This WebGLRefCountedObject class takes the Derived type
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* as template parameter, as a means to allow DeleteOnce to call Delete()
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* on the Derived class, without either method being virtual. This is a common
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* C++ pattern known as the "curiously recursive template pattern (CRTP)".
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*/
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template<typename Derived>
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class WebGLRefCountedObject
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{
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public:
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enum DeletionStatus { Default, DeleteRequested, Deleted };
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WebGLRefCountedObject()
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: mDeletionStatus(Default)
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{ }
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~WebGLRefCountedObject() {
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NS_ABORT_IF_FALSE(mWebGLRefCnt == 0, "destroying WebGL object still referenced by other WebGL objects");
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NS_ABORT_IF_FALSE(mDeletionStatus == Deleted, "Derived class destructor must call DeleteOnce()");
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}
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// called by WebGLRefPtr
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void WebGLAddRef() {
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++mWebGLRefCnt;
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}
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// called by WebGLRefPtr
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void WebGLRelease() {
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NS_ABORT_IF_FALSE(mWebGLRefCnt > 0, "releasing WebGL object with WebGL refcnt already zero");
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--mWebGLRefCnt;
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MaybeDelete();
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}
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// this is the function that WebGL.deleteXxx() functions want to call
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void RequestDelete() {
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if (mDeletionStatus == Default)
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mDeletionStatus = DeleteRequested;
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MaybeDelete();
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}
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bool IsDeleted() const {
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return mDeletionStatus == Deleted;
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}
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bool IsDeleteRequested() const {
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return mDeletionStatus != Default;
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}
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void DeleteOnce() {
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if (mDeletionStatus != Deleted) {
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static_cast<Derived*>(this)->Delete();
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mDeletionStatus = Deleted;
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}
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}
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private:
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void MaybeDelete() {
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if (mWebGLRefCnt == 0 &&
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mDeletionStatus == DeleteRequested)
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{
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DeleteOnce();
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}
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}
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protected:
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nsAutoRefCnt mWebGLRefCnt;
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DeletionStatus mDeletionStatus;
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};
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2011-12-04 11:15:42 -08:00
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/* This WebGLRefPtr class is meant to be used for references between WebGL objects.
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* For example, a WebGLProgram holds WebGLRefPtr's to the WebGLShader's attached
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* to it.
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*
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* Why the need for a separate refptr class? The only special thing that WebGLRefPtr
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* does is that it increments and decrements the WebGL refcount of
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* WebGLRefCountedObject's, in addition to incrementing and decrementing the
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* usual XPCOM refcount.
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*
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* This means that by using a WebGLRefPtr instead of a nsRefPtr, you ensure that
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* the WebGL refcount is incremented, which means that the object will be kept
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* alive by this reference even if the matching webgl.deleteXxx() function is
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* called on it.
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*/
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template<typename T>
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class WebGLRefPtr
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{
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public:
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WebGLRefPtr()
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: mRawPtr(0)
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{ }
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WebGLRefPtr(const WebGLRefPtr<T>& aSmartPtr)
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: mRawPtr(aSmartPtr.mRawPtr)
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{
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AddRefOnPtr(mRawPtr);
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}
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WebGLRefPtr(T *aRawPtr)
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: mRawPtr(aRawPtr)
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{
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AddRefOnPtr(mRawPtr);
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}
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~WebGLRefPtr() {
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ReleasePtr(mRawPtr);
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}
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WebGLRefPtr<T>&
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operator=(const WebGLRefPtr<T>& rhs)
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{
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assign_with_AddRef(rhs.mRawPtr);
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return *this;
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}
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WebGLRefPtr<T>&
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operator=(T* rhs)
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{
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assign_with_AddRef(rhs);
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return *this;
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}
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T* get() const {
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return static_cast<T*>(mRawPtr);
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}
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operator T*() const {
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return get();
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}
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T* operator->() const {
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NS_ABORT_IF_FALSE(mRawPtr != 0, "You can't dereference a NULL WebGLRefPtr with operator->()!");
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return get();
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}
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T& operator*() const {
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|
|
NS_ABORT_IF_FALSE(mRawPtr != 0, "You can't dereference a NULL WebGLRefPtr with operator*()!");
|
|
|
|
return *get();
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
|
|
|
static void AddRefOnPtr(T* rawPtr) {
|
|
|
|
if (rawPtr) {
|
|
|
|
rawPtr->WebGLAddRef();
|
|
|
|
rawPtr->AddRef();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void ReleasePtr(T* rawPtr) {
|
|
|
|
if (rawPtr) {
|
|
|
|
rawPtr->WebGLRelease(); // must be done first before Release(), as Release() might actually destroy the object
|
|
|
|
rawPtr->Release();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void assign_with_AddRef(T* rawPtr) {
|
|
|
|
AddRefOnPtr(rawPtr);
|
|
|
|
assign_assuming_AddRef(rawPtr);
|
|
|
|
}
|
|
|
|
|
|
|
|
void assign_assuming_AddRef(T* newPtr) {
|
|
|
|
T* oldPtr = mRawPtr;
|
|
|
|
mRawPtr = newPtr;
|
|
|
|
ReleasePtr(oldPtr);
|
|
|
|
}
|
|
|
|
|
|
|
|
protected:
|
|
|
|
T *mRawPtr;
|
|
|
|
};
|
|
|
|
|
2011-12-04 11:15:43 -08:00
|
|
|
typedef PRUint64 WebGLMonotonicHandle;
|
|
|
|
|
|
|
|
/* WebGLFastArray offers a fast array for the use case where all what one needs is to append
|
|
|
|
* and remove elements. Removal is fast because the array is always kept sorted with respect
|
|
|
|
* to "monotonic handles". Appending an element returns such a "monotonic handle" which the
|
|
|
|
* user needs to keep for future use for when it will want to remove the element.
|
|
|
|
*/
|
|
|
|
template<typename ElementType>
|
|
|
|
class WebGLFastArray
|
|
|
|
{
|
|
|
|
struct Entry {
|
|
|
|
ElementType mElement;
|
|
|
|
WebGLMonotonicHandle mMonotonicHandle;
|
|
|
|
|
|
|
|
Entry(ElementType elem, WebGLMonotonicHandle monotonicHandle)
|
|
|
|
: mElement(elem), mMonotonicHandle(monotonicHandle)
|
|
|
|
{}
|
|
|
|
|
|
|
|
struct Comparator {
|
|
|
|
bool Equals(const Entry& a, const Entry& b) const {
|
|
|
|
return a.mMonotonicHandle == b.mMonotonicHandle;
|
|
|
|
}
|
|
|
|
bool LessThan(const Entry& a, const Entry& b) const {
|
|
|
|
return a.mMonotonicHandle < b.mMonotonicHandle;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
};
|
|
|
|
|
|
|
|
public:
|
|
|
|
WebGLFastArray()
|
|
|
|
: mCurrentMonotonicHandle(0) // CheckedInt already does it, this is just defensive coding
|
|
|
|
{}
|
|
|
|
|
|
|
|
ElementType operator[](size_t index) const {
|
|
|
|
return mArray[index].mElement;
|
|
|
|
}
|
|
|
|
|
|
|
|
size_t Length() const {
|
|
|
|
return mArray.Length();
|
|
|
|
}
|
|
|
|
|
|
|
|
ElementType Last() const {
|
|
|
|
return operator[](Length() - 1);
|
|
|
|
}
|
|
|
|
|
|
|
|
WebGLMonotonicHandle AppendElement(ElementType elem)
|
|
|
|
{
|
|
|
|
WebGLMonotonicHandle monotonicHandle = NextMonotonicHandle();
|
|
|
|
mArray.AppendElement(Entry(elem, monotonicHandle));
|
|
|
|
return monotonicHandle;
|
|
|
|
}
|
|
|
|
|
|
|
|
void RemoveElement(WebGLMonotonicHandle monotonicHandle)
|
|
|
|
{
|
|
|
|
mArray.RemoveElementSorted(Entry(ElementType(), monotonicHandle),
|
|
|
|
typename Entry::Comparator());
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
WebGLMonotonicHandle NextMonotonicHandle() {
|
|
|
|
++mCurrentMonotonicHandle;
|
|
|
|
if (!mCurrentMonotonicHandle.valid())
|
|
|
|
NS_RUNTIMEABORT("ran out of monotonic ids!");
|
|
|
|
return mCurrentMonotonicHandle.value();
|
|
|
|
}
|
|
|
|
|
|
|
|
nsTArray<Entry> mArray;
|
|
|
|
CheckedInt<WebGLMonotonicHandle> mCurrentMonotonicHandle;
|
|
|
|
};
|
|
|
|
|
2010-11-16 20:33:03 -08:00
|
|
|
struct WebGLContextOptions {
|
|
|
|
// these are defaults
|
|
|
|
WebGLContextOptions()
|
|
|
|
: alpha(true), depth(true), stencil(false),
|
2011-10-19 12:09:57 -07:00
|
|
|
premultipliedAlpha(true), antialias(true),
|
2011-05-20 12:53:53 -07:00
|
|
|
preserveDrawingBuffer(false)
|
2010-11-16 20:33:03 -08:00
|
|
|
{ }
|
|
|
|
|
|
|
|
bool operator==(const WebGLContextOptions& other) const {
|
|
|
|
return
|
|
|
|
alpha == other.alpha &&
|
|
|
|
depth == other.depth &&
|
|
|
|
stencil == other.stencil &&
|
|
|
|
premultipliedAlpha == other.premultipliedAlpha &&
|
2011-05-20 12:53:53 -07:00
|
|
|
antialias == other.antialias &&
|
|
|
|
preserveDrawingBuffer == other.preserveDrawingBuffer;
|
2010-11-16 20:33:03 -08:00
|
|
|
}
|
|
|
|
|
|
|
|
bool operator!=(const WebGLContextOptions& other) const {
|
2011-05-20 12:53:53 -07:00
|
|
|
return !operator==(other);
|
2010-11-16 20:33:03 -08:00
|
|
|
}
|
|
|
|
|
|
|
|
bool alpha;
|
|
|
|
bool depth;
|
|
|
|
bool stencil;
|
|
|
|
bool premultipliedAlpha;
|
2011-05-20 12:53:53 -07:00
|
|
|
bool antialias;
|
|
|
|
bool preserveDrawingBuffer;
|
2010-11-16 20:33:03 -08:00
|
|
|
};
|
|
|
|
|
2009-09-02 17:47:49 -07:00
|
|
|
class WebGLContext :
|
2010-11-16 20:33:04 -08:00
|
|
|
public nsIDOMWebGLRenderingContext,
|
2009-09-02 17:47:49 -07:00
|
|
|
public nsICanvasRenderingContextInternal,
|
2011-10-26 13:00:44 -07:00
|
|
|
public nsSupportsWeakReference,
|
|
|
|
public nsITimerCallback
|
2009-09-02 17:47:49 -07:00
|
|
|
{
|
2011-07-07 17:01:12 -07:00
|
|
|
friend class WebGLMemoryReporter;
|
2011-10-26 13:00:44 -07:00
|
|
|
friend class WebGLExtensionLoseContext;
|
2011-10-31 14:14:12 -07:00
|
|
|
friend class WebGLContextUserData;
|
2011-07-07 17:01:12 -07:00
|
|
|
|
2009-09-02 17:47:49 -07:00
|
|
|
public:
|
|
|
|
WebGLContext();
|
|
|
|
virtual ~WebGLContext();
|
|
|
|
|
2010-06-15 14:38:05 -07:00
|
|
|
NS_DECL_CYCLE_COLLECTING_ISUPPORTS
|
|
|
|
|
2010-11-16 20:33:04 -08:00
|
|
|
NS_DECL_CYCLE_COLLECTION_CLASS_AMBIGUOUS(WebGLContext, nsIDOMWebGLRenderingContext)
|
2010-06-15 14:38:05 -07:00
|
|
|
|
2010-11-16 20:33:04 -08:00
|
|
|
NS_DECL_NSIDOMWEBGLRENDERINGCONTEXT
|
2009-09-02 17:47:49 -07:00
|
|
|
|
2011-10-26 13:00:44 -07:00
|
|
|
NS_DECL_NSITIMERCALLBACK
|
|
|
|
|
2009-09-02 17:47:49 -07:00
|
|
|
// nsICanvasRenderingContextInternal
|
2010-05-17 21:04:22 -07:00
|
|
|
NS_IMETHOD SetCanvasElement(nsHTMLCanvasElement* aParentCanvas);
|
2009-09-02 17:47:49 -07:00
|
|
|
NS_IMETHOD SetDimensions(PRInt32 width, PRInt32 height);
|
|
|
|
NS_IMETHOD InitializeWithSurface(nsIDocShell *docShell, gfxASurface *surface, PRInt32 width, PRInt32 height)
|
|
|
|
{ return NS_ERROR_NOT_IMPLEMENTED; }
|
2010-08-19 08:22:46 -07:00
|
|
|
NS_IMETHOD Reset()
|
|
|
|
{ /* (InitializeWithSurface) */ return NS_ERROR_NOT_IMPLEMENTED; }
|
2009-09-02 17:47:49 -07:00
|
|
|
NS_IMETHOD Render(gfxContext *ctx, gfxPattern::GraphicsFilter f);
|
|
|
|
NS_IMETHOD GetInputStream(const char* aMimeType,
|
|
|
|
const PRUnichar* aEncoderOptions,
|
|
|
|
nsIInputStream **aStream);
|
|
|
|
NS_IMETHOD GetThebesSurface(gfxASurface **surface);
|
2011-06-24 10:41:18 -07:00
|
|
|
mozilla::TemporaryRef<mozilla::gfx::SourceSurface> GetSurfaceSnapshot()
|
|
|
|
{ return nsnull; }
|
|
|
|
|
2011-09-28 23:19:26 -07:00
|
|
|
NS_IMETHOD SetIsOpaque(bool b) { return NS_OK; };
|
2010-11-16 20:33:03 -08:00
|
|
|
NS_IMETHOD SetContextOptions(nsIPropertyBag *aOptions);
|
|
|
|
|
2011-09-28 23:19:26 -07:00
|
|
|
NS_IMETHOD SetIsIPC(bool b) { return NS_ERROR_NOT_IMPLEMENTED; }
|
2009-10-29 10:58:31 -07:00
|
|
|
NS_IMETHOD Redraw(const gfxRect&) { return NS_ERROR_NOT_IMPLEMENTED; }
|
2010-03-24 03:47:18 -07:00
|
|
|
NS_IMETHOD Swap(mozilla::ipc::Shmem& aBack,
|
|
|
|
PRInt32 x, PRInt32 y, PRInt32 w, PRInt32 h)
|
|
|
|
{ return NS_ERROR_NOT_IMPLEMENTED; }
|
2010-06-04 06:58:22 -07:00
|
|
|
NS_IMETHOD Swap(PRUint32 nativeID,
|
|
|
|
PRInt32 x, PRInt32 y, PRInt32 w, PRInt32 h)
|
|
|
|
{ return NS_ERROR_NOT_IMPLEMENTED; }
|
2009-09-02 17:47:49 -07:00
|
|
|
|
2011-10-26 13:00:44 -07:00
|
|
|
bool LoseContext();
|
|
|
|
bool RestoreContext();
|
|
|
|
|
2010-05-28 15:52:39 -07:00
|
|
|
nsresult SynthesizeGLError(WebGLenum err);
|
|
|
|
nsresult SynthesizeGLError(WebGLenum err, const char *fmt, ...);
|
2010-05-15 06:55:45 -07:00
|
|
|
|
2010-06-04 12:03:33 -07:00
|
|
|
nsresult ErrorInvalidEnum(const char *fmt = 0, ...);
|
|
|
|
nsresult ErrorInvalidOperation(const char *fmt = 0, ...);
|
|
|
|
nsresult ErrorInvalidValue(const char *fmt = 0, ...);
|
2010-07-16 07:31:48 -07:00
|
|
|
nsresult ErrorInvalidEnumInfo(const char *info, PRUint32 enumvalue) {
|
|
|
|
return ErrorInvalidEnum("%s: invalid enum value 0x%x", info, enumvalue);
|
2010-06-30 08:49:59 -07:00
|
|
|
}
|
2011-02-24 14:17:34 -08:00
|
|
|
nsresult ErrorOutOfMemory(const char *fmt = 0, ...);
|
2011-07-07 17:01:16 -07:00
|
|
|
|
|
|
|
const char *ErrorName(GLenum error);
|
2010-05-15 06:55:45 -07:00
|
|
|
|
2010-08-23 14:03:35 -07:00
|
|
|
WebGLTexture *activeBoundTextureForTarget(WebGLenum target) {
|
|
|
|
return target == LOCAL_GL_TEXTURE_2D ? mBound2DTextures[mActiveTexture]
|
|
|
|
: mBoundCubeMapTextures[mActiveTexture];
|
|
|
|
}
|
|
|
|
|
2011-03-27 16:59:47 -07:00
|
|
|
already_AddRefed<CanvasLayer> GetCanvasLayer(nsDisplayListBuilder* aBuilder,
|
|
|
|
CanvasLayer *aOldLayer,
|
2010-07-15 14:07:46 -07:00
|
|
|
LayerManager *aManager);
|
2011-10-17 07:59:28 -07:00
|
|
|
void MarkContextClean() { mInvalidated = false; }
|
2010-05-17 21:04:22 -07:00
|
|
|
|
2010-06-04 12:03:37 -07:00
|
|
|
// a number that increments every time we have an event that causes
|
|
|
|
// all context resources to be lost.
|
2010-07-03 15:32:19 -07:00
|
|
|
PRUint32 Generation() { return mGeneration.value(); }
|
2010-08-23 14:03:53 -07:00
|
|
|
|
2011-05-20 12:53:53 -07:00
|
|
|
// this is similar to GLContext::ClearSafely, but is more comprehensive
|
|
|
|
// (takes care of scissor, stencil write mask, dithering, viewport...)
|
|
|
|
// WebGL has more complex needs than GLContext as content controls GL state.
|
|
|
|
void ForceClearFramebufferWithDefaultValues(PRUint32 mask, const nsIntRect& viewportRect);
|
|
|
|
|
2011-05-20 12:53:53 -07:00
|
|
|
// if the preserveDrawingBuffer context option is false, we need to clear the back buffer
|
|
|
|
// after it's been presented to the compositor. This function does that if needed.
|
|
|
|
// See section 2.2 in the WebGL spec.
|
|
|
|
void EnsureBackbufferClearedAsNeeded();
|
|
|
|
|
2011-07-07 17:01:16 -07:00
|
|
|
// checks for GL errors, clears any pending GL error, stores the current GL error in currentGLError,
|
|
|
|
// and copies it into mWebGLError if it doesn't already have an error set
|
|
|
|
void UpdateWebGLErrorAndClearGLError(GLenum *currentGLError) {
|
|
|
|
// get and clear GL error in ALL cases
|
|
|
|
*currentGLError = gl->GetAndClearError();
|
|
|
|
// only store in mWebGLError if is hasn't already recorded an error
|
|
|
|
if (!mWebGLError)
|
|
|
|
mWebGLError = *currentGLError;
|
|
|
|
}
|
|
|
|
|
|
|
|
// checks for GL errors, clears any pending GL error,
|
|
|
|
// and stores the current GL error into mWebGLError if it doesn't already have an error set
|
|
|
|
void UpdateWebGLErrorAndClearGLError() {
|
|
|
|
GLenum currentGLError;
|
|
|
|
UpdateWebGLErrorAndClearGLError(¤tGLError);
|
|
|
|
}
|
2011-10-13 05:09:22 -07:00
|
|
|
|
|
|
|
bool MinCapabilityMode() const {
|
|
|
|
return mMinCapability;
|
|
|
|
}
|
2011-07-07 17:01:16 -07:00
|
|
|
|
2011-10-26 13:00:44 -07:00
|
|
|
// Sets up the GL_ARB_robustness timer if it isn't already, so that if the
|
|
|
|
// driver gets restarted, the context may get reset with it.
|
|
|
|
void SetupRobustnessTimer() {
|
2011-12-02 23:52:35 -08:00
|
|
|
if (mContextLost || (!mHasRobustness && gl->GetContextType() != gl::GLContext::ContextTypeEGL))
|
2011-10-26 13:00:44 -07:00
|
|
|
return;
|
|
|
|
|
2011-11-18 19:57:29 -08:00
|
|
|
// If the timer was already running, don't restart it here. Instead,
|
|
|
|
// wait until the previous call is done, then fire it one more time.
|
|
|
|
// This is an optimization to prevent unnecessary cross-communication
|
|
|
|
// between threads.
|
|
|
|
if (mRobustnessTimerRunning) {
|
|
|
|
mDrawSinceRobustnessTimerSet = true;
|
|
|
|
return;
|
|
|
|
}
|
2011-10-26 13:00:44 -07:00
|
|
|
|
|
|
|
mContextRestorer->InitWithCallback(static_cast<nsITimerCallback*>(this),
|
|
|
|
PR_MillisecondsToInterval(1000),
|
|
|
|
nsITimer::TYPE_ONE_SHOT);
|
2011-11-18 19:57:29 -08:00
|
|
|
mRobustnessTimerRunning = true;
|
|
|
|
mDrawSinceRobustnessTimerSet = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void TerminateRobustnessTimer() {
|
|
|
|
if (mRobustnessTimerRunning) {
|
|
|
|
mContextRestorer->Cancel();
|
|
|
|
mRobustnessTimerRunning = false;
|
|
|
|
}
|
2011-10-26 13:00:44 -07:00
|
|
|
}
|
|
|
|
|
2011-02-24 14:17:34 -08:00
|
|
|
protected:
|
2010-08-23 14:03:53 -07:00
|
|
|
void SetDontKnowIfNeedFakeBlack() {
|
|
|
|
mFakeBlackStatus = DontKnowIfNeedFakeBlack;
|
|
|
|
}
|
|
|
|
|
2011-09-28 23:19:26 -07:00
|
|
|
bool NeedFakeBlack();
|
2010-08-23 14:03:53 -07:00
|
|
|
void BindFakeBlackTextures();
|
|
|
|
void UnbindFakeBlackTextures();
|
|
|
|
|
2011-02-24 14:17:34 -08:00
|
|
|
int WhatDoesVertexAttrib0Need();
|
2011-09-21 23:55:10 -07:00
|
|
|
bool DoFakeVertexAttrib0(WebGLuint vertexCount);
|
2010-09-02 07:34:08 -07:00
|
|
|
void UndoFakeVertexAttrib0();
|
2011-02-24 14:17:34 -08:00
|
|
|
void InvalidateFakeVertexAttrib0();
|
2010-09-02 07:34:08 -07:00
|
|
|
|
2011-09-01 12:28:34 -07:00
|
|
|
static CheckedUint32 GetImageSize(WebGLsizei height,
|
|
|
|
WebGLsizei width,
|
|
|
|
PRUint32 pixelSize,
|
|
|
|
PRUint32 alignment);
|
|
|
|
|
|
|
|
// Returns x rounded to the next highest multiple of y.
|
|
|
|
static CheckedUint32 RoundedToNextMultipleOf(CheckedUint32 x, CheckedUint32 y) {
|
|
|
|
return ((x + y - 1) / y) * y;
|
|
|
|
}
|
|
|
|
|
2010-06-15 14:38:05 -07:00
|
|
|
nsCOMPtr<nsIDOMHTMLCanvasElement> mCanvasElement;
|
|
|
|
nsHTMLCanvasElement *HTMLCanvasElement() {
|
|
|
|
return static_cast<nsHTMLCanvasElement*>(mCanvasElement.get());
|
|
|
|
}
|
2009-09-02 17:47:49 -07:00
|
|
|
|
2010-05-17 21:04:22 -07:00
|
|
|
nsRefPtr<gl::GLContext> gl;
|
2009-09-02 17:47:49 -07:00
|
|
|
|
|
|
|
PRInt32 mWidth, mHeight;
|
2010-07-03 15:32:19 -07:00
|
|
|
CheckedUint32 mGeneration;
|
2009-09-02 17:47:49 -07:00
|
|
|
|
2010-11-16 20:33:03 -08:00
|
|
|
WebGLContextOptions mOptions;
|
|
|
|
|
2011-09-28 23:19:26 -07:00
|
|
|
bool mInvalidated;
|
|
|
|
bool mResetLayer;
|
|
|
|
bool mVerbose;
|
|
|
|
bool mOptionsFrozen;
|
2011-10-13 05:09:22 -07:00
|
|
|
bool mMinCapability;
|
|
|
|
bool mDisableExtensions;
|
2011-11-18 19:57:29 -08:00
|
|
|
bool mHasRobustness;
|
2009-09-02 17:47:49 -07:00
|
|
|
|
2011-12-04 11:15:43 -08:00
|
|
|
template<typename WebGLObjectType>
|
|
|
|
void DeleteWebGLObjectsArray(nsTArray<WebGLObjectType>& array);
|
|
|
|
|
2010-05-28 15:52:39 -07:00
|
|
|
WebGLuint mActiveTexture;
|
2011-07-07 17:01:16 -07:00
|
|
|
WebGLenum mWebGLError;
|
2010-05-15 06:55:45 -07:00
|
|
|
|
2010-07-14 20:52:34 -07:00
|
|
|
// whether shader validation is supported
|
2011-09-28 23:19:26 -07:00
|
|
|
bool mShaderValidation;
|
2010-07-14 20:52:34 -07:00
|
|
|
|
|
|
|
// some GL constants
|
2010-08-23 14:03:35 -07:00
|
|
|
PRInt32 mGLMaxVertexAttribs;
|
|
|
|
PRInt32 mGLMaxTextureUnits;
|
|
|
|
PRInt32 mGLMaxTextureSize;
|
|
|
|
PRInt32 mGLMaxCubeMapTextureSize;
|
|
|
|
PRInt32 mGLMaxTextureImageUnits;
|
|
|
|
PRInt32 mGLMaxVertexTextureImageUnits;
|
|
|
|
PRInt32 mGLMaxVaryingVectors;
|
|
|
|
PRInt32 mGLMaxFragmentUniformVectors;
|
|
|
|
PRInt32 mGLMaxVertexUniformVectors;
|
2010-07-14 20:52:34 -07:00
|
|
|
|
2011-05-20 12:53:53 -07:00
|
|
|
// extensions
|
|
|
|
enum WebGLExtensionID {
|
|
|
|
WebGL_OES_texture_float,
|
2011-09-30 21:45:50 -07:00
|
|
|
WebGL_OES_standard_derivatives,
|
2011-11-03 17:29:57 -07:00
|
|
|
WebGL_WEBGL_EXT_lose_context,
|
2011-05-20 12:53:53 -07:00
|
|
|
WebGLExtensionID_Max
|
|
|
|
};
|
2011-09-30 21:45:50 -07:00
|
|
|
nsCOMPtr<WebGLExtension> mEnabledExtensions[WebGLExtensionID_Max];
|
2011-09-28 23:19:26 -07:00
|
|
|
bool IsExtensionEnabled(WebGLExtensionID ext) const {
|
2011-05-20 12:53:53 -07:00
|
|
|
NS_ABORT_IF_FALSE(ext >= 0 && ext < WebGLExtensionID_Max, "bogus index!");
|
2011-05-20 12:53:53 -07:00
|
|
|
return mEnabledExtensions[ext] != nsnull;
|
|
|
|
}
|
2011-08-15 12:53:02 -07:00
|
|
|
bool IsExtensionSupported(WebGLExtensionID ei);
|
2011-05-20 12:53:53 -07:00
|
|
|
|
2011-09-28 23:19:26 -07:00
|
|
|
bool InitAndValidateGL();
|
|
|
|
bool ValidateBuffers(PRInt32* maxAllowedCount, const char *info);
|
|
|
|
bool ValidateCapabilityEnum(WebGLenum cap, const char *info);
|
|
|
|
bool ValidateBlendEquationEnum(WebGLenum cap, const char *info);
|
|
|
|
bool ValidateBlendFuncDstEnum(WebGLenum mode, const char *info);
|
|
|
|
bool ValidateBlendFuncSrcEnum(WebGLenum mode, const char *info);
|
|
|
|
bool ValidateBlendFuncEnumsCompatibility(WebGLenum sfactor, WebGLenum dfactor, const char *info);
|
|
|
|
bool ValidateTextureTargetEnum(WebGLenum target, const char *info);
|
|
|
|
bool ValidateComparisonEnum(WebGLenum target, const char *info);
|
|
|
|
bool ValidateStencilOpEnum(WebGLenum action, const char *info);
|
|
|
|
bool ValidateFaceEnum(WebGLenum face, const char *info);
|
|
|
|
bool ValidateBufferUsageEnum(WebGLenum target, const char *info);
|
|
|
|
bool ValidateTexFormatAndType(WebGLenum format, WebGLenum type, int jsArrayType,
|
2010-06-30 08:49:59 -07:00
|
|
|
PRUint32 *texelSize, const char *info);
|
2011-09-28 23:19:26 -07:00
|
|
|
bool ValidateDrawModeEnum(WebGLenum mode, const char *info);
|
|
|
|
bool ValidateAttribIndex(WebGLuint index, const char *info);
|
|
|
|
bool ValidateStencilParamsForDrawCall();
|
2011-07-07 17:01:12 -07:00
|
|
|
|
2011-09-07 14:17:44 -07:00
|
|
|
bool ValidateGLSLVariableName(const nsAString& name, const char *info);
|
|
|
|
bool ValidateGLSLCharacter(PRUnichar c);
|
|
|
|
bool ValidateGLSLString(const nsAString& string, const char *info);
|
2011-07-28 14:12:31 -07:00
|
|
|
|
2011-07-07 17:01:12 -07:00
|
|
|
static PRUint32 GetTexelSize(WebGLenum format, WebGLenum type);
|
2010-06-30 08:48:30 -07:00
|
|
|
|
2009-09-02 17:47:49 -07:00
|
|
|
void Invalidate();
|
2010-07-18 22:01:14 -07:00
|
|
|
void DestroyResourcesAndContext();
|
2009-09-02 17:47:49 -07:00
|
|
|
|
2010-05-17 21:04:22 -07:00
|
|
|
void MakeContextCurrent() { gl->MakeCurrent(); }
|
2009-09-02 17:47:49 -07:00
|
|
|
|
2010-01-22 13:34:25 -08:00
|
|
|
// helpers
|
2010-05-28 15:52:39 -07:00
|
|
|
nsresult TexImage2D_base(WebGLenum target, WebGLint level, WebGLenum internalformat,
|
2010-10-15 14:50:15 -07:00
|
|
|
WebGLsizei width, WebGLsizei height, WebGLsizei srcStrideOrZero, WebGLint border,
|
2010-05-28 15:52:39 -07:00
|
|
|
WebGLenum format, WebGLenum type,
|
2010-10-15 14:50:15 -07:00
|
|
|
void *data, PRUint32 byteLength,
|
2011-05-20 12:53:53 -07:00
|
|
|
int jsArrayType,
|
2011-09-28 23:19:26 -07:00
|
|
|
int srcFormat, bool srcPremultiplied);
|
2010-05-28 15:52:39 -07:00
|
|
|
nsresult TexSubImage2D_base(WebGLenum target, WebGLint level,
|
|
|
|
WebGLint xoffset, WebGLint yoffset,
|
2010-10-15 14:50:15 -07:00
|
|
|
WebGLsizei width, WebGLsizei height, WebGLsizei srcStrideOrZero,
|
2010-05-28 15:52:39 -07:00
|
|
|
WebGLenum format, WebGLenum type,
|
2010-10-15 14:50:15 -07:00
|
|
|
void *pixels, PRUint32 byteLength,
|
2011-05-20 12:53:53 -07:00
|
|
|
int jsArrayType,
|
2011-09-28 23:19:26 -07:00
|
|
|
int srcFormat, bool srcPremultiplied);
|
2010-06-19 07:46:12 -07:00
|
|
|
nsresult ReadPixels_base(WebGLint x, WebGLint y, WebGLsizei width, WebGLsizei height,
|
2011-10-31 16:55:01 -07:00
|
|
|
WebGLenum format, WebGLenum type, JSObject* pixels);
|
2010-08-23 14:03:44 -07:00
|
|
|
nsresult TexParameter_base(WebGLenum target, WebGLenum pname,
|
|
|
|
WebGLint *intParamPtr, WebGLfloat *floatParamPtr);
|
2010-01-22 13:34:25 -08:00
|
|
|
|
2010-10-15 14:50:15 -07:00
|
|
|
void ConvertImage(size_t width, size_t height, size_t srcStride, size_t dstStride,
|
2010-10-15 14:50:15 -07:00
|
|
|
const PRUint8*src, PRUint8 *dst,
|
2011-09-28 23:19:26 -07:00
|
|
|
int srcFormat, bool srcPremultiplied,
|
|
|
|
int dstFormat, bool dstPremultiplied,
|
2010-10-15 14:50:15 -07:00
|
|
|
size_t dstTexelSize);
|
|
|
|
|
2010-01-22 13:34:25 -08:00
|
|
|
nsresult DOMElementToImageSurface(nsIDOMElement *imageOrCanvas,
|
|
|
|
gfxImageSurface **imageOut,
|
2010-10-15 14:50:15 -07:00
|
|
|
int *format);
|
2009-09-02 17:47:49 -07:00
|
|
|
|
2011-01-06 14:07:13 -08:00
|
|
|
nsresult CopyTexSubImage2D_base(WebGLenum target,
|
|
|
|
WebGLint level,
|
|
|
|
WebGLenum internalformat,
|
|
|
|
WebGLint xoffset,
|
|
|
|
WebGLint yoffset,
|
|
|
|
WebGLint x,
|
|
|
|
WebGLint y,
|
|
|
|
WebGLsizei width,
|
|
|
|
WebGLsizei height,
|
|
|
|
bool sub
|
|
|
|
);
|
|
|
|
|
2010-06-04 12:03:37 -07:00
|
|
|
// Conversion from public nsI* interfaces to concrete objects
|
|
|
|
template<class ConcreteObjectType, class BaseInterfaceType>
|
2011-09-28 23:19:26 -07:00
|
|
|
bool GetConcreteObject(const char *info,
|
2010-07-16 07:30:32 -07:00
|
|
|
BaseInterfaceType *aInterface,
|
2010-06-04 12:03:37 -07:00
|
|
|
ConcreteObjectType **aConcreteObject,
|
2011-09-28 23:19:26 -07:00
|
|
|
bool *isNull = 0,
|
|
|
|
bool *isDeleted = 0,
|
|
|
|
bool generateErrors = true);
|
2010-06-04 12:03:37 -07:00
|
|
|
|
|
|
|
template<class ConcreteObjectType, class BaseInterfaceType>
|
2011-09-28 23:19:26 -07:00
|
|
|
bool GetConcreteObjectAndGLName(const char *info,
|
2010-07-16 07:30:32 -07:00
|
|
|
BaseInterfaceType *aInterface,
|
2010-06-04 12:03:37 -07:00
|
|
|
ConcreteObjectType **aConcreteObject,
|
|
|
|
WebGLuint *aGLObjectName,
|
2011-09-28 23:19:26 -07:00
|
|
|
bool *isNull = 0,
|
|
|
|
bool *isDeleted = 0);
|
2010-06-04 12:03:37 -07:00
|
|
|
|
|
|
|
template<class ConcreteObjectType, class BaseInterfaceType>
|
2011-09-28 23:19:26 -07:00
|
|
|
bool GetGLName(const char *info,
|
2010-07-16 07:30:32 -07:00
|
|
|
BaseInterfaceType *aInterface,
|
2010-06-04 12:03:37 -07:00
|
|
|
WebGLuint *aGLObjectName,
|
2011-09-28 23:19:26 -07:00
|
|
|
bool *isNull = 0,
|
|
|
|
bool *isDeleted = 0);
|
2010-06-04 12:03:37 -07:00
|
|
|
|
|
|
|
template<class ConcreteObjectType, class BaseInterfaceType>
|
2011-09-28 23:19:26 -07:00
|
|
|
bool CanGetConcreteObject(const char *info,
|
2010-07-16 07:30:32 -07:00
|
|
|
BaseInterfaceType *aInterface,
|
2011-09-28 23:19:26 -07:00
|
|
|
bool *isNull = 0,
|
|
|
|
bool *isDeleted = 0);
|
2010-06-04 12:03:37 -07:00
|
|
|
|
2011-02-24 14:17:34 -08:00
|
|
|
PRInt32 MaxTextureSizeForTarget(WebGLenum target) const {
|
|
|
|
return target == LOCAL_GL_TEXTURE_2D ? mGLMaxTextureSize : mGLMaxCubeMapTextureSize;
|
|
|
|
}
|
2011-07-07 17:01:16 -07:00
|
|
|
|
|
|
|
/** like glBufferData but if the call may change the buffer size, checks any GL error generated
|
|
|
|
* by this glBufferData call and returns it */
|
|
|
|
GLenum CheckedBufferData(GLenum target,
|
|
|
|
GLsizeiptr size,
|
|
|
|
const GLvoid *data,
|
|
|
|
GLenum usage);
|
2011-07-07 17:01:16 -07:00
|
|
|
/** like glTexImage2D but if the call may change the texture size, checks any GL error generated
|
|
|
|
* by this glTexImage2D call and returns it */
|
|
|
|
GLenum CheckedTexImage2D(GLenum target,
|
|
|
|
GLint level,
|
|
|
|
GLenum internalFormat,
|
|
|
|
GLsizei width,
|
|
|
|
GLsizei height,
|
|
|
|
GLint border,
|
|
|
|
GLenum format,
|
|
|
|
GLenum type,
|
|
|
|
const GLvoid *data);
|
2010-06-04 12:03:37 -07:00
|
|
|
|
2011-10-26 13:00:44 -07:00
|
|
|
void MaybeRestoreContext();
|
|
|
|
void ForceLoseContext();
|
|
|
|
void ForceRestoreContext();
|
|
|
|
|
2009-09-02 17:47:49 -07:00
|
|
|
// the buffers bound to the current program's attribs
|
|
|
|
nsTArray<WebGLVertexAttribData> mAttribBuffers;
|
|
|
|
|
2011-12-04 11:15:42 -08:00
|
|
|
nsTArray<WebGLRefPtr<WebGLTexture> > mBound2DTextures;
|
|
|
|
nsTArray<WebGLRefPtr<WebGLTexture> > mBoundCubeMapTextures;
|
2009-09-02 17:47:49 -07:00
|
|
|
|
2011-12-04 11:15:42 -08:00
|
|
|
WebGLRefPtr<WebGLBuffer> mBoundArrayBuffer;
|
|
|
|
WebGLRefPtr<WebGLBuffer> mBoundElementArrayBuffer;
|
2009-09-02 17:47:49 -07:00
|
|
|
|
2011-12-04 11:15:42 -08:00
|
|
|
WebGLRefPtr<WebGLProgram> mCurrentProgram;
|
2009-09-02 17:47:49 -07:00
|
|
|
|
2010-11-05 12:57:58 -07:00
|
|
|
PRUint32 mMaxFramebufferColorAttachments;
|
2009-09-02 17:47:49 -07:00
|
|
|
|
2011-12-04 11:15:42 -08:00
|
|
|
WebGLRefPtr<WebGLFramebuffer> mBoundFramebuffer;
|
|
|
|
WebGLRefPtr<WebGLRenderbuffer> mBoundRenderbuffer;
|
2009-09-02 17:47:49 -07:00
|
|
|
|
2011-12-04 11:15:43 -08:00
|
|
|
WebGLFastArray<WebGLTexture*> mTextures;
|
2011-12-04 11:15:43 -08:00
|
|
|
WebGLFastArray<WebGLBuffer*> mBuffers;
|
2011-12-04 11:15:43 -08:00
|
|
|
WebGLFastArray<WebGLProgram*> mPrograms;
|
2011-12-04 11:15:43 -08:00
|
|
|
WebGLFastArray<WebGLShader*> mShaders;
|
2011-12-04 11:15:43 -08:00
|
|
|
WebGLFastArray<WebGLRenderbuffer*> mRenderbuffers;
|
2011-12-04 11:15:43 -08:00
|
|
|
WebGLFastArray<WebGLFramebuffer*> mFramebuffers;
|
2011-12-04 11:15:43 -08:00
|
|
|
WebGLFastArray<WebGLUniformLocation*> mUniformLocations;
|
2009-09-02 17:47:49 -07:00
|
|
|
|
2010-10-15 14:50:15 -07:00
|
|
|
// PixelStore parameters
|
2010-12-06 03:34:35 -08:00
|
|
|
PRUint32 mPixelStorePackAlignment, mPixelStoreUnpackAlignment, mPixelStoreColorspaceConversion;
|
2011-09-28 23:19:26 -07:00
|
|
|
bool mPixelStoreFlipY, mPixelStorePremultiplyAlpha;
|
2010-06-15 08:59:39 -07:00
|
|
|
|
2010-08-23 14:03:53 -07:00
|
|
|
FakeBlackStatus mFakeBlackStatus;
|
|
|
|
|
|
|
|
WebGLuint mBlackTexture2D, mBlackTextureCubeMap;
|
2011-09-28 23:19:26 -07:00
|
|
|
bool mBlackTexturesAreInitialized;
|
2010-08-23 14:03:53 -07:00
|
|
|
|
2010-09-02 07:34:08 -07:00
|
|
|
WebGLfloat mVertexAttrib0Vector[4];
|
2011-02-24 14:17:34 -08:00
|
|
|
WebGLfloat mFakeVertexAttrib0BufferObjectVector[4];
|
|
|
|
size_t mFakeVertexAttrib0BufferObjectSize;
|
|
|
|
GLuint mFakeVertexAttrib0BufferObject;
|
|
|
|
int mFakeVertexAttrib0BufferStatus;
|
2010-09-02 07:34:08 -07:00
|
|
|
|
2011-05-20 12:53:53 -07:00
|
|
|
WebGLint mStencilRefFront, mStencilRefBack;
|
|
|
|
WebGLuint mStencilValueMaskFront, mStencilValueMaskBack,
|
|
|
|
mStencilWriteMaskFront, mStencilWriteMaskBack;
|
2011-05-20 12:53:53 -07:00
|
|
|
realGLboolean mColorWriteMask[4];
|
|
|
|
realGLboolean mDepthWriteMask;
|
|
|
|
realGLboolean mScissorTestEnabled;
|
|
|
|
realGLboolean mDitherEnabled;
|
|
|
|
WebGLfloat mColorClearValue[4];
|
|
|
|
WebGLint mStencilClearValue;
|
|
|
|
WebGLfloat mDepthClearValue;
|
2010-12-06 03:34:35 -08:00
|
|
|
|
2011-05-20 12:53:53 -07:00
|
|
|
int mBackbufferClearingStatus;
|
|
|
|
|
2011-10-26 13:00:44 -07:00
|
|
|
nsCOMPtr<nsITimer> mContextRestorer;
|
|
|
|
bool mContextLost;
|
|
|
|
bool mAllowRestore;
|
2011-11-18 19:57:29 -08:00
|
|
|
bool mRobustnessTimerRunning;
|
|
|
|
bool mDrawSinceRobustnessTimerSet;
|
2011-10-26 13:00:44 -07:00
|
|
|
|
2010-05-19 13:46:08 -07:00
|
|
|
public:
|
2009-09-02 17:47:49 -07:00
|
|
|
// console logging helpers
|
2010-09-13 08:40:01 -07:00
|
|
|
static void LogMessage(const char *fmt, ...);
|
2010-05-15 06:55:45 -07:00
|
|
|
static void LogMessage(const char *fmt, va_list ap);
|
2010-09-13 08:40:01 -07:00
|
|
|
void LogMessageIfVerbose(const char *fmt, ...);
|
2010-10-15 14:50:15 -07:00
|
|
|
void LogMessageIfVerbose(const char *fmt, va_list ap);
|
2010-08-23 14:03:53 -07:00
|
|
|
|
|
|
|
friend class WebGLTexture;
|
2010-11-05 12:57:58 -07:00
|
|
|
friend class WebGLFramebuffer;
|
2011-12-04 11:15:42 -08:00
|
|
|
friend class WebGLRenderbuffer;
|
2011-11-03 07:50:40 -07:00
|
|
|
friend class WebGLProgram;
|
2011-12-04 11:15:42 -08:00
|
|
|
friend class WebGLBuffer;
|
|
|
|
friend class WebGLShader;
|
2011-12-04 11:15:43 -08:00
|
|
|
friend class WebGLUniformLocation;
|
2009-09-02 17:47:49 -07:00
|
|
|
};
|
|
|
|
|
2010-06-04 12:03:37 -07:00
|
|
|
// this class is a mixin for GL objects that have dimensions
|
|
|
|
// that we need to track.
|
2010-05-15 05:07:30 -07:00
|
|
|
class WebGLRectangleObject
|
|
|
|
{
|
|
|
|
protected:
|
|
|
|
WebGLRectangleObject()
|
|
|
|
: mWidth(0), mHeight(0) { }
|
|
|
|
|
|
|
|
public:
|
2011-07-07 17:01:16 -07:00
|
|
|
WebGLsizei width() const { return mWidth; }
|
2010-05-28 15:52:39 -07:00
|
|
|
void width(WebGLsizei value) { mWidth = value; }
|
2010-05-15 05:07:30 -07:00
|
|
|
|
2011-07-07 17:01:16 -07:00
|
|
|
WebGLsizei height() const { return mHeight; }
|
2010-05-28 15:52:39 -07:00
|
|
|
void height(WebGLsizei value) { mHeight = value; }
|
2010-05-15 05:07:30 -07:00
|
|
|
|
2010-05-28 15:52:39 -07:00
|
|
|
void setDimensions(WebGLsizei width, WebGLsizei height) {
|
2010-05-15 05:07:30 -07:00
|
|
|
mWidth = width;
|
|
|
|
mHeight = height;
|
|
|
|
}
|
|
|
|
|
|
|
|
void setDimensions(WebGLRectangleObject *rect) {
|
|
|
|
if (rect) {
|
|
|
|
mWidth = rect->width();
|
|
|
|
mHeight = rect->height();
|
|
|
|
} else {
|
|
|
|
mWidth = 0;
|
|
|
|
mHeight = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2011-07-07 17:01:17 -07:00
|
|
|
bool HasSameDimensionsAs(const WebGLRectangleObject& other) const {
|
|
|
|
return width() == other.width() && height() == other.height();
|
|
|
|
}
|
|
|
|
|
2010-05-15 05:07:30 -07:00
|
|
|
protected:
|
2010-05-28 15:52:39 -07:00
|
|
|
WebGLsizei mWidth;
|
|
|
|
WebGLsizei mHeight;
|
2010-05-15 05:07:30 -07:00
|
|
|
};
|
|
|
|
|
2010-06-04 12:03:37 -07:00
|
|
|
// This class is a mixin for objects that are tied to a specific
|
|
|
|
// context (which is to say, all of them). They provide initialization
|
|
|
|
// as well as comparison with the current context.
|
|
|
|
class WebGLContextBoundObject
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
WebGLContextBoundObject(WebGLContext *context) {
|
|
|
|
mContext = context;
|
|
|
|
mContextGeneration = context->Generation();
|
|
|
|
}
|
|
|
|
|
2011-09-28 23:19:26 -07:00
|
|
|
bool IsCompatibleWithContext(WebGLContext *other) {
|
2010-06-04 12:03:37 -07:00
|
|
|
return mContext == other &&
|
|
|
|
mContextGeneration == other->Generation();
|
|
|
|
}
|
|
|
|
|
|
|
|
protected:
|
|
|
|
WebGLContext *mContext;
|
|
|
|
PRUint32 mContextGeneration;
|
2010-05-15 05:07:30 -07:00
|
|
|
};
|
|
|
|
|
2011-12-04 11:15:43 -08:00
|
|
|
struct WebGLVertexAttribData {
|
|
|
|
// note that these initial values are what GL initializes vertex attribs to
|
|
|
|
WebGLVertexAttribData()
|
|
|
|
: buf(0), stride(0), size(4), byteOffset(0),
|
|
|
|
type(LOCAL_GL_FLOAT), enabled(false), normalized(false)
|
|
|
|
{ }
|
|
|
|
|
|
|
|
WebGLRefPtr<WebGLBuffer> buf;
|
|
|
|
WebGLuint stride;
|
|
|
|
WebGLuint size;
|
|
|
|
GLuint byteOffset;
|
|
|
|
GLenum type;
|
|
|
|
bool enabled;
|
|
|
|
bool normalized;
|
|
|
|
|
|
|
|
GLuint componentSize() const {
|
|
|
|
switch(type) {
|
|
|
|
case LOCAL_GL_BYTE:
|
|
|
|
return sizeof(GLbyte);
|
|
|
|
break;
|
|
|
|
case LOCAL_GL_UNSIGNED_BYTE:
|
|
|
|
return sizeof(GLubyte);
|
|
|
|
break;
|
|
|
|
case LOCAL_GL_SHORT:
|
|
|
|
return sizeof(GLshort);
|
|
|
|
break;
|
|
|
|
case LOCAL_GL_UNSIGNED_SHORT:
|
|
|
|
return sizeof(GLushort);
|
|
|
|
break;
|
|
|
|
// XXX case LOCAL_GL_FIXED:
|
|
|
|
case LOCAL_GL_FLOAT:
|
|
|
|
return sizeof(GLfloat);
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
NS_ERROR("Should never get here!");
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
GLuint actualStride() const {
|
|
|
|
if (stride) return stride;
|
|
|
|
return size * componentSize();
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
2011-12-04 11:15:42 -08:00
|
|
|
class WebGLBuffer
|
|
|
|
: public nsIWebGLBuffer
|
|
|
|
, public WebGLRefCountedObject<WebGLBuffer>
|
|
|
|
, public WebGLContextBoundObject
|
2009-09-02 17:47:49 -07:00
|
|
|
{
|
|
|
|
public:
|
2011-12-04 11:15:42 -08:00
|
|
|
WebGLBuffer(WebGLContext *context)
|
|
|
|
: WebGLContextBoundObject(context)
|
|
|
|
, mHasEverBeenBound(false)
|
|
|
|
, mByteLength(0)
|
|
|
|
, mTarget(LOCAL_GL_NONE)
|
|
|
|
, mData(nsnull)
|
|
|
|
{
|
|
|
|
mContext->MakeContextCurrent();
|
|
|
|
mContext->gl->fGenBuffers(1, &mGLName);
|
2011-12-04 11:15:43 -08:00
|
|
|
mMonotonicHandle = mContext->mBuffers.AppendElement(this);
|
2011-12-04 11:15:42 -08:00
|
|
|
}
|
2009-09-02 17:47:49 -07:00
|
|
|
|
2010-06-01 23:09:18 -07:00
|
|
|
~WebGLBuffer() {
|
2011-12-04 11:15:42 -08:00
|
|
|
DeleteOnce();
|
2010-06-01 23:09:18 -07:00
|
|
|
}
|
|
|
|
|
2009-09-02 17:47:49 -07:00
|
|
|
void Delete() {
|
2011-12-04 11:15:42 -08:00
|
|
|
mContext->MakeContextCurrent();
|
|
|
|
mContext->gl->fDeleteBuffers(1, &mGLName);
|
2010-06-01 23:09:18 -07:00
|
|
|
free(mData);
|
|
|
|
mData = nsnull;
|
2010-01-22 13:34:25 -08:00
|
|
|
mByteLength = 0;
|
2011-12-04 11:15:43 -08:00
|
|
|
mContext->mBuffers.RemoveElement(mMonotonicHandle);
|
2009-09-02 17:47:49 -07:00
|
|
|
}
|
2010-01-22 13:34:25 -08:00
|
|
|
|
2011-09-28 23:19:26 -07:00
|
|
|
bool HasEverBeenBound() { return mHasEverBeenBound; }
|
|
|
|
void SetHasEverBeenBound(bool x) { mHasEverBeenBound = x; }
|
2011-12-04 11:15:42 -08:00
|
|
|
GLuint GLName() const { return mGLName; }
|
2010-06-01 23:09:18 -07:00
|
|
|
GLuint ByteLength() const { return mByteLength; }
|
|
|
|
GLenum Target() const { return mTarget; }
|
|
|
|
const void *Data() const { return mData; }
|
|
|
|
|
|
|
|
void SetByteLength(GLuint byteLength) { mByteLength = byteLength; }
|
|
|
|
void SetTarget(GLenum target) { mTarget = target; }
|
|
|
|
|
|
|
|
// element array buffers are the only buffers for which we need to keep a copy of the data.
|
|
|
|
// this method assumes that the byte length has previously been set by calling SetByteLength.
|
2011-09-28 23:19:26 -07:00
|
|
|
bool CopyDataIfElementArray(const void* data) {
|
2010-06-01 23:09:18 -07:00
|
|
|
if (mTarget == LOCAL_GL_ELEMENT_ARRAY_BUFFER) {
|
|
|
|
mData = realloc(mData, mByteLength);
|
2011-09-09 15:00:20 -07:00
|
|
|
if (!mData) {
|
|
|
|
mByteLength = 0;
|
2011-10-17 07:59:28 -07:00
|
|
|
return false;
|
2011-09-09 15:00:20 -07:00
|
|
|
}
|
2010-06-01 23:09:18 -07:00
|
|
|
memcpy(mData, data, mByteLength);
|
|
|
|
}
|
2011-10-17 07:59:28 -07:00
|
|
|
return true;
|
2010-06-01 23:09:18 -07:00
|
|
|
}
|
2009-09-02 17:47:49 -07:00
|
|
|
|
2010-06-01 23:09:18 -07:00
|
|
|
// same comments as for CopyElementArrayData
|
2011-09-28 23:19:26 -07:00
|
|
|
bool ZeroDataIfElementArray() {
|
2010-06-01 23:09:18 -07:00
|
|
|
if (mTarget == LOCAL_GL_ELEMENT_ARRAY_BUFFER) {
|
|
|
|
mData = realloc(mData, mByteLength);
|
2011-09-09 15:00:20 -07:00
|
|
|
if (!mData) {
|
|
|
|
mByteLength = 0;
|
2011-10-17 07:59:28 -07:00
|
|
|
return false;
|
2011-09-09 15:00:20 -07:00
|
|
|
}
|
2010-06-01 23:09:18 -07:00
|
|
|
memset(mData, 0, mByteLength);
|
|
|
|
}
|
2011-10-17 07:59:28 -07:00
|
|
|
return true;
|
2010-06-01 23:09:18 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
// same comments as for CopyElementArrayData
|
|
|
|
void CopySubDataIfElementArray(GLuint byteOffset, GLuint byteLength, const void* data) {
|
2011-09-09 15:00:20 -07:00
|
|
|
if (mTarget == LOCAL_GL_ELEMENT_ARRAY_BUFFER && mByteLength) {
|
2010-06-01 23:09:18 -07:00
|
|
|
memcpy((void*) (size_t(mData)+byteOffset), data, byteLength);
|
|
|
|
}
|
|
|
|
}
|
2009-09-02 17:47:49 -07:00
|
|
|
|
2010-06-01 23:09:18 -07:00
|
|
|
// this method too is only for element array buffers. It returns the maximum value in the part of
|
|
|
|
// the buffer starting at given offset, consisting of given count of elements. The type T is the type
|
|
|
|
// to interprete the array elements as, must be GLushort or GLubyte.
|
|
|
|
template<typename T>
|
2011-01-25 19:19:46 -08:00
|
|
|
PRInt32 FindMaxElementInSubArray(GLuint count, GLuint byteOffset)
|
2010-06-01 23:09:18 -07:00
|
|
|
{
|
|
|
|
const T* start = reinterpret_cast<T*>(reinterpret_cast<size_t>(mData) + byteOffset);
|
|
|
|
const T* stop = start + count;
|
|
|
|
T result = 0;
|
|
|
|
for(const T* ptr = start; ptr != stop; ++ptr) {
|
|
|
|
if (*ptr > result) result = *ptr;
|
|
|
|
}
|
|
|
|
return result;
|
2009-09-02 17:47:49 -07:00
|
|
|
}
|
|
|
|
|
2011-01-25 19:19:46 -08:00
|
|
|
void InvalidateCachedMaxElements() {
|
2011-10-17 07:59:28 -07:00
|
|
|
mHasCachedMaxUbyteElement = false;
|
|
|
|
mHasCachedMaxUshortElement = false;
|
2011-01-25 19:19:46 -08:00
|
|
|
}
|
|
|
|
|
|
|
|
PRInt32 FindMaxUbyteElement() {
|
|
|
|
if (mHasCachedMaxUbyteElement) {
|
|
|
|
return mCachedMaxUbyteElement;
|
|
|
|
} else {
|
2011-10-17 07:59:28 -07:00
|
|
|
mHasCachedMaxUbyteElement = true;
|
2011-01-25 19:19:46 -08:00
|
|
|
mCachedMaxUbyteElement = FindMaxElementInSubArray<GLubyte>(mByteLength, 0);
|
|
|
|
return mCachedMaxUbyteElement;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
PRInt32 FindMaxUshortElement() {
|
|
|
|
if (mHasCachedMaxUshortElement) {
|
|
|
|
return mCachedMaxUshortElement;
|
|
|
|
} else {
|
2011-10-17 07:59:28 -07:00
|
|
|
mHasCachedMaxUshortElement = true;
|
2011-01-25 19:19:46 -08:00
|
|
|
mCachedMaxUshortElement = FindMaxElementInSubArray<GLshort>(mByteLength>>1, 0);
|
|
|
|
return mCachedMaxUshortElement;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2009-09-02 17:47:49 -07:00
|
|
|
NS_DECL_ISUPPORTS
|
|
|
|
NS_DECL_NSIWEBGLBUFFER
|
2011-12-04 11:15:42 -08:00
|
|
|
|
2009-09-02 17:47:49 -07:00
|
|
|
protected:
|
2011-12-04 11:15:42 -08:00
|
|
|
|
2011-12-04 11:15:42 -08:00
|
|
|
WebGLuint mGLName;
|
2011-09-28 23:19:26 -07:00
|
|
|
bool mHasEverBeenBound;
|
2010-06-01 23:09:18 -07:00
|
|
|
GLuint mByteLength;
|
|
|
|
GLenum mTarget;
|
2011-12-04 11:15:43 -08:00
|
|
|
WebGLMonotonicHandle mMonotonicHandle;
|
2011-01-25 19:19:46 -08:00
|
|
|
|
|
|
|
PRUint8 mCachedMaxUbyteElement;
|
2011-09-28 23:19:26 -07:00
|
|
|
bool mHasCachedMaxUbyteElement;
|
2011-01-25 19:19:46 -08:00
|
|
|
PRUint16 mCachedMaxUshortElement;
|
2011-09-28 23:19:26 -07:00
|
|
|
bool mHasCachedMaxUshortElement;
|
2011-02-11 15:11:30 -08:00
|
|
|
|
2010-06-01 23:09:18 -07:00
|
|
|
void* mData; // in the case of an Element Array Buffer, we keep a copy.
|
2009-09-02 17:47:49 -07:00
|
|
|
};
|
|
|
|
|
2011-12-04 11:15:42 -08:00
|
|
|
class WebGLTexture
|
|
|
|
: public nsIWebGLTexture
|
|
|
|
, public WebGLRefCountedObject<WebGLTexture>
|
|
|
|
, public WebGLContextBoundObject
|
2009-09-02 17:47:49 -07:00
|
|
|
{
|
|
|
|
public:
|
2011-12-04 11:15:42 -08:00
|
|
|
WebGLTexture(WebGLContext *context)
|
|
|
|
: WebGLContextBoundObject(context)
|
|
|
|
, mHasEverBeenBound(false)
|
|
|
|
, mTarget(0)
|
|
|
|
, mMinFilter(LOCAL_GL_NEAREST_MIPMAP_LINEAR)
|
|
|
|
, mMagFilter(LOCAL_GL_LINEAR)
|
|
|
|
, mWrapS(LOCAL_GL_REPEAT)
|
|
|
|
, mWrapT(LOCAL_GL_REPEAT)
|
|
|
|
, mFacesCount(0)
|
|
|
|
, mMaxLevelWithCustomImages(0)
|
|
|
|
, mHaveGeneratedMipmap(false)
|
|
|
|
, mFakeBlackStatus(DoNotNeedFakeBlack)
|
2010-12-06 03:34:35 -08:00
|
|
|
{
|
2011-12-04 11:15:42 -08:00
|
|
|
mContext->MakeContextCurrent();
|
|
|
|
mContext->gl->fGenTextures(1, &mGLName);
|
2011-12-04 11:15:43 -08:00
|
|
|
mMonotonicHandle = mContext->mTextures.AppendElement(this);
|
2011-12-04 11:15:42 -08:00
|
|
|
}
|
|
|
|
|
|
|
|
~WebGLTexture() {
|
|
|
|
DeleteOnce();
|
2010-12-06 03:34:35 -08:00
|
|
|
}
|
2009-09-02 17:47:49 -07:00
|
|
|
|
|
|
|
void Delete() {
|
2011-12-04 11:15:42 -08:00
|
|
|
mImageInfos.Clear();
|
|
|
|
mContext->MakeContextCurrent();
|
|
|
|
mContext->gl->fDeleteTextures(1, &mGLName);
|
2011-12-04 11:15:43 -08:00
|
|
|
mContext->mTextures.RemoveElement(mMonotonicHandle);
|
2009-09-02 17:47:49 -07:00
|
|
|
}
|
|
|
|
|
2011-09-28 23:19:26 -07:00
|
|
|
bool HasEverBeenBound() { return mHasEverBeenBound; }
|
|
|
|
void SetHasEverBeenBound(bool x) { mHasEverBeenBound = x; }
|
2011-12-04 11:15:42 -08:00
|
|
|
WebGLuint GLName() { return mGLName; }
|
2011-12-04 11:15:42 -08:00
|
|
|
GLenum Target() const { return mTarget; }
|
2009-09-02 17:47:49 -07:00
|
|
|
|
|
|
|
NS_DECL_ISUPPORTS
|
|
|
|
NS_DECL_NSIWEBGLTEXTURE
|
2010-08-23 14:03:53 -07:00
|
|
|
|
2009-09-02 17:47:49 -07:00
|
|
|
protected:
|
2011-12-04 11:15:42 -08:00
|
|
|
|
2010-11-16 20:33:03 -08:00
|
|
|
friend class WebGLContext;
|
|
|
|
friend class WebGLFramebuffer;
|
|
|
|
|
2011-09-28 23:19:26 -07:00
|
|
|
bool mHasEverBeenBound;
|
2011-12-04 11:15:42 -08:00
|
|
|
WebGLuint mGLName;
|
2010-08-23 14:03:53 -07:00
|
|
|
|
2010-11-16 20:33:03 -08:00
|
|
|
// we store information about the various images that are part of
|
|
|
|
// this texture (cubemap faces, mipmap levels)
|
2010-08-23 14:03:53 -07:00
|
|
|
|
2011-07-07 17:01:16 -07:00
|
|
|
public:
|
|
|
|
|
2010-08-23 14:03:53 -07:00
|
|
|
struct ImageInfo {
|
2011-10-17 07:59:28 -07:00
|
|
|
ImageInfo() : mWidth(0), mHeight(0), mFormat(0), mType(0), mIsDefined(false) {}
|
2011-07-07 17:01:17 -07:00
|
|
|
ImageInfo(WebGLsizei width, WebGLsizei height,
|
|
|
|
WebGLenum format, WebGLenum type)
|
2011-10-17 07:59:28 -07:00
|
|
|
: mWidth(width), mHeight(height), mFormat(format), mType(type), mIsDefined(true) {}
|
2011-07-07 17:01:17 -07:00
|
|
|
|
2011-09-28 23:19:26 -07:00
|
|
|
bool operator==(const ImageInfo& a) const {
|
2010-08-23 14:03:53 -07:00
|
|
|
return mWidth == a.mWidth && mHeight == a.mHeight &&
|
|
|
|
mFormat == a.mFormat && mType == a.mType;
|
|
|
|
}
|
2011-09-28 23:19:26 -07:00
|
|
|
bool operator!=(const ImageInfo& a) const {
|
2010-08-23 14:03:53 -07:00
|
|
|
return !(*this == a);
|
|
|
|
}
|
2011-09-28 23:19:26 -07:00
|
|
|
bool IsSquare() const {
|
2010-08-23 14:03:53 -07:00
|
|
|
return mWidth == mHeight;
|
|
|
|
}
|
2011-09-28 23:19:26 -07:00
|
|
|
bool IsPositive() const {
|
2010-08-23 14:03:53 -07:00
|
|
|
return mWidth > 0 && mHeight > 0;
|
|
|
|
}
|
2011-09-28 23:19:26 -07:00
|
|
|
bool IsPowerOfTwo() const {
|
2010-08-23 14:03:53 -07:00
|
|
|
return is_pot_assuming_nonnegative(mWidth) &&
|
|
|
|
is_pot_assuming_nonnegative(mHeight); // negative sizes should never happen (caught in texImage2D...)
|
|
|
|
}
|
2011-07-07 17:01:12 -07:00
|
|
|
PRInt64 MemoryUsage() const {
|
|
|
|
if (!mIsDefined)
|
|
|
|
return 0;
|
|
|
|
PRInt64 texelSize = WebGLContext::GetTexelSize(mFormat, mType);
|
|
|
|
return PRInt64(mWidth) * PRInt64(mHeight) * texelSize;
|
|
|
|
}
|
2010-08-23 14:03:53 -07:00
|
|
|
WebGLsizei mWidth, mHeight;
|
|
|
|
WebGLenum mFormat, mType;
|
2011-09-28 23:19:26 -07:00
|
|
|
bool mIsDefined;
|
2010-08-23 14:03:53 -07:00
|
|
|
};
|
|
|
|
|
2011-05-20 12:53:53 -07:00
|
|
|
ImageInfo& ImageInfoAt(size_t level, size_t face = 0) {
|
2010-08-23 14:03:53 -07:00
|
|
|
#ifdef DEBUG
|
|
|
|
if (face >= mFacesCount)
|
|
|
|
NS_ERROR("wrong face index, must be 0 for TEXTURE_2D and at most 5 for cube maps");
|
|
|
|
#endif
|
|
|
|
// no need to check level as a wrong value would be caught by ElementAt().
|
|
|
|
return mImageInfos.ElementAt(level * mFacesCount + face);
|
|
|
|
}
|
|
|
|
|
|
|
|
const ImageInfo& ImageInfoAt(size_t level, size_t face) const {
|
|
|
|
return const_cast<WebGLTexture*>(this)->ImageInfoAt(level, face);
|
|
|
|
}
|
|
|
|
|
2011-09-28 23:19:26 -07:00
|
|
|
bool HasImageInfoAt(size_t level, size_t face) const {
|
2011-11-28 11:30:28 -08:00
|
|
|
CheckedUint32 checked_index = CheckedUint32(level) * mFacesCount + face;
|
|
|
|
return checked_index.valid() &&
|
|
|
|
checked_index.value() < mImageInfos.Length() &&
|
|
|
|
ImageInfoAt(level, face).mIsDefined;
|
2011-02-24 14:17:34 -08:00
|
|
|
}
|
|
|
|
|
2011-02-24 14:17:34 -08:00
|
|
|
static size_t FaceForTarget(WebGLenum target) {
|
|
|
|
return target == LOCAL_GL_TEXTURE_2D ? 0 : target - LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_X;
|
|
|
|
}
|
|
|
|
|
2011-07-07 17:01:12 -07:00
|
|
|
PRInt64 MemoryUsage() const {
|
2011-12-04 11:15:43 -08:00
|
|
|
if (IsDeleted())
|
|
|
|
return 0;
|
2011-07-07 17:01:12 -07:00
|
|
|
PRInt64 result = 0;
|
|
|
|
for(size_t face = 0; face < mFacesCount; face++) {
|
|
|
|
if (mHaveGeneratedMipmap) {
|
|
|
|
// Each mipmap level is 1/4 the size of the previous level
|
|
|
|
// 1 + x + x^2 + ... = 1/(1-x)
|
|
|
|
// for x = 1/4, we get 1/(1-1/4) = 4/3
|
|
|
|
result += ImageInfoAt(0, face).MemoryUsage() * 4 / 3;
|
|
|
|
} else {
|
|
|
|
for(size_t level = 0; level <= mMaxLevelWithCustomImages; level++)
|
|
|
|
result += ImageInfoAt(level, face).MemoryUsage();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
2010-12-06 03:34:35 -08:00
|
|
|
protected:
|
|
|
|
|
2010-08-23 14:03:53 -07:00
|
|
|
WebGLenum mTarget;
|
|
|
|
WebGLenum mMinFilter, mMagFilter, mWrapS, mWrapT;
|
|
|
|
|
|
|
|
size_t mFacesCount, mMaxLevelWithCustomImages;
|
|
|
|
nsTArray<ImageInfo> mImageInfos;
|
|
|
|
|
2011-09-28 23:19:26 -07:00
|
|
|
bool mHaveGeneratedMipmap;
|
2010-08-23 14:03:53 -07:00
|
|
|
FakeBlackStatus mFakeBlackStatus;
|
|
|
|
|
2011-12-04 11:15:43 -08:00
|
|
|
WebGLMonotonicHandle mMonotonicHandle;
|
|
|
|
|
2010-08-23 14:03:53 -07:00
|
|
|
void EnsureMaxLevelWithCustomImagesAtLeast(size_t aMaxLevelWithCustomImages) {
|
2011-06-02 05:56:50 -07:00
|
|
|
mMaxLevelWithCustomImages = NS_MAX(mMaxLevelWithCustomImages, aMaxLevelWithCustomImages);
|
2010-08-23 14:03:53 -07:00
|
|
|
mImageInfos.EnsureLengthAtLeast((mMaxLevelWithCustomImages + 1) * mFacesCount);
|
|
|
|
}
|
|
|
|
|
2011-09-28 23:19:26 -07:00
|
|
|
bool CheckFloatTextureFilterParams() const {
|
2011-05-20 12:53:53 -07:00
|
|
|
// Without OES_texture_float_linear, only NEAREST and NEAREST_MIMPAMP_NEAREST are supported
|
|
|
|
return (mMagFilter == LOCAL_GL_NEAREST) &&
|
|
|
|
(mMinFilter == LOCAL_GL_NEAREST || mMinFilter == LOCAL_GL_NEAREST_MIPMAP_NEAREST);
|
|
|
|
}
|
|
|
|
|
2011-09-28 23:19:26 -07:00
|
|
|
bool AreBothWrapModesClampToEdge() const {
|
2010-08-23 14:03:53 -07:00
|
|
|
return mWrapS == LOCAL_GL_CLAMP_TO_EDGE && mWrapT == LOCAL_GL_CLAMP_TO_EDGE;
|
|
|
|
}
|
|
|
|
|
2011-09-28 23:19:26 -07:00
|
|
|
bool DoesTexture2DMipmapHaveAllLevelsConsistentlyDefined(size_t face) const {
|
2010-08-23 14:03:53 -07:00
|
|
|
if (mHaveGeneratedMipmap)
|
2011-10-17 07:59:28 -07:00
|
|
|
return true;
|
2010-08-23 14:03:53 -07:00
|
|
|
|
|
|
|
ImageInfo expected = ImageInfoAt(0, face);
|
|
|
|
|
|
|
|
// checks if custom level>0 images are all defined up to the highest level defined
|
|
|
|
// and have the expected dimensions
|
|
|
|
for (size_t level = 0; level <= mMaxLevelWithCustomImages; ++level) {
|
|
|
|
const ImageInfo& actual = ImageInfoAt(level, face);
|
|
|
|
if (actual != expected)
|
2011-10-17 07:59:28 -07:00
|
|
|
return false;
|
2011-06-02 05:56:50 -07:00
|
|
|
expected.mWidth = NS_MAX(1, expected.mWidth >> 1);
|
|
|
|
expected.mHeight = NS_MAX(1, expected.mHeight >> 1);
|
2010-08-23 14:03:53 -07:00
|
|
|
|
|
|
|
// if the current level has size 1x1, we can stop here: the spec doesn't seem to forbid the existence
|
|
|
|
// of extra useless levels.
|
|
|
|
if (actual.mWidth == 1 && actual.mHeight == 1)
|
2011-10-17 07:59:28 -07:00
|
|
|
return true;
|
2010-08-23 14:03:53 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
// if we're here, we've exhausted all levels without finding a 1x1 image
|
2011-10-17 07:59:28 -07:00
|
|
|
return false;
|
2010-08-23 14:03:53 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
|
|
|
void SetDontKnowIfNeedFakeBlack() {
|
|
|
|
mFakeBlackStatus = DontKnowIfNeedFakeBlack;
|
|
|
|
mContext->SetDontKnowIfNeedFakeBlack();
|
|
|
|
}
|
|
|
|
|
|
|
|
void Bind(WebGLenum aTarget) {
|
|
|
|
// this function should only be called by bindTexture().
|
|
|
|
// it assumes that the GL context is already current.
|
|
|
|
|
2011-09-28 23:19:26 -07:00
|
|
|
bool firstTimeThisTextureIsBound = !mHasEverBeenBound;
|
2010-08-23 14:03:53 -07:00
|
|
|
|
|
|
|
if (!firstTimeThisTextureIsBound && aTarget != mTarget) {
|
|
|
|
mContext->ErrorInvalidOperation("bindTexture: this texture has already been bound to a different target");
|
|
|
|
// very important to return here before modifying texture state! This was the place when I lost a whole day figuring
|
|
|
|
// very strange 'invalid write' crashes.
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
mTarget = aTarget;
|
|
|
|
|
2011-12-04 11:15:42 -08:00
|
|
|
mContext->gl->fBindTexture(mTarget, mGLName);
|
2010-08-23 14:03:53 -07:00
|
|
|
|
|
|
|
if (firstTimeThisTextureIsBound) {
|
|
|
|
mFacesCount = (mTarget == LOCAL_GL_TEXTURE_2D) ? 1 : 6;
|
|
|
|
EnsureMaxLevelWithCustomImagesAtLeast(0);
|
|
|
|
SetDontKnowIfNeedFakeBlack();
|
|
|
|
|
|
|
|
// thanks to the WebKit people for finding this out: GL_TEXTURE_WRAP_R is not
|
|
|
|
// present in GLES 2, but is present in GL and it seems as if for cube maps
|
|
|
|
// we need to set it to GL_CLAMP_TO_EDGE to get the expected GLES behavior.
|
|
|
|
if (mTarget == LOCAL_GL_TEXTURE_CUBE_MAP && !mContext->gl->IsGLES2())
|
|
|
|
mContext->gl->fTexParameteri(mTarget, LOCAL_GL_TEXTURE_WRAP_R, LOCAL_GL_CLAMP_TO_EDGE);
|
|
|
|
}
|
2011-02-11 15:11:30 -08:00
|
|
|
|
2011-10-17 07:59:28 -07:00
|
|
|
mHasEverBeenBound = true;
|
2010-08-23 14:03:53 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
void SetImageInfo(WebGLenum aTarget, WebGLint aLevel,
|
|
|
|
WebGLsizei aWidth, WebGLsizei aHeight,
|
2011-07-07 17:01:17 -07:00
|
|
|
WebGLenum aFormat, WebGLenum aType)
|
2011-02-24 14:17:34 -08:00
|
|
|
{
|
|
|
|
if ( (aTarget == LOCAL_GL_TEXTURE_2D) != (mTarget == LOCAL_GL_TEXTURE_2D) )
|
|
|
|
return;
|
|
|
|
|
|
|
|
size_t face = FaceForTarget(aTarget);
|
2010-08-23 14:03:53 -07:00
|
|
|
|
|
|
|
EnsureMaxLevelWithCustomImagesAtLeast(aLevel);
|
|
|
|
|
2011-07-07 17:01:17 -07:00
|
|
|
ImageInfoAt(aLevel, face) = ImageInfo(aWidth, aHeight, aFormat, aType);
|
2010-08-23 14:03:53 -07:00
|
|
|
|
|
|
|
if (aLevel > 0)
|
|
|
|
SetCustomMipmap();
|
|
|
|
|
|
|
|
SetDontKnowIfNeedFakeBlack();
|
|
|
|
}
|
|
|
|
|
|
|
|
void SetMinFilter(WebGLenum aMinFilter) {
|
|
|
|
mMinFilter = aMinFilter;
|
|
|
|
SetDontKnowIfNeedFakeBlack();
|
|
|
|
}
|
|
|
|
void SetMagFilter(WebGLenum aMagFilter) {
|
|
|
|
mMagFilter = aMagFilter;
|
|
|
|
SetDontKnowIfNeedFakeBlack();
|
|
|
|
}
|
|
|
|
void SetWrapS(WebGLenum aWrapS) {
|
|
|
|
mWrapS = aWrapS;
|
|
|
|
SetDontKnowIfNeedFakeBlack();
|
|
|
|
}
|
|
|
|
void SetWrapT(WebGLenum aWrapT) {
|
|
|
|
mWrapT = aWrapT;
|
|
|
|
SetDontKnowIfNeedFakeBlack();
|
|
|
|
}
|
2011-09-09 15:00:20 -07:00
|
|
|
WebGLenum MinFilter() const { return mMinFilter; }
|
|
|
|
|
2011-09-28 23:19:26 -07:00
|
|
|
bool DoesMinFilterRequireMipmap() const {
|
2011-09-09 15:00:20 -07:00
|
|
|
return !(mMinFilter == LOCAL_GL_NEAREST || mMinFilter == LOCAL_GL_LINEAR);
|
|
|
|
}
|
2010-08-23 14:03:53 -07:00
|
|
|
|
|
|
|
void SetGeneratedMipmap() {
|
|
|
|
if (!mHaveGeneratedMipmap) {
|
2011-10-17 07:59:28 -07:00
|
|
|
mHaveGeneratedMipmap = true;
|
2010-08-23 14:03:53 -07:00
|
|
|
SetDontKnowIfNeedFakeBlack();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void SetCustomMipmap() {
|
|
|
|
if (mHaveGeneratedMipmap) {
|
|
|
|
// if we were in GeneratedMipmap mode and are now switching to CustomMipmap mode,
|
|
|
|
// we need to compute now all the mipmap image info.
|
|
|
|
|
|
|
|
// since we were in GeneratedMipmap mode, we know that the level 0 images all have the same info,
|
|
|
|
// and are power-of-two.
|
|
|
|
ImageInfo imageInfo = ImageInfoAt(0, 0);
|
|
|
|
NS_ASSERTION(imageInfo.IsPowerOfTwo(), "this texture is NPOT, so how could GenerateMipmap() ever accept it?");
|
|
|
|
|
2011-06-02 05:56:50 -07:00
|
|
|
WebGLsizei size = NS_MAX(imageInfo.mWidth, imageInfo.mHeight);
|
2010-08-23 14:03:53 -07:00
|
|
|
|
|
|
|
// so, the size is a power of two, let's find its log in base 2.
|
|
|
|
size_t maxLevel = 0;
|
|
|
|
for (WebGLsizei n = size; n > 1; n >>= 1)
|
|
|
|
++maxLevel;
|
|
|
|
|
|
|
|
EnsureMaxLevelWithCustomImagesAtLeast(maxLevel);
|
|
|
|
|
|
|
|
for (size_t level = 1; level <= maxLevel; ++level) {
|
|
|
|
// again, since the sizes are powers of two, no need for any max(1,x) computation
|
|
|
|
imageInfo.mWidth >>= 1;
|
|
|
|
imageInfo.mHeight >>= 1;
|
|
|
|
for(size_t face = 0; face < mFacesCount; ++face)
|
|
|
|
ImageInfoAt(level, face) = imageInfo;
|
|
|
|
}
|
|
|
|
}
|
2011-10-17 07:59:28 -07:00
|
|
|
mHaveGeneratedMipmap = false;
|
2010-08-23 14:03:53 -07:00
|
|
|
}
|
|
|
|
|
2011-09-28 23:19:26 -07:00
|
|
|
bool IsFirstImagePowerOfTwo() const {
|
2010-09-02 07:29:41 -07:00
|
|
|
return ImageInfoAt(0, 0).IsPowerOfTwo();
|
|
|
|
}
|
|
|
|
|
2011-09-28 23:19:26 -07:00
|
|
|
bool AreAllLevel0ImageInfosEqual() const {
|
2010-09-02 07:29:41 -07:00
|
|
|
for (size_t face = 1; face < mFacesCount; ++face) {
|
|
|
|
if (ImageInfoAt(0, face) != ImageInfoAt(0, 0))
|
2011-10-17 07:59:28 -07:00
|
|
|
return false;
|
2010-08-23 14:03:53 -07:00
|
|
|
}
|
2011-10-17 07:59:28 -07:00
|
|
|
return true;
|
2010-08-23 14:03:53 -07:00
|
|
|
}
|
|
|
|
|
2011-09-28 23:19:26 -07:00
|
|
|
bool IsMipmapTexture2DComplete() const {
|
2010-08-23 14:03:53 -07:00
|
|
|
if (mTarget != LOCAL_GL_TEXTURE_2D)
|
2011-10-17 07:59:28 -07:00
|
|
|
return false;
|
2010-09-02 07:29:41 -07:00
|
|
|
if (!ImageInfoAt(0, 0).IsPositive())
|
2011-10-17 07:59:28 -07:00
|
|
|
return false;
|
2010-08-23 14:03:53 -07:00
|
|
|
if (mHaveGeneratedMipmap)
|
2011-10-17 07:59:28 -07:00
|
|
|
return true;
|
2010-08-23 14:03:53 -07:00
|
|
|
return DoesTexture2DMipmapHaveAllLevelsConsistentlyDefined(0);
|
|
|
|
}
|
|
|
|
|
2011-09-28 23:19:26 -07:00
|
|
|
bool IsCubeComplete() const {
|
2010-08-23 14:03:53 -07:00
|
|
|
if (mTarget != LOCAL_GL_TEXTURE_CUBE_MAP)
|
2011-10-17 07:59:28 -07:00
|
|
|
return false;
|
2010-08-23 14:03:53 -07:00
|
|
|
const ImageInfo &first = ImageInfoAt(0, 0);
|
|
|
|
if (!first.IsPositive() || !first.IsSquare())
|
2011-10-17 07:59:28 -07:00
|
|
|
return false;
|
2010-09-02 07:29:41 -07:00
|
|
|
return AreAllLevel0ImageInfosEqual();
|
2010-08-23 14:03:53 -07:00
|
|
|
}
|
|
|
|
|
2011-09-28 23:19:26 -07:00
|
|
|
bool IsMipmapCubeComplete() const {
|
2010-08-23 14:03:53 -07:00
|
|
|
if (!IsCubeComplete()) // in particular, this checks that this is a cube map
|
2011-10-17 07:59:28 -07:00
|
|
|
return false;
|
2010-08-23 14:03:53 -07:00
|
|
|
for (size_t face = 0; face < mFacesCount; ++face) {
|
|
|
|
if (!DoesTexture2DMipmapHaveAllLevelsConsistentlyDefined(face))
|
2011-10-17 07:59:28 -07:00
|
|
|
return false;
|
2010-08-23 14:03:53 -07:00
|
|
|
}
|
2011-10-17 07:59:28 -07:00
|
|
|
return true;
|
2010-08-23 14:03:53 -07:00
|
|
|
}
|
|
|
|
|
2011-09-28 23:19:26 -07:00
|
|
|
bool NeedFakeBlack() {
|
2010-08-23 14:03:53 -07:00
|
|
|
// handle this case first, it's the generic case
|
|
|
|
if (mFakeBlackStatus == DoNotNeedFakeBlack)
|
2011-10-17 07:59:28 -07:00
|
|
|
return false;
|
2010-08-23 14:03:53 -07:00
|
|
|
|
|
|
|
if (mFakeBlackStatus == DontKnowIfNeedFakeBlack) {
|
|
|
|
// Determine if the texture needs to be faked as a black texture.
|
|
|
|
// See 3.8.2 Shader Execution in the OpenGL ES 2.0.24 spec.
|
|
|
|
|
2010-10-15 14:50:15 -07:00
|
|
|
for (size_t face = 0; face < mFacesCount; ++face) {
|
2010-12-06 03:34:35 -08:00
|
|
|
if (!ImageInfoAt(0, face).mIsDefined) {
|
|
|
|
// In case of undefined texture image, we don't print any message because this is a very common
|
|
|
|
// and often legitimate case, for example when doing asynchronous texture loading.
|
|
|
|
// An extreme case of this is the photowall google demo.
|
|
|
|
// Exiting early here allows us to avoid making noise on valid webgl code.
|
|
|
|
mFakeBlackStatus = DoNeedFakeBlack;
|
2011-10-17 07:59:28 -07:00
|
|
|
return true;
|
2010-10-15 14:50:15 -07:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2010-09-02 07:29:41 -07:00
|
|
|
const char *msg_rendering_as_black
|
|
|
|
= "A texture is going to be rendered as if it were black, as per the OpenGL ES 2.0.24 spec section 3.8.2, "
|
|
|
|
"because it";
|
|
|
|
|
2010-08-23 14:03:53 -07:00
|
|
|
if (mTarget == LOCAL_GL_TEXTURE_2D)
|
|
|
|
{
|
|
|
|
if (DoesMinFilterRequireMipmap())
|
|
|
|
{
|
2010-09-02 07:29:41 -07:00
|
|
|
if (!IsMipmapTexture2DComplete()) {
|
2010-09-13 08:40:01 -07:00
|
|
|
mContext->LogMessageIfVerbose
|
|
|
|
("%s is a 2D texture, with a minification filter requiring a mipmap, "
|
|
|
|
"and is not mipmap complete (as defined in section 3.7.10).", msg_rendering_as_black);
|
2010-09-02 07:29:41 -07:00
|
|
|
mFakeBlackStatus = DoNeedFakeBlack;
|
2011-05-20 12:53:53 -07:00
|
|
|
} else if (!ImageInfoAt(0).IsPowerOfTwo()) {
|
2010-09-13 08:40:01 -07:00
|
|
|
mContext->LogMessageIfVerbose
|
|
|
|
("%s is a 2D texture, with a minification filter requiring a mipmap, "
|
|
|
|
"and either its width or height is not a power of two.", msg_rendering_as_black);
|
2010-08-23 14:03:53 -07:00
|
|
|
mFakeBlackStatus = DoNeedFakeBlack;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else // no mipmap required
|
|
|
|
{
|
2011-05-20 12:53:53 -07:00
|
|
|
if (!ImageInfoAt(0).IsPositive()) {
|
2010-09-13 08:40:01 -07:00
|
|
|
mContext->LogMessageIfVerbose
|
|
|
|
("%s is a 2D texture and its width or height is equal to zero.",
|
|
|
|
msg_rendering_as_black);
|
2010-09-02 07:29:41 -07:00
|
|
|
mFakeBlackStatus = DoNeedFakeBlack;
|
2011-05-20 12:53:53 -07:00
|
|
|
} else if (!AreBothWrapModesClampToEdge() && !ImageInfoAt(0).IsPowerOfTwo()) {
|
2010-09-13 08:40:01 -07:00
|
|
|
mContext->LogMessageIfVerbose
|
|
|
|
("%s is a 2D texture, with a minification filter not requiring a mipmap, "
|
|
|
|
"with its width or height not a power of two, and with a wrap mode "
|
|
|
|
"different from CLAMP_TO_EDGE.", msg_rendering_as_black);
|
2010-08-23 14:03:53 -07:00
|
|
|
mFakeBlackStatus = DoNeedFakeBlack;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2010-09-02 07:29:41 -07:00
|
|
|
else // cube map
|
2010-08-23 14:03:53 -07:00
|
|
|
{
|
2011-09-28 23:19:26 -07:00
|
|
|
bool areAllLevel0ImagesPOT = true;
|
2010-08-23 14:03:53 -07:00
|
|
|
for (size_t face = 0; face < mFacesCount; ++face)
|
|
|
|
areAllLevel0ImagesPOT &= ImageInfoAt(0, face).IsPowerOfTwo();
|
|
|
|
|
|
|
|
if (DoesMinFilterRequireMipmap())
|
|
|
|
{
|
2010-09-02 07:29:41 -07:00
|
|
|
if (!IsMipmapCubeComplete()) {
|
2010-09-13 08:40:01 -07:00
|
|
|
mContext->LogMessageIfVerbose("%s is a cube map texture, with a minification filter requiring a mipmap, "
|
2010-09-02 07:29:41 -07:00
|
|
|
"and is not mipmap cube complete (as defined in section 3.7.10).",
|
|
|
|
msg_rendering_as_black);
|
|
|
|
mFakeBlackStatus = DoNeedFakeBlack;
|
|
|
|
} else if (!areAllLevel0ImagesPOT) {
|
2010-09-13 08:40:01 -07:00
|
|
|
mContext->LogMessageIfVerbose("%s is a cube map texture, with a minification filter requiring a mipmap, "
|
2010-09-02 07:29:41 -07:00
|
|
|
"and either the width or the height of some level 0 image is not a power of two.",
|
|
|
|
msg_rendering_as_black);
|
2010-08-23 14:03:53 -07:00
|
|
|
mFakeBlackStatus = DoNeedFakeBlack;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else // no mipmap required
|
|
|
|
{
|
2010-09-02 07:29:41 -07:00
|
|
|
if (!IsCubeComplete()) {
|
2010-09-13 08:40:01 -07:00
|
|
|
mContext->LogMessageIfVerbose("%s is a cube map texture, with a minification filter not requiring a mipmap, "
|
2010-09-02 07:29:41 -07:00
|
|
|
"and is not cube complete (as defined in section 3.7.10).",
|
|
|
|
msg_rendering_as_black);
|
|
|
|
mFakeBlackStatus = DoNeedFakeBlack;
|
|
|
|
} else if (!AreBothWrapModesClampToEdge() && !areAllLevel0ImagesPOT) {
|
2010-09-13 08:40:01 -07:00
|
|
|
mContext->LogMessageIfVerbose("%s is a cube map texture, with a minification filter not requiring a mipmap, "
|
2010-09-02 07:29:41 -07:00
|
|
|
"with some level 0 image having width or height not a power of two, and with a wrap mode "
|
|
|
|
"different from CLAMP_TO_EDGE.", msg_rendering_as_black);
|
2010-08-23 14:03:53 -07:00
|
|
|
mFakeBlackStatus = DoNeedFakeBlack;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// we have exhausted all cases where we do need fakeblack, so if the status is still unknown,
|
|
|
|
// that means that we do NOT need it.
|
|
|
|
if (mFakeBlackStatus == DontKnowIfNeedFakeBlack)
|
|
|
|
mFakeBlackStatus = DoNotNeedFakeBlack;
|
|
|
|
}
|
|
|
|
|
|
|
|
return mFakeBlackStatus == DoNeedFakeBlack;
|
|
|
|
}
|
2009-09-02 17:47:49 -07:00
|
|
|
};
|
|
|
|
|
2011-12-04 11:15:42 -08:00
|
|
|
class WebGLShader
|
|
|
|
: public nsIWebGLShader
|
|
|
|
, public WebGLRefCountedObject<WebGLShader>
|
|
|
|
, public WebGLContextBoundObject
|
2009-09-02 17:47:49 -07:00
|
|
|
{
|
|
|
|
public:
|
2011-12-04 11:15:42 -08:00
|
|
|
WebGLShader(WebGLContext *context, WebGLenum stype)
|
|
|
|
: WebGLContextBoundObject(context)
|
|
|
|
, mType(stype)
|
|
|
|
, mNeedsTranslation(true)
|
|
|
|
{
|
|
|
|
mContext->MakeContextCurrent();
|
|
|
|
mGLName = mContext->gl->fCreateShader(mType);
|
2011-12-04 11:15:43 -08:00
|
|
|
mMonotonicHandle = mContext->mShaders.AppendElement(this);
|
2011-11-03 07:50:40 -07:00
|
|
|
}
|
|
|
|
|
2011-12-04 11:15:42 -08:00
|
|
|
~WebGLShader() {
|
|
|
|
DeleteOnce();
|
2011-11-03 07:50:40 -07:00
|
|
|
}
|
|
|
|
|
2009-09-02 17:47:49 -07:00
|
|
|
void Delete() {
|
2011-12-04 11:15:42 -08:00
|
|
|
mSource.Truncate();
|
|
|
|
mTranslationLog.Truncate();
|
|
|
|
mContext->MakeContextCurrent();
|
|
|
|
mContext->gl->fDeleteShader(mGLName);
|
2011-12-04 11:15:43 -08:00
|
|
|
mContext->mShaders.RemoveElement(mMonotonicHandle);
|
2009-09-02 17:47:49 -07:00
|
|
|
}
|
2010-06-04 12:03:37 -07:00
|
|
|
|
2011-12-04 11:15:42 -08:00
|
|
|
WebGLuint GLName() { return mGLName; }
|
2010-06-04 12:03:33 -07:00
|
|
|
WebGLenum ShaderType() { return mType; }
|
2009-09-02 17:47:49 -07:00
|
|
|
|
2011-09-07 14:17:44 -07:00
|
|
|
void SetSource(const nsAString& src) {
|
2010-07-14 20:52:34 -07:00
|
|
|
// XXX do some quick gzip here maybe -- getting this will be very rare
|
|
|
|
mSource.Assign(src);
|
|
|
|
}
|
|
|
|
|
2011-09-07 14:17:44 -07:00
|
|
|
const nsString& Source() const { return mSource; }
|
2010-07-14 20:52:34 -07:00
|
|
|
|
|
|
|
void SetNeedsTranslation() { mNeedsTranslation = true; }
|
|
|
|
bool NeedsTranslation() const { return mNeedsTranslation; }
|
|
|
|
|
|
|
|
void SetTranslationSuccess() {
|
2011-10-17 07:59:28 -07:00
|
|
|
mTranslationLog.SetIsVoid(true);
|
2010-07-14 20:52:34 -07:00
|
|
|
mNeedsTranslation = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void SetTranslationFailure(const nsCString& msg) {
|
2011-09-07 14:17:44 -07:00
|
|
|
mTranslationLog.Assign(msg);
|
2010-07-14 20:52:34 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
const nsCString& TranslationLog() const { return mTranslationLog; }
|
|
|
|
|
2009-09-02 17:47:49 -07:00
|
|
|
NS_DECL_ISUPPORTS
|
2010-06-04 12:03:33 -07:00
|
|
|
NS_DECL_NSIWEBGLSHADER
|
2011-12-04 11:15:42 -08:00
|
|
|
|
2009-09-02 17:47:49 -07:00
|
|
|
protected:
|
2011-12-04 11:15:42 -08:00
|
|
|
|
2011-12-04 11:15:42 -08:00
|
|
|
WebGLuint mGLName;
|
2010-06-04 12:03:33 -07:00
|
|
|
WebGLenum mType;
|
2011-09-07 14:17:44 -07:00
|
|
|
nsString mSource;
|
2010-07-14 20:52:34 -07:00
|
|
|
nsCString mTranslationLog;
|
|
|
|
bool mNeedsTranslation;
|
2011-12-04 11:15:43 -08:00
|
|
|
WebGLMonotonicHandle mMonotonicHandle;
|
2009-09-02 17:47:49 -07:00
|
|
|
};
|
|
|
|
|
2011-12-04 11:15:42 -08:00
|
|
|
class WebGLProgram
|
|
|
|
: public nsIWebGLProgram
|
|
|
|
, public WebGLRefCountedObject<WebGLProgram>
|
|
|
|
, public WebGLContextBoundObject
|
2009-09-02 17:47:49 -07:00
|
|
|
{
|
|
|
|
public:
|
2011-12-04 11:15:42 -08:00
|
|
|
WebGLProgram(WebGLContext *context)
|
|
|
|
: WebGLContextBoundObject(context)
|
|
|
|
, mLinkStatus(false)
|
|
|
|
, mGeneration(0)
|
|
|
|
, mUniformMaxNameLength(0)
|
|
|
|
, mAttribMaxNameLength(0)
|
|
|
|
, mUniformCount(0)
|
|
|
|
, mAttribCount(0)
|
2010-06-08 14:25:27 -07:00
|
|
|
{
|
2011-12-04 11:15:42 -08:00
|
|
|
mContext->MakeContextCurrent();
|
|
|
|
mGLName = mContext->gl->fCreateProgram();
|
2011-12-04 11:15:43 -08:00
|
|
|
mMonotonicHandle = mContext->mPrograms.AppendElement(this);
|
2010-06-08 14:25:27 -07:00
|
|
|
}
|
2009-09-02 17:47:49 -07:00
|
|
|
|
2011-12-04 11:15:42 -08:00
|
|
|
~WebGLProgram() {
|
|
|
|
DeleteOnce();
|
2011-11-03 07:50:40 -07:00
|
|
|
}
|
|
|
|
|
2009-09-02 17:47:49 -07:00
|
|
|
void Delete() {
|
2011-11-03 07:50:40 -07:00
|
|
|
DetachShaders();
|
2011-12-04 11:15:42 -08:00
|
|
|
mContext->MakeContextCurrent();
|
|
|
|
mContext->gl->fDeleteProgram(mGLName);
|
2011-12-04 11:15:43 -08:00
|
|
|
mContext->mPrograms.RemoveElement(mMonotonicHandle);
|
2009-09-02 17:47:49 -07:00
|
|
|
}
|
2010-06-04 12:03:33 -07:00
|
|
|
|
2011-01-05 13:08:53 -08:00
|
|
|
void DetachShaders() {
|
|
|
|
mAttachedShaders.Clear();
|
|
|
|
}
|
|
|
|
|
2011-12-04 11:15:42 -08:00
|
|
|
WebGLuint GLName() { return mGLName; }
|
2011-12-04 11:15:42 -08:00
|
|
|
const nsTArray<WebGLRefPtr<WebGLShader> >& AttachedShaders() const { return mAttachedShaders; }
|
2011-09-28 23:19:26 -07:00
|
|
|
bool LinkStatus() { return mLinkStatus; }
|
2010-07-03 15:32:19 -07:00
|
|
|
PRUint32 Generation() const { return mGeneration.value(); }
|
2011-09-28 23:19:26 -07:00
|
|
|
void SetLinkStatus(bool val) { mLinkStatus = val; }
|
2010-06-04 12:03:33 -07:00
|
|
|
|
2011-09-28 23:19:26 -07:00
|
|
|
bool ContainsShader(WebGLShader *shader) {
|
2010-06-04 12:03:33 -07:00
|
|
|
return mAttachedShaders.Contains(shader);
|
|
|
|
}
|
|
|
|
|
|
|
|
// return true if the shader wasn't already attached
|
2011-09-28 23:19:26 -07:00
|
|
|
bool AttachShader(WebGLShader *shader) {
|
2010-06-04 12:03:33 -07:00
|
|
|
if (ContainsShader(shader))
|
2011-10-17 07:59:28 -07:00
|
|
|
return false;
|
2010-06-04 12:03:33 -07:00
|
|
|
mAttachedShaders.AppendElement(shader);
|
2011-12-04 11:15:42 -08:00
|
|
|
|
|
|
|
mContext->MakeContextCurrent();
|
|
|
|
mContext->gl->fAttachShader(GLName(), shader->GLName());
|
|
|
|
|
2011-10-17 07:59:28 -07:00
|
|
|
return true;
|
2010-06-04 12:03:33 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
// return true if the shader was found and removed
|
2011-09-28 23:19:26 -07:00
|
|
|
bool DetachShader(WebGLShader *shader) {
|
2011-12-04 11:15:42 -08:00
|
|
|
if (!mAttachedShaders.RemoveElement(shader))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
mContext->MakeContextCurrent();
|
|
|
|
mContext->gl->fDetachShader(GLName(), shader->GLName());
|
|
|
|
|
|
|
|
return true;
|
2010-06-04 12:03:33 -07:00
|
|
|
}
|
|
|
|
|
2011-09-28 23:19:26 -07:00
|
|
|
bool HasAttachedShaderOfType(GLenum shaderType) {
|
2010-06-04 12:03:33 -07:00
|
|
|
for (PRUint32 i = 0; i < mAttachedShaders.Length(); ++i) {
|
2011-05-06 11:44:23 -07:00
|
|
|
if (mAttachedShaders[i] && mAttachedShaders[i]->ShaderType() == shaderType) {
|
2011-10-17 07:59:28 -07:00
|
|
|
return true;
|
2010-11-16 20:33:04 -08:00
|
|
|
}
|
2010-06-04 12:03:33 -07:00
|
|
|
}
|
2011-10-17 07:59:28 -07:00
|
|
|
return false;
|
2010-06-04 12:03:33 -07:00
|
|
|
}
|
2009-09-02 17:47:49 -07:00
|
|
|
|
2011-09-28 23:19:26 -07:00
|
|
|
bool HasBothShaderTypesAttached() {
|
2010-11-16 20:33:04 -08:00
|
|
|
return
|
|
|
|
HasAttachedShaderOfType(LOCAL_GL_VERTEX_SHADER) &&
|
|
|
|
HasAttachedShaderOfType(LOCAL_GL_FRAGMENT_SHADER);
|
|
|
|
}
|
|
|
|
|
2011-09-28 23:19:26 -07:00
|
|
|
bool NextGeneration()
|
2010-06-08 14:25:27 -07:00
|
|
|
{
|
2010-07-03 15:32:19 -07:00
|
|
|
if (!(mGeneration+1).valid())
|
2011-10-17 07:59:28 -07:00
|
|
|
return false; // must exit without changing mGeneration
|
2010-07-03 15:32:19 -07:00
|
|
|
++mGeneration;
|
2011-10-17 07:59:28 -07:00
|
|
|
return true;
|
2010-06-08 14:25:27 -07:00
|
|
|
}
|
|
|
|
|
2010-06-10 10:45:00 -07:00
|
|
|
/* Called only after LinkProgram */
|
2011-09-28 23:19:26 -07:00
|
|
|
bool UpdateInfo(gl::GLContext *gl);
|
2010-06-10 10:45:00 -07:00
|
|
|
|
|
|
|
/* Getters for cached program info */
|
|
|
|
WebGLint UniformMaxNameLength() const { return mUniformMaxNameLength; }
|
|
|
|
WebGLint AttribMaxNameLength() const { return mAttribMaxNameLength; }
|
|
|
|
WebGLint UniformCount() const { return mUniformCount; }
|
|
|
|
WebGLint AttribCount() const { return mAttribCount; }
|
|
|
|
bool IsAttribInUse(unsigned i) const { return mAttribsInUse[i]; }
|
|
|
|
|
2009-09-02 17:47:49 -07:00
|
|
|
NS_DECL_ISUPPORTS
|
2010-06-04 12:03:33 -07:00
|
|
|
NS_DECL_NSIWEBGLPROGRAM
|
2011-12-04 11:15:42 -08:00
|
|
|
|
2009-09-02 17:47:49 -07:00
|
|
|
protected:
|
2011-12-04 11:15:42 -08:00
|
|
|
|
2011-12-04 11:15:42 -08:00
|
|
|
WebGLuint mGLName;
|
2011-09-28 23:19:26 -07:00
|
|
|
bool mLinkStatus;
|
2011-01-05 13:08:53 -08:00
|
|
|
// attached shaders of the program object
|
2011-12-04 11:15:42 -08:00
|
|
|
nsTArray<WebGLRefPtr<WebGLShader> > mAttachedShaders;
|
2010-07-03 15:32:19 -07:00
|
|
|
CheckedUint32 mGeneration;
|
2011-01-05 13:08:53 -08:00
|
|
|
|
|
|
|
// post-link data
|
2011-12-04 11:15:42 -08:00
|
|
|
|
2010-06-10 10:45:00 -07:00
|
|
|
GLint mUniformMaxNameLength;
|
|
|
|
GLint mAttribMaxNameLength;
|
|
|
|
GLint mUniformCount;
|
|
|
|
GLint mAttribCount;
|
|
|
|
std::vector<bool> mAttribsInUse;
|
2011-12-04 11:15:43 -08:00
|
|
|
WebGLMonotonicHandle mMonotonicHandle;
|
2009-09-02 17:47:49 -07:00
|
|
|
};
|
|
|
|
|
2011-12-04 11:15:42 -08:00
|
|
|
class WebGLRenderbuffer
|
|
|
|
: public nsIWebGLRenderbuffer
|
|
|
|
, public WebGLRefCountedObject<WebGLRenderbuffer>
|
|
|
|
, public WebGLRectangleObject
|
|
|
|
, public WebGLContextBoundObject
|
2009-09-02 17:47:49 -07:00
|
|
|
{
|
|
|
|
public:
|
2011-12-04 11:15:42 -08:00
|
|
|
WebGLRenderbuffer(WebGLContext *context)
|
|
|
|
: WebGLContextBoundObject(context)
|
|
|
|
, mInternalFormat(0)
|
|
|
|
, mInternalFormatForGL(0)
|
|
|
|
, mHasEverBeenBound(false)
|
|
|
|
, mInitialized(false)
|
|
|
|
{
|
2010-05-19 13:46:08 -07:00
|
|
|
|
2011-12-04 11:15:42 -08:00
|
|
|
mContext->MakeContextCurrent();
|
|
|
|
mContext->gl->fGenRenderbuffers(1, &mGLName);
|
2011-12-04 11:15:43 -08:00
|
|
|
mMonotonicHandle = mContext->mRenderbuffers.AppendElement(this);
|
2011-12-04 11:15:42 -08:00
|
|
|
}
|
|
|
|
|
|
|
|
~WebGLRenderbuffer() {
|
|
|
|
DeleteOnce();
|
|
|
|
}
|
2009-09-02 17:47:49 -07:00
|
|
|
|
|
|
|
void Delete() {
|
2011-12-04 11:15:42 -08:00
|
|
|
mContext->MakeContextCurrent();
|
|
|
|
mContext->gl->fDeleteRenderbuffers(1, &mGLName);
|
2011-12-04 11:15:43 -08:00
|
|
|
mContext->mRenderbuffers.RemoveElement(mMonotonicHandle);
|
2009-09-02 17:47:49 -07:00
|
|
|
}
|
2011-12-04 11:15:42 -08:00
|
|
|
|
2011-09-28 23:19:26 -07:00
|
|
|
bool HasEverBeenBound() { return mHasEverBeenBound; }
|
|
|
|
void SetHasEverBeenBound(bool x) { mHasEverBeenBound = x; }
|
2011-12-04 11:15:42 -08:00
|
|
|
WebGLuint GLName() const { return mGLName; }
|
2010-11-05 12:57:58 -07:00
|
|
|
|
2011-09-28 23:19:26 -07:00
|
|
|
bool Initialized() const { return mInitialized; }
|
|
|
|
void SetInitialized(bool aInitialized) { mInitialized = aInitialized; }
|
2010-11-05 12:57:58 -07:00
|
|
|
|
|
|
|
WebGLenum InternalFormat() const { return mInternalFormat; }
|
|
|
|
void SetInternalFormat(WebGLenum aInternalFormat) { mInternalFormat = aInternalFormat; }
|
2011-07-07 17:01:16 -07:00
|
|
|
|
|
|
|
WebGLenum InternalFormatForGL() const { return mInternalFormatForGL; }
|
|
|
|
void SetInternalFormatForGL(WebGLenum aInternalFormatForGL) { mInternalFormatForGL = aInternalFormatForGL; }
|
|
|
|
|
|
|
|
PRInt64 MemoryUsage() const {
|
|
|
|
PRInt64 pixels = PRInt64(width()) * PRInt64(height());
|
|
|
|
switch (mInternalFormatForGL) {
|
|
|
|
case LOCAL_GL_STENCIL_INDEX8:
|
|
|
|
return pixels;
|
|
|
|
case LOCAL_GL_RGBA4:
|
|
|
|
case LOCAL_GL_RGB5_A1:
|
|
|
|
case LOCAL_GL_RGB565:
|
|
|
|
case LOCAL_GL_DEPTH_COMPONENT16:
|
|
|
|
return 2 * pixels;
|
|
|
|
case LOCAL_GL_RGB8:
|
|
|
|
case LOCAL_GL_DEPTH_COMPONENT24:
|
|
|
|
return 3*pixels;
|
|
|
|
case LOCAL_GL_RGBA8:
|
|
|
|
case LOCAL_GL_DEPTH24_STENCIL8:
|
|
|
|
return 4*pixels;
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
NS_ABORT();
|
|
|
|
return 0;
|
|
|
|
}
|
2009-09-02 17:47:49 -07:00
|
|
|
|
|
|
|
NS_DECL_ISUPPORTS
|
2010-11-05 12:57:58 -07:00
|
|
|
NS_DECL_NSIWEBGLRENDERBUFFER
|
|
|
|
|
2009-09-02 17:47:49 -07:00
|
|
|
protected:
|
2011-12-04 11:15:42 -08:00
|
|
|
|
2011-12-04 11:15:42 -08:00
|
|
|
WebGLuint mGLName;
|
2010-11-05 12:57:58 -07:00
|
|
|
WebGLenum mInternalFormat;
|
2011-07-07 17:01:16 -07:00
|
|
|
WebGLenum mInternalFormatForGL;
|
2011-12-04 11:15:43 -08:00
|
|
|
WebGLMonotonicHandle mMonotonicHandle;
|
2011-09-28 23:19:26 -07:00
|
|
|
bool mHasEverBeenBound;
|
|
|
|
bool mInitialized;
|
2010-11-05 12:57:58 -07:00
|
|
|
|
|
|
|
friend class WebGLFramebuffer;
|
2009-09-02 17:47:49 -07:00
|
|
|
};
|
|
|
|
|
2010-12-06 03:34:35 -08:00
|
|
|
class WebGLFramebufferAttachment
|
2011-07-07 17:01:16 -07:00
|
|
|
: public WebGLRectangleObject
|
2010-12-06 03:34:35 -08:00
|
|
|
{
|
2011-01-05 13:08:53 -08:00
|
|
|
// deleting a texture or renderbuffer immediately detaches it
|
2011-12-04 11:15:42 -08:00
|
|
|
WebGLRefPtr<WebGLTexture> mTexturePtr;
|
|
|
|
WebGLRefPtr<WebGLRenderbuffer> mRenderbufferPtr;
|
2010-12-06 03:34:35 -08:00
|
|
|
WebGLenum mAttachmentPoint;
|
2011-01-05 13:08:53 -08:00
|
|
|
WebGLint mTextureLevel;
|
|
|
|
WebGLenum mTextureCubeMapFace;
|
2010-12-06 03:34:35 -08:00
|
|
|
|
|
|
|
public:
|
|
|
|
WebGLFramebufferAttachment(WebGLenum aAttachmentPoint)
|
|
|
|
: mAttachmentPoint(aAttachmentPoint)
|
|
|
|
{}
|
|
|
|
|
2011-12-04 11:15:43 -08:00
|
|
|
bool IsDefined() const {
|
|
|
|
return Texture() || Renderbuffer();
|
|
|
|
}
|
|
|
|
|
|
|
|
bool IsDeleteRequested() const {
|
|
|
|
return Texture() ? Texture()->IsDeleteRequested()
|
|
|
|
: Renderbuffer() ? Renderbuffer()->IsDeleteRequested()
|
|
|
|
: false;
|
2010-12-06 03:34:35 -08:00
|
|
|
}
|
|
|
|
|
2011-09-28 23:19:26 -07:00
|
|
|
bool HasAlpha() const {
|
2010-12-06 03:34:35 -08:00
|
|
|
WebGLenum format = 0;
|
2011-12-04 11:15:43 -08:00
|
|
|
if (Texture() && Texture()->HasImageInfoAt(0,0))
|
2010-12-06 03:34:35 -08:00
|
|
|
format = mTexturePtr->ImageInfoAt(0,0).mFormat;
|
2011-12-04 11:15:43 -08:00
|
|
|
else if (Renderbuffer())
|
2010-12-06 03:34:35 -08:00
|
|
|
format = mRenderbufferPtr->InternalFormat();
|
|
|
|
return format == LOCAL_GL_RGBA ||
|
|
|
|
format == LOCAL_GL_LUMINANCE_ALPHA ||
|
|
|
|
format == LOCAL_GL_ALPHA ||
|
|
|
|
format == LOCAL_GL_RGBA4 ||
|
|
|
|
format == LOCAL_GL_RGB5_A1;
|
|
|
|
}
|
|
|
|
|
2011-01-05 13:08:53 -08:00
|
|
|
void SetTexture(WebGLTexture *tex, WebGLint level, WebGLenum face) {
|
2010-12-06 03:34:35 -08:00
|
|
|
mTexturePtr = tex;
|
|
|
|
mRenderbufferPtr = nsnull;
|
2011-01-05 13:08:53 -08:00
|
|
|
mTextureLevel = level;
|
|
|
|
mTextureCubeMapFace = face;
|
2011-07-07 17:01:16 -07:00
|
|
|
if (tex) {
|
|
|
|
const WebGLTexture::ImageInfo &imageInfo = tex->ImageInfoAt(level, face);
|
|
|
|
setDimensions(imageInfo.mWidth, imageInfo.mHeight);
|
|
|
|
} else {
|
|
|
|
setDimensions(0, 0);
|
|
|
|
}
|
2010-12-06 03:34:35 -08:00
|
|
|
}
|
|
|
|
void SetRenderbuffer(WebGLRenderbuffer *rb) {
|
|
|
|
mTexturePtr = nsnull;
|
|
|
|
mRenderbufferPtr = rb;
|
2011-07-07 17:01:16 -07:00
|
|
|
setDimensions(rb);
|
2010-12-06 03:34:35 -08:00
|
|
|
}
|
|
|
|
WebGLTexture *Texture() const {
|
|
|
|
return mTexturePtr.get();
|
|
|
|
}
|
|
|
|
WebGLRenderbuffer *Renderbuffer() const {
|
|
|
|
return mRenderbufferPtr.get();
|
|
|
|
}
|
2011-01-05 13:08:53 -08:00
|
|
|
WebGLint TextureLevel() const {
|
|
|
|
return mTextureLevel;
|
|
|
|
}
|
|
|
|
WebGLenum TextureCubeMapFace() const {
|
|
|
|
return mTextureCubeMapFace;
|
|
|
|
}
|
2010-12-06 03:34:35 -08:00
|
|
|
|
2011-09-28 23:19:26 -07:00
|
|
|
bool IsIncompatibleWithAttachmentPoint() const
|
2010-12-06 03:34:35 -08:00
|
|
|
{
|
|
|
|
// textures can only be color textures in WebGL
|
|
|
|
if (mTexturePtr)
|
|
|
|
return mAttachmentPoint != LOCAL_GL_COLOR_ATTACHMENT0;
|
|
|
|
|
|
|
|
if (mRenderbufferPtr) {
|
|
|
|
WebGLenum format = mRenderbufferPtr->InternalFormat();
|
|
|
|
switch (mAttachmentPoint) {
|
|
|
|
case LOCAL_GL_COLOR_ATTACHMENT0:
|
|
|
|
return format != LOCAL_GL_RGB565 &&
|
|
|
|
format != LOCAL_GL_RGB5_A1 &&
|
|
|
|
format != LOCAL_GL_RGBA4;
|
|
|
|
case LOCAL_GL_DEPTH_ATTACHMENT:
|
|
|
|
return format != LOCAL_GL_DEPTH_COMPONENT16;
|
|
|
|
case LOCAL_GL_STENCIL_ATTACHMENT:
|
|
|
|
return format != LOCAL_GL_STENCIL_INDEX8;
|
|
|
|
case LOCAL_GL_DEPTH_STENCIL_ATTACHMENT:
|
|
|
|
return format != LOCAL_GL_DEPTH_STENCIL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2011-10-17 07:59:28 -07:00
|
|
|
return false; // no attachment at all, so no incompatibility
|
2010-12-06 03:34:35 -08:00
|
|
|
}
|
|
|
|
|
2011-09-28 23:19:26 -07:00
|
|
|
bool HasUninitializedRenderbuffer() const {
|
2010-12-06 03:34:35 -08:00
|
|
|
return mRenderbufferPtr && !mRenderbufferPtr->Initialized();
|
|
|
|
}
|
2011-12-04 11:15:43 -08:00
|
|
|
|
|
|
|
void Reset() {
|
|
|
|
mTexturePtr = nsnull;
|
|
|
|
mRenderbufferPtr = nsnull;
|
|
|
|
}
|
2010-12-06 03:34:35 -08:00
|
|
|
};
|
|
|
|
|
2011-12-04 11:15:42 -08:00
|
|
|
class WebGLFramebuffer
|
|
|
|
: public nsIWebGLFramebuffer
|
|
|
|
, public WebGLRefCountedObject<WebGLFramebuffer>
|
|
|
|
, public WebGLContextBoundObject
|
2009-09-02 17:47:49 -07:00
|
|
|
{
|
|
|
|
public:
|
2011-12-04 11:15:42 -08:00
|
|
|
WebGLFramebuffer(WebGLContext *context)
|
|
|
|
: WebGLContextBoundObject(context)
|
|
|
|
, mHasEverBeenBound(false)
|
|
|
|
, mColorAttachment(LOCAL_GL_COLOR_ATTACHMENT0)
|
|
|
|
, mDepthAttachment(LOCAL_GL_DEPTH_ATTACHMENT)
|
|
|
|
, mStencilAttachment(LOCAL_GL_STENCIL_ATTACHMENT)
|
|
|
|
, mDepthStencilAttachment(LOCAL_GL_DEPTH_STENCIL_ATTACHMENT)
|
|
|
|
{
|
|
|
|
mContext->MakeContextCurrent();
|
|
|
|
mContext->gl->fGenFramebuffers(1, &mGLName);
|
2011-12-04 11:15:43 -08:00
|
|
|
mMonotonicHandle = mContext->mFramebuffers.AppendElement(this);
|
2011-12-04 11:15:42 -08:00
|
|
|
}
|
2010-05-19 13:46:08 -07:00
|
|
|
|
2011-12-04 11:15:42 -08:00
|
|
|
~WebGLFramebuffer() {
|
|
|
|
DeleteOnce();
|
|
|
|
}
|
2009-09-02 17:47:49 -07:00
|
|
|
|
|
|
|
void Delete() {
|
2011-12-04 11:15:42 -08:00
|
|
|
mColorAttachment.Reset();
|
|
|
|
mDepthAttachment.Reset();
|
|
|
|
mStencilAttachment.Reset();
|
|
|
|
mDepthStencilAttachment.Reset();
|
|
|
|
mContext->MakeContextCurrent();
|
|
|
|
mContext->gl->fDeleteFramebuffers(1, &mGLName);
|
2011-12-04 11:15:43 -08:00
|
|
|
mContext->mFramebuffers.RemoveElement(mMonotonicHandle);
|
2009-09-02 17:47:49 -07:00
|
|
|
}
|
2011-12-04 11:15:42 -08:00
|
|
|
|
2011-09-28 23:19:26 -07:00
|
|
|
bool HasEverBeenBound() { return mHasEverBeenBound; }
|
|
|
|
void SetHasEverBeenBound(bool x) { mHasEverBeenBound = x; }
|
2011-12-04 11:15:42 -08:00
|
|
|
WebGLuint GLName() { return mGLName; }
|
2011-12-04 11:15:42 -08:00
|
|
|
|
2011-07-07 17:01:16 -07:00
|
|
|
WebGLsizei width() { return mColorAttachment.width(); }
|
|
|
|
WebGLsizei height() { return mColorAttachment.height(); }
|
2009-09-02 17:47:49 -07:00
|
|
|
|
2010-11-05 12:57:58 -07:00
|
|
|
nsresult FramebufferRenderbuffer(WebGLenum target,
|
|
|
|
WebGLenum attachment,
|
|
|
|
WebGLenum rbtarget,
|
|
|
|
nsIWebGLRenderbuffer *rbobj)
|
|
|
|
{
|
|
|
|
WebGLuint renderbuffername;
|
2011-09-28 23:19:26 -07:00
|
|
|
bool isNull;
|
2010-11-05 12:57:58 -07:00
|
|
|
WebGLRenderbuffer *wrb;
|
|
|
|
|
|
|
|
if (!mContext->GetConcreteObjectAndGLName("framebufferRenderbuffer: renderbuffer",
|
|
|
|
rbobj, &wrb, &renderbuffername, &isNull))
|
|
|
|
{
|
|
|
|
return NS_OK;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (target != LOCAL_GL_FRAMEBUFFER)
|
|
|
|
return mContext->ErrorInvalidEnumInfo("framebufferRenderbuffer: target", target);
|
|
|
|
|
|
|
|
if (rbtarget != LOCAL_GL_RENDERBUFFER)
|
|
|
|
return mContext->ErrorInvalidEnumInfo("framebufferRenderbuffer: renderbuffer target:", rbtarget);
|
|
|
|
|
|
|
|
switch (attachment) {
|
|
|
|
case LOCAL_GL_DEPTH_ATTACHMENT:
|
2010-12-06 03:34:35 -08:00
|
|
|
mDepthAttachment.SetRenderbuffer(wrb);
|
2010-11-05 12:57:58 -07:00
|
|
|
break;
|
|
|
|
case LOCAL_GL_STENCIL_ATTACHMENT:
|
2010-12-06 03:34:35 -08:00
|
|
|
mStencilAttachment.SetRenderbuffer(wrb);
|
2010-11-05 12:57:58 -07:00
|
|
|
break;
|
|
|
|
case LOCAL_GL_DEPTH_STENCIL_ATTACHMENT:
|
2010-12-06 03:34:35 -08:00
|
|
|
mDepthStencilAttachment.SetRenderbuffer(wrb);
|
2010-11-05 12:57:58 -07:00
|
|
|
break;
|
|
|
|
default:
|
|
|
|
// finish checking that the 'attachment' parameter is among the allowed values
|
2010-12-06 03:34:35 -08:00
|
|
|
if (attachment != LOCAL_GL_COLOR_ATTACHMENT0)
|
2010-11-05 12:57:58 -07:00
|
|
|
return mContext->ErrorInvalidEnumInfo("framebufferRenderbuffer: attachment", attachment);
|
2011-07-07 17:01:16 -07:00
|
|
|
|
2010-12-06 03:34:35 -08:00
|
|
|
mColorAttachment.SetRenderbuffer(wrb);
|
2010-11-05 12:57:58 -07:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
mContext->MakeContextCurrent();
|
2011-01-05 13:08:53 -08:00
|
|
|
if (attachment == LOCAL_GL_DEPTH_STENCIL_ATTACHMENT) {
|
|
|
|
mContext->gl->fFramebufferRenderbuffer(target, LOCAL_GL_DEPTH_ATTACHMENT, rbtarget, renderbuffername);
|
|
|
|
mContext->gl->fFramebufferRenderbuffer(target, LOCAL_GL_STENCIL_ATTACHMENT, rbtarget, renderbuffername);
|
|
|
|
} else {
|
|
|
|
mContext->gl->fFramebufferRenderbuffer(target, attachment, rbtarget, renderbuffername);
|
|
|
|
}
|
2010-11-05 12:57:58 -07:00
|
|
|
|
|
|
|
return NS_OK;
|
|
|
|
}
|
|
|
|
|
|
|
|
nsresult FramebufferTexture2D(WebGLenum target,
|
|
|
|
WebGLenum attachment,
|
|
|
|
WebGLenum textarget,
|
|
|
|
nsIWebGLTexture *tobj,
|
|
|
|
WebGLint level)
|
|
|
|
{
|
|
|
|
WebGLuint texturename;
|
2011-09-28 23:19:26 -07:00
|
|
|
bool isNull;
|
2010-11-05 12:57:58 -07:00
|
|
|
WebGLTexture *wtex;
|
|
|
|
|
|
|
|
if (!mContext->GetConcreteObjectAndGLName("framebufferTexture2D: texture",
|
|
|
|
tobj, &wtex, &texturename, &isNull))
|
|
|
|
{
|
|
|
|
return NS_OK;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (target != LOCAL_GL_FRAMEBUFFER)
|
|
|
|
return mContext->ErrorInvalidEnumInfo("framebufferTexture2D: target", target);
|
|
|
|
|
2011-07-07 17:01:16 -07:00
|
|
|
if (textarget != LOCAL_GL_TEXTURE_2D &&
|
2010-11-05 12:57:58 -07:00
|
|
|
(textarget < LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_X ||
|
2011-07-07 17:01:16 -07:00
|
|
|
textarget > LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z))
|
2010-11-05 12:57:58 -07:00
|
|
|
return mContext->ErrorInvalidEnumInfo("framebufferTexture2D: invalid texture target", textarget);
|
|
|
|
|
2011-07-07 17:01:16 -07:00
|
|
|
if (level != 0)
|
2010-11-05 12:57:58 -07:00
|
|
|
return mContext->ErrorInvalidValue("framebufferTexture2D: level must be 0");
|
|
|
|
|
2011-07-07 17:01:16 -07:00
|
|
|
size_t face = WebGLTexture::FaceForTarget(textarget);
|
2010-11-05 12:57:58 -07:00
|
|
|
switch (attachment) {
|
|
|
|
case LOCAL_GL_DEPTH_ATTACHMENT:
|
2011-01-05 13:08:53 -08:00
|
|
|
mDepthAttachment.SetTexture(wtex, level, face);
|
2010-12-06 03:34:35 -08:00
|
|
|
break;
|
2010-11-05 12:57:58 -07:00
|
|
|
case LOCAL_GL_STENCIL_ATTACHMENT:
|
2011-01-05 13:08:53 -08:00
|
|
|
mStencilAttachment.SetTexture(wtex, level, face);
|
2010-12-06 03:34:35 -08:00
|
|
|
break;
|
2010-11-05 12:57:58 -07:00
|
|
|
case LOCAL_GL_DEPTH_STENCIL_ATTACHMENT:
|
2011-01-05 13:08:53 -08:00
|
|
|
mDepthStencilAttachment.SetTexture(wtex, level, face);
|
2010-11-05 12:57:58 -07:00
|
|
|
break;
|
|
|
|
default:
|
2010-12-06 03:34:35 -08:00
|
|
|
if (attachment != LOCAL_GL_COLOR_ATTACHMENT0)
|
2010-11-05 12:57:58 -07:00
|
|
|
return mContext->ErrorInvalidEnumInfo("framebufferTexture2D: attachment", attachment);
|
2010-11-16 20:33:03 -08:00
|
|
|
|
2011-01-05 13:08:53 -08:00
|
|
|
mColorAttachment.SetTexture(wtex, level, face);
|
2010-11-05 12:57:58 -07:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
mContext->MakeContextCurrent();
|
2011-01-05 13:08:53 -08:00
|
|
|
if (attachment == LOCAL_GL_DEPTH_STENCIL_ATTACHMENT) {
|
|
|
|
mContext->gl->fFramebufferTexture2D(target, LOCAL_GL_DEPTH_ATTACHMENT, textarget, texturename, level);
|
|
|
|
mContext->gl->fFramebufferTexture2D(target, LOCAL_GL_STENCIL_ATTACHMENT, textarget, texturename, level);
|
|
|
|
} else {
|
|
|
|
mContext->gl->fFramebufferTexture2D(target, attachment, textarget, texturename, level);
|
|
|
|
}
|
2010-11-05 12:57:58 -07:00
|
|
|
|
|
|
|
return NS_OK;
|
|
|
|
}
|
|
|
|
|
2011-09-28 23:19:26 -07:00
|
|
|
bool CheckAndInitializeRenderbuffers()
|
2010-11-05 12:57:58 -07:00
|
|
|
{
|
2010-12-06 03:34:35 -08:00
|
|
|
if (HasBadAttachments()) {
|
2010-11-05 12:57:58 -07:00
|
|
|
mContext->SynthesizeGLError(LOCAL_GL_INVALID_FRAMEBUFFER_OPERATION);
|
2011-10-17 07:59:28 -07:00
|
|
|
return false;
|
2010-11-05 12:57:58 -07:00
|
|
|
}
|
|
|
|
|
2010-12-06 03:34:35 -08:00
|
|
|
if (mColorAttachment.HasUninitializedRenderbuffer() ||
|
|
|
|
mDepthAttachment.HasUninitializedRenderbuffer() ||
|
|
|
|
mStencilAttachment.HasUninitializedRenderbuffer() ||
|
|
|
|
mDepthStencilAttachment.HasUninitializedRenderbuffer())
|
2010-11-05 12:57:58 -07:00
|
|
|
{
|
|
|
|
InitializeRenderbuffers();
|
|
|
|
}
|
|
|
|
|
2011-10-17 07:59:28 -07:00
|
|
|
return true;
|
2010-11-05 12:57:58 -07:00
|
|
|
}
|
|
|
|
|
2011-09-28 23:19:26 -07:00
|
|
|
bool HasBadAttachments() const {
|
2010-12-06 03:34:35 -08:00
|
|
|
if (mColorAttachment.IsIncompatibleWithAttachmentPoint() ||
|
|
|
|
mDepthAttachment.IsIncompatibleWithAttachmentPoint() ||
|
|
|
|
mStencilAttachment.IsIncompatibleWithAttachmentPoint() ||
|
|
|
|
mDepthStencilAttachment.IsIncompatibleWithAttachmentPoint())
|
|
|
|
{
|
|
|
|
// some attachment is incompatible with its attachment point
|
2011-10-17 07:59:28 -07:00
|
|
|
return true;
|
2010-12-06 03:34:35 -08:00
|
|
|
}
|
2011-12-04 11:15:43 -08:00
|
|
|
|
|
|
|
if (int(mDepthAttachment.IsDefined()) +
|
|
|
|
int(mStencilAttachment.IsDefined()) +
|
|
|
|
int(mDepthStencilAttachment.IsDefined()) >= 2)
|
2010-12-06 03:34:35 -08:00
|
|
|
{
|
|
|
|
// has at least two among Depth, Stencil, DepthStencil
|
2011-10-17 07:59:28 -07:00
|
|
|
return true;
|
2010-12-06 03:34:35 -08:00
|
|
|
}
|
2011-12-04 11:15:43 -08:00
|
|
|
|
|
|
|
if (mDepthAttachment.IsDefined() && !mDepthAttachment.HasSameDimensionsAs(mColorAttachment))
|
2011-10-17 07:59:28 -07:00
|
|
|
return true;
|
2011-12-04 11:15:43 -08:00
|
|
|
if (mStencilAttachment.IsDefined() && !mStencilAttachment.HasSameDimensionsAs(mColorAttachment))
|
2011-10-17 07:59:28 -07:00
|
|
|
return true;
|
2011-12-04 11:15:43 -08:00
|
|
|
if (mDepthStencilAttachment.IsDefined() && !mDepthStencilAttachment.HasSameDimensionsAs(mColorAttachment))
|
2011-10-17 07:59:28 -07:00
|
|
|
return true;
|
2011-12-04 11:15:43 -08:00
|
|
|
|
|
|
|
return false;
|
2010-11-05 12:57:58 -07:00
|
|
|
}
|
|
|
|
|
2011-01-05 13:08:53 -08:00
|
|
|
const WebGLFramebufferAttachment& ColorAttachment() const {
|
|
|
|
return mColorAttachment;
|
|
|
|
}
|
|
|
|
|
|
|
|
const WebGLFramebufferAttachment& DepthAttachment() const {
|
|
|
|
return mDepthAttachment;
|
|
|
|
}
|
|
|
|
|
|
|
|
const WebGLFramebufferAttachment& StencilAttachment() const {
|
|
|
|
return mStencilAttachment;
|
|
|
|
}
|
|
|
|
|
|
|
|
const WebGLFramebufferAttachment& DepthStencilAttachment() const {
|
|
|
|
return mDepthStencilAttachment;
|
|
|
|
}
|
|
|
|
|
|
|
|
const WebGLFramebufferAttachment& GetAttachment(WebGLenum attachment) const {
|
|
|
|
if (attachment == LOCAL_GL_DEPTH_STENCIL_ATTACHMENT)
|
|
|
|
return mDepthStencilAttachment;
|
|
|
|
if (attachment == LOCAL_GL_DEPTH_ATTACHMENT)
|
|
|
|
return mDepthAttachment;
|
|
|
|
if (attachment == LOCAL_GL_STENCIL_ATTACHMENT)
|
|
|
|
return mStencilAttachment;
|
|
|
|
|
|
|
|
NS_ASSERTION(attachment == LOCAL_GL_COLOR_ATTACHMENT0, "bad attachment!");
|
2010-12-06 03:34:35 -08:00
|
|
|
return mColorAttachment;
|
2010-11-16 20:33:03 -08:00
|
|
|
}
|
|
|
|
|
2011-12-04 11:15:43 -08:00
|
|
|
void DetachTexture(const WebGLTexture *tex) {
|
|
|
|
if (mColorAttachment.Texture() == tex)
|
|
|
|
FramebufferTexture2D(LOCAL_GL_FRAMEBUFFER, LOCAL_GL_COLOR_ATTACHMENT0, LOCAL_GL_TEXTURE_2D, nsnull, 0);
|
|
|
|
if (mDepthAttachment.Texture() == tex)
|
|
|
|
FramebufferTexture2D(LOCAL_GL_FRAMEBUFFER, LOCAL_GL_DEPTH_ATTACHMENT, LOCAL_GL_TEXTURE_2D, nsnull, 0);
|
|
|
|
if (mStencilAttachment.Texture() == tex)
|
|
|
|
FramebufferTexture2D(LOCAL_GL_FRAMEBUFFER, LOCAL_GL_STENCIL_ATTACHMENT, LOCAL_GL_TEXTURE_2D, nsnull, 0);
|
|
|
|
if (mDepthStencilAttachment.Texture() == tex)
|
|
|
|
FramebufferTexture2D(LOCAL_GL_FRAMEBUFFER, LOCAL_GL_DEPTH_STENCIL_ATTACHMENT, LOCAL_GL_TEXTURE_2D, nsnull, 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
void DetachRenderbuffer(const WebGLRenderbuffer *rb) {
|
|
|
|
if (mColorAttachment.Renderbuffer() == rb)
|
|
|
|
FramebufferRenderbuffer(LOCAL_GL_FRAMEBUFFER, LOCAL_GL_COLOR_ATTACHMENT0, LOCAL_GL_RENDERBUFFER, nsnull);
|
|
|
|
if (mDepthAttachment.Renderbuffer() == rb)
|
|
|
|
FramebufferRenderbuffer(LOCAL_GL_FRAMEBUFFER, LOCAL_GL_DEPTH_ATTACHMENT, LOCAL_GL_RENDERBUFFER, nsnull);
|
|
|
|
if (mStencilAttachment.Renderbuffer() == rb)
|
|
|
|
FramebufferRenderbuffer(LOCAL_GL_FRAMEBUFFER, LOCAL_GL_STENCIL_ATTACHMENT, LOCAL_GL_RENDERBUFFER, nsnull);
|
|
|
|
if (mDepthStencilAttachment.Renderbuffer() == rb)
|
|
|
|
FramebufferRenderbuffer(LOCAL_GL_FRAMEBUFFER, LOCAL_GL_DEPTH_STENCIL_ATTACHMENT, LOCAL_GL_RENDERBUFFER, nsnull);
|
|
|
|
}
|
|
|
|
|
2010-12-06 03:34:35 -08:00
|
|
|
NS_DECL_ISUPPORTS
|
|
|
|
NS_DECL_NSIWEBGLFRAMEBUFFER
|
|
|
|
|
2009-09-02 17:47:49 -07:00
|
|
|
protected:
|
2010-11-05 12:57:58 -07:00
|
|
|
|
|
|
|
// protected because WebGLContext should only call InitializeRenderbuffers
|
|
|
|
void InitializeRenderbuffers()
|
|
|
|
{
|
|
|
|
mContext->MakeContextCurrent();
|
|
|
|
|
|
|
|
if (mContext->gl->fCheckFramebufferStatus(LOCAL_GL_FRAMEBUFFER) != LOCAL_GL_FRAMEBUFFER_COMPLETE)
|
|
|
|
return;
|
|
|
|
|
2011-05-20 12:53:53 -07:00
|
|
|
PRUint32 mask = 0;
|
2010-11-05 12:57:58 -07:00
|
|
|
|
2011-05-20 12:53:53 -07:00
|
|
|
if (mColorAttachment.HasUninitializedRenderbuffer())
|
|
|
|
mask |= LOCAL_GL_COLOR_BUFFER_BIT;
|
2010-11-05 12:57:58 -07:00
|
|
|
|
2011-05-20 12:53:53 -07:00
|
|
|
if (mDepthAttachment.HasUninitializedRenderbuffer() ||
|
|
|
|
mDepthStencilAttachment.HasUninitializedRenderbuffer())
|
|
|
|
{
|
|
|
|
mask |= LOCAL_GL_DEPTH_BUFFER_BIT;
|
2010-11-05 12:57:58 -07:00
|
|
|
}
|
|
|
|
|
2011-05-20 12:53:53 -07:00
|
|
|
if (mStencilAttachment.HasUninitializedRenderbuffer() ||
|
|
|
|
mDepthStencilAttachment.HasUninitializedRenderbuffer())
|
|
|
|
{
|
|
|
|
mask |= LOCAL_GL_STENCIL_BUFFER_BIT;
|
2010-11-05 12:57:58 -07:00
|
|
|
}
|
|
|
|
|
2011-05-20 12:53:53 -07:00
|
|
|
// the one useful line of code
|
|
|
|
mContext->ForceClearFramebufferWithDefaultValues(mask, nsIntRect(0,0,width(),height()));
|
2010-12-06 03:34:35 -08:00
|
|
|
|
2011-05-20 12:53:53 -07:00
|
|
|
if (mColorAttachment.HasUninitializedRenderbuffer())
|
2011-10-17 07:59:28 -07:00
|
|
|
mColorAttachment.Renderbuffer()->SetInitialized(true);
|
2010-11-05 12:57:58 -07:00
|
|
|
|
2011-05-20 12:53:53 -07:00
|
|
|
if (mDepthAttachment.HasUninitializedRenderbuffer())
|
2011-10-17 07:59:28 -07:00
|
|
|
mDepthAttachment.Renderbuffer()->SetInitialized(true);
|
2010-11-05 12:57:58 -07:00
|
|
|
|
2011-05-20 12:53:53 -07:00
|
|
|
if (mStencilAttachment.HasUninitializedRenderbuffer())
|
2011-10-17 07:59:28 -07:00
|
|
|
mStencilAttachment.Renderbuffer()->SetInitialized(true);
|
2010-11-05 12:57:58 -07:00
|
|
|
|
2011-05-20 12:53:53 -07:00
|
|
|
if (mDepthStencilAttachment.HasUninitializedRenderbuffer())
|
2011-10-17 07:59:28 -07:00
|
|
|
mDepthStencilAttachment.Renderbuffer()->SetInitialized(true);
|
2010-11-05 12:57:58 -07:00
|
|
|
}
|
|
|
|
|
2011-12-04 11:15:42 -08:00
|
|
|
WebGLuint mGLName;
|
2011-09-28 23:19:26 -07:00
|
|
|
bool mHasEverBeenBound;
|
2010-12-06 03:34:35 -08:00
|
|
|
|
2010-11-05 12:57:58 -07:00
|
|
|
// we only store pointers to attached renderbuffers, not to attached textures, because
|
|
|
|
// we will only need to initialize renderbuffers. Textures are already initialized.
|
2010-12-06 03:34:35 -08:00
|
|
|
WebGLFramebufferAttachment mColorAttachment,
|
|
|
|
mDepthAttachment,
|
|
|
|
mStencilAttachment,
|
|
|
|
mDepthStencilAttachment;
|
2011-12-04 11:15:43 -08:00
|
|
|
|
|
|
|
WebGLMonotonicHandle mMonotonicHandle;
|
2009-09-02 17:47:49 -07:00
|
|
|
};
|
|
|
|
|
2011-12-04 11:15:42 -08:00
|
|
|
class WebGLUniformLocation
|
|
|
|
: public nsIWebGLUniformLocation
|
|
|
|
, public WebGLContextBoundObject
|
2011-12-04 11:15:43 -08:00
|
|
|
, public WebGLRefCountedObject<WebGLUniformLocation>
|
2010-06-01 23:09:19 -07:00
|
|
|
{
|
|
|
|
public:
|
2011-12-04 11:15:42 -08:00
|
|
|
WebGLUniformLocation(WebGLContext *context, WebGLProgram *program, GLint location)
|
|
|
|
: WebGLContextBoundObject(context)
|
|
|
|
, mProgram(program)
|
|
|
|
, mProgramGeneration(program->Generation())
|
|
|
|
, mLocation(location)
|
2011-12-04 11:15:43 -08:00
|
|
|
{
|
|
|
|
mMonotonicHandle = mContext->mUniformLocations.AppendElement(this);
|
|
|
|
}
|
|
|
|
|
|
|
|
~WebGLUniformLocation() {
|
|
|
|
DeleteOnce();
|
|
|
|
}
|
2010-06-01 23:09:19 -07:00
|
|
|
|
2011-12-04 11:15:43 -08:00
|
|
|
void Delete() {
|
|
|
|
mProgram = nsnull;
|
|
|
|
mContext->mUniformLocations.RemoveElement(mMonotonicHandle);
|
|
|
|
}
|
2010-06-01 23:09:19 -07:00
|
|
|
|
|
|
|
WebGLProgram *Program() const { return mProgram; }
|
|
|
|
GLint Location() const { return mLocation; }
|
2010-07-03 15:32:19 -07:00
|
|
|
PRUint32 ProgramGeneration() const { return mProgramGeneration; }
|
2010-06-01 23:09:19 -07:00
|
|
|
|
|
|
|
NS_DECL_ISUPPORTS
|
|
|
|
NS_DECL_NSIWEBGLUNIFORMLOCATION
|
|
|
|
protected:
|
2011-12-04 11:15:43 -08:00
|
|
|
// nsRefPtr, not WebGLRefPtr, so that we don't prevent the program from being explicitly deleted.
|
|
|
|
// we just want to avoid having a dangling pointer.
|
|
|
|
nsRefPtr<WebGLProgram> mProgram;
|
|
|
|
|
2010-07-03 15:32:19 -07:00
|
|
|
PRUint32 mProgramGeneration;
|
2010-06-01 23:09:19 -07:00
|
|
|
GLint mLocation;
|
2011-12-04 11:15:43 -08:00
|
|
|
WebGLMonotonicHandle mMonotonicHandle;
|
2011-12-04 11:15:42 -08:00
|
|
|
friend class WebGLProgram;
|
2010-06-01 23:09:19 -07:00
|
|
|
};
|
|
|
|
|
2011-12-04 11:15:42 -08:00
|
|
|
class WebGLActiveInfo
|
|
|
|
: public nsIWebGLActiveInfo
|
2010-08-23 14:03:49 -07:00
|
|
|
{
|
|
|
|
public:
|
|
|
|
WebGLActiveInfo(WebGLint size, WebGLenum type, const char *nameptr, PRUint32 namelength) :
|
|
|
|
mSize(size),
|
|
|
|
mType(type)
|
|
|
|
{
|
|
|
|
mName.AssignASCII(nameptr, namelength);
|
|
|
|
}
|
|
|
|
|
|
|
|
NS_DECL_ISUPPORTS
|
|
|
|
NS_DECL_NSIWEBGLACTIVEINFO
|
|
|
|
protected:
|
|
|
|
WebGLint mSize;
|
|
|
|
WebGLenum mType;
|
|
|
|
nsString mName;
|
|
|
|
};
|
|
|
|
|
2011-12-16 13:11:59 -08:00
|
|
|
class WebGLShaderPrecisionFormat
|
|
|
|
: public nsIWebGLShaderPrecisionFormat
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
WebGLShaderPrecisionFormat(WebGLint rangeMin, WebGLint rangeMax, WebGLint precision) :
|
|
|
|
mRangeMin(rangeMin),
|
|
|
|
mRangeMax(rangeMax),
|
|
|
|
mPrecision(precision)
|
|
|
|
{
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
NS_DECL_ISUPPORTS
|
|
|
|
NS_DECL_NSIWEBGLSHADERPRECISIONFORMAT
|
|
|
|
|
|
|
|
protected:
|
|
|
|
WebGLint mRangeMin;
|
|
|
|
WebGLint mRangeMax;
|
|
|
|
WebGLint mPrecision;
|
|
|
|
};
|
|
|
|
|
2011-12-04 11:15:42 -08:00
|
|
|
class WebGLExtension
|
|
|
|
: public nsIWebGLExtension
|
|
|
|
, public WebGLContextBoundObject
|
2011-05-20 12:53:53 -07:00
|
|
|
{
|
|
|
|
public:
|
|
|
|
WebGLExtension(WebGLContext *baseContext)
|
2011-05-20 12:53:53 -07:00
|
|
|
: WebGLContextBoundObject(baseContext)
|
|
|
|
{}
|
2011-05-20 12:53:53 -07:00
|
|
|
|
|
|
|
NS_DECL_ISUPPORTS
|
|
|
|
NS_DECL_NSIWEBGLEXTENSION
|
|
|
|
};
|
|
|
|
|
2010-06-04 12:03:37 -07:00
|
|
|
/**
|
|
|
|
** Template implementations
|
|
|
|
**/
|
|
|
|
|
2011-10-13 05:09:22 -07:00
|
|
|
/* Helper function taking a BaseInterfaceType pointer, casting it to
|
|
|
|
* ConcreteObjectType and performing some checks along the way.
|
2010-06-04 12:03:37 -07:00
|
|
|
*
|
|
|
|
* By default, null (respectively: deleted) aInterface pointers are
|
|
|
|
* not allowed, but if you pass a non-null isNull (respectively:
|
|
|
|
* isDeleted) pointer, then they become allowed and the value at
|
2010-07-16 07:30:32 -07:00
|
|
|
* isNull (respecively isDeleted) is overwritten.
|
|
|
|
*
|
|
|
|
* If generateErrors is true (which is the default) then upon errors,
|
|
|
|
* GL errors are synthesized and error messages are printed, prepended by
|
|
|
|
* the 'info' string.
|
2010-06-04 12:03:37 -07:00
|
|
|
*/
|
|
|
|
|
|
|
|
template<class ConcreteObjectType, class BaseInterfaceType>
|
2011-09-28 23:19:26 -07:00
|
|
|
inline bool
|
2010-07-16 07:30:32 -07:00
|
|
|
WebGLContext::GetConcreteObject(const char *info,
|
|
|
|
BaseInterfaceType *aInterface,
|
2010-06-04 12:03:37 -07:00
|
|
|
ConcreteObjectType **aConcreteObject,
|
2011-09-28 23:19:26 -07:00
|
|
|
bool *isNull,
|
|
|
|
bool *isDeleted,
|
|
|
|
bool generateErrors)
|
2010-06-04 12:03:37 -07:00
|
|
|
{
|
|
|
|
if (!aInterface) {
|
|
|
|
if (NS_LIKELY(isNull)) {
|
|
|
|
// non-null isNull means that the caller will accept a null arg
|
2011-10-17 07:59:28 -07:00
|
|
|
*isNull = true;
|
|
|
|
if(isDeleted) *isDeleted = false;
|
2010-06-04 12:03:37 -07:00
|
|
|
*aConcreteObject = 0;
|
2011-10-17 07:59:28 -07:00
|
|
|
return true;
|
2010-06-04 12:03:37 -07:00
|
|
|
} else {
|
2010-07-16 07:30:32 -07:00
|
|
|
if (generateErrors)
|
|
|
|
ErrorInvalidValue("%s: null object passed as argument", info);
|
2011-10-17 07:59:28 -07:00
|
|
|
return false;
|
2010-06-04 12:03:37 -07:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (isNull)
|
2011-10-17 07:59:28 -07:00
|
|
|
*isNull = false;
|
2010-06-04 12:03:37 -07:00
|
|
|
|
2011-12-04 11:15:42 -08:00
|
|
|
// the key to why this static_cast is all we need to do (as opposed to the QueryInterface check we used to do)
|
|
|
|
// is that since bug 638328, WebGL interfaces are marked 'builtinclass' in the IDL
|
2011-12-04 11:15:42 -08:00
|
|
|
ConcreteObjectType *concrete = static_cast<ConcreteObjectType*>(aInterface);
|
|
|
|
*aConcreteObject = concrete;
|
2010-06-04 12:03:37 -07:00
|
|
|
|
2011-12-04 11:15:42 -08:00
|
|
|
if (!concrete->IsCompatibleWithContext(this)) {
|
2010-06-04 12:03:37 -07:00
|
|
|
// the object doesn't belong to this WebGLContext
|
2010-09-13 08:53:52 -07:00
|
|
|
if (generateErrors)
|
2010-07-16 07:30:32 -07:00
|
|
|
ErrorInvalidOperation("%s: object from different WebGL context (or older generation of this one) "
|
|
|
|
"passed as argument", info);
|
2011-10-17 07:59:28 -07:00
|
|
|
return false;
|
2010-06-04 12:03:37 -07:00
|
|
|
}
|
|
|
|
|
2011-12-04 11:15:42 -08:00
|
|
|
if (concrete->IsDeleted()) {
|
2010-06-04 12:03:37 -07:00
|
|
|
if (NS_LIKELY(isDeleted)) {
|
|
|
|
// non-null isDeleted means that the caller will accept a deleted arg
|
2011-10-17 07:59:28 -07:00
|
|
|
*isDeleted = true;
|
|
|
|
return true;
|
2010-06-04 12:03:37 -07:00
|
|
|
} else {
|
2010-07-16 07:30:32 -07:00
|
|
|
if (generateErrors)
|
2010-09-13 08:53:52 -07:00
|
|
|
ErrorInvalidValue("%s: deleted object passed as argument", info);
|
2011-10-17 07:59:28 -07:00
|
|
|
return false;
|
2010-06-04 12:03:37 -07:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (isDeleted)
|
2011-10-17 07:59:28 -07:00
|
|
|
*isDeleted = false;
|
2010-06-04 12:03:37 -07:00
|
|
|
|
2011-10-17 07:59:28 -07:00
|
|
|
return true;
|
2010-06-04 12:03:37 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
/* Same as GetConcreteObject, and in addition gets the GL object name.
|
|
|
|
* Null objects give the name 0.
|
|
|
|
*/
|
|
|
|
template<class ConcreteObjectType, class BaseInterfaceType>
|
2011-09-28 23:19:26 -07:00
|
|
|
inline bool
|
2010-07-16 07:30:32 -07:00
|
|
|
WebGLContext::GetConcreteObjectAndGLName(const char *info,
|
|
|
|
BaseInterfaceType *aInterface,
|
2010-06-04 12:03:37 -07:00
|
|
|
ConcreteObjectType **aConcreteObject,
|
|
|
|
WebGLuint *aGLObjectName,
|
2011-09-28 23:19:26 -07:00
|
|
|
bool *isNull,
|
|
|
|
bool *isDeleted)
|
2010-06-04 12:03:37 -07:00
|
|
|
{
|
2011-09-28 23:19:26 -07:00
|
|
|
bool result = GetConcreteObject(info, aInterface, aConcreteObject, isNull, isDeleted);
|
2011-10-17 07:59:28 -07:00
|
|
|
if (result == false) return false;
|
2010-06-04 12:03:37 -07:00
|
|
|
*aGLObjectName = *aConcreteObject ? (*aConcreteObject)->GLName() : 0;
|
2011-10-17 07:59:28 -07:00
|
|
|
return true;
|
2010-06-04 12:03:37 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
/* Same as GetConcreteObjectAndGLName when you don't need the concrete object pointer.
|
|
|
|
*/
|
|
|
|
template<class ConcreteObjectType, class BaseInterfaceType>
|
2011-09-28 23:19:26 -07:00
|
|
|
inline bool
|
2010-07-16 07:30:32 -07:00
|
|
|
WebGLContext::GetGLName(const char *info,
|
|
|
|
BaseInterfaceType *aInterface,
|
2010-06-04 12:03:37 -07:00
|
|
|
WebGLuint *aGLObjectName,
|
2011-09-28 23:19:26 -07:00
|
|
|
bool *isNull,
|
|
|
|
bool *isDeleted)
|
2010-06-04 12:03:37 -07:00
|
|
|
{
|
|
|
|
ConcreteObjectType *aConcreteObject;
|
2010-07-16 07:30:32 -07:00
|
|
|
return GetConcreteObjectAndGLName(info, aInterface, &aConcreteObject, aGLObjectName, isNull, isDeleted);
|
2010-06-04 12:03:37 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
/* Same as GetConcreteObject when you only want to check if the conversion succeeds.
|
|
|
|
*/
|
|
|
|
template<class ConcreteObjectType, class BaseInterfaceType>
|
2011-09-28 23:19:26 -07:00
|
|
|
inline bool
|
2010-07-16 07:30:32 -07:00
|
|
|
WebGLContext::CanGetConcreteObject(const char *info,
|
|
|
|
BaseInterfaceType *aInterface,
|
2011-09-28 23:19:26 -07:00
|
|
|
bool *isNull,
|
|
|
|
bool *isDeleted)
|
2010-06-04 12:03:37 -07:00
|
|
|
{
|
|
|
|
ConcreteObjectType *aConcreteObject;
|
2011-10-17 07:59:28 -07:00
|
|
|
return GetConcreteObject(info, aInterface, &aConcreteObject, isNull, isDeleted, false);
|
2010-06-04 12:03:37 -07:00
|
|
|
}
|
|
|
|
|
2011-07-07 17:01:12 -07:00
|
|
|
class WebGLMemoryReporter
|
|
|
|
{
|
|
|
|
WebGLMemoryReporter();
|
|
|
|
~WebGLMemoryReporter();
|
|
|
|
static WebGLMemoryReporter* sUniqueInstance;
|
|
|
|
|
|
|
|
// here we store plain pointers, not RefPtrs: we don't want the WebGLMemoryReporter unique instance to keep alive all
|
|
|
|
// WebGLContexts ever created.
|
|
|
|
typedef nsTArray<const WebGLContext*> ContextsArrayType;
|
|
|
|
ContextsArrayType mContexts;
|
|
|
|
|
2011-08-10 15:25:23 -07:00
|
|
|
nsCOMPtr<nsIMemoryReporter> mTextureMemoryUsageReporter;
|
|
|
|
nsCOMPtr<nsIMemoryReporter> mTextureCountReporter;
|
|
|
|
nsCOMPtr<nsIMemoryReporter> mBufferMemoryUsageReporter;
|
|
|
|
nsCOMPtr<nsIMemoryReporter> mBufferCacheMemoryUsageReporter;
|
|
|
|
nsCOMPtr<nsIMemoryReporter> mBufferCountReporter;
|
|
|
|
nsCOMPtr<nsIMemoryReporter> mRenderbufferMemoryUsageReporter;
|
|
|
|
nsCOMPtr<nsIMemoryReporter> mRenderbufferCountReporter;
|
|
|
|
nsCOMPtr<nsIMemoryReporter> mShaderSourcesSizeReporter;
|
|
|
|
nsCOMPtr<nsIMemoryReporter> mShaderTranslationLogsSizeReporter;
|
|
|
|
nsCOMPtr<nsIMemoryReporter> mShaderCountReporter;
|
|
|
|
nsCOMPtr<nsIMemoryReporter> mContextCountReporter;
|
2011-07-07 17:01:12 -07:00
|
|
|
|
|
|
|
static WebGLMemoryReporter* UniqueInstance();
|
|
|
|
|
|
|
|
static ContextsArrayType & Contexts() { return UniqueInstance()->mContexts; }
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
|
|
|
static void AddWebGLContext(const WebGLContext* c) {
|
|
|
|
Contexts().AppendElement(c);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void RemoveWebGLContext(const WebGLContext* c) {
|
|
|
|
ContextsArrayType & contexts = Contexts();
|
|
|
|
contexts.RemoveElement(c);
|
|
|
|
if (contexts.IsEmpty()) {
|
|
|
|
delete sUniqueInstance;
|
|
|
|
sUniqueInstance = nsnull;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static PRInt64 GetTextureMemoryUsed() {
|
|
|
|
const ContextsArrayType & contexts = Contexts();
|
|
|
|
PRInt64 result = 0;
|
2011-12-04 11:15:43 -08:00
|
|
|
for(size_t i = 0; i < contexts.Length(); ++i)
|
|
|
|
for (size_t t = 0; t < contexts[i]->mTextures.Length(); ++t)
|
|
|
|
result += contexts[i]->mTextures[t]->MemoryUsage();
|
2011-07-07 17:01:12 -07:00
|
|
|
return result;
|
|
|
|
}
|
2011-12-04 11:15:43 -08:00
|
|
|
|
2011-07-07 17:01:12 -07:00
|
|
|
static PRInt64 GetTextureCount() {
|
|
|
|
const ContextsArrayType & contexts = Contexts();
|
|
|
|
PRInt64 result = 0;
|
2011-12-04 11:15:43 -08:00
|
|
|
for(size_t i = 0; i < contexts.Length(); ++i)
|
|
|
|
result += contexts[i]->mTextures.Length();
|
2011-07-07 17:01:12 -07:00
|
|
|
return result;
|
|
|
|
}
|
2011-12-04 11:15:43 -08:00
|
|
|
|
2011-07-07 17:01:15 -07:00
|
|
|
static PRInt64 GetBufferMemoryUsed() {
|
|
|
|
const ContextsArrayType & contexts = Contexts();
|
|
|
|
PRInt64 result = 0;
|
2011-12-04 11:15:43 -08:00
|
|
|
for(size_t i = 0; i < contexts.Length(); ++i)
|
|
|
|
for (size_t b = 0; b < contexts[i]->mBuffers.Length(); ++b)
|
|
|
|
result += contexts[i]->mBuffers[b]->ByteLength();
|
2011-07-07 17:01:15 -07:00
|
|
|
return result;
|
|
|
|
}
|
2011-07-07 17:01:16 -07:00
|
|
|
|
|
|
|
static PRInt64 GetBufferCacheMemoryUsed() {
|
|
|
|
const ContextsArrayType & contexts = Contexts();
|
|
|
|
PRInt64 result = 0;
|
2011-12-04 11:15:43 -08:00
|
|
|
for(size_t i = 0; i < contexts.Length(); ++i)
|
|
|
|
for (size_t b = 0; b < contexts[i]->mBuffers.Length(); ++b)
|
|
|
|
if (contexts[i]->mBuffers[b]->Target() == LOCAL_GL_ELEMENT_ARRAY_BUFFER)
|
|
|
|
result += contexts[i]->mBuffers[b]->ByteLength();
|
2011-07-07 17:01:16 -07:00
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
2011-07-07 17:01:15 -07:00
|
|
|
static PRInt64 GetBufferCount() {
|
|
|
|
const ContextsArrayType & contexts = Contexts();
|
|
|
|
PRInt64 result = 0;
|
2011-12-04 11:15:43 -08:00
|
|
|
for(size_t i = 0; i < contexts.Length(); ++i)
|
|
|
|
result += contexts[i]->mBuffers.Length();
|
2011-07-07 17:01:15 -07:00
|
|
|
return result;
|
|
|
|
}
|
2011-12-04 11:15:43 -08:00
|
|
|
|
2011-07-07 17:01:16 -07:00
|
|
|
static PRInt64 GetRenderbufferMemoryUsed() {
|
|
|
|
const ContextsArrayType & contexts = Contexts();
|
|
|
|
PRInt64 result = 0;
|
2011-12-04 11:15:43 -08:00
|
|
|
for(size_t i = 0; i < contexts.Length(); ++i)
|
|
|
|
for (size_t r = 0; r < contexts[i]->mRenderbuffers.Length(); ++r)
|
|
|
|
result += contexts[i]->mRenderbuffers[r]->MemoryUsage();
|
2011-07-07 17:01:16 -07:00
|
|
|
return result;
|
|
|
|
}
|
2011-12-04 11:15:43 -08:00
|
|
|
|
2011-07-07 17:01:16 -07:00
|
|
|
static PRInt64 GetRenderbufferCount() {
|
|
|
|
const ContextsArrayType & contexts = Contexts();
|
|
|
|
PRInt64 result = 0;
|
2011-12-04 11:15:43 -08:00
|
|
|
for(size_t i = 0; i < contexts.Length(); ++i)
|
|
|
|
result += contexts[i]->mRenderbuffers.Length();
|
2011-07-07 17:01:16 -07:00
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
2011-07-07 17:01:16 -07:00
|
|
|
static PRInt64 GetShaderSourcesSize() {
|
|
|
|
const ContextsArrayType & contexts = Contexts();
|
|
|
|
PRInt64 result = 0;
|
2011-12-04 11:15:43 -08:00
|
|
|
for(size_t i = 0; i < contexts.Length(); ++i)
|
|
|
|
for (size_t s = 0; s < contexts[i]->mShaders.Length(); ++s)
|
|
|
|
result += contexts[i]->mShaders[s]->Source().Length();
|
2011-07-07 17:01:16 -07:00
|
|
|
return result;
|
|
|
|
}
|
2011-12-04 11:15:43 -08:00
|
|
|
|
2011-07-07 17:01:16 -07:00
|
|
|
static PRInt64 GetShaderTranslationLogsSize() {
|
|
|
|
const ContextsArrayType & contexts = Contexts();
|
|
|
|
PRInt64 result = 0;
|
2011-12-04 11:15:43 -08:00
|
|
|
for(size_t i = 0; i < contexts.Length(); ++i)
|
|
|
|
for (size_t s = 0; s < contexts[i]->mShaders.Length(); ++s)
|
|
|
|
result += contexts[i]->mShaders[s]->TranslationLog().Length();
|
2011-07-07 17:01:16 -07:00
|
|
|
return result;
|
|
|
|
}
|
2011-12-04 11:15:43 -08:00
|
|
|
|
2011-07-07 17:01:16 -07:00
|
|
|
static PRInt64 GetShaderCount() {
|
|
|
|
const ContextsArrayType & contexts = Contexts();
|
|
|
|
PRInt64 result = 0;
|
2011-12-04 11:15:43 -08:00
|
|
|
for(size_t i = 0; i < contexts.Length(); ++i)
|
|
|
|
result += contexts[i]->mShaders.Length();
|
2011-07-07 17:01:16 -07:00
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
2011-07-07 17:01:12 -07:00
|
|
|
static PRInt64 GetContextCount() {
|
|
|
|
return Contexts().Length();
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
2009-09-02 17:47:49 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
#endif
|